Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 70 85
1440p QHD 57 92 112 137
1080p Full HD 80 129 157 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 70
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 137
2560x1440 Medium 112
2560x1440 High 92
2560x1440 Ultra 57
1920x1080 Low 192
1920x1080 Medium 157
1920x1080 High 129
1920x1080 Ultra 80

Downfall with AMD Ryzen 7 5800X3D + AMD Radeon RX 7600, In-Depth Analysis

Resolution Scaling

Downfall’s performance envelope with the AMD Ryzen 7 5800X3D and AMD Radeon RX 7600 is heavily dictated by resolution, with the gap between 1080p and 4K being substantial. At 1920x1080 with High settings, the combo delivers 129 FPS average, which drops to 92 FPS at 2560x1440 and further to 57 FPS at 3840x2160. That represents a 29% reduction stepping from 1080p to 1440p, and another 38% reduction moving from 1440p to 4K. The scaling pattern suggests the GPU becomes the primary bottleneck as pixel count rises.

The Ultra preset tells an even more dramatic story. At 1080p, Ultra produces 80 FPS average, which aligns closely with the 4K High result of 57 FPS — indicating that the geometric and shading load of Ultra at lower resolutions rivals the sheer pixel throughput demand of High at 4K. At 1440p Ultra, the combo manages 57 FPS, identical to the 4K High figure, reinforcing that the RX 7600’s compute resources saturate quickly when both resolution and settings climb.

Low settings reveal the CPU’s headroom. At 1080p Low, the system hits 192 FPS average, while 1440p Low yields 137 FPS and 4K Low still achieves 85 FPS. The 1080p Low result is more than double the 4K Ultra score of 36 FPS, a 5.3x spread that underscores how much of the performance variance is attributable to GPU load rather than CPU limitations. The Ryzen 7 5800X3D’s 8 cores and 16 threads, with a 96 MB shared L3 cache, appear more than sufficient to feed the RX 7600 at 1080p, as the frame rate scales nearly linearly with resolution reductions.

The Medium preset offers intermediate data points with min/max FPS recorded. At 4K Medium, average FPS is 70 with a minimum of 59 and maximum of 80. At 1440p Medium, the average climbs to 112 FPS with a 95-129 FPS range. At 1080p Medium, 157 FPS average is observed with 133-180 FPS variance. The min-to-max spread widens proportionally with resolution, suggesting that frame pacing stability degrades as the GPU nears its throughput ceiling — the 4K Medium range of 21 FPS is tighter than the 1080p Medium range of 47 FPS, which indicates that at 4K the system is consistently GPU-bound, while at 1080p there is more variability likely from CPU scheduling or driver overhead.

Settings Recommendations

The measured data clearly favors Medium as the optimal balance for this combo in Downfall. At 1080p, Medium delivers 157 FPS average — 28 FPS higher than High (129 FPS) and nearly double the Ultra score of 80 FPS. The jump from Medium to High costs 28 FPS, while High to Ultra costs another 49 FPS, making Ultra a poor return on performance investment. The Medium preset also provides the only complete min/max data across all resolutions, indicating the benchmark suite tracked stability more closely there.

At 1440p, Medium’s 112 FPS average is the sweet spot for high-refresh monitors, comfortably above the 92 FPS High result and well above the 57 FPS Ultra figure. The 95 FPS minimum recorded at 1440p Medium suggests that even in demanding scenes, the system stays above the 90 FPS threshold, which is critical for smooth horror gameplay where sudden frame dips can break immersion. High at 1440p, while playable at 92 FPS average, lacks the same min FPS guarantee.

For 4K, Medium is the only viable preset that maintains playability. The 70 FPS average with a 59 FPS minimum is borderline but workable for a horror title where reaction times matter less than atmosphere. High at 4K drops to 57 FPS average, and Ultra falls to 36 FPS, which is effectively unplayable for sustained sessions. Low at 4K hits 85 FPS but sacrifices visual fidelity that the genre relies on for tension and environmental storytelling.

Ultra is never recommended with this hardware. Across all three resolutions, Ultra produces the lowest frame rates: 80 FPS at 1080p, 57 FPS at 1440p, and 36 FPS at 4K. The 1080p Ultra result is 77 FPS below the 1080p Medium score, a 49% performance penalty that no visual upgrade justifies in a game where the GPU is already the limiting factor at higher settings. The data suggests that Ultra is designed for significantly more powerful GPUs than the RX 7600, which sits at the 57th percentile of all GPUs.

How This Combo Ranks

The AMD Ryzen 7 5800X3D + AMD Radeon RX 7600 combination ranks 2566th out of 3716 tested combos in Downfall, placing it in the lower third of the database. This ranking reflects the GPU’s modest position — the RX 7600 holds the 57th percentile among all GPUs — which drags the overall combo down despite the CPU’s stronger standing at the 80th percentile among all CPUs.

The GPU’s nearest rivals illustrate the tight competition at this performance tier. The RX 7600’s average benchmark score of 15171 sits within 0.7% of the NVIDIA GeForce RTX 3050 OEM (15199, -0.2% delta), the AMD Radeon Pro 560X (15082, +0.6% delta), and the AMD Radeon 680M (15270, -0.7% delta). The NVIDIA GeForce GTX 660 Ti trails at 15063, a +0.7% delta. This clustering means the combo’s rank is highly sensitive to game-specific optimization — Downfall’s horror engine may favor one architecture over another, but the differences are within noise margins.

The CPU’s rivals show a similar pattern. The Ryzen 7 5800X3D’s average benchmark score of 27896 is within 0.3% of the AMD Ryzen 7 6800U (27887, 0% delta), Intel Core i9-10900K (27872, +0.1% delta), AMD Ryzen AI 5 PRO 340 (27932, -0.1% delta), and Intel Core i5-12600KF (27799, +0.3% delta). This tells a clear story: the 5800X3D is computationally competitive with modern mid-range and older high-end CPUs, but the combo’s in-game rank is constrained by the GPU’s ability to translate that CPU headroom into frame rate.

The 3716-combo database includes configurations ranging from entry-level integrated graphics to flagship multi-GPU setups. Ranking 2566th places this combo in the lower-middle tier, which aligns with the measured FPS data showing playable but not exceptional performance at 1080p and 1440p. The combo outperforms systems with weaker GPUs but falls behind those pairing the same CPU with higher-tier Radeon or GeForce cards.

FAQ

Q: What is the best resolution for this combo in Downfall?

A: The 1920x1080 Medium preset delivers the best experience at 157 FPS average with a 133-180 FPS range. For higher fidelity, 2560x1440 Medium at 112 FPS average is also viable, while 3840x2160 Medium at 70 FPS average is playable but pushes the GPU to its limits.

Q: How does the RX 7600 compare to its nearest rivals?

A: The RX 7600’s average benchmark score is 15171, which is 0.2% below the NVIDIA GeForce RTX 3050 OEM and 0.7% above the AMD Radeon Pro 560X. It also trails the AMD Radeon 680M by 0.7% and leads the NVIDIA GeForce GTX 660 Ti by 0.7%, placing it in a highly competitive mid-range cluster.

Q: Is the Ryzen 7 5800X3D a bottleneck at 4K?

A: The data indicates the GPU is the limiting factor at 4K. The CPU’s average benchmark score of 27896 puts it at the 80th percentile, while the GPU sits at the 57th percentile. At 4K Ultra, the combo produces only 36 FPS, which is far below the CPU’s capability to generate frames.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1080p, Low produces 192 FPS average while Ultra produces 80 FPS average, a difference of 112 FPS. This represents a 58% performance drop when switching from the lowest to the highest preset at the same resolution.

Q: Does the combo’s 2566th rank out of 3716 indicate poor performance?

A: The rank places it in the lower third of tested combos, but this is primarily due to the GPU’s mid-range positioning. The CPU ranks at the 80th percentile, so the combo performs as expected for its component mix — capable at 1080p and 1440p, but not competitive with high-end GPU pairings.

Q: How much FPS is gained by dropping from 4K to 1080p at High settings?

A: At High settings, 1080p yields 129 FPS average while 4K yields 57 FPS average, a gain of 72 FPS or 126% when moving to the lower resolution. This demonstrates the significant pixel throughput demand of 4K on the RX 7600.

GPU Role

The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with the Navi 33 chip, fabricated on a 6 nm process at TSMC. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. The GPU operates at a base clock of 1720 MHz, a boost clock of 2655 MHz, and a game clock of 2250 MHz, with memory clocked at 2250 MHz (18 Gbps effective). The 13,300 million transistors on a 204 mm² die yield a transistor density of 65.2M per mm².

The GPU’s compute resources include 2048 shading units, 128 TMUs, and 64 ROPs, along with 32 ray tracing cores. Its pixel rate is 169.9 GPixel/s, texture rate is 339.8 GTexel/s, and FP32 performance reaches 21.75 TFLOPS. These specifications place the RX 7600 at the 57th percentile of all GPUs, with an average benchmark score of 15171. The 21.75 TFLOPS FP16 performance matches FP32 at a 1:1 ratio, which is notable for a mid-range card.

In Downfall, the GPU’s 8 GB VRAM capacity is sufficient at 1080p and 1440p, as evidenced by the playable frame rates across Medium and High presets. At 4K, the 128-bit memory bus and 288 GB/s bandwidth become limiting factors — the 57 FPS average at High settings suggests the memory subsystem struggles to feed the shading units at higher pixel counts. The boost clock of 2655 MHz is aggressive, but the measured FPS data indicates that clock speed alone cannot compensate for the bandwidth constraint at 4K.

The GPU’s nearest rivals in benchmark scores — the RTX 3050 OEM, Radeon Pro 560X, Radeon 680M, and GTX 660 Ti — all fall within 0.7% of the RX 7600’s average score. This tight clustering means Downfall’s engine optimizations can shift the balance significantly. The RX 7600’s 64 ROPs and 128 TMUs provide solid fill-rate capabilities, but the game’s horror-oriented lighting and shadow effects may disproportionately tax certain units.

CPU Role

The AMD Ryzen 7 5800X3D is a Zen 3 architecture processor codenamed Vermeer, built on a 7 nm process at TSMC. It has 8 cores and 16 threads with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. The CPU’s defining feature is its 96 MB shared L3 cache, a massive pool that compensates for the relatively modest clock speeds. The L1 cache is 64 KB per core, L2 is 512 KB per core, and the CPU supports DDR4 memory with dual-channel access at 51.2 GB/s bandwidth.

The 5800X3D ranks at the 80th percentile of all CPUs, with an average benchmark score of 27896. Its nearest rivals include the Ryzen 7 6800U (27887, 0% delta), Core i9-10900K (27872, +0.1% delta), Ryzen AI 5 PRO 340 (27932, -0.1% delta), and Core i5-12600KF (27799, +0.3% delta). This clustering shows the 5800X3D remains competitive with both newer mobile chips and older desktop high-end parts, despite being released in April 2022.

In Downfall, the CPU’s 8 cores and 16 threads are more than adequate. At 1080p Low, the combo achieves 192 FPS average, which is likely near the engine’s frame rate ceiling given the GPU’s mid-range positioning. The 96 MB L3 cache helps maintain consistent frame delivery in horror scenarios where data access patterns can be irregular — the cache reduces memory latency spikes that would otherwise cause stutter. The base clock of 3.40 GHz and boost of 4.50 GHz are lower than some rivals, but the cache advantage compensates in gaming workloads.

The CPU’s benchmark results show strong multi-threaded performance: Cinebench R23 multicore scores 14317, while single-core scores 1452. Geekbench multicore hits 11765 with single-core at 2017. These scores indicate the CPU can handle Downfall’s background tasks, such as AI scripting or audio processing, without stealing frame time from the render thread. The PassMark multithread score of 28309 and physics score of 2884 further confirm the CPU’s capacity for game logic workloads.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 7600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 70.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 137.0
2560x1440 Medium 112.0
2560x1440 High 92.0
2560x1440 Ultra 57.0
1920x1080 Low 192.0
1920x1080 Medium 157.0
1920x1080 High 129.0
1920x1080 Ultra 80.0

Downfall with Ryzen 7 5800X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.