Doom

Doom

AVERAGE FPS
205
excellent

This combination delivers exceptional performance with an average of 205 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 98 115 136
1440p QHD 148 182 215 250
1080p Full HD 229 281 337 387

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 136
3840x2160 Medium 115
3840x2160 High 98
3840x2160 Ultra 80
2560x1440 Low 250
2560x1440 Medium 215
2560x1440 High 182
2560x1440 Ultra 148
1920x1080 Low 387
1920x1080 Medium 337
1920x1080 High 281
1920x1080 Ultra 229

Doom with Intel Core i7-12700K + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

Doom (2016) is a fast-paced FPS built on the id Tech 6 engine, and the measured data for the Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5070 Ti shows a configuration that scales predictably across resolutions and settings. The dataset reveals a system that is heavily GPU-bound at higher resolutions but begins to expose CPU limitations at 1080p, particularly when settings are lowered. This analysis breaks down the measured frames per second (FPS) numbers, the role of each component, and provides actionable recommendations based solely on the provided facts.

Resolution Scaling

The progression from 1920x1080 to 3840x2160 demonstrates a classic performance curve, with average frame rates dropping as pixel count increases. At the High preset, the system delivers 281.4 FPS at 1080p, which falls to 181.8 FPS at 2560x1440, and further to 98.3 FPS at 3840x2160. This represents a 65.1% drop in performance from 1080p to 4K, indicating that the rendering load scales significantly with resolution.

The data suggests the GPU becomes the primary limiting factor at higher resolutions. The gap between 1080p and 1440p High is 99.6 FPS, while the gap between 1440p and 4K High is 83.5 FPS. This relatively consistent decline points to the graphics card's fill rate and memory bandwidth being taxed more heavily as resolution increases. The RTX 5070 Ti, with its 896.0 GB/s bandwidth and 16 GB of GDDR7 memory, manages to keep 4K High playable at 98.3 FPS, but the trend clearly shows diminishing returns as pixel density rises.

At the Low preset, the scaling is even more dramatic. The 1080p Low score of 387.1 FPS is exceptionally high, but this drops to 249.6 FPS at 1440p and 136.4 FPS at 4K. The percentage drop from 1080p to 4K at Low settings is 64.8%, nearly identical to High. This similarity suggests that even when graphical effects are minimized, the resolution itself imposes a fixed cost on the rendering pipeline. The fact that 4K Low (136.4 FPS) is only slightly higher than 4K High (98.3 FPS) indicates that the GPU's compute and memory subsystems are already near saturation at 4K, regardless of settings.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor from the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 29241 and a single-core score of 4128. The processor ranks at the 89th percentile against all CPUs, and its average benchmark score of 35684 places it within 0.8% of its nearest rivals, including the Intel Core i7-13800H.

In Doom, the CPU's role becomes apparent at lower resolutions. At 1080p Low, the system reaches 387.1 FPS, which is likely approaching the engine's or CPU's upper limit. The fact that 1080p Medium (337 FPS) and 1080p High (281.4 FPS) are significantly lower than 1080p Low suggests that the CPU can feed the GPU with enough frames to hit very high rates, but the GPU still dominates the workload. The multi-threaded performance of the i7-12700K, evidenced by its 3DMark max-thread score of 9979, ensures that Doom's game logic and draw calls are handled efficiently, preventing a CPU bottleneck even at high frame rates.

However, the CPU's influence is more visible when comparing resolution scaling at Low settings. The drop from 1080p Low (387.1 FPS) to 1440p Low (249.6 FPS) is 137.5 FPS, which is larger than the drop from 1440p Low to 4K Low (113.2 FPS). This pattern implies that at 1080p, the CPU is able to push frame rates high enough that the GPU's pixel throughput becomes the bottleneck, whereas at 1440p and above, the GPU is more consistently the limiting factor. The i7-12700K's single-thread performance, with a Geekbench single-core score of 2561, is sufficient to avoid becoming a major constraint in this title.

FAQ

Q: What is the average FPS at 2560x1440 with High settings?

A: The measured average FPS at 2560x1440 with High settings is 181.8 FPS, which is a smooth experience for high-refresh-rate monitors.

Q: How does the RTX 5070 Ti compare to its nearest rival in terms of average benchmark score?

A: The RTX 5070 Ti has an average benchmark score of 52086, which is identical to the NVIDIA GeForce RTX 4080 with a deltaPct of 0.0, indicating equivalent overall performance in synthetic tests.

Q: What is the lowest average FPS recorded across all measured configurations?

A: The lowest average FPS is 79.7 FPS, which occurs at 3840x2160 resolution with Ultra settings.

Q: Does the i7-12700K show a significant performance gap compared to its rivals?

A: No, the i7-12700K's average benchmark score of 35684 is within 0.8% of its closest rivals, such as the Intel Core i7-13800H which scores 35416 with a deltaPct of 0.8.

Q: At what resolution and settings does the system exceed 300 FPS?

A: The system exceeds 300 FPS only at 1920x1080 with Low settings, achieving 387.1 FPS, and with Medium settings, achieving 337 FPS.

Q: What is the difference in average FPS between 1080p Ultra and 4K Ultra?

A: The difference is 148.9 FPS, with 1080p Ultra averaging 228.6 FPS and 4K Ultra averaging 79.7 FPS.

Measured FPS Breakdown

At 1920x1080, the system is exceptionally fast across all presets. Low settings yield an average of 387.1 FPS, Medium produces 337 FPS, High reaches 281.4 FPS, and Ultra still manages 228.6 FPS. The spread between Low and Ultra is 158.5 FPS, showing that even at the highest quality, the RTX 5070 Ti is not stressed at 1080p.

Moving to 2560x1440, the frame rates remain high but show a clear step down. Low averages 249.6 FPS, Medium drops to 215.4 FPS, High hits 181.8 FPS, and Ultra settles at 148.1 FPS. The difference between Low and Ultra at this resolution is 101.5 FPS, indicating that graphical effects have a moderate impact on performance as resolution increases.

At 3840x2160, the system begins to show its limits. Low preset averages 136.4 FPS, which is still playable, while Medium drops to 115.1 FPS. High settings produce 98.3 FPS, and Ultra falls to 79.7 FPS. The gap between Low and Ultra at 4K is 56.7 FPS, demonstrating that the GPU is the dominant factor, with settings having a smaller relative impact than at lower resolutions.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU with 8960 shading units and 96 ROPs. It operates at a base clock of 2295 MHz and a boost clock of 2452 MHz, with 16 GB of GDDR7 memory on a 256-bit bus, providing 896.0 GB/s of bandwidth. Its synthetic performance is strong, with a 3DMark Steel Nomad DX12 score of 6604 and a Geekbench Vulkan score of 227554. The GPU ranks at the 87th percentile against all GPUs, and its average benchmark score of 52086 is effectively tied with the RTX 4080, which scores 52085 with a deltaPct of 0.0.

In Doom, the GPU's role is clearly defined by the resolution scaling data. At 1080p, the GPU is underutilized, as evidenced by the high frame rates across all settings. The jump from Ultra (228.6 FPS) to Low (387.1 FPS) at 1080p shows that the GPU has headroom to render more frames when effects are reduced. At 4K, the GPU is the primary limiter, with Ultra dipping to 79.7 FPS. The 16 GB VRAM capacity is more than sufficient for Doom at any resolution, and the high bandwidth ensures that texture streaming is not a bottleneck, even at 4K.

The GPU's boost clock of 2452 MHz contributes to its ability to maintain high frame rates. The data shows that the RTX 5070 Ti can handle 1440p Ultra at 148.1 FPS, which is a demanding scenario. Its performance relative to the RTX 4080, being within 0.0%, suggests that it offers comparable rasterization power for this title, despite being a newer generation part.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For 1920x1080, Ultra settings are recommended, as the system still achieves 228.6 FPS, which is far above the 60 FPS threshold and suitable for high-refresh-rate displays. The performance headroom at 1080p means that players can enable maximum quality without sacrificing smoothness.

At 2560x1440, High settings provide an excellent balance, delivering 181.8 FPS. This is a significant improvement over Ultra (148.1 FPS) while still offering a high level of visual fidelity. For those prioritizing frame rate over visuals, Medium at 215.4 FPS is a viable alternative, but High is the sweet spot for most users.

For 3840x2160, the choice is more nuanced. High settings at 98.3 FPS offer a solid 4K experience, but Medium at 115.1 FPS provides a more comfortable margin above 100 FPS. Ultra at 79.7 FPS is still playable but may feel less smooth on high-refresh monitors. The data suggests that Medium is the recommended preset for 4K, as it delivers a 16.8 FPS improvement over High with a minimal visual impact, while Low at 136.4 FPS is best for competitive play where frame rate is paramount.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 136.4
3840x2160 Medium 115.1
3840x2160 High 98.3
3840x2160 Ultra 79.7
2560x1440 Low 249.6
2560x1440 Medium 215.4
2560x1440 High 181.8
2560x1440 Ultra 148.1
1920x1080 Low 387.1
1920x1080 Medium 337.0
1920x1080 High 281.4
1920x1080 Ultra 228.6

Doom with ii7-12700K + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

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