Downfall

Downfall

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 60 72 83
1440p QHD 61 91 114 137
1080p Full HD 83 130 159 194

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 72
3840x2160 High 60
3840x2160 Ultra 37
2560x1440 Low 137
2560x1440 Medium 114
2560x1440 High 91
2560x1440 Ultra 61
1920x1080 Low 194
1920x1080 Medium 159
1920x1080 High 130
1920x1080 Ultra 83

Downfall with AMD Ryzen 5 7600X + AMD Radeon RX 7600, In-Depth Analysis

Settings Recommendations

The measured FPS data for Downfall with the AMD Ryzen 5 7600X and AMD Radeon RX 7600 reveals a clear hierarchy across the four tested presets. At 1920x1080, the Low preset delivers an average of 194.1 FPS, which is the highest measured result in the entire dataset. Medium follows at 159.1 FPS, High at 130.2 FPS, and Ultra drops sharply to 82.9 FPS. The gap between High and Ultra is substantial — a 47.3 FPS reduction — indicating that the Ultra preset imposes a heavy rendering load that the RX 7600's 8 GB GDDR6 memory and 128-bit bus must contend with.

For users prioritizing smoothness at 1080p, the High preset at 130.2 FPS offers the best balance of visual fidelity and performance headroom. The data shows that High maintains more than double the frame rate of Ultra at the same resolution, while still providing a materially better visual experience than Low. At 2560x1440, High delivers 90.7 FPS, which remains comfortably above the 60 FPS threshold for demanding horror sequences. Medium at 114.2 FPS is also viable, but the step down from High to Medium sacrifices fewer frames than the step from High to Ultra.

At 3840x2160, the situation changes. Ultra falls to 37.1 FPS, which is below playable standards for a genre that relies on responsive camera movement. High at 60.2 FPS is the only 4K preset that clears 60 FPS, and it does so narrowly. Medium at 71.8 FPS is actually the strongest 4K result outside of Low, which reaches 83.4 FPS. This suggests that for 4K displays, the Medium preset is the recommended starting point — it provides 71.8 FPS while avoiding the visual degradation of Low and the performance collapse of Ultra. The data indicates that the GPU becomes the limiting factor at 4K, as even the powerful Ryzen 5 7600X — with its 6 cores and 12 threads boosting to 5.30 GHz — cannot compensate for the RX 7600's memory bandwidth constraints at higher resolutions.

How This Combo Ranks

The combination of the AMD Ryzen 5 7600X and AMD Radeon RX 7600 achieves a combo rank of 1147 out of 1741 tested combinations in Downfall. This places the pairing in the lower third of all tested systems, which is a notable result given the individual component credentials. The CPU holds an 83rd percentile ranking among all processors, while the GPU sits at the 63rd percentile among all graphics cards. The disparity between these two percentile figures — 20 percentage points — signals that the RX 7600 is the weaker link in this pairing for Downfall's specific rendering demands.

Examining the GPU's nearest rivals provides context for its positioning. The AMD Radeon RX 7600 XT scores 0.6% higher in average benchmark score, while the AMD Radeon RX 460 is 0.8% ahead. On the other side, the NVIDIA GeForce RTX 3070 Mobile trails by 1.3%, and the Intel Arc B570 is 1.5% behind. These margins are remarkably tight — all four rivals fall within a 2.3% band of the RX 7600's average benchmark score of 20258. This clustering indicates that the RX 7600 sits in a densely competitive segment where small architectural differences, rather than raw performance, separate the contenders.

The CPU side shows similar compression. The Ryzen 5 7600X has an average benchmark score of 26272, with the nearest rival — the AMD Ryzen 7 PRO 6850U — matching it at 26262 (0% delta). The AMD Ryzen 7 7735U is 0.1% behind, the AMD Ryzen 5 PRO 5655GE is 0.2% behind, and the AMD Ryzen 7 5700X is 0.2% ahead. This near-tie among four distinct processors reinforces that the 7600X's Zen 4 architecture at 5 nm provides no meaningful advantage in this benchmark cluster.

The combo rank of 1147 out of 1741 suggests that Downfall is not a title where this pairing excels. The game's 2016 release date predates both components by several years, and the measured data indicates that the RX 7600's 8 GB VRAM capacity and 288.0 GB/s bandwidth are adequate for 1080p and 1440p but strained at 4K Ultra. The CPU's strong single-thread performance — evidenced by a 3dmark_single_thread score of 1060 and a cinebench_r23_singlecore score of 3406 — does not translate into a high combo ranking when paired with a GPU that trails its own class leaders.

FAQ

Q: What is the best resolution for this CPU/GPU combo in Downfall?

A: The data shows 1920x1080 is the strongest resolution, with every preset delivering above 82.9 FPS. At 2560x1440, the High preset still achieves 90.7 FPS, but Ultra drops to 60.8 FPS. At 3840x2160, only Low (83.4 FPS) and Medium (71.8 FPS) remain comfortably playable, while High narrowly clears 60 FPS at 60.2 FPS.

Q: How does the Ultra preset compare to High at 1080p?

A: The Ultra preset at 1920x1080 produces 82.9 FPS, which is 47.3 FPS lower than High's 130.2 FPS. This represents a 36.3% reduction in frame rate when moving from High to Ultra, making Ultra a poor trade-off for the visual gains it provides.

Q: Is the CPU or GPU the limiting factor in this pairing?

A: The GPU is the limiting factor, particularly at higher resolutions. The CPU ranks in the 83rd percentile among all processors, while the GPU ranks in the 63rd percentile. At 3840x2160, the frame rate drops from 83.4 FPS at Low to 37.1 FPS at Ultra, a pattern consistent with GPU-bound rendering rather than CPU limitations.

Q: How close is the RX 7600 to its nearest rival, the RX 7600 XT?

A: The RX 7600 XT has an average benchmark score of 20146, which is 0.6% higher than the RX 7600's 20258. Despite the XT naming, the measured performance difference is minimal, and both cards fall within a tight competitive cluster that also includes the RX 460, RTX 3070 Mobile, and Arc B570.

Q: What frame rate can be expected at 1440p with Medium settings?

A: At 2560x1440 with Medium settings, the combo delivers 114.2 FPS. This is the highest 1440p result outside of Low (137.3 FPS), and it provides a 53.4 FPS advantage over Ultra (60.8 FPS) at the same resolution.

Q: Does the 4K Ultra preset ever become playable?

A: No. At 3840x2160 with Ultra settings, the average FPS is 37.1, which is below the 60 FPS threshold generally considered smooth for horror titles. Even the High preset at 4K only reaches 60.2 FPS, leaving no 4K preset with meaningful headroom.

Measured FPS Breakdown

At 1920x1080, the measured results span from 82.9 FPS at Ultra to 194.1 FPS at Low. The progression is non-linear: Low to Medium adds 35.0 FPS (from 194.1 to 159.1), Medium to High subtracts 28.9 FPS (from 159.1 to 130.2), and High to Ultra subtracts 47.3 FPS (from 130.2 to 82.9). The largest single drop occurs between High and Ultra, confirming that the Ultra preset's additional effects disproportionately tax the RX 7600's 2048 shading units and 64 ROPs.

At 2560x1440, the same pattern holds but with lower absolute values. Low produces 137.3 FPS, Medium 114.2 FPS, High 90.7 FPS, and Ultra 60.8 FPS. The delta between High and Ultra here is 29.9 FPS, which is smaller in absolute terms than at 1080p (47.3 FPS) but represents a similar relative drop of 33.0%. The 1440p results show that the combo remains viable for high-refresh gaming at Medium and High, but Ultra falls to a level that barely sustains 60 FPS.

At 3840x2160, the results compress significantly. Low reaches 83.4 FPS, Medium 71.8 FPS, High 60.2 FPS, and Ultra 37.1 FPS. The spread from Low to Ultra is 46.3 FPS, which is nearly identical to the 1080p High-to-Ultra gap of 47.3 FPS. This compression indicates that at 4K, even the Low preset is constrained by the GPU's memory subsystem — the 8 GB frame buffer and 288.0 GB/s bandwidth become the bottleneck rather than the shading units or texture units.

Across all resolutions, the Medium preset consistently provides the most balanced experience relative to Low. At 1080p, Medium is 35.0 FPS behind Low; at 1440p, the gap is 23.1 FPS; at 4K, it narrows to 11.6 FPS. This narrowing gap at higher resolutions suggests that the CPU's role diminishes as resolution increases, leaving the GPU to handle the majority of the workload — a conclusion supported by the CPU's strong multi-threaded scores (cinebench_r23_multicore of 24128) that have no bearing on 4K frame rates.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 produces a consistent frame rate reduction across all settings. At Low, the drop is from 194.1 to 137.3 FPS, a 29.3% decrease. At Medium, 159.1 to 114.2 FPS represents a 28.2% decrease. At High, 130.2 to 90.7 FPS is a 30.3% decrease. At Ultra, 82.9 to 60.8 FPS is a 26.7% decrease. These percentages are tightly clustered around 28-30%, indicating that the scaling from 1080p to 1440p is primarily driven by pixel count rather than any specific setting interaction.

The jump from 2560x1440 to 3840x2160 shows a different pattern. At Low, the drop is from 137.3 to 83.4 FPS, a 39.3% decrease. At Medium, 114.2 to 71.8 FPS is a 37.1% decrease. At High, 90.7 to 60.2 FPS is a 33.6% decrease. At Ultra, 60.8 to 37.1 FPS is a 39.0% decrease. The 4K scaling is less uniform, with the High preset showing the smallest relative drop. This suggests that at 4K, the RX 7600's 128-bit memory bus becomes the dominant constraint, and the specific setting mix at High happens to align with the card's memory bandwidth capabilities.

The overall scaling from 1080p to 4K is steep. At Low, the frame rate falls from 194.1 to 83.4 FPS, a 57.0% reduction. At Ultra, the fall is from 82.9 to 37.1 FPS, a 55.2% reduction. These figures indicate that the limiting component is the GPU, as a CPU-bound scenario would show diminishing frame rate differences as resolution increases. The Ryzen 5 7600X, with its 32 MB of shared L3 cache and 83.2 GB/s memory bandwidth, is clearly not the bottleneck — the GPU's pixel throughput (169.9 GPixel/s) and texture rate (339.8 GTexel/s) are what determine the scaling behavior.

The data supports a conclusion that the RX 7600 is best utilized at 1080p or 1440p with Medium or High settings. At 4K, the card's 8 GB frame buffer and 288.0 GB/s bandwidth are insufficient for Ultra settings, and even High only barely clears 60 FPS. The measured FPS values at 4K Ultra (37.1) versus 1080p Ultra (82.9) show a 45.8 FPS difference, which is the largest absolute scaling penalty in the dataset and underscores that this pairing is not designed for 4K Ultra gaming in Downfall.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 7600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 83.4
3840x2160 Medium 71.8
3840x2160 High 60.2
3840x2160 Ultra 37.1
2560x1440 Low 137.3
2560x1440 Medium 114.2
2560x1440 High 90.7
2560x1440 Ultra 60.8
1920x1080 Low 194.1
1920x1080 Medium 159.1
1920x1080 High 130.2
1920x1080 Ultra 82.9

Downfall with Ryzen 5 7600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.