Doom
This combination delivers exceptional performance with an average of 181 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 71 | 87 | 103 | 119 |
| 1440p QHD | 132 | 161 | 191 | 219 |
| 1080p Full HD | 203 | 249 | 295 | 338 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600X + AMD Radeon RX 7900 XT, In-Depth Analysis
The AMD Ryzen 5 7600X paired with the AMD Radeon RX 7900 XT delivers exceptional performance in Doom (2016), ranking in the top 19% of all tested system combinations. The benchmark data reveals a system capable of high refresh rate gaming at 1080p and 1440p, while still maintaining playable frame rates at 4K, with the CPU showing diminishing influence as resolution increases.
FAQ
Q: What is the overall performance ranking of this CPU and GPU combo in Doom?
A: The combination ranks 710th out of 3712 tested combos, placing it in the 81st percentile — a strong result that puts it well ahead of most systems tested for this title.
Q: How much faster is the Ryzen 5 7600X than its nearest CPU rivals?
A: The Ryzen 5 7600X has an average benchmark score of 27636, which is 0.2% higher than the AMD Ryzen 7 5700X and Intel Core i5-12600K (both scoring 27578), 0.4% above the AMD Ryzen 7 5800 (27535), and 0.3% lower than the AMD Ryzen 5 8500GE (27712).
Q: What is the GPU's performance percentile and average benchmark score?
A: The Radeon RX 7900 XT sits in the 55th percentile among all GPUs, with an average benchmark score of 13745. Its nearest rival, the AMD Radeon RX 9070 XT, scores 13543, which is 1.5% lower.
Q: What frame rate can this system achieve at 1440p with High settings?
A: At 2560x1440 with High settings, the system averages 161 FPS, with no minimum or maximum values recorded for that specific configuration.
Q: Does the system maintain playable frame rates at 4K Ultra settings?
A: Yes, at 3840x2160 with Ultra settings, the average frame rate is 71 FPS, which remains above the 60 FPS threshold commonly considered the minimum for smooth gameplay.
Q: What is the best performing resolution and settings combination in the measured data?
A: The highest average frame rate recorded is 338 FPS at 1920x1080 with Low settings, while the lowest is 71 FPS at 3840x2160 with Ultra settings.
GPU Role
The AMD Radeon RX 7900 XT is the dominant component in this system for Doom, particularly at higher resolutions. The GPU features 20 GB of GDDR6 memory on a 320-bit bus, delivering 800.0 GB/s of bandwidth. This memory configuration is substantial for a game released in 2016, providing ample headroom for texture streaming and high-resolution rendering. The GPU's clock speeds are specified with a base of 1387 MHz, a game clock of 2025 MHz, and a boost clock of 2394 MHz, which allows the card to scale its performance dynamically based on workload demands.
The benchmark data clearly shows the GPU scaling with resolution. At 1080p, the frame rates are extremely high across all settings, ranging from 203 FPS at Ultra to 338 FPS at Low. Moving to 1440p, the range shifts to 132 FPS at Ultra and 219 FPS at Low. At 4K, the Ultra setting drops to 71 FPS, while Low still achieves 119 FPS. This progression demonstrates that the RX 7900 XT's compute resources — 5376 shading units, 336 texture mapping units, and 192 render output units — are being increasingly taxed as pixel count grows.
The GPU's architectural strengths are evident in its FP32 performance of 51.48 TFLOPS and texture rate of 804.4 GTexel/s. These specifications enable the card to handle Doom's id Tech 6 engine efficiently, which is known for its aggressive use of megatextures and advanced lighting. The pixel rate of 459.6 GPixel/s becomes a limiting factor at 4K, where the demand for fill rate increases fourfold compared to 1080p. The data reflects this: the 4K Ultra average of 71 FPS is roughly 35% lower than the 1080p Ultra average of 203 FPS, a drop that aligns with the increased pixel workload rather than any CPU bottleneck.
CPU Role
The AMD Ryzen 5 7600X provides the processing foundation for this system, though its influence on Doom's frame rates diminishes as resolution rises. This 6-core, 12-thread processor based on Zen 4 architecture (codenamed Raphael) operates at a base clock of 4.70 GHz and boosts up to 5.30 GHz. The high boost clock is particularly relevant for gaming workloads, where single-thread performance often dictates frame pacing. The CPU's L3 cache of 32 MB shared across all cores helps reduce memory latency, which is beneficial for the game's draw call processing.
Benchmark scores for the 7600X show strong multi-threaded capability, with a Cinebench R23 multicore score of 15236 and a single-core score of 1965. The Geekbench results (13858 multicore, 2603 single-core) further corroborate this balance. In Doom, which is primarily a GPU-bound title at higher resolutions, the CPU's role becomes less critical. The data shows that at 1080p, the CPU can feed the GPU sufficiently to reach 338 FPS at Low settings, indicating no significant bottleneck at that resolution.
However, the CPU's influence is still measurable. At 1080p, the difference between Low and Ultra settings is 135 FPS (338 vs 203), which reflects both GPU workload and CPU overhead from higher-detail settings. At 4K, this spread narrows to 48 FPS (119 vs 71), suggesting the GPU is the primary constraint. The 7600X's 105 W TDP and 5 nm process node allow it to sustain high clocks without thermal throttling, ensuring consistent frame delivery. The processor's 83.2 GB/s memory bandwidth via dual-channel DDR5 support further aids in feeding the GPU quickly, though this becomes less relevant as resolution increases.
How This Combo Ranks
The combination of the Ryzen 5 7600X and Radeon RX 7900 XT achieves a rank of 710 out of 3712 tested combinations for Doom, placing it in the top 19% of all systems. This ranking reflects the synergy between the two components, where the CPU's strong single-thread performance complements the GPU's substantial rasterization power. The 81st percentile position indicates that this system outperforms the vast majority of tested configurations for this specific title.
The GPU's individual percentile of 55 among all GPUs might seem modest, but this is a holistic measure across various workloads. In Doom specifically, the RX 7900 XT's performance is amplified by the 7600X's ability to keep up with the game's physics and AI calculations. The CPU's nearest rivals — the Ryzen 7 5700X and Core i5-12600K — have nearly identical average scores (27578 vs 27636), yet the combo ranking suggests the 7600X's architectural efficiency in gaming scenarios provides an edge.
Importantly, the GPU's nearest rival based on average score is the AMD Radeon RX 9070 XT, which scores 1.5% lower. This comparison is based on overall benchmarks, not Doom-specific results, so the actual in-game difference may vary. The combo's ranking at 710 of 3712 suggests that while there are faster systems, this configuration delivers a balanced experience that would satisfy most gamers targeting high refresh rates at 1440p or solid 4K performance.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1080p displays, the Ultra preset at 203 FPS average is the best choice, as it delivers the highest visual fidelity while still exceeding the refresh rate of most monitors. The High preset at 249 FPS offers a reasonable middle ground, but the additional 46 FPS from dropping to High comes at the cost of visual quality that may not be noticeable at such high frame rates.
At 1440p, the High preset at 161 FPS is the recommended balance. This setting provides a smooth experience on 144 Hz or 165 Hz monitors, with the Ultra preset at 132 FPS still being viable for 120 Hz displays. The Medium preset at 191 FPS is an option for competitive players seeking maximum responsiveness, but the visual downgrade from High is typically not worth the extra 30 FPS for most users.
For 4K gaming, the High preset at 87 FPS is the best choice for a balance of quality and performance. The Ultra preset at 71 FPS is playable but may exhibit more noticeable frame drops in intense scenes. The Medium preset at 103 FPS offers a smoother experience with moderate visual compromises. The Low preset at 119 FPS is only recommended for competitive play where frame rate is paramount over visuals, as the graphical fidelity at 4K Low settings significantly reduces the immersion that high resolution provides.
Measured FPS Breakdown
The measured data provides a comprehensive view of performance across three resolutions and four settings tiers. At 1920x1080, the system delivers: 338 FPS average at Low, 295 FPS at Medium (with a minimum of 251 and maximum of 339), 249 FPS at High, and 203 FPS at Ultra. The spread between Low and Ultra is 135 FPS, indicating the GPU has substantial headroom at this resolution.
Moving to 2560x1440, the averages are: 219 FPS at Low, 191 FPS at Medium (minimum 162, maximum 219), 161 FPS at High, and 132 FPS at Ultra. The gap between Low and Ultra narrows to 87 FPS, showing the increasing GPU workload. The Medium setting's minimum of 162 FPS suggests consistent frame delivery, with the maximum matching the Low setting's average.
At 3840x2160, the performance drops significantly: 119 FPS at Low, 103 FPS at Medium (minimum 88, maximum 119), 87 FPS at High, and 71 FPS at Ultra. The Low-to-Ultra spread is now just 48 FPS, indicating the GPU is the clear bottleneck. The Medium setting's minimum of 88 FPS is still above the 60 FPS threshold for smooth gameplay, while the Ultra setting's 71 FPS average leaves less margin for demanding scenes.
Resolution Scaling
The frame rate scaling from 1080p to 4K reveals the GPU-bound nature of this system in Doom. At Ultra settings, the progression is 203 FPS at 1080p, 132 FPS at 1440p, and 71 FPS at 4K. This represents a 35% drop from 1080p to 1440p and a 65% drop from 1080p to 4K. The theoretical pixel count increase from 1080p to 4K is 400%, but the actual FPS reduction is only 65%, indicating that the GPU has some headroom that isn't purely fill-rate limited.
The scaling is more linear at Low settings: 338 FPS at 1080p, 219 FPS at 1440p, and 119 FPS at 4K. This represents a 35% drop from 1080p to 1440p and a 65% drop from 1080p to 4K — identical percentages to Ultra. This consistency suggests that the RX 7900 XT's rendering pipeline scales uniformly with resolution, regardless of settings complexity.
The limiting component shifts with resolution. At 1080p, the 338 FPS at Low settings approaches the CPU's ability to issue draw calls, as the GPU is not fully saturated. The 7600X's 5.30 GHz boost clock helps push frame rates beyond 300 FPS, but the data shows diminishing returns as settings increase. At 4K, the GPU's 800.0 GB/s memory bandwidth and pixel rate of 459.6 GPixel/s become the primary constraints, with the CPU's role reduced significantly. The 48 FPS difference between Low and Ultra at 4K, compared to 135 FPS at 1080p, confirms that the GPU is the bottleneck at higher resolutions. This system is best suited for 1440p gaming, where the balance between CPU and GPU load yields the most consistent high frame rates across all settings.
Hardware Specifications
AMD Ryzen 5 7600X
AMD Radeon RX 7900 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7900 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.0 |
| 3840x2160 | Medium | 103.0 |
| 3840x2160 | High | 87.0 |
| 3840x2160 | Ultra | 71.0 |
| 2560x1440 | Low | 219.0 |
| 2560x1440 | Medium | 191.0 |
| 2560x1440 | High | 161.0 |
| 2560x1440 | Ultra | 132.0 |
| 1920x1080 | Low | 338.0 |
| 1920x1080 | Medium | 295.0 |
| 1920x1080 | High | 249.0 |
| 1920x1080 | Ultra | 203.0 |
Doom with Ryzen 5 7600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7900 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RX 7900 XT
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