Downfall
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 33 | 35 | 48 |
| 1440p QHD | 30 | 50 | 61 | 73 |
| 1080p Full HD | 41 | 72 | 87 | 103 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 9600X + AMD Radeon RX 580, In-Depth Analysis
Settings Recommendations
The measured FPS data for Downfall with the AMD Ryzen 5 9600X and AMD Radeon RX 580 combination reveals a clear hierarchy across presets. At 1920x1080, the Low preset delivers an average of 103 FPS, which is the only setting tier that comfortably exceeds the 100 FPS threshold. Medium follows at 86.8 FPS, while High drops to 71.8 FPS. The Ultra preset falls to 40.5 FPS, representing a dramatic 60.7% reduction from Low.
For a horror title where atmosphere and responsiveness matter, the Medium preset at 1080p offers the best balance: 86.8 FPS average keeps motion smooth while retaining more visual detail than Low. The gap between Medium and High is 15 FPS, but the visual uplift from Medium to High typically justifies this cost in a game relying on environmental storytelling. However, the data shows that High at 1080p still maintains 71.8 FPS, which is playable.
At 2560x1440, the situation changes. Low yields 73 FPS, Medium drops to 60.7 FPS, and High falls to 50.4 FPS. The Ultra preset collapses to 30.3 FPS, which is below the generally accepted threshold for smooth gameplay. For 1440p users, the Low preset is the only tier that keeps average FPS above 70, while Medium remains viable at just over 60 FPS. The 22.3 FPS difference between Low and Medium at this resolution suggests that Medium is the pragmatic choice if visual fidelity is prioritized, but Low is safer for maintaining higher frame rates.
At 3840x2160, all presets struggle. Low averages 47.7 FPS, Medium 34.8 FPS, High 32.7 FPS, and Ultra 18.9 FPS. The 4K Low preset is the only one that approaches playability, but even it falls short of 60 FPS. The data indicates that 4K is not a realistic target for this GPU on any preset, and users should consider 1440p or 1080p for a playable experience. The recommendation is to use Medium at 1080p for the best overall experience, with Low at 1440p as an alternative for higher resolution.
FAQ
Q: What is the best preset for smooth gameplay at 1080p with this combination?
A: The Medium preset at 1920x1080 produces an average of 86.8 FPS, which is the highest setting tier that stays above 80 FPS. Low achieves 103 FPS, but Medium provides a better visual experience while still maintaining fluid motion.
Q: How does the RX 580 perform at 1440p in Downfall?
A: At 2560x1440, the Low preset yields 73 FPS average, Medium yields 60.7 FPS, and High yields 50.4 FPS. The Ultra preset drops to 30.3 FPS. For 1440p, Low or Medium are the only presets that keep average FPS above 60.
Q: Is 4K gaming viable with this CPU and GPU pair?
A: No. At 3840x2160, even the Low preset only achieves 47.7 FPS average, while Medium drops to 34.8 FPS and Ultra falls to 18.9 FPS. The data shows 4K is not a playable target for this combination.
Q: How large is the performance difference between Low and Ultra presets?
A: At 1080p, the difference is 62.5 FPS (103 FPS on Low versus 40.5 FPS on Ultra). At 1440p, the difference is 42.7 FPS (73 FPS versus 30.3 FPS). At 4K, the difference narrows to 28.8 FPS (47.7 FPS versus 18.9 FPS), indicating diminishing returns at higher resolutions.
Q: Does the Ryzen 5 9600X bottleneck the RX 580 in this game?
A: The benchmark data does not show CPU bottleneck indicators. The CPU's 3DMark 8-thread score of 6726 and single-thread score of 1253 place it in the 85th percentile of all CPUs, and the measured FPS scaling with resolution suggests the GPU is the limiting factor in most scenarios.
Q: What is the combo's overall rank among tested hardware?
A: This CPU and GPU combination ranks 1593 out of 1741 tested combinations in Downfall, placing it in the lower portion of the database. The GPU's percentile rank of 53rd among all GPUs aligns with this mid-to-low tier positioning.
GPU Role
The AMD Radeon RX 580 is the clear performance limiter in this pairing. Its specifications show 8 GB of GDDR5 memory on a 256-bit bus, providing 256.0 GB/s of bandwidth. The GPU operates at a base clock of 1257 MHz with a boost clock of 1340 MHz, and the memory runs at 2000 MHz (8 Gbps effective). These figures are modest by modern standards, and the measured FPS data reflects this.
The GPU's compute capabilities include 2304 shading units, 144 texture mapping units, and 32 ROPs. The pixel rate is 42.88 GPixel/s and the texture rate is 193.0 GTexel/s, with FP32 performance rated at 6.175 TFLOPS. The 14 nm Polaris 20 chip draws a 185 W TDP, which is substantial for the performance delivered. In benchmark tests, the GPU scores 8813 in Passmark G3D and 13559 average across all tests, placing it in the 53rd percentile of all GPUs.
The nearest rivals in synthetic benchmarks are the NVIDIA GeForce GTX 570 (deltaPct 0), NVIDIA GeForce GTX 950 (deltaPct 0.1), AMD Radeon Pro 455 (deltaPct 1.1), and NVIDIA P106-090 (deltaPct -1.1). These near-identical scores indicate the RX 580 occupies a specific performance band that has not shifted much since its release. The GPU's generation is Polaris (RX 500), and it is marked as end-of-life in production status.
In Downfall specifically, the GPU's 8 GB VRAM is sufficient for the game's demands, as no VRAM-related stutters or texture pop-in are indicated in the measured data. The 256-bit memory bus provides enough bandwidth for 1080p and 1440p gaming, but the 4K results show where the GPU's raw compute power runs out. The 32 ROPs limit fill-rate-heavy scenes, which explains why Ultra settings at any resolution cause significant FPS drops. The GPU's DirectX 12 support (12_0) and Vulkan 1.3 API compatibility are adequate for this 2016 horror title.
Measured FPS Breakdown
At 1920x1080, the full settings range shows a clear progression. Low preset delivers 103 FPS average, which is the highest measured value across all resolutions and settings. Medium drops to 86.8 FPS, a 16.2 FPS reduction. High further reduces to 71.8 FPS, and Ultra collapses to 40.5 FPS. The step from High to Ultra is the largest single drop at 31.3 FPS, indicating that Ultra settings impose a disproportionate load on the GPU.
At 2560x1440, the same progression is visible but with lower absolute values. Low yields 73 FPS, Medium 60.7 FPS, High 50.4 FPS, and Ultra 30.3 FPS. The percentage drops are consistent with 1080p: Low to Medium is a 12.3 FPS reduction, Medium to High is 10.3 FPS, and High to Ultra is 20.1 FPS. The High-to-Ultra gap remains the largest, suggesting that Ultra settings add effects that are particularly expensive at higher resolutions.
At 3840x2160, all presets fall below 50 FPS. Low achieves 47.7 FPS, Medium 34.8 FPS, High 32.7 FPS, and Ultra 18.9 FPS. The differences between Medium and High are minimal at just 2.1 FPS, which is within measurement variance. The Low-to-Medium drop of 12.9 FPS is significant, and the High-to-Ultra drop of 13.8 FPS is similarly large. The 4K results indicate that the GPU is overwhelmed regardless of settings, with even Low preset barely exceeding 45 FPS.
The data shows that the RX 580 is best suited for 1080p gaming in Downfall, where it can maintain 70+ FPS on High settings. At 1440p, users must drop to Low or Medium to stay above 60 FPS. The 4K results are uniformly below 50 FPS, making them unsuitable for smooth gameplay. The measured FPS values are consistent with the GPU's synthetic benchmark scores, which rank it near the GTX 570 and GTX 950 in performance.
Resolution Scaling
The transition from 1080p to 1440p shows a predictable scaling pattern. At Low settings, FPS drops from 103 to 73, a 29.1% reduction. At Medium, the drop is from 86.8 to 60.7, a 30.1% reduction. High goes from 71.8 to 50.4, a 29.8% reduction. Ultra goes from 40.5 to 30.3, a 25.2% reduction. These consistent 25-30% drops indicate that the GPU is the primary limiting factor, as the pixel count increase from 1920x1080 to 2560x1440 is approximately 77.8% more pixels, but the FPS reduction is proportionally smaller, suggesting some CPU headroom is still available.
The scaling from 1440p to 4K is more severe. At Low settings, FPS drops from 73 to 47.7, a 34.7% reduction. At Medium, it goes from 60.7 to 34.8, a 42.7% reduction. High drops from 50.4 to 32.7, a 35.1% reduction. Ultra goes from 30.3 to 18.9, a 37.6% reduction. The 4K resolution has 2.25 times the pixels of 1440p, and the FPS reductions are proportionally larger, indicating that the GPU's fill rate and memory bandwidth are being saturated.
The overall scaling from 1080p to 4K shows a dramatic decline. At Low settings, the drop is from 103 to 47.7 FPS, a 53.7% reduction. At Medium, it is from 86.8 to 34.8 FPS, a 59.9% reduction. High drops from 71.8 to 32.7 FPS, a 54.5% reduction. Ultra drops from 40.5 to 18.9 FPS, a 53.3% reduction. These consistent 53-60% reductions across all settings confirm that the RX 580's compute and memory subsystems are exhausted at 4K.
The scaling behavior reveals that the CPU is not the bottleneck in this configuration. The Ryzen 5 9600X has a boost clock of 5.40 GHz and scores 3603 in Cinebench R23 single-core, which is more than sufficient for a 2016 horror title. The FPS drops are proportional to the pixel count increases, which is characteristic of GPU-bound scenarios. The GPU's 256.0 GB/s memory bandwidth is the likely constraint at higher resolutions, as the 8 GB VRAM capacity is not exceeded in this game. This analysis suggests that users should stay at 1080p or 1440p with this GPU, as the 4K results are uniformly below playable thresholds.
Hardware Specifications
AMD Ryzen 5 9600X
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 580 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.7 |
| 3840x2160 | Medium | 34.8 |
| 3840x2160 | High | 32.7 |
| 3840x2160 | Ultra | 18.9 |
| 2560x1440 | Low | 73.0 |
| 2560x1440 | Medium | 60.7 |
| 2560x1440 | High | 50.4 |
| 2560x1440 | Ultra | 30.3 |
| 1920x1080 | Low | 103.0 |
| 1920x1080 | Medium | 86.8 |
| 1920x1080 | High | 71.8 |
| 1920x1080 | Ultra | 40.5 |
Downfall with Ryzen 5 9600X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 580 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 9600X + RX 580
Explore FPS benchmarks for other games using this same hardware combination.