Downfall

Downfall

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 112 137 167
1440p QHD 113 180 220 269
1080p Full HD 158 252 308 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 167
3840x2160 Medium 137
3840x2160 High 112
3840x2160 Ultra 70
2560x1440 Low 269
2560x1440 Medium 220
2560x1440 High 180
2560x1440 Ultra 113
1920x1080 Low 376
1920x1080 Medium 308
1920x1080 High 252
1920x1080 Ultra 158

Downfall with AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 5 9600X and NVIDIA GeForce RTX 5070 Ti combination delivers a robust, high-refresh-rate experience in Downfall, a horror title released in 2016. The measured data shows this pairing is capable of exceeding 100 FPS at 4K with High settings, making it a strong contender for smooth gameplay across all tested resolutions.

CPU Role

The AMD Ryzen 5 9600X is a 6-core, 12-thread processor built on the Zen 5 architecture (Granite Ridge) using a 4 nm process from TSMC. It operates with a base clock of 3.90 GHz and a boost clock of 5.40 GHz, with a 65 W TDP. This desktop chip uses the AMD Socket AM5 platform and supports dual-channel DDR5 memory with a bandwidth of 89.6 GB/s. Its cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache.

For a horror game like Downfall, which was released in 2016, the CPU's single-thread performance is critical for maintaining consistent frame pacing. The Ryzen 5 9600X scores 1253 in 3DMark single-thread, 2183.5 in Cinebench R23 single-core, and 2923 in Geekbench single-core. These scores place it in the 81st percentile versus all CPUs, indicating solid per-core capability. Multi-threaded workloads are also handled well, with a Cinebench R23 multi-core score of 17528.5 and a Geekbench multi-core score of 14438.

The 6-core/12-thread configuration is adequate for Downfall's engine, which likely does not scale beyond a handful of threads given its older release date. The CPU's PassMark multi-thread score of 30027 and 3DMark max-threads score of 7590 show that even when all threads are engaged, the processor maintains strong throughput. The nearest rivals, including the AMD Ryzen 7 PRO 5755GE (deltaPct 0.2) and AMD Ryzen 7 7840H (deltaPct -0.5), have nearly identical average benchmark scores, confirming that the 9600X sits in a competitive performance band.

In practice, the CPU's high boost clock of 5.40 GHz helps avoid bottlenecks in scenes with numerous scripted events or AI-driven horror elements. The benchmark data shows that at 1080p with Low settings, the system reaches 376 FPS, which is far beyond the CPU's likely limit in this title. This suggests that the Ryzen 5 9600X is more than sufficient for Downfall, even at lower resolutions where CPU overhead is more pronounced.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is built on the Blackwell 2.0 architecture (GB203 chip) using a 5 nm process. It features 8960 shading units, 280 texture mapping units, and 96 ROPs, along with 70 ray tracing cores and 280 tensor cores. The GPU has 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 896.0 GB/s. Its base clock is 2295 MHz with a boost clock of 2452 MHz, while the memory runs at 1750 MHz (28 Gbps effective). The card has a 300 W TDP and requires a 700 W suggested PSU.

For Downfall, the GPU's raw rasterization performance is the primary driver of FPS. The RTX 5070 Ti scores 32974 in PassMark G3D and 6604 in 3DMark Steel Nomad DX12, placing it in the 86th percentile versus all GPUs. The nearest rival, AMD Radeon RX Vega 64, has a deltaPct of -0.1, meaning the 5070 Ti is essentially tied in average benchmark score. The AMD Radeon RX 6900 XT is 2% ahead, while the RX 6800 XT is 3.1% behind, showing that the 5070 Ti sits in a tight cluster of high-end cards.

The 16 GB VRAM is ample for Downfall, even at 4K Ultra settings, where the game's textures and effects are unlikely to exceed 8 GB. The memory bandwidth of 896.0 GB/s ensures that high-resolution textures load quickly, reducing stutter during scene transitions. The GPU's FP32 throughput of 43.94 TFLOPS provides substantial headroom for the game's lighting and particle effects, which are common in horror titles to create atmosphere.

At 4K Ultra, the system still manages 70 FPS, demonstrating that the RTX 5070 Ti can handle the most demanding preset in this game. However, the gap between High (112 FPS) and Ultra (70 FPS) at 4K is notable, suggesting that Ultra settings impose a heavy load on the GPU's shading units and memory subsystem. The GPU's texture rate of 686.6 GTexel/s and pixel rate of 235.4 GPixel/s are more than sufficient for this title, but the Ultra preset's additional effects (likely including higher shadow quality and post-processing) take a toll.

FAQ

*Q: What is the highest average FPS recorded for this combo in Downfall?*

A: The highest average FPS is 376, achieved at 1920x1080 resolution with Low settings.

Q: How does the Ryzen 5 9600X compare to its nearest rival in CPU benchmarks?

A: The Ryzen 5 9600X has an average benchmark score of 29713. Its nearest rival, the AMD Ryzen 7 PRO 5755GE, scores 29656, which is a deltaPct of 0.2% (the 9600X is slightly ahead). The AMD Ryzen 7 7840H is 0.5% behind.

Q: What is the minimum FPS recorded at 1440p Medium settings?

A: At 2560x1440 with Medium settings, the minimum FPS is 187, with an average of 220 and a maximum of 253.

Q: Does the RTX 5070 Ti outperform the AMD Radeon RX 6900 XT?

A: No. The RX 6900 XT has an average benchmark score of 50951, which is 2% higher than the RTX 5070 Ti's 49957. The RX 6800 XT, however, is 3.1% lower.

Q: What is the CPU's single-thread performance relative to its multi-thread score?

A: The Ryzen 5 9600X scores 2183.5 in Cinebench R23 single-core and 17528.5 in multi-core, a ratio of roughly 1:8. In 3DMark, the single-thread score is 1253 compared to 7590 for max threads.

How This Combo Ranks

The Ryzen 5 9600X + RTX 5070 Ti combination ranks 384th out of 3716 tested combos in Downfall, placing it in the top 10.3% of all configurations. This ranking reflects the data is measured, not estimated, and considers the overall FPS across all tested resolutions and settings. The combo's position is strong, but not top-tier, likely because Downfall is not heavily threaded and favors CPUs with higher single-core clocks, which the 9600X provides.

The rank of 384 out of 3716 corresponds to a percentile of approximately 89.7, meaning this combo outperforms nearly 90% of tested systems in this game. The nearest CPU rivals, such as the AMD Ryzen 7 5800XT (deltaPct -0.6), would likely produce similar results, as their average scores are within 1% of the 9600X. On the GPU side, the RX 6900 XT, which is 2% faster on average, might push the combo slightly higher in the rankings, but the difference would be marginal.

In terms of gameplay, this rank indicates that the combo is well-suited for Downfall's horror mechanics, where consistent frame delivery is more important than raw peak FPS. The 16 GB VRAM and high memory bandwidth ensure that the game's darker environments, which often use dynamic lighting, do not cause frame drops. The 384th rank is a strong showing, especially considering the game's 2016 release date, which may not fully utilize modern hardware features like Blackwell's ray tracing cores.

Measured FPS Breakdown

The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1080p, the combo achieves 376 FPS on Low, 308 FPS on Medium (min 262, max 354), 252 FPS on High, and 158 FPS on Ultra. These numbers indicate that even at the highest preset, the system is far above the 60 FPS threshold, making it suitable for high-refresh-rate monitors.

Moving to 1440p, the FPS drops proportionally: 269 FPS on Low, 220 FPS on Medium (min 187, max 253), 180 FPS on High, and 113 FPS on Ultra. The drop from 1080p to 1440p is roughly 28-29% across all presets, which is consistent with the increase in pixel count (1.78x). The medium preset's min FPS of 187 at 1440p shows that even in demanding scenes, the combo maintains playable performance.

At 4K (3840x2160), the FPS decreases further: 167 FPS on Low, 137 FPS on Medium (min 116, max 157), 112 FPS on High, and 70 FPS on Ultra. The jump from 1440p to 4K represents a 2.25x pixel increase, but the FPS drop is steeper (about 38-40%), indicating that the GPU is becoming the limiting factor at higher resolutions. The 4K Ultra result of 70 FPS is the only sub-100 FPS average in the entire dataset, highlighting the heavy cost of the Ultra preset at 4K.

The min/max FPS data is only available for Medium settings across all resolutions. At 1080p Medium, the range is 262-354 FPS; at 1440p Medium, it is 187-253 FPS; and at 4K Medium, it is 116-157 FPS. These ranges show that the Medium preset provides a stable experience, with the spread between min and max FPS being roughly 30% of the average, which is typical for a horror game with variable scene complexity.

Settings Recommendations

For players prioritizing smooth gameplay at the highest visual quality, the High preset is the optimal choice. At 1080p, High delivers 252 FPS, which is more than enough for any monitor. At 1440p, High produces 180 FPS, still well above 144 Hz. Even at 4K, High maintains 112 FPS, making it the best balance of visual fidelity and performance. The Ultra preset, while visually superior, drops to 70 FPS at 4K, which may be too low for some players, especially in a horror game where frame pacing is crucial for immersion.

The Medium preset is a viable alternative for those who want to ensure maximum frame stability. With min FPS values of 262 (1080p), 187 (1440p), and 116 (4K), Medium guarantees that even the most intense scenes stay above 100 FPS. This preset is particularly useful at 4K, where the 137 FPS average is significantly higher than High's 112 FPS, albeit with lower visual quality.

The Low preset, while offering the highest FPS (376 at 1080p, 269 at 1440p, 167 at 4K), sacrifices too much visual detail for a game that relies on atmosphere. The data shows that Low is only necessary if the player is using a monitor with an extremely high refresh rate (e.g., 360 Hz) and wants to push frame rates to their absolute limit. Otherwise, the step up to Medium provides a better experience.

Given the measured results, the recommended preset is High for most scenarios. At 1080p and 1440p, High is essentially overkill, but it future-proofs the system for more demanding titles. At 4K, High is the sweet spot, offering 112 FPS without the performance penalty of Ultra. For players with 4K 120 Hz displays, High is the only preset that fully utilizes the display's capabilities.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals important insights about the system's bottleneck. At 1080p Low, the system produces 376 FPS. At 1440p Low, it drops to 269 FPS (a 28.5% decrease), and at 4K Low, it falls to 167 FPS (a 37.9% decrease from 1440p). The scaling is not linear with pixel count, indicating that the GPU is becoming increasingly stressed at higher resolutions.

The same pattern holds for Medium settings: 308 FPS at 1080p, 220 FPS at 1440p (down 28.6%), and 137 FPS at 4K (down 37.7%). For High settings, the progression is 252 FPS, 180 FPS (down 28.6%), and 112 FPS (down 37.8%). The consistent ~28.5% drop from 1080p to 1440p and ~37.8% drop from 1440p to 4K across all presets suggests that the GPU's pixel throughput is the limiting factor, not the CPU.

At 1080p, the CPU's 5.40 GHz boost clock allows it to keep up with the GPU, as evidenced by the 376 FPS Low result. However, as resolution increases, the GPU's fill rate (235.4 GPixel/s) and memory bandwidth (896.0 GB/s) become the primary constraints. The 4K Ultra result of 70 FPS is particularly telling: the jump from High (112 FPS) to Ultra (70 FPS) represents a 37.5% FPS loss, which is disproportionate compared to the resolution scaling, indicating that the Ultra preset's additional effects (likely including higher-resolution shadows and ambient occlusion) disproportionately tax the GPU.

The data suggests that the RTX 5070 Ti is the limiting component at 4K, while the Ryzen 5 9600X is more than capable at all resolutions. For players who want to use 4K Ultra, the GPU would need to be upgraded, but for 1080p and 1440p gaming, this combo is exceptionally well-balanced, with the CPU providing ample headroom even at the lowest settings.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + NVIDIA GeForce RTX 5070 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 167.0
3840x2160 Medium 137.0
3840x2160 High 112.0
3840x2160 Ultra 70.0
2560x1440 Low 269.0
2560x1440 Medium 220.0
2560x1440 High 180.0
2560x1440 Ultra 113.0
1920x1080 Low 376.0
1920x1080 Medium 308.0
1920x1080 High 252.0
1920x1080 Ultra 158.0

Downfall with Ryzen 5 9600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.