Downfall
This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 93 | 113 | 139 |
| 1440p QHD | 93 | 150 | 182 | 223 |
| 1080p Full HD | 131 | 209 | 255 | 312 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 7500X3D + AMD Radeon RX 9070 XT, In-Depth Analysis
The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 9070 XT delivers a formidable performance profile in Downfall, a horror title that proves highly sensitive to both CPU cache and GPU rasterization throughput. The measured data shows this combination ranks in the top quarter of all tested configurations, with frame rates that remain fluid even at 4K Ultra, although the gap between settings presets reveals a steep performance cliff that users should navigate carefully.
FAQ
*Q: What is the overall ranking of this CPU-GPU combo in Downfall?*
A: The combination ranks 667th out of 2928 tested combos, placing it in the 77th percentile of all configurations. This indicates it outperforms roughly three-quarters of the tested systems in this specific title.
Q: How does the Ryzen 5 7500X3D compare to its nearest rivals in general CPU benchmarks?
A: The processor’s average benchmark score is 44573, which puts it 0.2% ahead of the Intel Core Ultra X9 388H and 0.5% ahead of the Intel Core i9-13950HX. It trails the Intel Core i5-14600 by 0.7%, showing a tightly clustered field at this performance tier.
Q: What are the key specifications of the Radeon RX 9070 XT relevant to gaming?
A: The GPU features 16 GB of GDDR6 memory on a 256-bit bus with 644.6 GB/s bandwidth. Its boost clock reaches 2970 MHz, and it contains 4096 shading units, 256 TMUs, and 128 ROPs, with 64 ray tracing cores.
*Q: What is the best measured FPS result for this combo in Downfall?*
A: At 1080p with Low settings, the combo achieves an average of 312 FPS. This is the highest recorded average across all tested resolutions and settings in the measured data.
Q: How much FPS does the combo lose when moving from Medium to Ultra at 1440p?
A: At 2560x1440, the Medium preset delivers 182 FPS average, while Ultra drops to 93 FPS. This represents a 49% reduction in average frame rate, highlighting the heavy cost of the Ultra preset.
*Q: Does the GPU’s general benchmark percentile reflect its gaming performance in Downfall?*
A: The GPU’s percentile vs all GPUs is 55, based on an average benchmark score of 13543. However, in Downfall, the combo’s strong ranking suggests the game’s workload aligns well with the card’s architecture, producing better relative results than the general percentile might imply.
How This Combo Ranks
The comboRankInGame field places this exact pairing at position 667 out of 2928 tested combinations. This percentile placement is notable because it reflects the synergy between the Ryzen 5 7500X3D and the RX 9070 XT specifically within Downfall’s engine. A rank of 667 means the configuration sits comfortably in the upper quartile, outperforming 2261 other tested combos. The data indicates this is not a top-tier extreme setup, but rather a high-end mainstream configuration that punches above its weight in this title.
The ranking is particularly interesting when contrasted with the CPU’s 89th percentile vs all CPUs and the GPU’s 55th percentile vs all GPUs. The disparity between the CPU’s high percentile and the GPU’s middling percentile suggests the processor is pulling more than its expected weight in this combo. The 96 MB of shared L3 cache on the 7500X3D likely plays a significant role here, as Downfall appears to benefit from large, fast cache pools given the horror genre’s tendency toward repetitive texture streaming and shadow calculations.
When compared to other combos in the database, this pairing’s rank of 667 out of 2928 indicates that while there are faster configurations available, the vast majority of systems tested will deliver lower frame rates in Downfall. The 77th percentile placement means this combo will outpace typical gaming rigs, though it won’t dominate extreme enthusiast builds. This positioning aligns with the CPU’s 89th percentile ranking, suggesting the processor is the stronger component relative to the GPU in this pairing.
GPU Role
The AMD Radeon RX 9070 XT serves as the primary rendering engine, and its specifications explain much of the measured performance. The GPU operates with a base clock of 1660 MHz and a boost clock of 2970 MHz, with a game clock of 2400 MHz. These clocks, combined with 16 GB of GDDR6 memory on a 256-bit bus, provide a memory bandwidth of 644.6 GB/s. For Downfall, a horror game that relies on high-resolution textures and dynamic lighting, this bandwidth proves sufficient to feed the 4096 shading units without bottlenecking at lower resolutions.
The card’s 64 ray tracing cores and RDNA 4.0 architecture support DirectX 12 Ultimate, which matters for a game released in 2016 that has likely received updates to leverage modern APIs. The 48.66 TFLOPS of FP32 compute power gives the GPU substantial raw throughput for pixel and texture processing. At 1080p Low, the combo hits 312 FPS, indicating the GPU is far from saturated at this resolution. The frame rate scales down to 209 FPS at High, 255 FPS at Medium, and 131 FPS at Ultra, showing a clear hierarchy where Ultra settings impose a massive penalty.
The 16 GB memory capacity is generous for a 2016 title, meaning VRAM limits are unlikely to be a constraint at any resolution tested. The 644.6 GB/s bandwidth is also sufficient for 4K texture streaming, as evidenced by the 93 FPS average at 2160p High. However, the drop to 58 FPS at 4K Ultra indicates that the Ultra preset introduces effects that stress the GPU’s compute units more than its memory subsystem. The 304 W TDP and dual-slot design suggest this is a power-hungry card, but the measured FPS data shows it delivers accordingly.
Measured FPS Breakdown
The measured data provides a comprehensive picture across three resolutions and four settings presets. At 1920x1080, the combo delivers 312 FPS at Low, 255 FPS at Medium, 209 FPS at High, and 131 FPS at Ultra. The Medium preset shows a minimum of 217 FPS and a maximum of 294 FPS, indicating a stable frame delivery within that range. The progression from Low to Ultra at 1080p shows a 58% reduction in average FPS, which is substantial but not unexpected for a horror title with heavy post-processing effects.
Moving to 2560x1440, the numbers scale predictably: 223 FPS at Low, 182 FPS at Medium, 150 FPS at High, and 93 FPS at Ultra. The Medium preset at this resolution records a minimum of 155 FPS and a maximum of 210 FPS. The drop from 1080p to 1440p at the same settings is roughly 28-30% across all presets, which aligns with the pixel count increase from 2.07 million to 3.69 million. At 1440p Ultra, the 93 FPS average is still playable, but it represents a 49% drop from the Medium preset’s 182 FPS.
At 3840x2160, the performance becomes more demanding: 139 FPS at Low, 113 FPS at Medium, 93 FPS at High, and 58 FPS at Ultra. The Medium preset shows a minimum of 96 FPS and a maximum of 131 FPS, meaning even the lowest recorded frame remains above 60 FPS. The 4K Ultra result of 58 FPS is the only measured average that falls below the 60 FPS threshold, making it the sole configuration that may feel less fluid on a standard 60 Hz display. The scaling from 1440p to 4K at the same settings shows a drop of approximately 38-40%, consistent with the pixel count increase from 3.69 million to 8.29 million.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor based on the Raphael architecture (Zen 4) on a 5nm process. Its base clock of 4.00 GHz and boost clock of 4.50 GHz provide solid single-thread performance, as evidenced by the PassMark single-thread score of 3494. However, the defining feature is the 96 MB of shared L3 cache, which is a massive pool for a mainstream processor. This cache is likely the key reason the combo ranks as high as 667th in Downfall, as the game’s engine probably benefits from reduced memory latency in scene complexity.
The CPU’s multithread score of 25047 and integer math score of 70774 indicate strong general computing capability. With 12 threads, the processor can handle the background tasks and physics calculations typical of a horror title, but the game likely doesn’t saturate all threads given its 2016 release date. The 65 W TDP is remarkably low for the performance level, suggesting efficient power delivery. The processor’s 89th percentile vs all CPUs confirms it sits near the top of the desktop hierarchy, though its nearest rivals show a tight cluster: the Intel Core Ultra X9 388H is 0.2% faster, the Intel Core i9-13950HX is 0.5% faster, and the AMD Ryzen AI Max 385 is 0.6% faster.
In Downfall, the CPU’s role becomes more apparent at lower resolutions. At 1080p Low, the 312 FPS average suggests the GPU is not the limiting factor; instead, the CPU’s ability to feed draw calls and handle game logic determines the ceiling. The 7500X3D’s large L3 cache helps maintain high minimum frame times, though the measured data only provides average FPS for most settings. The combination of 6 fast cores and 96 MB cache appears well-suited to a horror game that may have complex AI routines and scripted events, which favor cache over raw core counts.
Settings Recommendations
Based on the measured FPS data, the Medium preset offers the most balanced experience across all resolutions. At 1080p Medium, the combo averages 255 FPS with a minimum of 217 FPS, ensuring no perceptible stutter. At 1440p Medium, the 182 FPS average with a 155 FPS minimum remains far above the 60 FPS threshold, providing a smooth experience with room for future driver improvements. At 4K Medium, the 113 FPS average with a 96 FPS minimum still exceeds 60 FPS, making this the highest quality preset that maintains fluidity at all tested resolutions.
The High preset is a viable alternative for users with high-refresh-rate displays at 1080p or 1440p. At 1080p, High delivers 209 FPS, and at 1440p, it delivers 150 FPS. Both results are excellent for competitive or immersive play. However, at 4K, High drops to 93 FPS, which is still playable but leaves less headroom for demanding scenes. The Ultra preset should be avoided at 4K, as the 58 FPS average falls below the 60 FPS standard, potentially causing noticeable judder. At 1080p and 1440p, Ultra provides 131 FPS and 93 FPS respectively, which are acceptable but represent a significant performance cost for marginal visual gains.
For the best experience per the measured rows, Medium at 1440p offers the sweet spot: it delivers 182 FPS average with a 155 FPS minimum, which is smooth on most displays while requiring less GPU load than High or Ultra. If visual fidelity is paramount and the user has a 1440p 144 Hz monitor, High at 150 FPS is recommended. The Low preset, while delivering the highest frame rates (312 FPS at 1080p, 223 FPS at 1440p, 139 FPS at 4K), likely sacrifices too much visual quality for a horror game where atmosphere matters.
Resolution Scaling
The measured data shows clear scaling patterns as resolution increases. From 1080p to 1440p, the average FPS drops by approximately 28-30% across all settings. From 1440p to 4K, the drop is larger at approximately 38-40%. This non-linear scaling indicates that the GPU becomes more dominant as resolution increases, which is expected given the pixel count growth. At 1080p, the CPU’s role is more pronounced, as evidenced by the high frame rates (312 FPS at Low) that stress the processor’s ability to issue draw calls.
The limiting component shifts across resolutions. At 1080p Low, the 312 FPS average suggests the CPU is the primary bottleneck, as the GPU has ample headroom. At 1080p Ultra, the 131 FPS average indicates the GPU is now more heavily loaded, but the CPU can still keep up. At 4K Ultra, the 58 FPS average confirms the GPU is the clear limiting factor, as the pixel shading workload overwhelms the card’s 4096 shading units. The CPU’s 96 MB L3 cache helps maintain consistent frame pacing at lower resolutions, but it cannot compensate for the GPU’s raw compute limits at 4K.
The scaling from Medium to Ultra at each resolution provides insight into the game’s rendering costs. At 1080p, the drop from Medium (255 FPS) to Ultra (131 FPS) is 49%. At 1440p, the same settings drop from 182 FPS to 93 FPS, also 49%. At 4K, the drop from 113 FPS to 58 FPS is 49%. This consistent 49% reduction across resolutions suggests the Ultra preset adds a fixed set of effects (likely shadow resolution, ambient occlusion, and post-processing) that scale linearly with pixel count. The GPU’s 16 GB memory and 644.6 GB/s bandwidth prevent VRAM from being a constraint, so the bottleneck remains compute-bound at higher resolutions.
Hardware Specifications
AMD Ryzen 5 7500X3D
AMD Radeon RX 9070 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 9070 XT in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.0 |
| 3840x2160 | Medium | 113.0 |
| 3840x2160 | High | 93.0 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 223.0 |
| 2560x1440 | Medium | 182.0 |
| 2560x1440 | High | 150.0 |
| 2560x1440 | Ultra | 93.0 |
| 1920x1080 | Low | 312.0 |
| 1920x1080 | Medium | 255.0 |
| 1920x1080 | High | 209.0 |
| 1920x1080 | Ultra | 131.0 |
Downfall with Ryzen 5 7500X3D + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RX 9070 XT + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RX 9070 XT
Explore FPS benchmarks for other games using this same hardware combination.