Downfall
This combination delivers exceptional performance with an average of 195 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 70 | 112 | 137 | 167 |
| 1440p QHD | 113 | 180 | 220 | 269 |
| 1080p Full HD | 158 | 252 | 308 | 355 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600G is a 6-core, 12-thread processor built on the Zen 3 architecture (Cezanne codename) using TSMC's 7 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. This CPU sits at the 74th percentile among all tested processors, with an average benchmark score of 21088. Its nearest rivals show how tightly clustered this performance tier is: the Intel Core i3-1220P scores 21066 (0.1% slower), the Intel Core Ultra 7 256V scores 21112 (0.1% faster), the AMD Ryzen 5 7530U scores 21133 (0.2% faster), and the Intel Core Ultra 7 155U scores 21174 (0.4% faster).
In synthetic workloads, this CPU demonstrates solid multi-threaded capability. Cinebench R23 multicore yields 10551 points, while the single-core score is 1409. Geekbench multicore reaches 8428 and single-core 1801. The 3DMark tests show scaling from 872 single-thread to 5451 at 16 threads and 5455 at max threads. PassMark multi-thread score is 19717, with integer math at 67344 and floating-point math at 37830. The cache layout includes 64 KB L1 per core, 512 KB L2 per core, and 16 MB shared L3. Memory bandwidth is rated at 51.2 GB/s over dual-channel DDR4.
For a horror game like Downfall, the CPU's role is primarily about maintaining consistent frame pacing rather than raw throughput. The 6-core/12-thread configuration is adequate for the game's threading model, and the boost clock of 4.40 GHz provides enough single-thread headroom for the primary game logic. The data shows this CPU performs in a narrow band around its rivals — the largest delta is only 0.4% against the Core Ultra 7 155U — meaning the 5600G will not be a bottleneck that separates playable from unplayable in this title. The 16 MB L3 cache is sufficient for game asset streaming, though the 180 mm² die size and 10,700 million transistors suggest a modest footprint that prioritizes efficiency over peak performance.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU (chip GB203) fabricated on TSMC's 5 nm process with 45,600 million transistors on a 378 mm² die. It features 8960 shading units, 280 TMUs, and 96 ROPs, along with 70 RT cores and 280 tensor cores. The 16 GB of GDDR7 memory runs across a 256-bit bus, delivering 896.0 GB/s of bandwidth — a figure that becomes critical at higher resolutions and detail settings in Downfall. Base clock is 2295 MHz with a boost of 2452 MHz, while memory operates at 1750 MHz (28 Gbps effective). The GPU's FP32 throughput is 43.94 TFLOPS, with texture rate at 686.6 GTexel/s and pixel rate at 235.4 GPixel/s.
This GPU ranks at the 86th percentile among all tested GPUs, with an average benchmark score of 49957. Its nearest rivals show an interesting spread: the AMD Radeon RX Vega 64 scores 50001 (0.1% higher), the Intel Arc A550M scores 49737 (0.4% lower), the AMD Radeon RX 6900 XT scores 50951 (2.0% higher), and the AMD Radeon RX 6800 XT scores 48477 (3.1% lower). In the 3DMark Steel Nomad DX12 test, the RTX 5070 Ti scores 6604. Geekbench OpenCL and Vulkan scores are 212363 and 225122, respectively. PassMark G3D score is 32974, with GPU compute at 20203.
The 16 GB VRAM pool is the standout specification for Downfall, a 2016 horror title that can still stress memory at 4K with high detail. The 896 GB/s bandwidth ensures texture streaming remains fluid even when the scene density spikes. The RTX 5070 Ti's 70 RT cores are largely irrelevant for this game, as Downfall does not leverage ray tracing in any meaningful way — the raw rasterization throughput (43.94 TFLOPS FP32) is what drives the measured frame rates. The 300 W TDP and dual-slot cooler with a 16-pin connector require a 700 W suggested PSU, which is a practical consideration for system builders targeting this combination.
FAQ
Q: How does the Ryzen 5 5600G compare to its nearest CPU rival in raw performance?
A: The 5600G's average benchmark score of 21088 is virtually identical to the Intel Core i3-1220P (21066, 0.1% slower). Against the Intel Core Ultra 7 256V, the 5600G is 0.1% slower (21112 vs 21088). The AMD Ryzen 5 7530U scores 21133 (0.2% faster) and the Intel Core Ultra 7 155U scores 21174 (0.4% faster). These deltas are negligible in real-world gaming.
Q: What is the RTX 5070 Ti's standing among other GPUs in the database?
A: It holds the 86th percentile among all GPUs with an average benchmark score of 49957. The AMD Radeon RX 6900 XT is 2.0% faster (50951), while the AMD Radeon RX 6800 XT is 3.1% slower (48477). The RX Vega 64 matches closely at 50001 (0.1% faster), and the Intel Arc A550M trails by 0.4% at 49737.
Q: Does the 16 GB VRAM on the RTX 5070 Ti matter for Downfall at 4K?
A: The measured results show a significant drop from 4K High (112 FPS average) to 4K Ultra (70 FPS average). The 16 GB GDDR7 pool with 896 GB/s bandwidth prevents memory capacity from being the limiting factor — the performance delta is driven by shader complexity and fill rate demands, not VRAM exhaustion.
Q: What is the best resolution to play Downfall with this combo for high refresh rates?
A: At 1920x1080 with High settings, the average FPS is 252, and even Ultra settings reach 158 FPS. At 2560x1440 High, the average is 180 FPS, while Ultra drops to 113 FPS. For 4K, High delivers 112 FPS, but Ultra falls to 70 FPS — so 1440p High or 1080p Ultra are the sweet spots for 144 Hz displays.
Q: How does this CPU+GPU combo rank among all tested combinations in Downfall?
A: The combo ranks 411 out of 3716 tested combinations, placing it in the top 11% of all tested pairs. This indicates a well-balanced pairing that avoids severe bottlenecking in either direction for this specific game.
Q: Is there a meaningful difference between Low and Medium settings in Downfall?
A: At 2560x1440, Low averages 269 FPS while Medium averages 220 FPS — a 49 FPS difference. At 3840x2160, Low averages 167 FPS and Medium averages 137 FPS — a 30 FPS difference. The Medium preset also reports minimum and maximum FPS values (e.g., 187-253 at 1440p), giving a frame time distribution that Low lacks in the dataset.
Measured FPS Breakdown
The measured data provides a comprehensive view of how this pairing performs across three resolutions and four quality presets. Starting at 3840x2160, the RTX 5070 Ti with the Ryzen 5 5600G delivers an average of 112 FPS at High settings. Dropping to Low raises the average to 167 FPS, while Medium sits at 137 FPS with a documented range of 116 to 157 FPS. Ultra is the most demanding, yielding only 70 FPS average — a substantial 42 FPS reduction from High.
At 2560x1440, the performance envelope expands considerably. High settings produce 180 FPS average, Low reaches 269 FPS, and Medium delivers 220 FPS with a range of 187 to 253 FPS. Ultra at this resolution averages 113 FPS, which is nearly identical to the 4K High result — indicating that the Ultra preset's additional effects cost roughly the same performance as a full resolution step up from 1440p to 4K.
The 1920x1080 results show this combo's ceiling. High settings hit 252 FPS average, Low reaches 355 FPS, and Medium posts 308 FPS with a range of 262 to 354 FPS. Ultra averages 158 FPS, which is still comfortably above 144 Hz refresh rates. The scaling pattern across resolutions is consistent: Low to Medium costs about 13-18% performance, Medium to High costs another 14-18%, and High to Ultra represents the steepest drop at 37-38% at every resolution.
The minimum FPS data, available only for Medium settings, shows the frame time consistency. At 1080p Medium, the 262 FPS minimum against a 308 FPS average indicates a 15% drop from average to worst-case. At 1440p Medium, the 187 FPS minimum against 220 FPS average is a similar 15% drop. At 4K Medium, the 116 FPS minimum against 137 FPS average is a 15% drop as well. This consistent 15% variance suggests the CPU is maintaining stable frame pacing regardless of resolution, with the GPU workload scaling predictably.
How This Combo Ranks
The AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 Ti combination ranks 411 out of 3716 tested combos in Downfall. This places the pairing in the top 11.1% of all combinations in the database. Given that the CPU sits at the 74th percentile and the GPU at the 86th percentile, the combined rank of 411 indicates the pairing performs slightly better than the individual component percentiles would suggest in isolation — a sign of good synergy for this title.
The CPU's nearest rivals all score within 0.4% of each other, meaning any of these processors paired with the RTX 5070 Ti would likely produce nearly identical results. The Intel Core Ultra 7 256V, being 0.1% faster on average CPU benchmark score, would not meaningfully shift the combo rank. Similarly, the GPU's nearest rivals — the RX Vega 64 (0.1% faster), Arc A550M (0.4% slower), RX 6900 XT (2.0% faster), and RX 6800 XT (3.1% slower) — would only move the combo rank slightly if swapped in.
The rank of 411 out of 3716 reflects that this is a high-end pairing by database standards, but not an extreme outlier. The 5600G's modest CPU performance tier (74th percentile) is offset by the RTX 5070 Ti's strong showing (86th percentile), and in a game like Downfall that is more GPU-bound at higher resolutions, the CPU's relative weakness becomes less impactful. The data confirms this: at 4K Ultra, the 70 FPS average suggests GPU limitation, while at 1080p Low, the 355 FPS average shows the CPU can feed the GPU adequately even at very high frame rates.
Settings Recommendations
For 4K displays, the High preset at 3840x2160 offers the best balance, delivering 112 FPS average. Ultra drops to 70 FPS, which may be playable but sacrifices 37% of performance for marginal visual gains. Medium at 4K gives 137 FPS with a minimum of 116 FPS, making it the optimal choice for 120 Hz displays at this resolution — the 116 FPS minimum stays above the 60 FPS threshold with comfortable margin.
For 1440p, the High preset at 2560x1440 delivers 180 FPS average, which is ideal for 165 Hz monitors. The Ultra preset at 113 FPS is still viable for 120 Hz panels, but the 59% performance increase from Low (269 FPS) to High (180 FPS) shows diminishing returns beyond High. The Medium preset at 220 FPS with a 187 FPS minimum is the best option for competitive play where frame time consistency matters more than absolute peak framerates.
At 1080p, the Ultra preset at 158 FPS average is the recommended choice for 144 Hz displays — it maintains a high frame rate while enabling the full visual experience. The High preset at 252 FPS is overkill for most displays and would only benefit 240 Hz panels. The Medium preset at 308 FPS (minimum 262 FPS) provides the highest frame rate floor, which is valuable for esports-style play even in a horror title. The Low preset at 355 FPS is unnecessary unless maximizing frame rate for high refresh rate competitive scenarios.
The data indicates that the Medium preset consistently shows the most stable frame delivery, with documented minimum and maximum values across all three resolutions. For a horror game where sudden frame hitches can break immersion, the Medium preset's 15% variance from average to minimum is the safest choice. The High preset's lack of minimum FPS data in the dataset means frame pacing cannot be verified, but the 112 FPS at 4K and 180 FPS at 1440p both provide sufficient headroom above typical display refresh rates. Ultimately, the best experience per the measured rows is 1440p High for most users, with 4K High for visual fidelity and 1080p Ultra for high refresh rate monitors.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 167.0 |
| 3840x2160 | Medium | 137.0 |
| 3840x2160 | High | 112.0 |
| 3840x2160 | Ultra | 70.0 |
| 2560x1440 | Low | 269.0 |
| 2560x1440 | Medium | 220.0 |
| 2560x1440 | High | 180.0 |
| 2560x1440 | Ultra | 113.0 |
| 1920x1080 | Low | 355.0 |
| 1920x1080 | Medium | 308.0 |
| 1920x1080 | High | 252.0 |
| 1920x1080 | Ultra | 158.0 |
Downfall with Ryzen 5 5600G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5070 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.