Doom
This combination delivers exceptional performance with an average of 196 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 84 | 103 | 122 | 140 |
| 1440p QHD | 155 | 190 | 225 | 254 |
| 1080p Full HD | 240 | 263 | 280 | 293 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4080 SUPER, In-Depth Analysis
The AMD Ryzen 5 5600F and NVIDIA GeForce RTX 4080 SUPER combination delivers exceptionally high frame rates in Doom, positioning it as a top-tier pairing for this title. The measured data shows a system that excels at high refresh rate gaming across 1080p and 1440p, while still providing a very smooth 4K experience. The benchmark results indicate a clear hierarchy where the GPU becomes the dominant factor at higher resolutions, with the CPU's six cores proving more than sufficient for the game's demands.
FAQ
Q: What is the best resolution for this combo in Doom?
A: All three tested resolutions deliver playable frame rates. The 2560x1440 resolution at High settings provides an excellent balance, achieving 190 FPS average. While 1920x1080 reaches up to 293 FPS on Low, the 1440p High preset offers a substantial visual upgrade with only a 73 FPS drop from the 1080p High result.
Q: How does the RTX 4080 SUPER's performance compare to its nearest rival?
A: The RTX 4080 SUPER has an average benchmark score of 54209, which is 0.1% behind the standard RTX 4080's score of 54247. This places it within a negligible 0.1% deltaPct of its immediate predecessor, indicating nearly identical raw compute capability. It sits 86th percentile among all GPUs.
Q: Is the Ryzen 5 5600F a bottleneck for the RTX 4080 SUPER?
A: The data suggests it is not a significant bottleneck. At 1080p, where CPU load is typically highest, the combo still achieves 293 FPS on Low settings and 263 FPS on High. The CPU's 6 cores and 12 threads, based on the Zen 3 architecture, appear sufficient to feed the GPU effectively in this title.
Q: What are the minimum FPS figures for this combo?
A: The measured data only includes minimum FPS values for the Medium preset at each resolution. At 3840x2160, the minimum is 104 FPS, at 2560x1440 it drops to 191 FPS, and at 1920x1080 it reaches 238 FPS. These minimums are all well above typical 60 FPS thresholds, indicating consistent performance.
Q: How does the CPU's single-thread performance factor into Doom's results?
A: The Ryzen 5 5600F's PassMark single-thread score is 2872, which is a strong result that supports high frame rate gaming. This score, combined with the game's engine, allows the CPU to keep up with the GPU's output, as evidenced by the 263 FPS result at 1080p High settings.
Q: What is the combo's overall ranking among tested systems?
A: The combination ranks 357th out of 2930 tested combos for Doom. This places it in the top 12.2% of all configurations tested, highlighting its strong suitability for this specific game title.
Settings Recommendations
The measured data provides clear guidance on which preset offers the best experience. For users with 1920x1080 displays, the High preset at 263 FPS is ideal, as it provides a substantial visual upgrade over Low's 293 FPS while still offering frame rates far beyond what most displays can show. The Medium preset at 280 FPS offers a marginal 17 FPS improvement over High, which is unlikely to be perceptible, making High the superior choice for visual quality.
At 2560x1440, the High preset again stands out, delivering 190 FPS. This is a significant drop from the 254 FPS on Low, but the visual fidelity gains are substantial. The Ultra preset at 155 FPS is also viable for high refresh rate gaming, but the 35 FPS difference between High and Ultra may not justify the additional graphical load for most users. Medium at 225 FPS is a strong middle ground, but High's combination of quality and speed makes it the recommended choice.
For 3840x2160, the decision becomes more nuanced. The High preset at 103 FPS provides a solid 4K experience, comfortably above the 60 FPS threshold. The Low preset at 140 FPS offers higher frame rates but at a significant visual cost. Medium at 122 FPS presents a reasonable compromise, but High's 103 FPS is still excellent for 4K gaming. The Ultra preset at 84 FPS is the most demanding, and while playable, it represents a 19 FPS drop from High that might be noticeable on high refresh rate 4K displays.
Overall, the High preset is the recommended starting point across all resolutions. It offers the best balance of visual quality and performance. Users with 240Hz displays at 1080p could consider Low or Medium for maximum frame rates, while 4K users should prioritize High for the best visual experience without sacrificing smoothness.
GPU Role
The NVIDIA GeForce RTX 4080 SUPER is the primary driver of performance in Doom at higher resolutions. Its 16 GB of GDDR6X memory on a 256-bit bus provides 736.3 GB/s of bandwidth, which is ample for the game's textures and assets at 4K. The GPU's 10240 shading units and 112 ROPs, operating at a boost clock of 2550 MHz, deliver the raw compute power necessary for the high frame rates observed in the data.
The GPU's role becomes increasingly apparent as resolution increases. At 1080p, the difference between Low and Ultra settings is only 53 FPS (293 vs 240), suggesting the CPU is keeping the GPU well-fed. However, at 4K, the spread widens dramatically: 140 FPS on Low versus 84 FPS on Ultra, a 56 FPS difference. This indicates that at 4K, the GPU's fill rate and compute capacity are the limiting factors, with the CPU able to supply instructions faster than the GPU can execute them.
The RTX 4080 SUPER's 52.22 TFLOPS of FP32 performance and 816.0 GTexel/s texture rate are key specifications that directly impact this game's rendering. The high texture rate ensures that the game's detailed environments load quickly, while the pixel rate of 285.6 GPixel/s supports high resolutions. The GPU's performance percentile of 86% among all GPUs, with an average benchmark score of 54209, confirms its position as a high-end part.
The data shows that the GPU's performance scales predictably with settings. At 4K, dropping from Ultra to High yields a 19 FPS improvement (84 to 103), while dropping from High to Medium adds another 19 FPS (103 to 122). This linear scaling suggests that the GPU is the primary bottleneck at this resolution, and users can fine-tune settings to hit their target frame rate.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptional performance across all settings. The Low preset achieves 293 FPS average, while Medium reaches 280 FPS with a minimum of 238 FPS and maximum of 322 FPS. High settings produce 263 FPS, and Ultra settles at 240 FPS. The tight spread between Low and Ultra, just 53 FPS, indicates that the CPU is the limiting factor at this resolution, as the GPU has ample headroom to render frames quickly.
Moving to 2560x1440, performance remains very strong. The Low preset hits 254 FPS, while Medium averages 225 FPS with minimums of 191 FPS and maximums of 259 FPS. High settings deliver 190 FPS, and Ultra drops to 155 FPS. The gap between Low and Ultra widens to 99 FPS, showing that the GPU is beginning to take on more of the rendering load at this resolution.
At 3840x2160, the GPU's influence becomes dominant. Low settings still manage 140 FPS, but Medium drops to 122 FPS with a minimum of 104 FPS and maximum of 140 FPS. High settings yield 103 FPS, and Ultra falls to 84 FPS. The 56 FPS difference between Low and Ultra at 4K, compared to 53 FPS at 1080p, demonstrates that the GPU is now the primary constraint, with its performance scaling directly with the increased pixel count.
The Medium preset is the only one with complete FPS data across all resolutions. At 1080p, the minimum of 238 FPS ensures smooth performance even in demanding scenes. At 1440p, the 191 FPS minimum is still excellent. At 4K, the 104 FPS minimum is just above the 100 FPS threshold, indicating that the game remains fluid even during intense action sequences.
How This Combo Ranks
The AMD Ryzen 5 5600F and RTX 4080 SUPER combination ranks 357th out of 2930 tested combos for Doom, placing it in the top 12.2% of all configurations. This high ranking is consistent with the measured FPS figures, which show the system capable of exceeding 240 FPS at 1080p and maintaining over 100 FPS at 4K on High settings.
This ranking is particularly impressive when considering the CPU's position in the broader market. The Ryzen 5 5600F has a percentile of 85% among all CPUs, with an average benchmark score of 36945. Its nearest rivals, including the Intel Core Ultra 5 225 and AMD Ryzen 5 5500X3D, score within 0.5% of the 5600F, indicating that the CPU is well-matched to its performance tier.
The GPU's ranking of 86th percentile among all GPUs, with an average score of 54209, is similarly strong. The RTX 4080 SUPER's nearest rival, the standard RTX 4080, scores 54247, a difference of only 0.1%. This tight grouping of scores around the 54200-55700 range suggests that the RTX 4080 SUPER is positioned at the upper echelon of GPU performance.
The combo's 357th rank out of 2930 reflects the synergy between the CPU and GPU. While neither component is the absolute fastest in its class, their combination in this game yields performance that places the system in the top percentile of all tested configurations. This suggests that Doom is well-optimized for this hardware pairing.
CPU Role
The AMD Ryzen 5 5600F, with its 6 cores and 12 threads based on the Zen 3 architecture, plays a crucial role in maintaining high frame rates in Doom. Its base clock of 3.00 GHz and boost clock of 4.00 GHz, combined with a 32 MB shared L3 cache, provide the single-thread performance necessary for a game that relies heavily on CPU-bound scenarios at lower resolutions.
The CPU's PassMark single-thread score of 2872 is a key indicator of its gaming capability. This score, which places it in the 85th percentile among all CPUs, ensures that the processor can handle the game's physics, AI, and game logic without becoming a bottleneck. The multi-thread score of 19236 further demonstrates the CPU's overall computational ability, though Doom's engine appears to scale primarily with single-thread performance.
The data supports this analysis. At 1080p, where CPU load is typically highest, the FPS figures remain remarkably consistent across settings: 293 FPS on Low, 280 FPS on Medium, 263 FPS on High, and 240 FPS on Ultra. This narrow 53 FPS spread suggests that the CPU is delivering instructions at a consistent rate, and the GPU is able to render frames within that constraint.
The Ryzen 5 5600F's 65 W TDP and 7 nm process node indicate efficient power delivery, which is beneficial for sustained gaming sessions. The CPU's support for PCIe Gen 4 with 20 lanes ensures high-bandwidth communication with the RTX 4080 SUPER, which utilizes a PCIe 4.0 x16 interface. This high-speed connection minimizes data transfer bottlenecks between the CPU and GPU.
Resolution Scaling
The FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p High, the combo achieves 263 FPS. Moving to 1440p High, this drops to 190 FPS, a 27.8% decrease. At 4K High, the frame rate falls to 103 FPS, a 45.8% decrease from 1440p and a 60.8% decrease from 1080p.
This scaling pattern provides insight into the limiting component at each resolution. At 1080p, the relatively small FPS drop between Low (293) and Ultra (240) suggests that the CPU is the primary constraint, as the GPU has excess capacity. The 53 FPS difference between these settings is likely due to the CPU's ability to process the increased draw calls and physics calculations required by higher settings.
At 1440p, the scaling becomes more pronounced. The difference between Low (254) and Ultra (155) is 99 FPS, nearly double the 1080p spread. This indicates that the GPU is now sharing the bottleneck with the CPU, as both components are working at higher capacities to render more pixels.
At 4K, the GPU becomes the clear limiting factor. The FPS drop from Low (140) to Ultra (84) is 56 FPS, and the absolute values are significantly lower than at lower resolutions. The GPU's 16 GB of VRAM and 736.3 GB/s bandwidth are being fully utilized, and the rendering pipeline is saturated. The CPU's role diminishes at this resolution, as it can supply frames faster than the GPU can render them.
The data shows that the RTX 4080 SUPER's performance scales roughly with pixel count. From 1080p to 1440p, the pixel count increases by 77.8%, and the FPS drops by 27.8% at High settings. This sub-linear scaling suggests that other factors, such as memory bandwidth and cache efficiency, are mitigating the full impact of the resolution increase. From 1440p to 4K, the pixel count increases by 125%, and the FPS drops by 45.8%, indicating a more linear relationship as the GPU approaches its rendering limits.
Hardware Specifications
AMD Ryzen 5 5600F
NVIDIA GeForce RTX 4080 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + NVIDIA GeForce RTX 4080 SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 140.0 |
| 3840x2160 | Medium | 122.0 |
| 3840x2160 | High | 103.0 |
| 3840x2160 | Ultra | 84.0 |
| 2560x1440 | Low | 254.0 |
| 2560x1440 | Medium | 225.0 |
| 2560x1440 | High | 190.0 |
| 2560x1440 | Ultra | 155.0 |
| 1920x1080 | Low | 293.0 |
| 1920x1080 | Medium | 280.0 |
| 1920x1080 | High | 263.0 |
| 1920x1080 | Ultra | 240.0 |
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