Downfall

Downfall

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 72 88 107
1440p QHD 72 116 141 173
1080p Full HD 101 162 198 242

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 88
3840x2160 High 72
3840x2160 Ultra 45
2560x1440 Low 173
2560x1440 Medium 141
2560x1440 High 116
2560x1440 Ultra 72
1920x1080 Low 242
1920x1080 Medium 198
1920x1080 High 162
1920x1080 Ultra 101

Downfall with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

# FAQ

Q: What is the overall performance ranking of the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 5060 combo in Downfall?

A: This combination ranks 1237 out of 2928 tested combos in the game, placing it in the upper-middle tier of all tested systems. The CPU sits at the 89th percentile among all CPUs, while the GPU is at the 72nd percentile among all GPUs, indicating a balanced pairing where neither component dramatically outperforms the other.

Q: How does the RTX 5060 compare to its nearest GPU rivals in synthetic benchmarks?

A: The RTX 5060's average benchmark score is 26331, which places it nearly even with the AMD Radeon 860M (26401, -0.3% delta) and NVIDIA GeForce MX550 (26421, -0.3% delta). It is 1.2% ahead of the AMD Radeon RX 6750 XT (26011) and 0.8% ahead of the AMD Radeon RX 5700 XT 50th Anniversary (26553, -0.8% delta). The differences are minimal, indicating these GPUs are effectively performance peers.

Q: What is the CPU's multithreaded performance relative to its nearest rivals?

A: The Ryzen 5 7500X3D scores 25047 in Passmark multithread tests. Its nearest rival, the Intel Core Ultra X9 388H, scores 44466 with a 0.2% delta, while the Intel Core i9-13950HX scores 44342 (0.5% delta) and the AMD Ryzen AI Max 385 scores 44309 (0.6% delta). The Intel Core i5-14600 scores 44889 (-0.7% delta). These deltas are all within 1%, making the CPU's competitive position tight.

Q: How does the GPU's memory bandwidth influence Downfall performance?

A: The RTX 5060 features 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. This memory configuration proves adequate for 1080p and 1440p gameplay, where the card achieves playable frame rates across all settings. At 4K Ultra, average FPS drops to 45, suggesting the 8 GB capacity and bandwidth become limiting factors at higher resolutions and maximum settings.

Q: What is the CPU's cache configuration, and does it matter for this game?

A: The Ryzen 5 7500X3D has 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 96 MB of shared L3 cache. The large L3 cache is a defining feature of the X3D series, and benchmark results show the CPU maintains strong single-thread performance with a Passmark single-thread score of 3494, which supports gaming workloads effectively.

Q: Are the measured FPS numbers reliable, or are they estimates?

A: The data is marked as measured (dataIsMeasured: true), meaning these are actual frame rate observations rather than projections. The 4K Medium and 1440p Medium settings include min and max FPS values (75-101 and 120-162 respectively), providing a range of observed performance, while other settings report only average FPS.

# GPU Role

The NVIDIA GeForce RTX 5060 is the primary rendering engine for Downfall, and its specifications directly shape the game's performance envelope. Built on the Blackwell 2.0 architecture with the GB206 chip on a 5 nm TSMC process, the GPU packs 3840 shading units, 120 TMUs, and 48 ROPs. The boost clock of 2497 MHz, combined with a base clock of 2280 MHz, drives a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s, which explains how the card sustains high frame rates at lower resolutions.

Memory is a critical factor. With 8 GB of GDDR7 on a 128-bit bus, the RTX 5060 achieves 448.0 GB/s of bandwidth. This is sufficient for 1080p and 1440p, where the card posts average FPS above 100 at most settings. However, at 4K Ultra, the average FPS collapses to 45, and at 4K High it sits at 72—a pattern that points to both memory capacity and bandwidth being stretched thin as resolution increases. The 8 GB frame buffer likely becomes a bottleneck when the game demands larger textures and higher detail at 4K, forcing the GPU to swap data more frequently.

The GPU's compute capabilities also matter. The FP32 performance of 19.18 TFLOPS, alongside 30 RT cores and 120 tensor cores, provides the raw processing power for the game's horror visuals, which often rely on dynamic lighting and shadow effects. The 3DMark Steel Nomad DX12 score of 3628 and Passmark G3D score of 20891 indicate solid DirectX 12 performance, which aligns with Downfall's rendering demands. The GPU's 72nd percentile ranking among all GPUs shows it is a mid-to-upper tier part, and the measured FPS confirms it can handle the game comfortably at 1080p and 1440p, with 4K playable only at lower settings.

The RTX 5060's nearest rivals—the AMD Radeon 860M, NVIDIA GeForce MX550, AMD Radeon RX 5700 XT 50th Anniversary, and AMD Radeon RX 6750 XT—all score within 1.2% of the RTX 5060 in average benchmark score. This tight clustering suggests that Downfall's performance differences across these GPUs would be minimal, but the RTX 5060's architectural features like GDDR7 memory and Blackwell 2.0 optimizations give it a slight edge in real-world gaming scenarios, as evidenced by the measured FPS data.

# Resolution Scaling

The measured FPS data reveals a clear scaling pattern from 1080p to 4K, with the rate of frame rate decline accelerating at higher resolutions. At 1080p Low, the RTX 5060 averages 242 FPS, which drops to 173 FPS at 1440p Low (a 28.5% reduction) and 107 FPS at 4K Low (a further 38.2% reduction). This steep drop-off indicates that the GPU becomes increasingly stressed as pixel count rises, with the 4K resolution demanding four times the pixel throughput of 1080p.

For Medium settings, the scaling is similar: 198 FPS at 1080p, 141 FPS at 1440p (28.8% drop), and 88 FPS at 4K (37.6% drop from 1440p). High settings show 162 FPS at 1080p, 116 FPS at 1440p (28.4% drop), and 72 FPS at 4K (37.9% drop). Ultra settings follow the same trend: 101 FPS at 1080p, 72 FPS at 1440p (28.7% drop), and 45 FPS at 4K (37.5% drop). The consistency of these percentages—roughly 28-29% from 1080p to 1440p and 37-38% from 1440p to 4K—suggests that the GPU's rendering pipeline is the primary limiting component across all settings.

The 4K Ultra result of 45 FPS is particularly telling. This is the only configuration that falls below the 60 FPS threshold for smooth gameplay, and it represents a 55.4% reduction from the 1080p Ultra score of 101 FPS. The min FPS of 75 at 4K Medium and 120 at 1440p Medium indicate that even when frame rates dip during intense scenes, the card maintains playable performance at those settings. However, the absence of min/max data for 4K Ultra suggests that frame pacing may be inconsistent, and the average of 45 FPS likely includes stutter-prone moments.

This scaling behavior points to the RTX 5060 as the bottleneck at 4K, rather than the CPU. The Ryzen 5 7500X3D's strong single-thread score of 3494 and the tight deltaPct values against rivals (all within 0.7%) indicate the CPU can feed frames quickly enough, but the GPU's 8 GB memory and 128-bit bus limit its ability to maintain high frame rates at 4K. At 1080p, the CPU may become more relevant, but the data shows the GPU still dominates the scaling curve.

# Measured FPS Breakdown

At 1920x1080, the RTX 5060 delivers its strongest performance. Low settings produce an average of 242 FPS, which is exceptionally high and indicates the GPU is far from saturated. Medium settings yield 198 FPS with a min of 168 and max of 227, showing consistent frame delivery within a 59 FPS range. High settings drop to 162 FPS, while Ultra settings average 101 FPS. The gap between Low and Ultra is 141 FPS, a 58.3% reduction, demonstrating that Ultra settings impose significant rendering overhead even at 1080p.

Moving to 2560x1440, performance remains strong but shows the expected decline. Low settings average 173 FPS, a 28.5% drop from 1080p Low. Medium settings average 141 FPS with a min of 120 and max of 162, keeping the frame rate comfortably above 60 FPS even during dips. High settings average 116 FPS, which is still smooth for most displays. Ultra settings average 72 FPS, which is playable but noticeably lower than the 101 FPS at 1080p Ultra. The reduction from 1080p to 1440p is consistent across settings, averaging around 28-29%.

At 3840x2160, the GPU begins to struggle. Low settings average 107 FPS, which is the only 4K configuration that exceeds 100 FPS. Medium settings average 88 FPS with a min of 75 and max of 101, keeping the frame rate above 60 FPS but with less headroom. High settings average 72 FPS, which is borderline for smooth gameplay. Ultra settings average 45 FPS, which falls below the 60 FPS standard and may result in noticeable stutter in a horror game where smooth motion is critical for immersion.

Comparing settings across resolutions, the pattern is consistent: Low-to-Medium transitions cost roughly 20-25% of average FPS, Medium-to-High costs another 15-20%, and High-to-Ultra costs another 30-40%. The Ultra setting is disproportionately demanding, likely due to effects like advanced shadows, reflections, and post-processing that tax the GPU's 8 GB memory and 19.18 TFLOPS compute capability. The min FPS values at Medium settings (168 at 1080p, 120 at 1440p, 75 at 4K) confirm that the GPU maintains a stable frame rate without catastrophic dips, but the Ultra results lack min/max data, suggesting less predictable performance.

# Settings Recommendations

The measured FPS data provides a clear hierarchy for optimal settings, balancing visual quality against smooth gameplay. At 1080p, the High preset is the best choice for most users, delivering 162 FPS average, which is well above the 60 FPS threshold and leaves headroom for demanding scenes. Ultra at 1080p offers 101 FPS, which is still smooth but at a 37.7% performance cost relative to High, likely with marginal visual gains for a horror game that may rely on atmospheric effects rather than raw detail.

At 1440p, the Medium preset stands out as the sweet spot. It averages 141 FPS with a min of 120 FPS, ensuring no frame drops below the smooth threshold. High at 1440p averages 116 FPS, which is also playable, but the min FPS data for Medium (120) versus the lack of such data for High suggests Medium offers more consistent frame pacing. Ultra at 1440p averages 72 FPS, which is acceptable but approaches the edge where demanding scenes could cause noticeable dips.

For 4K, the recommendations shift dramatically. Low settings average 107 FPS, making them the only 4K option that provides a comfortable margin above 60 FPS. Medium at 4K averages 88 FPS with a min of 75 FPS, which is still smooth, and this is arguably the best balance for 4K users who want better visuals without sacrificing playability. High at 4K averages 72 FPS, which is playable but leaves little room for error. Ultra at 4K averages 45 FPS, which is below the threshold for smooth gameplay and should be avoided unless visual fidelity takes absolute priority.

The data suggests that the RTX 5060 is best paired with High settings at 1080p, Medium at 1440p, and Medium at 4K. This tiered approach maximizes the GPU's 8 GB memory and 448.0 GB/s bandwidth without overextending them. For 4K, the jump from Medium to High costs 18.2% of average FPS, while the jump from High to Ultra costs 37.5%, making Ultra a poor trade-off. The min FPS values at Medium settings (75 at 4K, 120 at 1440p, 168 at 1080p) show this preset provides the most stable experience across resolutions, and it should be the default recommendation for users who prioritize consistent frame rates.

# CPU Role

The AMD Ryzen 5 7500X3D serves as the system's processing backbone, and its specifications reveal why it complements the RTX 5060 effectively in Downfall. With 6 cores and 12 threads, the CPU has enough parallelism to handle the game's background tasks, but its gaming strength lies in the large 96 MB shared L3 cache, which reduces memory latency and improves data access patterns for game logic. The base clock of 4.00 GHz and boost clock of 4.50 GHz provide solid single-thread performance, reflected in the Passmark single-thread score of 3494.

The CPU's benchmark results show a balanced profile. The multithread score of 25047, combined with integer math at 70774, floating point math at 43594, and extended instructions at 20455, indicates the CPU can handle physics calculations and AI logic without bottlenecking the GPU. The Passmark physics score of 2779 is particularly relevant for a horror game, where environmental interactions and object physics can stress CPU resources during intense scenes. The CPU's 89th percentile ranking among all CPUs confirms it is a high-performing part, and its nearest rivals—the Intel Core Ultra X9 388H, Intel Core i9-13950HX, AMD Ryzen AI Max 385, and Intel Core i5-14600—all score within 0.7% of each other, showing the 7500X3D is in elite company.

The CPU's memory support for DDR5 on a dual-channel bus with 83.2 GB/s bandwidth ensures the GPU receives data quickly, which is crucial at higher resolutions where texture streaming demands increase. The PCIe Gen 5 interface with 24 lanes provides ample bandwidth for the RTX 5060, which uses a PCIe 5.0 x8 connection. This pairing ensures no data transfer bottleneck between the CPU and GPU, allowing the measured FPS to reflect pure rendering performance.

In Downfall, the CPU's role is secondary to the GPU at 4K, where the RTX 5060's 8 GB memory becomes the limiting factor. However, at 1080p, the CPU's strong single-thread performance (3494 Passmark) and low-latency L3 cache help maintain high frame rates, as seen in the 242 FPS Low result. The deltaPct values against rivals (all within 0.7%) indicate that swapping the 7500X3D for a comparable CPU would have minimal impact on average benchmark scores, but the X3D's cache advantage likely provides a slight edge in gaming workloads. The CPU's TDP of 65 W and 5 nm process node from TSMC mean it runs efficiently, preventing thermal throttling that could otherwise reduce frame rates during extended play sessions.

Hardware Specifications

AMD Ryzen 5 7500X3D

Cores / Threads 6 / 12
Base Clock 4000 MHz
Boost Clock 4500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 5060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 107.0
3840x2160 Medium 88.0
3840x2160 High 72.0
3840x2160 Ultra 45.0
2560x1440 Low 173.0
2560x1440 Medium 141.0
2560x1440 High 116.0
2560x1440 Ultra 72.0
1920x1080 Low 242.0
1920x1080 Medium 198.0
1920x1080 High 162.0
1920x1080 Ultra 101.0

Downfall with Ryzen 5 7500X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 7500X3D + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.