Downfall

Downfall

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 112 137 167
1440p QHD 113 180 220 269
1080p Full HD 158 252 308 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 167
3840x2160 Medium 137
3840x2160 High 112
3840x2160 Ultra 70
2560x1440 Low 269
2560x1440 Medium 220
2560x1440 High 180
2560x1440 Ultra 113
1920x1080 Low 376
1920x1080 Medium 308
1920x1080 High 252
1920x1080 Ultra 158

Downfall with AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600X brings six cores and twelve threads to this pairing, built on the Zen 3 architecture with a 7 nm process from TSMC. Its base clock of 3.70 GHz and boost clock of 4.60 GHz define the processing headroom available for Downfall's logic, AI, and physics threads. The 5600X sits in the 75th percentile among all CPUs tested in this database, with an average benchmark score of 21771, which places it in a competitive mid-range position. Its nearest rivals are tightly clustered: the AMD Ryzen 7 4800H scores 21749 (0.1% ahead), the AMD Ryzen 5 PRO 6650U scores 21874 (0.5% behind), the Intel Core i7-11700 scores 21891 (0.5% behind), and the AMD EPYC 9554P scores 21899 (0.6% behind). This clustering suggests the 5600X delivers performance within a narrow band of its peers, with no single rival holding a decisive advantage.

Single-thread performance is particularly relevant for a horror game like Downfall, which likely relies on a main gameplay thread for player interaction and enemy behavior. The 5600X's 3DMark single-thread score of 917 and Cinebench R23 single-core score of 1541 indicate strong per-core capability, while the 3DMark 8-thread score of 4811 and max-thread score of 5588 show scaling as more threads are utilized. The L3 cache of 32 MB and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate data flow for game assets, though the memory bandwidth is modest by modern standards. The CPU's 65 W TDP and active production status suggest it remains a viable option, but the benchmark results reveal that at lower resolutions, the CPU's capabilities may become the limiting factor, as the measured FPS data will show.

FAQ

Q: How does the Ryzen 5 5600X compare to its closest CPU rivals in overall benchmark scores?

A: The 5600X averages 21771 across all benchmark tests, which is nearly identical to the AMD Ryzen 7 4800H at 21749 (0.1% difference). It trails the AMD Ryzen 5 PRO 6650U (21874) and Intel Core i7-11700 (21891) by 0.5%, and the AMD EPYC 9554P (21899) by 0.6%. All four rivals fall within a 0.7% performance band, meaning the 5600X offers no meaningful advantage or disadvantage in raw compute.

Q: What is the 5600X's percentile ranking among all CPUs, and what does that imply?

A: The CPU sits in the 75th percentile of all CPUs in the database, meaning it outperforms roughly three-quarters of tested processors. This places it as a solidly upper-mid-range part, not a flagship, but far from entry-level. In Downfall, this translates to sufficient headroom for most scenarios, though the FPS data will clarify whether it bottlenecks the GPU.

Q: How does the RTX 5070 Ti's benchmark profile compare to its nearest GPU rivals?

A: The RTX 5070 Ti averages 49957 in benchmark scores, placing it in the 86th percentile of all GPUs. Its nearest rival, the AMD Radeon RX Vega 64, scores 50001 (0.1% ahead), while the Intel Arc A550M scores 49737 (0.4% behind). The AMD Radeon RX 6900 XT scores 50951 (2% ahead), and the AMD Radeon RX 6800 XT scores 48477 (3.1% behind). This indicates the 5070 Ti is competitive with last-generation high-end cards.

Q: What does the combo's rank of 384 out of 3716 tested combinations signify?

A: The Ryzen 5 5600X + RTX 5070 Ti combo ranks in the top 10.3% of all 3716 tested CPU-GPU pairings in Downfall. This places it well above average, suggesting the pairing is well-balanced for this game, though not at the absolute top tier where more powerful CPUs or GPUs would sit.

Q: What are the measured FPS differences between Low and Ultra settings at 1080p?

A: At 1920x1080, the Low preset achieves 376 avg FPS, while Ultra drops to 158 avg FPS. This represents a 58% reduction in average framerate when moving from Low to Ultra. The Medium preset hits 308 avg FPS, and High reaches 252 avg FPS, showing a clear stepwise progression as visual fidelity increases.

Q: Is the CPU or GPU more likely to bottleneck at 1080p in Downfall?

A: The data suggests the CPU becomes the limiting factor at 1080p. At 1920x1080 Low, the system reaches 376 avg FPS, which is extraordinarily high and likely near the CPU's maximum frame output. The fact that 4K Low achieves 167 avg FPS — a 55.6% drop — indicates the GPU is scaling with resolution, while the 1080p ceiling is constrained by CPU processing. This pattern implies a CPU bottleneck at lower resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear resolution scaling pattern that illuminates the balance between CPU and GPU in Downfall. At Low settings, the system produces 376 avg FPS at 1080p, 269 avg FPS at 1440p, and 167 avg FPS at 4K. This translates to a 28.5% drop from 1080p to 1440p, and a 55.6% drop from 1080p to 4K. The steep decline as resolution increases strongly suggests the GPU is becoming the primary bottleneck at higher resolutions, while the CPU has enough headroom to drive very high framerates at 1080p.

At Medium settings, the pattern continues: 308 avg FPS at 1080p, 220 avg FPS at 1440p, and 137 avg FPS at 4K. The drop from 1080p to 1440p is 28.6%, nearly identical to the Low preset's drop, while the 1080p to 4K drop is 55.5%. This consistency across presets indicates that the resolution scaling is predominantly GPU-bound, with the CPU maintaining sufficient performance to feed the GPU at all tested resolutions.

High settings show a similar trend: 252 avg FPS at 1080p, 180 avg FPS at 1440p (28.6% drop), and 112 avg FPS at 4K (55.6% drop from 1080p). Ultra settings, however, exhibit a more dramatic scaling: 158 avg FPS at 1080p, 113 avg FPS at 1440p (28.5% drop), and 70 avg FPS at 4K (55.7% drop from 1080p). The consistent percentage drops across all presets — roughly 28.5% for 1080p to 1440p and 55.6% for 1080p to 4K — indicate that the limiting component shifts predictably with resolution. The 4K Ultra result of 70 avg FPS shows the GPU is heavily taxed at maximum settings, while the 1080p Low result of 376 avg FPS reveals the CPU's ceiling. This data implies that at 1080p, the CPU is the limiting factor, while at 4K, the GPU dominates the performance equation.

How This Combo Ranks — use comboRankInGame vs other tested combos

The Ryzen 5 5600X paired with the RTX 5070 Ti achieves a rank of 384 out of 3716 tested CPU-GPU combinations in Downfall. This places the combo in the top 10.3% of all pairings tested, which is a strong result for a mid-range CPU paired with a high-end GPU. The rank suggests that while the combination is well-suited for Downfall, there are 383 other combos that perform better, likely featuring more powerful CPUs or GPUs.

The percentile placement of this combo is notable given the GPU's own 86th percentile ranking among all GPUs)Skip and the CPU's 75th percentile ranking. The fact that the combo ranks higher than either component's individual percentile suggests that the pairing is well-balanced for this specific game, with the CPU providing enough performance to avoid bottlenecking the GPU at most settings. However, the 1080p Low result of 376 avg FPS indicates that a stronger CPU could push even higher framerates, potentially improving the combo's rank. Conversely, at 4K Ultra (70 avg FPS), a more powerful GPU would be needed to improve performance. The rank of 384 out of 3716 reflects this balance — the combo is not held back severely by either component, but there is room for improvement at the extremes of resolution and settings.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing, built on the Blackwell 2.0 architecture with the GB203 chip on a 5 nm process from TSMC. Its 16 GB of GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which is ample for Downfall's textures and assets at any resolution. The GPU's base clock of 2295 MHz and boost clock of 2452 MHz, combined with 8960 shading units first and 280 TMUs, deliver substantial raw compute. The FP32 performance of 43.94 TFLOPS and pixel rate of 235.4 GPixel/s indicate strong rasterization capabilities, while 70 RT cores and 280 tensor cores provide hardware acceleration for any ray tracing or DLSS features the game might use.

The 5070 Ti sits in the 86th percentile of all GPUs, with an average benchmark score of 49957. Its nearest rivals are the AMD Radeon RX Vega 64 (50001, 0.1% ahead), Intel Arc A550M (49737, 0.4% behind), AMD Radeon RX 6900 XT (50951, 2% ahead), and AMD Radeon RX 6800 XT (48477, 3.1% behind). This competitive positioning means the 5070 Ti outperforms most GPUs but is not at the absolute top tier. In Downfall, the GPU's performance is most evident at 4K resolutions, where the 4K Ultra preset still achieves 70 avg FPS — a playable framerate for a horror game, though not ideal for high-refresh-rate displays. The 16 GB VRAM capacity is more than sufficient for Downfall, as the game is from 2016 and unlikely to exceed even 8 GB at any settings. The 300 W TDP and suggested 700 W PSU indicate the GPU draws significant power, but the data shows this translates into strong performance across all tested settings.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers extremely high framerates across all presets. Low settings produce 376 avg FPS, Medium achieves 308 avg FPS with a minimum of 262 and maximum of 354, High reaches 252 avg FPS, and Ultra drops to 158 avg FPS. The gap between Low and Ultra is 218 FPS, a 58% reduction, which is substantial but leaves even the Ultra preset well above typical 144 Hz monitor refresh rates. The Medium preset's min-max range of 262-354 FPS shows a tight distribution, indicating consistent frame pacing.

At 2560x1440, performance remains strong. Low settings yield 269 avg FPS, Medium hits 220 avg FPS with a range of 187-253, High reaches 180 avg FPS, and Ultra drops to 113 avg FPS. The 1440p results show a 28.5% reduction from 1080p across all presets, consistent with the resolution scaling pattern. The Ultra preset at 113 avg FPS is still very playable and suitable for high-refresh-rate gaming. The Medium preset's min-max of 187-253 shows a wider spread than at 1080p, likely due to increased GPU load variance.

At 3840x2160, the GPU becomes the primary bottleneck. Low settings achieve 167 avg FPS, Medium reaches 137 avg FPS with a range of 116-157, High delivers 112 avg FPS, and Ultra drops to 70 avg FPS. The 4K Ultra result of 70 avg FPS is the lowest measured in the entire dataset, but still exceeds 60 FPS for a smooth experience. The Medium preset's min of 116 FPS and max of 157 FPS show a 41 FPS spread, indicating some frame-time variability at 4K. The step from High (112 avg FPS) to Ultra (70 avg FPS) is a 37.5% drop, the largest single-preset reduction in the dataset, suggesting Ultra settings impose a significant additional GPU load at 4K.

Settings Recommendations — which preset gives the best experience per the measured rows

For players targeting 60 FPS as a baseline, every preset at every resolution in this dataset exceeds that threshold, including 4K Ultra at 70 avg FPS. This means Downfall is entirely playable at maximum settings with this combo, even at 4K. However, the data suggests different presets are optimal depending on the display's refresh rate and resolution.

At 1920x1080, the Ultra preset at 158 avg FPS is recommended for players with 144 Hz displays, as it delivers a high framerate while maximizing visual quality. The High preset at 252 avg FPS is suitable for 240 Hz monitors, offering a significant framerate boost with a modest visual quality reduction. The Medium preset at 308 avg FPS is overkill for most displays, and Low at 376 avg FPS is unnecessary unless chasing maximum competitive performance in what is a single-player horror game.

At 2560x1440, the Ultra preset at 113 avg FPS is the best balance for 120 Hz displays, providing near-maximum visual quality while staying above 100 FPS. The High preset at 180 avg FPS is ideal for 144 Hz or 165 Hz monitors, offering smoother motion with a minor visual trade-off. The Medium preset at 220 avg FPS is excessive for most 1440p displays, and Low at 269 avg FPS offers no meaningful benefit.

At 3840x2160, the High preset at 112 avg FPS is the recommended choice for 4K gaming, delivering excellent visual fidelity while maintaining a smooth framerate well above 60 FPS. The Ultra preset at 70 avg FPS is viable for players prioritizing maximum visual quality, but the 37.5% framerate drop from High to Ultra suggests a heavy cost for the additional graphical effects. The Medium preset at 137 avg FPS is suitable for 120 Hz 4K displays, while Low at 167 avg FPS offers no advantage over Medium given the minimal visual difference at 4K. Overall, the data indicates that High settings at 1440p or 4K provide the best balance of visual quality and performance for this combo, while Ultra is best reserved for 1080p or 1440p where the framerate remains comfortably high.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + NVIDIA GeForce RTX 5070 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 167.0
3840x2160 Medium 137.0
3840x2160 High 112.0
3840x2160 Ultra 70.0
2560x1440 Low 269.0
2560x1440 Medium 220.0
2560x1440 High 180.0
2560x1440 Ultra 113.0
1920x1080 Low 376.0
1920x1080 Medium 308.0
1920x1080 High 252.0
1920x1080 Ultra 158.0

Downfall with Ryzen 5 5600X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.