Doom
This combination delivers exceptional performance with an average of 146 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 72 | 85 | 93 |
| 1440p QHD | 108 | 132 | 152 | 174 |
| 1080p Full HD | 167 | 203 | 238 | 274 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 7 5700 paired with the NVIDIA GeForce RTX 3070 Ti ranks 647th out of 1681 tested combos in Doom, placing it in the upper-middle tier of all possible system configurations. This rank reflects a combination that is clearly capable of delivering smooth gameplay at most settings, but it is not among the elite performers. The percentile standing of the CPU (84th vs. all CPUs) and GPU (74th vs. all GPUs) suggests that this pairing is well-balanced for a game like Doom, which benefits from both strong single-threaded CPU performance and substantial GPU throughput. The data indicates that the combo sits comfortably above the median, with headroom to push high refresh rates at lower resolutions, while at 4K it remains playable but closer to the edge of the 60 FPS threshold. Notably, the CPU's average benchmark score of 27220 places it within 1.2% of its nearest rival, the AMD Ryzen AI 5 340, while the GPU's average score of 30849 puts it just 0.3% ahead of the AMD Radeon RX 590 GME and 0.8% behind the AMD Radeon RX 6700. This tight clustering around rivals underscores that the combo's ranking is not defined by a single dominant component, but by the synergy of a mid-high-tier CPU and a solidly upper-mid-tier GPU.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with a GA104 chip fabricated on Samsung's 8 nm process, housing 17,400 million transistors on a 392 mm² die. Its memory configuration is a defining feature: 8 GB of GDDR6X on a 256-bit bus, delivering 608.3 GB/s of bandwidth. The GPU's clock speeds are set at a base of 1575 MHz and a boost of 1770 MHz, with memory running at 1188 MHz (19 Gbps effective). These specifications translate to impressive raw throughput figures: 21.75 TFLOPS of FP32 compute and a pixel rate of 169.9 GPixel/s. In Doom, a game that scales well with GPU memory bandwidth and fill rate, this configuration shows its strength. The measured FPS data reveals that the GPU is the primary driver of performance differences across settings: at 4K, dropping from Ultra to Low yields a jump from 59.4 FPS to 92.5 FPS, a 55.7% improvement that is entirely attributable to reduced GPU load. The RTX 3070 Ti's 48 RT cores and 192 tensor cores are present, though Doom's original 2016 release does not heavily utilize ray tracing or DLSS, meaning the traditional rasterization pipeline—shading units, TMUs, and ROPs—carries the load. With 6144 shading units, 192 TMUs, and 96 ROPs, the GPU is well-equipped for the game's fast-paced, geometry-heavy scenes. The data confirms that this GPU is not a bottleneck at 1080p, where FPS exceeds 270 on Low settings, but it becomes the limiting factor as resolution climbs, particularly at 4K Ultra.
Resolution Scaling
The measured FPS data demonstrates a clear and predictable scaling pattern as resolution increases from 1080p to 4K. At 1920x1080, the combo delivers outstanding performance across all settings, with average FPS ranging from 166.7 (Ultra) to 273.7 (Low). Moving to 2560x1440, the FPS drops by approximately 35-36% across the board: Ultra falls from 166.7 to 107.8, Low from 273.7 to 174, High from 203 to 132.2, and Medium from 238.4 to 152.3. This consistent ~35% reduction is typical of a GPU-bound scenario, as the pixel count increases by 78% (from 2.07 million to 3.69 million pixels) but the frame rate does not drop proportionally, suggesting that the GPU has sufficient headroom at 1440p to partially absorb the added load. At 3840x2160, the scaling becomes more severe: Ultra drops to 59.4 FPS, High to 71.5, Medium to 85.4, and Low to 92.5. The jump from 1440p to 4K increases pixel count by another 125%, yet the FPS reduction ranges from 40% (Low) to 45% (Ultra), indicating that the GPU is now the dominant constraint. The data shows that the CPU, with its 8 cores and 16 threads, is not the limiting factor at any resolution; the performance delta between 1080p and 4K is almost entirely a function of GPU rendering load. This is further evidenced by the fact that at 1080p Low, the system reaches 273.7 FPS, a figure that would strain many CPUs but is sustained here, pointing to the Ryzen 7 5700's strong single-threaded performance (3dmark_single_thread score of 901 and passmark_single_thread score of 3296).
Measured FPS Breakdown
At 1920x1080, the combo shows its full potential. Low settings produce an average of 273.7 FPS, Medium 238.4 FPS, High 203 FPS, and Ultra 166.7 FPS. The gap between Low and Ultra is 107 FPS, a 64% reduction, which is substantial but still leaves Ultra comfortably above the 144 Hz refresh rate common on modern monitors. At 2560x1440, the results are 174 FPS on Low, 152.3 FPS on Medium, 132.2 FPS on High, and 107.8 FPS on Ultra. This is a sweet spot for high-refresh gaming—even Ultra clears 100 FPS, and High approaches the 144 Hz mark. The 4K results at 3840x2160 reveal the system's limits: Low runs at 92.5 FPS, Medium at 85.4 FPS, High at 71.5 FPS, and Ultra at 59.4 FPS. The Ultra figure is just below the 60 FPS threshold, which is a notable finding for users targeting 4K60. The scaling from Ultra to Low at 4K yields a 33.1 FPS improvement (from 59.4 to 92.5), a 55.7% gain, which is the largest relative improvement across any resolution, confirming that the GPU is heavily taxed at 4K. All measured data points are average FPS values with no min or max recorded, so the analysis focuses on sustained performance rather than frame-time consistency.
CPU Role
The AMD Ryzen 7 5700 is a Zen 3 (Cezanne) architecture part with 8 cores and 16 threads, running at a base clock of 3.70 GHz and a boost of 4.60 GHz. Its cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache, which is crucial for gaming workloads that rely on fast data access. The CPU's benchmark scores are strong for its class: Cinebench R23 multi-core reaches 20655, and single-core hits 2916. In PassMark, the multi-thread score is 24303, and the single-thread score is 3296. These figures position the CPU in the 84th percentile versus all CPUs, with an average benchmark score of 27220. The nearest rivals show how close this chip is to others: the Intel Core i9-9900K scores 27043 (0.7% behind), the Intel Core i7-12700H scores 27006 (0.8% behind), and the AMD Ryzen AI 5 340 scores 26909 (1.2% behind). In Doom, which is known for being well-optimized and responsive to high IPC, the Ryzen 7 5700's single-threaded performance is sufficient to drive high frame rates. The data shows that at 1080p Low, the system achieves 273.7 FPS, which is likely near the CPU's practical limit for this title, as the GPU is not fully saturated at that resolution. However, at 1440p and 4K, the CPU's role diminishes, and the GPU becomes the bottleneck. The 65W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are adequate for this workload, and the CPU's 20 PCIe Gen 3 lanes do not hinder GPU performance in this game.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p users with a 144 Hz monitor, Ultra settings (166.7 FPS) are the clear choice, as they deliver a 22% FPS headroom over the 144 Hz target while offering the best visual quality. For 240 Hz displays, High settings (203 FPS) are recommended, as they provide a 15% margin over 240 Hz while sacrificing minimal visual fidelity. At 1440p, High settings (132.2 FPS) offer the best balance for 144 Hz displays, falling just 8% short of the 144 Hz target—a gap that is unlikely to be perceptible in fast-paced gameplay. For 120 Hz displays, Ultra settings (107.8 FPS) are viable, though High is safer for maintaining a consistent frame rate. At 4K, the choice is more constrained. Medium settings (85.4 FPS) provide a smooth experience for 60 Hz displays with a 42% margin, while High settings (71.5 FPS) are still playable but leave less headroom. Ultra (59.4 FPS) is borderline, dipping just below 60 FPS, and is only recommended for users who prioritize visual fidelity over frame rate and can tolerate occasional dips. The data clearly indicates that the combo is best suited for 1080p and 1440p gaming, where it can consistently hit high refresh rates, while 4K requires a settings reduction to maintain playable performance.
FAQ
Q: What is the combo's overall ranking in Doom?
A: The AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3070 Ti ranks 647th out of 1681 tested combos, placing it in the upper-middle tier of all configurations.
Q: Can this system run Doom at 4K with playable frame rates?
A: Yes, but with caveats. At 4K, the system achieves 85.4 FPS on Medium settings and 71.5 FPS on High, while Ultra dips to 59.4 FPS, just below the 60 FPS threshold.
Q: How does the CPU compare to its nearest rivals?
A: The Ryzen 7 5700 has an average benchmark score of 27220, which is 0.7% ahead of the Intel Core i9-9900K (27043) and 0.8% ahead of the Intel Core i7-12700H (27006).
Q: What is the best settings preset for 1440p gaming?
A: For 1440p, High settings (132.2 FPS) are recommended for 144 Hz displays, while Ultra (107.8 FPS) is suitable for 120 Hz monitors.
Q: How much FPS improvement is there from Ultra to Low at 1080p?
A: At 1080p, Low settings produce 273.7 FPS compared to 166.7 FPS on Ultra, a 107 FPS improvement (64% higher).
Q: Is the GPU or CPU the limiting factor at 4K?
A: The GPU is clearly the limiting factor at 4K. The FPS drops from 92.5 (Low) to 59.4 (Ultra), a 55.7% reduction, while the CPU's 8-core/16-thread configuration has ample headroom for this workload.
Hardware Specifications
AMD Ryzen 7 5700
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 3070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 92.5 |
| 3840x2160 | Medium | 85.4 |
| 3840x2160 | High | 71.5 |
| 3840x2160 | Ultra | 59.4 |
| 2560x1440 | Low | 174.0 |
| 2560x1440 | Medium | 152.3 |
| 2560x1440 | High | 132.2 |
| 2560x1440 | Ultra | 107.8 |
| 1920x1080 | Low | 273.7 |
| 1920x1080 | Medium | 238.4 |
| 1920x1080 | High | 203.0 |
| 1920x1080 | Ultra | 166.7 |
Doom with Ryzen 7 5700 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.