Downfall

Downfall

AVERAGE FPS
176
excellent

This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 100 122 150
1440p QHD 101 161 197 240
1080p Full HD 141 226 275 337

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 150
3840x2160 Medium 122
3840x2160 High 100
3840x2160 Ultra 63
2560x1440 Low 240
2560x1440 Medium 197
2560x1440 High 161
2560x1440 Ultra 101
1920x1080 Low 337
1920x1080 Medium 275
1920x1080 High 226
1920x1080 Ultra 141

Downfall with AMD Ryzen 5 9600X + AMD Radeon RX 7900 XT, In-Depth Analysis

The AMD Ryzen 5 9600X and AMD Radeon RX 7900 XT combination delivers a compelling performance profile in Downfall, but the data reveals a nuanced story about where the bottlenecks lie. Across the measured resolutions, this pairing shows a clear transition from CPU-bound territory at 1080p to a more balanced, GPU-heavy workload at 4K, with the Ultra preset acting as a significant performance cliff.

Resolution Scaling

The measured FPS data shows a dramatic scaling curve as resolution increases. At 1080p with Low settings, the combo achieves an average of 337 FPS, which drops to 240 FPS at 1440p and further to 150 FPS at 4K. This represents a 55.5% reduction from 1080p to 4K at Low settings, indicating that the GPU is becoming progressively more strained. The Ultra preset tells a different story: 141 FPS at 1080p falls to 101 FPS at 1440p and bottoms out at 63 FPS at 4K, a 55.3% drop from the lowest resolution.

The scaling pattern suggests that at 1080p, the CPU's single-thread performance is likely the limiting factor. The Ryzen 5 9600X posts a Geekbench single-core score of 2923 and a 3DMark single-thread score of 1253, which are strong but not exceptional for a 6-core processor. The fact that 1080p Low yields 337 FPS while 4K Low yields 150 FPS points to the GPU being able to handle pixel throughput far better than the CPU can feed it at lower resolutions.

At 1440p, the Medium preset shows a 197 FPS average with minimum and maximum readings of 167 and 226 FPS respectively, creating a 59 FPS spread. This variance suggests that the system is transitioning between CPU and GPU limitations depending on scene complexity. The 4K Medium preset narrows this spread to 37 FPS (104 to 141), implying that the GPU workload becomes more consistent at higher resolutions.

The most telling metric is the Ultra preset's performance cliff at 4K, where the average drops to 63 FPS. This is a 55.3% reduction from the 1080p Ultra score of 141 FPS, and it represents the largest proportional drop among all settings. The data implies that Ultra settings at 4K push the RX 7900 XT's 20 GB VRAM and 800.0 GB/s memory bandwidth to their limits, particularly with the GPU's 5376 shading units and 192 ROPs being tasked with rendering complex horror environments.

FAQ

*Q: What is the best resolution for maintaining 144 FPS or higher in Downfall?*

A: The data shows that 1440p High achieves 161 FPS average, and 1440p Medium reaches 197 FPS. For 4K, the High preset delivers 100 FPS average, which falls short of 144 FPS but remains playable.

Q: How does the Ultra preset compare to High at each resolution?

A: At 1080p, Ultra (141 FPS) is 37.6% slower than High (226 FPS). At 1440p, the gap widens to 37.3% (101 vs 161 FPS). At 4K, Ultra (63 FPS) is 37.0% slower than High (100 FPS). The consistency of this delta suggests the Ultra preset adds a fixed rendering overhead across all resolutions.

Q: Is the CPU or GPU more likely to bottleneck at 1080p?

A: The 1080p Low average of 337 FPS versus the 4K Low average of 150 FPS indicates that the GPU is not the limiting factor at lower resolutions. The CPU's PassMark single-thread score of 4570 and 3DMark 2-thread score of 2456 suggest it is likely the primary constraint at 1080p.

Q: What does the 4K Medium frame time variance indicate?

A: The minimum of 104 FPS and maximum of 141 FPS at 4K Medium creates a 37 FPS range, which is narrower than the 59 FPS range at 1440p Medium. This tighter spread at higher resolution suggests the GPU workload becomes more predictable when pixel throughput dominates.

Q: Can this combo handle 4K Ultra settings?

A: Yes, but the 63 FPS average is significantly below the 100 FPS achieved at 4K High. The data shows that Ultra at 4K is the only configuration that dips below the 100 FPS threshold, making it a marginal choice for competitive play.

Q: How does the combo rank among all tested systems?

A: The combo ranks 727th out of 3716 tested combinations in Downfall, placing it in the top 19.6% of all configurations tested for this game.

Settings Recommendations

The measured data clearly indicates that the High preset offers the best balance of visual quality and performance across all resolutions. At 1080p, High delivers 226 FPS average, which is 49.1% higher than Ultra's 141 FPS while still maintaining substantial headroom over the 144 Hz refresh rate typical of gaming monitors. The 1440p High result of 161 FPS similarly provides excellent responsiveness, and even at 4K, High maintains a 100 FPS average that remains fluid for most players.

Medium settings provide a viable alternative for those prioritizing frame rates above all else. The 1080p Medium average of 275 FPS and 1440p Medium average of 197 FPS both exceed their High counterparts by 21.7% and 22.4% respectively. However, the visual fidelity reduction from High to Medium may not justify the performance gain, particularly given that High already achieves triple-digit frame rates at all resolutions.

The Low preset is only recommended for extreme competitive scenarios. At 1080p, Low produces 337 FPS, and at 1440p it reaches 240 FPS, but these gains come with significant visual compromises in a horror game where atmosphere and visibility are crucial. The 4K Low result of 150 FPS is notable, but the High preset's 100 FPS at 4K is likely sufficient for most users.

Ultra settings should be avoided based on the data. The 4K Ultra average of 63 FPS is the only measured configuration that falls below the 100 FPS threshold, and even at 1080p, Ultra's 141 FPS is significantly lower than High's 226 FPS. The consistent 37-38% performance penalty across resolutions suggests that Ultra's additional rendering features provide diminishing returns in Downfall.

How This Combo Ranks

The AMD Ryzen 5 9600X + AMD Radeon RX 7900 XT combination ranks 727th out of 3716 tested combos in Downfall, placing it in the top 19.6% of all configurations. This ranking reflects the measured FPS data, which shows strong performance at 1080p and 1440p but reveals limitations at 4K Ultra.

The CPU's average benchmark score of 29713 places it in the 81st percentile of all CPUs, with its nearest rival being the AMD Ryzen 7 PRO 5755GE which scores 29656 (0.2% higher). The GPU's average benchmark score of 13745 places it in the 55th percentile of all GPUs, with the AMD Radeon 660M as its closest competitor at 13812 (0.5% lower). This discrepancy between CPU and GPU percentiles suggests the combo is CPU-heavy, meaning the processor has more headroom than the graphics card in this pairing.

The ranking shows that this combo sits in a competitive middle tier. The 3716 total combos tested span a wide range of hardware, and being in the top 19.6% indicates that this configuration outperforms roughly four out of five other systems tested in Downfall. However, the rank also implies that there is significant room for improvement, particularly if the GPU were upgraded to a more powerful model.

CPU Role

The Ryzen 5 9600X's 6 cores and 12 threads, based on the Zen 5 architecture and Granite Ridge codename, provide the foundation for this combo's performance. The base clock of 3.90 GHz and boost clock of 5.40 GHz are complemented by a 32 MB shared L3 cache and 1 MB L2 cache per core. The CPU's 3DMark scores show scaling from 2456 (2 threads) to 7590 (max threads), indicating that the processor benefits from multi-threaded workloads but also has strong single-thread capability.

In Downfall, a horror game that typically features complex AI and physics simulations, the CPU's thread utilization is critical. The PassMark physics score of 2012 and Cinebench R23 multi-core score of 17528.5 indicate solid multi-threaded performance, while the Geekbench single-core score of 2923 and 3DMark single-thread score of 1253 suggest the CPU can handle the game's primary thread efficiently. The 1080p Low score of 337 FPS demonstrates that the CPU is not a significant bottleneck at lower resolutions, but the scaling from 337 to 150 FPS at 4K Low shows that the GPU becomes the limiting factor as resolution increases.

The CPU's 65W TDP and 4nm process node from TSMC, with 8,315 million transistors on a 70.6 mm² die, indicate an efficient design that sustains high clocks without excessive power draw. The DDR5 memory support with dual-channel configuration and 89.6 GB/s bandwidth provides sufficient memory throughput for the game's data streaming requirements. The Ryzen 5 9600X's ranking in the 81st percentile of all CPUs, with an average benchmark score of 29713, confirms its position as a strong mid-range processor that can handle Downfall's demands.

Measured FPS Breakdown

At 1080p, the combo delivers its highest frame rates across all settings. The Low preset produces an average of 337 FPS, Medium achieves 275 FPS with a range of 234-317 FPS, High reaches 226 FPS, and Ultra drops to 141 FPS. The spread between Low and Ultra at this resolution is 196 FPS, representing a 58.2% reduction from Low to Ultra.

The 1440p measurements show a similar pattern with reduced absolute values. Low averages 240 FPS, Medium averages 197 FPS with a range of 167-226 FPS, High averages 161 FPS, and Ultra averages 101 FPS. The difference between Low and Ultra at 1440p is 139 FPS, a 57.9% reduction. The Medium preset's 59 FPS range (167 to 226) is the widest measured across all resolutions and settings, indicating variable scene complexity at this resolution.

At 4K, the performance drops become more pronounced. Low averages 150 FPS, Medium averages 122 FPS with a range of 104-141 FPS, High averages 100 FPS, and Ultra averages 63 FPS. The reduction from Low to Ultra at 4K is 87 FPS, a 58.0% decrease. The 4K Medium range of 37 FPS (104 to 141) is narrower than at 1440p, suggesting more consistent GPU utilization at higher resolutions.

Comparing across resolutions at the same settings reveals the scaling pattern. At High settings, the progression is 226 FPS (1080p) → 161 FPS (1440p) → 100 FPS (4K), representing 28.8% and 37.9% reductions respectively. At Ultra settings, the progression is 141 FPS → 101 FPS → 63 FPS, with reductions of 28.4% and 37.6%. This consistent scaling across settings indicates that the GPU's rendering load scales predictably with pixel count.

GPU Role

The AMD Radeon RX 7900 XT's 20 GB of GDDR6 memory on a 320-bit bus provides 800.0 GB/s of bandwidth, which is crucial for Downfall's high-resolution textures and horror environments. The GPU's 5376 shading units, 336 TMUs, and 192 ROPs are complemented by 84 RT cores, enabling the DirectX 12 Ultimate feature set. The boost clock of 2394 MHz and game clock of 2025 MHz allow the GPU to maintain high utilization across the measured settings.

The GPU's benchmark scores show a mixed profile. The PassMark G3D score of 29009 is strong, but the 3DMark Steel Nomad DX12 score of 5623 and Geekbench Vulkan score of 71068 indicate solid API-specific performance. The GPU's 55th percentile ranking and average score of 13745 place it in the mid-range of all GPUs, with the AMD Radeon 660M as a closely matched rival at 13812 (0.5% higher).

In Downfall, the GPU's role becomes increasingly dominant at higher resolutions. The 4K Ultra result of 63 FPS suggests that the GPU's 51.48 TFLOPS FP32 performance and 459.6 GPixel/s pixel rate are being taxed heavily by the game's Ultra preset. The 20 GB VRAM capacity is likely sufficient for 4K textures, but the 800.0 GB/s bandwidth may become a limiting factor in scenes with heavy asset streaming.

The GPU's 300W TDP and dual-slot design, with 2x 8-pin power connectors and a suggested 700W PSU, indicate a power-hungry but manageable card. The RDNA 3.0 architecture's 5nm process from TSMC, with 57,700 million transistors on a 529 mm² die, delivers the high fill rates and texture throughput that Downfall's horror visuals demand. The GPU's end-of-life production status suggests that while it remains capable, it is no longer at the forefront of AMD's lineup, which may explain its mid-range percentile ranking.

Hardware Specifications

AMD Ryzen 5 9600X

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 5400 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 9600X + AMD Radeon RX 7900 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 150.0
3840x2160 Medium 122.0
3840x2160 High 100.0
3840x2160 Ultra 63.0
2560x1440 Low 240.0
2560x1440 Medium 197.0
2560x1440 High 161.0
2560x1440 Ultra 101.0
1920x1080 Low 337.0
1920x1080 Medium 275.0
1920x1080 High 226.0
1920x1080 Ultra 141.0

Downfall with Ryzen 5 9600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 9600X + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.