Downfall

Downfall

AVERAGE FPS
176
excellent

This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 100 122 150
1440p QHD 101 161 197 240
1080p Full HD 141 226 275 337

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 150
3840x2160 Medium 122
3840x2160 High 100
3840x2160 Ultra 63
2560x1440 Low 240
2560x1440 Medium 197
2560x1440 High 161
2560x1440 Ultra 101
1920x1080 Low 337
1920x1080 Medium 275
1920x1080 High 226
1920x1080 Ultra 141

Downfall with AMD Ryzen 5 7600X + AMD Radeon RX 7900 XT, In-Depth Analysis

# Downfall with AMD Ryzen 5 7600X + AMD Radeon RX 7900 XT

The measured data for this pairing shows a system that delivers high frame rates across all tested resolutions, but the relationship between settings and performance reveals a notable scaling pattern. The AMD Ryzen 5 7600X, a 6-core Zen 4 processor with a boost clock of 5.30 GHz, pairs with the Radeon RX 7900 XT, which carries 20 GB of GDDR6 memory on a 320-bit bus. Across the twelve measured configurations—four settings at three resolutions—the average frame rates range from 63 FPS at 4K Ultra to 337 FPS at 1080p Low, indicating a wide performance envelope that depends heavily on both resolution and quality preset.

Settings Recommendations

The data suggests that the Medium preset offers the most balanced experience, particularly at higher resolutions. At 3840x2160, Medium produces an average of 122 FPS with a minimum of 104 FPS and a maximum of 141 FPS, which is the only 4K configuration with both average and minimum frame rate data available. This consistency matters in a horror game where sudden frame drops can break immersion. The High preset at 4K averages 100 FPS, but lacks reported minimums, making its frame pacing less certain. Ultra at 4K drops to 63 FPS average, which is playable but noticeably lower.

At 2560x1440, Medium again stands out with 197 FPS average, a 167 FPS minimum, and a 226 FPS maximum. This represents a 22% improvement over High's 161 FPS average while maintaining a higher minimum than any other 1440p preset with reported min/max data. The Low preset at 1440p reaches 240 FPS average, but for a horror title, the visual quality trade-off likely isn't worth the extra frames unless chasing maximum refresh rates. At 1920x1080, Medium delivers 275 FPS average with a 234 FPS minimum and 317 FPS maximum, which is already far beyond what most displays can show.

The pattern across all resolutions is consistent: Medium provides the best compromise between visual fidelity and frame rate stability. Ultra settings exact a steep penalty—at 4K, Ultra is roughly half the speed of Medium—while Low offers diminishing returns in frame rate gains relative to the visual quality loss. For players with high-refresh-rate displays, Medium at 1440p or 1080p is the sweet spot. At 4K, Medium remains the recommendation because it's the only preset with verified minimum frame rates above 100 FPS.

How This Combo Ranks

This combination ranks 727th out of 3716 tested combos in Downfall, placing it in the top 19.6% of all configurations. That percentile position is notable given the individual component rankings: the CPU sits at the 79th percentile among all processors, while the GPU is at the 55th percentile among all graphics cards. The combo outperforms what either component's individual percentile might suggest, indicating that this pairing is well-matched for this particular game's demands.

The GPU's nearest rivals in aggregate benchmark scores include the AMD Radeon 660M (0.5% lower score), NVIDIA RTX A2000 Mobile (0.5% lower), AMD Radeon RX 570X (0.9% lower), and AMD Radeon RX 9070 XT (1.5% higher). These are tight margins, with the RX 7900 XT's average benchmark score of 13745 sitting within 1.5% of all four nearest rivals. However, in Downfall specifically, the measured frame rates suggest the GPU is performing well above what its aggregate percentile would imply, likely because the game's horror genre doesn't push the same compute workloads as other titles.

The CPU's nearest rivals are similarly close: the AMD Ryzen 7 5700X and Intel Core i5-12600K both match within 0.2%, while the AMD Ryzen 5 8500GE is 0.3% lower and the AMD Ryzen 7 5800 is 0.4% higher. The Ryzen 5 7600X's average benchmark score of 27636 places it in a dense pack of processors. In this game, the combination's 727th rank out of 3716 suggests that while individual components are mid-pack relative to their categories, the pairing works synergistically for Downfall's specific engine characteristics.

GPU Role

The Radeon RX 7900 XT brings substantial memory resources to this game: 20 GB of GDDR6 on a 320-bit bus, yielding 800.0 GB/s of bandwidth. The memory clock runs at 2500 MHz with 20 Gbps effective speed. These specifications matter because horror games often load large texture sets and environmental detail, and the 20 GB capacity means texture streaming is unlikely to be a bottleneck even at 4K Ultra settings.

The GPU's clock behavior shows a base of 1387 MHz, a game clock of 2025 MHz, and a boost clock of 2394 MHz. The shading units number 5376, with 336 texture mapping units and 192 render output units. The 84 ray tracing cores are present but Downfall's measured results don't specifically isolate RT performance, so their impact remains unclear from this data alone. The pixel rate is 459.6 GPixel/s and texture rate is 804.4 GTexel/s, which provides context for why 4K Medium achieves 122 FPS while 4K Ultra drops to 63 FPS—the fill rate requirements at Ultra likely exceed what the GPU can sustain.

The GPU's benchmark scores include a Passmark G3D score of 29009 and a 3DMark Steel Nomad DX12 score of 5623. Its OpenCL score is 12756 and Vulkan score is 71068. In Downfall, the frame rate scaling from Low to Ultra at each resolution suggests the GPU is the primary driver of performance differences. At 1080p, the spread from Low (337 FPS) to Ultra (141 FPS) is 196 FPS; at 4K, the spread from Low (150 FPS) to Ultra (63 FPS) is 87 FPS. The diminishing absolute spread at higher resolutions indicates the CPU is becoming more involved in frame production at lower resolutions, while at 4K the GPU is more consistently the limiting factor across all settings.

Measured FPS Breakdown

At 1920x1080, the measured configurations show a clear hierarchy. Low settings produce an average of 337 FPS, which is the highest number recorded in this entire dataset. Medium settings drop to 275 FPS average with a minimum of 234 FPS and maximum of 317 FPS. High settings yield 226 FPS average. Ultra settings produce 141 FPS average. The step from Low to Medium is a 62 FPS drop, while Medium to High is a 49 FPS drop, and High to Ultra is an 85 FPS drop. The Ultra penalty is disproportionately large, suggesting a particular setting within the Ultra preset is especially demanding.

At 2560x1440, Low settings achieve 240 FPS average. Medium settings produce 197 FPS average with a 167 FPS minimum and 226 FPS maximum. High settings yield 161 FPS average. Ultra settings drop to 101 FPS average. The scaling from 1080p to 1440p shows a consistent reduction: Low drops from 337 to 240 FPS (a 29% decrease), Medium from 275 to 197 FPS (a 28% decrease), High from 226 to 161 FPS (a 29% decrease), and Ultra from 141 to 101 FPS (a 28% decrease). This uniform percentage drop suggests resolution scaling is predictable across settings.

At 3840x2160, Low settings achieve 150 FPS average. Medium settings produce 122 FPS average with a 104 FPS minimum and 141 FPS maximum. High settings yield 100 FPS average. Ultra settings drop to 63 FPS average. The 4K data shows the same proportional relationship: Low to Medium is a 19% decrease, Medium to High is an 18% decrease, and High to Ultra is a 37% decrease. The Ultra preset at 4K represents the only configuration below 100 FPS, and its 63 FPS average is the sole sub-60-adjacent result in the dataset, with the minimums only reported for Medium settings across all resolutions.

FAQ

Q: What is the best resolution for this combo to maintain 100+ FPS average?

A: All three resolutions achieve 100+ FPS average on Medium settings, with 1080p at 275 FPS, 1440p at 197 FPS, and 4K at 122 FPS. Even High settings at 4K maintain 100 FPS average, while Ultra at 4K drops to 63 FPS.

Q: How does the Ultra preset compare to Medium at each resolution?

A: At 1080p, Ultra (141 FPS) is 49% slower than Medium (275 FPS). At 1440p, Ultra (101 FPS) is 49% slower than Medium (197 FPS). At 4K, Ultra (63 FPS) is 48% slower than Medium (122 FPS). The penalty is consistent at roughly half the frame rate.

Q: Does the 20 GB VRAM capacity appear to be a limiting factor in this game?

A: The frame rate scaling from 1080p to 4K shows no sudden collapse that would indicate VRAM exhaustion. At 4K Ultra, the 63 FPS average is likely due to compute load rather than memory capacity, since the 20 GB allocation is substantial for a 2016 horror title.

Q: How does this combo's rank in Downfall compare to its component percentiles?

A: The combo ranks 727th out of 3716 tested configurations, which is top 19.6%. The CPU is at the 79th percentile and GPU at the 55th percentile among their respective categories, so the pairing performs better in this game than the GPU's aggregate percentile would suggest.

Q: What minimum frame rates are available in the data?

A: Minimum FPS is only reported for Medium settings: 234 FPS at 1080p, 167 FPS at 1440p, and 104 FPS at 4K. No other preset has min/max data, so frame pacing for Low, High, and Ultra cannot be assessed from this dataset.

Q: Is the CPU or GPU more likely the bottleneck at 1080p Low?

A: The 337 FPS average at 1080p Low is extremely high, and the fact that it's only 40% higher than 1440p Low (240 FPS) while 1440p is 60% more pixels suggests the CPU is beginning to limit frame production at lower resolutions. The GPU has more headroom than the CPU can feed at these frame rates.

CPU Role

The AMD Ryzen 5 7600X contributes 6 cores and 12 threads based on the Zen 4 architecture, fabricated on a 5 nm process. Its base clock of 4.70 GHz and boost clock of 5.30 GHz are high for a mainstream desktop processor, and the 32 MB shared L3 cache provides a large pool for game data. The CPU's benchmark results show a Cinebench R23 multicore score of 15236 and single-core score of 1965, with Geekbench scores of 13858 multicore and 2603 single-core.

In Downfall, the CPU's role becomes apparent when examining frame rate scaling. At 1080p Low, the system produces 337 FPS, but this is only 40% higher than 1440p Low's 240 FPS despite the resolution having 78% more pixels. This non-linear scaling indicates the CPU is approaching its frame production limit around the 300+ FPS range. Similarly, at 1080p Medium, the 275 FPS average is 40% higher than 1440p Medium's 197 FPS, again showing the same pattern of diminishing returns as resolution decreases.

The 3DMark thread scaling tests show this CPU's capabilities: 1060 single-thread, 2028 two-thread, 3796 four-thread, 5715 eight-thread, and 6845 max-thread scores. The progression from 8 to 16 threads (5715 to 6879) shows a 20% improvement, indicating the CPU scales reasonably well with additional threads but has diminishing returns beyond 8 threads. For a horror game like Downfall, which likely uses fewer threads, the strong single-thread and 4-thread performance (3796 in 3DMark 4-thread) is probably more relevant than the max-thread score.

The CPU's Passmark multithread score of 28390 and single-thread score of 4135 provide additional context. Its nearest rivals in aggregate benchmarks are all within 0.4%, showing that the 7600X sits in a competitive performance cluster. In this game, the data suggests the CPU is sufficient to keep the GPU well-fed at 1440p and 4K, but becomes a limiting factor at 1080p with lower settings where frame rates exceed 300 FPS.

Resolution Scaling

The frame rate progression from 1080p to 1440p to 4K follows a consistent pattern across most settings, but with important nuances. For Medium settings, the averages are 275 FPS at 1080p, 197 FPS at 1440p, and 122 FPS at 4K. The 1080p-to-1440p drop is 28%, and the 1440p-to-4K drop is 38%. This accelerating decline indicates that the GPU becomes progressively more loaded as resolution increases, which is expected behavior.

For Low settings, the progression is 337 → 240 → 150 FPS. The 1080p-to-1440p drop is 29%, but the 1440p-to-4K drop is 37.5%. This is nearly identical to the Medium pattern. High settings show 226 → 161 → 100 FPS, with drops of 29% and 38% respectively. Ultra settings show 141 → 101 → 63 FPS, with drops of 28% and 38%. The consistency of these percentage drops across all four settings suggests that the game's rendering pipeline scales linearly with resolution, and that neither the CPU nor GPU is hitting a hard bottleneck at any specific resolution.

However, the absolute frame rate levels tell a different story about which component dominates. At 1080p Low, the 337 FPS result is likely CPU-limited, as the GPU would have enormous headroom at that low resolution and settings. The fact that 1440p Low only drops to 240 FPS (a 97 FPS reduction) despite a 78% increase in pixel count indicates the CPU is constraining the maximum achievable frame rate. At 4K, the GPU becomes the clear limiting factor—the 63 FPS at Ultra versus 150 FPS at Low shows a 58% reduction purely from settings changes, which is a GPU-driven effect.

The data implies that at 1080p, this system is CPU-limited at all settings, with the GPU having spare capacity. At 1440p, the balance shifts toward GPU-limitation at higher settings but remains CPU-bound at Low. At 4K, the GPU is the dominant constraint across all settings. For players targeting the highest possible frame rates at 1080p, the CPU's single-thread performance is the ceiling; for 4K gaming, the RX 7900 XT's fill rate and compute capabilities determine the experience. The Medium preset at 1440p appears to be the most balanced configuration, where neither component is disproportionately limiting the other.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7900 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 150.0
3840x2160 Medium 122.0
3840x2160 High 100.0
3840x2160 Ultra 63.0
2560x1440 Low 240.0
2560x1440 Medium 197.0
2560x1440 High 161.0
2560x1440 Ultra 101.0
1920x1080 Low 337.0
1920x1080 Medium 275.0
1920x1080 High 226.0
1920x1080 Ultra 141.0

Downfall with Ryzen 5 7600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 7900 XT

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