Doom

Doom

AVERAGE FPS
199
excellent

This combination delivers exceptional performance with an average of 199 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 84 98 118 134
1440p QHD 146 182 213 247
1080p Full HD 229 282 319 334

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 134
3840x2160 Medium 118
3840x2160 High 98
3840x2160 Ultra 84
2560x1440 Low 247
2560x1440 Medium 213
2560x1440 High 182
2560x1440 Ultra 146
1920x1080 Low 334
1920x1080 Medium 319
1920x1080 High 282
1920x1080 Ultra 229

Doom with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5070 Ti lands at rank 166 out of 1,681 tested combos in Doom. That places it in the top 10% of all configurations tested for this title. The ranking is driven overwhelmingly by the GPU, which sits at the 87th percentile against all GPUs, while the CPU holds a more modest 78th percentile position.

The combination is a study in asymmetry: a mid-range 2021 processor paired with a flagship 2025 graphics card. In a game like Doom, which is known for its aggressive optimization and ability to scale frame rates well beyond 200 FPS, this pairing produces results that are competitive with far more balanced systems. The GPU's average benchmark score of 52,086 puts it statistically adjacent to the NVIDIA GeForce RTX 4080, which scores 52,085 with a deltaPct of 0. That near-identical synthetic performance translates directly into the measured frame rates here, making the RTX 5070 Ti the clear star of this configuration.

CPU Role

The AMD Ryzen 5 5600G provides six cores and twelve threads, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. It is built on the Zen 3 architecture using TSMC's 7 nm process, and it offers 16 MB of L3 cache. The processor's integrated Radeon Vega 7 graphics are irrelevant in this configuration, as the discrete RTX 5070 Ti handles all rendering duties.

For Doom, the CPU's role is to feed the GPU with draw calls and physics calculations. The 5600G's single-thread performance, measured at 872 in 3dmark_single_thread and 3177 in PassMark's single-thread test, is adequate for the game's engine. The processor's multi-threaded scores are less critical here, since Doom scales well across cores but does not require massive thread counts. The 5600G's Cinebench R23 multi-core score of 16,758 and single-core score of 2,365 indicate a capable part that can maintain high frame pacing without bottlenecking the GPU at lower resolutions.

The nearest rivals in CPU benchmark scores are the Intel Core i7-11600H (deltaPct 0.2) and the AMD EPYC 7713P (deltaPct -0.2), both presenting essentially identical average scores. This suggests that the 5600G's computational output is consistent with other six-to-eight-core parts of its era. However, the CPU's PCIe Gen 3 interface, limited to 16 lanes, could theoretically constrain the GPU's data transfer, though the measured FPS data suggests this does not manifest as a practical limitation in Doom.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing. It features 16 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. The GPU operates with a base clock of 2295 MHz and a boost clock of 2452 MHz, with memory running at 1750 MHz (28 Gbps effective). The Blackwell 2.0 architecture, built on TSMC's 5 nm process, packs 45,600 million transistors into a 378 mm² die.

The RTX 5070 Ti's compute capabilities are substantial: 43.94 TFLOPS of FP32 performance, 280 texture mapping units, and 96 raster operation pipelines. It supports DirectX 12 Ultimate, Vulkan 1.4, and OpenGL 4.6, all of which are relevant for Doom's id Tech 6 engine, which leverages OpenGL or Vulkan depending on the API selected. The GPU's 3dmark Steel Nomad DX12 score of 6,604 is a strong indicator of its raw rasterization throughput.

In terms of rival positioning, the RTX 5070 Ti matches the RTX 4080 exactly with a deltaPct of 0, while sitting 2.5% above the NVIDIA RTX A1000 and 0.8% below the AMD Radeon RX 7700S. The GPU's 87th percentile ranking against all GPUs confirms it is a high-end part, and the measured FPS data shows it pushing Doom to triple-digit frame rates at every resolution and setting combination tested.

Measured FPS Breakdown

The measured FPS data reveals a consistent hierarchy across resolutions and settings, with the RTX 5070 Ti delivering exceptionally smooth performance throughout. Starting at 1920x1080, the lowest tested resolution, the combo achieves 333.5 FPS on Low settings, which is the highest frame rate recorded in the entire dataset. Medium settings reduce this to 319 FPS, while High settings yield 281.6 FPS. Ultra settings, the most demanding preset, still produce 228.9 FPS. These numbers demonstrate that at 1080p, the GPU is rarely the limiting factor; even at Ultra, the frame rate exceeds 200 FPS by a wide margin.

Moving to 2560x1440, the frame rates remain high but show a clear step down. Low settings deliver 246.7 FPS, Medium drops to 213.4 FPS, and High reaches 182.2 FPS. Ultra at 1440p produces 146.4 FPS, which is still well above the 144 Hz refresh rate common on high-end monitors. The scaling from 1080p to 1440p is consistent, with approximately a 26% reduction in frame rate across all settings, indicating that the GPU's bandwidth and shading resources are being utilized proportionally.

At 3840x2160, the resolution tax becomes more pronounced. Low settings yield 134.2 FPS, Medium drops to 118.4 FPS, and High achieves 97.9 FPS. Ultra at 4K is the most demanding configuration in the dataset, producing 83.8 FPS. This is the only resolution and setting combination where the average FPS falls below the 100 FPS threshold, but it remains comfortably playable on high-refresh 4K displays. The 4K results show a tighter spread between settings, suggesting that the GPU's memory bandwidth and fill rate become more critical at this resolution.

Resolution Scaling

The resolution scaling behavior of this combo reveals the GPU-bound nature of the configuration. From 1080p Low to 4K Low, the frame rate drops from 333.5 FPS to 134.2 FPS, a 59.8% reduction. At High settings, the drop from 281.6 FPS to 97.9 FPS represents a 65.2% reduction. These percentage drops are larger than the raw pixel count increase (which is 4x from 1080p to 4K), indicating that the GPU is being pushed progressively harder as resolution increases.

The interesting story is in the setting-to-setting variance at each resolution. At 1080p, the difference between Low and Ultra is 104.6 FPS, which is a 31.4% spread. At 1440p, the spread between Low and Ultra is 100.3 FPS, roughly equivalent in absolute terms but representing a 40.6% relative difference. At 4K, the spread narrows to 50.4 FPS between Low and Ultra, a 37.6% relative difference. This narrowing at 4K suggests that the GPU's compute and memory resources are saturated, making the settings adjustments less impactful on absolute frame rates.

The data shows that the CPU is not a bottleneck at any tested setting, since the frame rate scales consistently with resolution and settings in a GPU-typical pattern. If the CPU were limiting, we would expect to see a plateau at higher frame rates, particularly at 1080p Low, where the 333.5 FPS result proves the CPU can feed the GPU with enough data to sustain extreme frame rates. The conclusion is that this combination is entirely GPU-limited in Doom, with the RTX 5070 Ti providing headroom for the 5600G to operate without constraint.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 134.2
3840x2160 Medium 118.4
3840x2160 High 97.9
3840x2160 Ultra 83.8
2560x1440 Low 246.7
2560x1440 Medium 213.4
2560x1440 High 182.2
2560x1440 Ultra 146.4
1920x1080 Low 333.5
1920x1080 Medium 319.0
1920x1080 High 281.6
1920x1080 Ultra 228.9

Doom with Ryzen 5 5600G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.