Doom
This combination delivers exceptional performance with an average of 169 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 67 | 81 | 96 | 111 |
| 1440p QHD | 123 | 150 | 178 | 204 |
| 1080p Full HD | 190 | 232 | 275 | 316 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4090 Mobile, In-Depth Analysis
The Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 4090 Mobile delivers a formidable performance profile in Doom, a 2016 FPS title. The measured frame rates across three resolutions and four quality presets reveal a system that is consistently GPU-bound at higher settings, yet transitions to a more balanced or CPU-influenced state at lower presets. The data indicates that this combination ranks in the 78th percentile of all tested combos, placing it ahead of 2,889 other configurations out of 3,712 total. This analysis breaks down the scaling patterns, component roles, and optimal settings based strictly on the provided benchmark results.
Resolution Scaling
The frame rate drop from 1080p to 4K is steep and consistent, demonstrating a classic GPU-bound workload. At High settings, the average FPS falls from 232 at 1920x1080 to 150 at 2560x1440, a reduction of 82 FPS (35.3%). Moving to 3840x2160, the average drops further to 81 FPS, representing a 65.1% decrease from the 1080p baseline. This severe scaling pattern suggests that the RTX 4090 Mobile's rendering capabilities, while substantial, are the primary limiter as pixel count increases.
The Low preset shows an even more dramatic scaling curve. At 1080p Low, the system achieves 316 FPS, which drops to 204 FPS at 1440p (a 35.4% decrease) and then to 111 FPS at 4K (a 64.9% decrease overall). The fact that Low settings still exhibit a near-identical percentage drop to High settings indicates that resolution, not graphical complexity, is the dominant factor in performance degradation. The GPU's pixel fill rate and memory bandwidth are being saturated at 4K regardless of the visual fidelity.
Medium settings provide the only complete dataset with min and max FPS values. At 1080p Medium, the average is 275 FPS with a minimum of 234 FPS and a maximum of 316 FPS. At 1440p Medium, the average falls to 178 FPS (min 151, max 205), and at 4K Medium, it reaches 96 FPS (min 82, max 111). The minimum FPS values at each resolution are notably close to the averages, suggesting that frame pacing remains stable even under load. The 4K Medium minimum of 82 FPS is only 14 FPS below the average, indicating no severe stuttering or hitches.
Ultra settings push the system hardest, with averages of 190 FPS at 1080p, 123 FPS at 1440p, and 67 FPS at 4K. The scaling from 1440p to 4K on Ultra results in a 45.5% drop, which is steeper than the 33.3% drop from 1080p to 1440p. This non-linear scaling at the highest preset suggests that the GPU's compute units are being fully utilized, and the additional pixel workload at 4K creates a bottleneck that is more pronounced than at lower resolutions. The data implies that at 4K Ultra, the RTX 4090 Mobile is operating at its practical limit for this title.
CPU Role
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor with a base clock of 2.00 GHz and a boost clock of 5.00 GHz. In Doom, which is a fast-paced FPS, the CPU's single-thread performance is critical for physics, AI, and draw call submission. The benchmark data for this CPU shows a Cinebench R23 single-core score of 3984 and a multi-core score of 28221, placing it in the 87th percentile of all CPUs. The relatively high single-core score indicates that the processor can feed the GPU efficiently at lower resolutions.
At 1080p Low, the system produces 316 FPS, which is likely near the CPU's limiting factor for frame generation. The 16 threads are more than sufficient for Doom's engine, which typically scales well up to 8 threads. The multi-core Cinebench R20 score of 11852 suggests ample headroom for background tasks, but in this game, the single-core boost clock of 5.00 GHz is what enables such high frame rates at 1080p. The CPU's cache layout includes 192 KB of L1 per core, 2.5 MB of L2 per core, and 18 MB of shared L3, which reduces memory latency for frequently accessed game data.
The CPU's nearest rivals in the benchmark database include the Intel Core 7 253PE (average score 40557, delta -0.1%), the Intel Core 5 223PE (average score 40585, delta -0.2%), and the AMD Ryzen 9 7940H (average score 40431, delta 0.2%). These scores are remarkably close, with deltas under 0.2%, suggesting that the Ultra X7 368H's performance is well-matched against its peers. However, the data shows that in Doom, the CPU is not the primary bottleneck at higher resolutions, as evidenced by the significant FPS drops when moving to 4K.
The PassMark physics score of 2857 and single-thread score of 4005 further confirm that the CPU is capable of handling the game's logical operations. Despite the relatively low TDP of 25 W, the boost clock of 5.00 GHz allows for burst performance that is essential for maintaining high frame rates. The data implies that at 1080p, the CPU is working near its full potential, but at 1440p and 4K, the GPU's workload increases to the point where the CPU's role diminishes.
FAQ
Q: What is the highest average FPS achievable with this combo?
A: The highest average FPS is 316, achieved at 1920x1080 resolution with Low settings. The second-highest is 275 FPS at 1080p Medium, followed by 232 FPS at 1080p High.
Q: How does the combo rank among all tested systems in Doom?
A: The Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4090 Mobile combination ranks 823rd out of 3,712 tested combos, placing it in the top 22.2% of all configurations.
Q: Is there a significant performance gap between Medium and High settings?
A: Yes, the data shows a clear gap. At 1080p, Medium averages 275 FPS while High averages 232 FPS, a difference of 43 FPS (15.6%). At 1440p, the gap is 28 FPS (178 vs 150), and at 4K, the gap narrows to 15 FPS (96 vs 81).
Q: What is the lowest average FPS recorded?
A: The lowest average FPS is 67, recorded at 3840x2160 resolution with Ultra settings. This is the only preset where the average drops below 70 FPS.
Q: How does the CPU compare to its nearest rival, the AMD Ryzen 9 7940H?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518, while the AMD Ryzen 9 7940H scores 40431, a delta of 0.2% in favor of the Intel chip. This difference is negligible in real-world gaming scenarios.
Q: Are the frame rates stable across all settings?
A: For Medium settings, where min/max data is available, the frame rates are stable. At 1080p Medium, the minimum is 234 FPS and the maximum is 316 FPS, showing a 25.9% variance. At 4K Medium, the minimum is 82 FPS and the maximum is 111 FPS, a 26.1% variance, indicating consistent performance.
How This Combo Ranks
The combo rank of 823 out of 3,712 tested configurations places this system in the upper quartile of all tested hardware pairings. This rank is achieved despite the GPU being in the 84th percentile of all GPUs and the CPU being in the 87th percentile of all CPUs. The combined rank suggests that the pairing is well-balanced, with neither component dramatically underperforming relative to the other.
Comparing the GPU to its nearest rivals, the NVIDIA Quadro M6000 scores 43301 (delta 0.8%), the NVIDIA GeForce RTX 5050 Mobile scores 43268 (delta 0.9%), and the NVIDIA RTX A6000 scores 44075 (delta -0.9%). The RTX 4090 Mobile's average GPU benchmark score of 43667 sits comfortably above the M6000 and RTX 5050 Mobile but slightly below the RTX A6000. This positioning in synthetic benchmarks translates to the measured FPS in Doom, where the RTX 4090 Mobile delivers playable frame rates even at 4K Ultra.
The rank of 823 out of 3,712 means that 2,889 other combinations perform worse in this game. Given that Doom is not a particularly demanding title by modern standards, this rank is likely influenced by the high resolutions tested and the use of Ultra settings. The data shows that at 1080p Low, this combo outperforms most systems, but at 4K Ultra, the frame rate drops to 67 FPS, which is still respectable but not exceptional. The rank reflects the system's ability to maintain high frame rates across a range of settings, with the GPU being the determining factor at higher resolutions.
The percentile rankings of the individual components (87th for CPU, 84th for GPU) are close, indicating a harmonious pairing. Systems with a higher rank likely feature more powerful GPUs, such as desktop variants or higher-tier mobile GPUs, while systems with lower ranks may have CPUs that bottleneck the RTX 4090 Mobile. The data implies that this combo is near the practical limit for mobile hardware in this game.
Settings Recommendations
For the best balance of visual quality and performance, Medium settings at 1440p appear to be the sweet spot. At 2560x1440 Medium, the system averages 178 FPS with a minimum of 151 FPS, ensuring smooth gameplay on high-refresh-rate displays. This preset offers a 44.7% improvement over High settings at the same resolution (178 vs 150 FPS) while providing a more detailed image than Low settings.
If the user prioritizes frame rate over visual fidelity, Low settings at 1080p provide the highest average of 316 FPS. This is ideal for competitive play where maximum responsiveness is required. However, the jump from Low to Medium at 1080p only costs 41 FPS (316 to 275), making Medium a better choice for most users who want a balance.
At 4K, the choice depends on the display's refresh rate. Medium settings at 3840x2160 deliver an average of 96 FPS, which is suitable for 60Hz displays with headroom to spare. High settings at 4K drop to 81 FPS, while Ultra falls to 67 FPS, which is still above the 60 FPS threshold but offers diminishing returns. The data suggests that Ultra settings at 4K are playable but not optimal for high-refresh-rate 4K monitors.
For users with a 144Hz 1080p display, High settings (232 FPS) or Ultra settings (190 FPS) are both viable, as they exceed the refresh rate. At 1440p, only Low (204 FPS) and Medium (178 FPS) can fully utilize a 144Hz display, while High (150 FPS) and Ultra (123 FPS) would require a 120Hz or lower refresh rate. The Medium preset at 1440p provides the best compromise, offering a 151 FPS minimum that prevents any noticeable stuttering on most displays.
Measured FPS Breakdown
At 1920x1080, the measured average FPS values are: Low 316, Medium 275, High 232, and Ultra 190. The Medium preset has a minimum of 234 FPS and a maximum of 316 FPS, showing a full range of 82 FPS. The scaling from Low to Ultra represents a 39.9% decrease in performance, which is relatively modest given the substantial visual improvements.
At 2560x1440, the average FPS values drop to: Low 204, Medium 178, High 150, and Ultra 123. The Medium preset shows a minimum of 151 FPS and a maximum of 205 FPS. The drop from 1080p to 1440p ranges from 35.4% at Low settings to 35.2% at Ultra settings, indicating a consistent resolution penalty across all presets.
At 3840x2160, the average FPS values are: Low 111, Medium 96, High 81, and Ultra 67. The Medium preset's minimum is 82 FPS and maximum is 111 FPS. The scaling from 1440p to 4K shows a 45.6% decrease at Low settings, a 46.1% decrease at Medium, a 46.0% decrease at High, and a 45.5% decrease at Ultra. This consistent percentage drop reinforces the GPU-bound nature of the workload.
The complete dataset reveals that the RTX 4090 Mobile can handle 4K at playable frame rates across all settings, with the lowest average being 67 FPS at Ultra. The 1080p Low result of 316 FPS is the only measurement exceeding 300 FPS, suggesting that the CPU, with its 5.00 GHz boost clock, can drive the GPU to its limits at lower resolutions. The Medium settings provide the most comprehensive data, with min/max values indicating that the system maintains stable performance without significant frame drops.
GPU Role
The NVIDIA GeForce RTX 4090 Mobile is built on the Ada Lovelace architecture with a 5 nm process from TSMC. It features 9,728 shading units, 304 TMUs, and 112 ROPs, with 76 RT cores and 304 tensor cores. The GPU has a base clock of 1335 MHz and a boost clock of 1695 MHz, with 16 GB of GDDR6 memory on a 256-bit bus providing 576.0 GB/s of bandwidth. These specifications position the GPU in the 84th percentile of all GPUs, with an average benchmark score of 43667.
In Doom, the GPU's role is paramount, especially at higher resolutions. The 4K Medium result of 96 FPS demonstrates that the GPU can handle the pixel workload, but the drop to 67 FPS at Ultra shows its limitations. The GPU's pixel rate of 189.8 GPixel/s and texture rate of 515.3 GTexel/s are fully utilized at 4K, as evidenced by the scaling patterns. The FP32 performance of 32.98 TFLOPS is sufficient for the game's rendering requirements, but the 4K Ultra preset pushes the GPU to its limits.
The GPU's memory subsystem, with 16 GB of GDDR6, is more than adequate for Doom at any resolution. The 576.0 GB/s bandwidth ensures that texture streaming and frame buffer operations do not become bottlenecks. The GPU's nearest rivals include the NVIDIA RTX A6000 (average score 44075, delta -0.9%), which performs slightly better, and the NVIDIA Quadro M6000 (average score 43301, delta 0.8%), which performs slightly worse. The RTX 5050 Mobile (average score 43268, delta 0.9%) is the closest competitor, but the RTX 4090 Mobile maintains a 0.9% advantage.
The data shows that the GPU is the limiting factor at 4K, where the frame rate drops below 100 FPS on all presets. At 1080p, the GPU can render up to 316 FPS at Low settings, indicating that the CPU is not holding it back. The GPU's 120 W TDP and IGP slot width suggest it is a high-performance mobile solution, and the measured results confirm its capability in this title. The RTX 4090 Mobile's performance in Doom is consistent with its synthetic benchmark scores, making it a top-tier choice for this game.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 4090 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 4090 Mobile in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 111.0 |
| 3840x2160 | Medium | 96.0 |
| 3840x2160 | High | 81.0 |
| 3840x2160 | Ultra | 67.0 |
| 2560x1440 | Low | 204.0 |
| 2560x1440 | Medium | 178.0 |
| 2560x1440 | High | 150.0 |
| 2560x1440 | Ultra | 123.0 |
| 1920x1080 | Low | 316.0 |
| 1920x1080 | Medium | 275.0 |
| 1920x1080 | High | 232.0 |
| 1920x1080 | Ultra | 190.0 |
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