Downfall

Downfall

AVERAGE FPS
197
excellent

This combination delivers exceptional performance with an average of 197 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 112 137 167
1440p QHD 113 180 220 269
1080p Full HD 158 252 308 376

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 167
3840x2160 Medium 137
3840x2160 High 112
3840x2160 Ultra 70
2560x1440 Low 269
2560x1440 Medium 220
2560x1440 High 180
2560x1440 Ultra 113
1920x1080 Low 376
1920x1080 Medium 308
1920x1080 High 252
1920x1080 Ultra 158

Downfall with Intel Core i7-12700K + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

# Downfall with Intel Core i7-12700K + NVIDIA GeForce RTX 5070 Ti

The Intel Core i7-12700K paired with the NVIDIA GeForce RTX 5070 Ti produces a system that handles Downfall with substantial headroom at every tested resolution. Across twelve measured configurations spanning three resolutions and four quality presets, the average frame rates range from 70 FPS at 4K Ultra to 376 FPS at 1080p Low, indicating that this combination is capable of delivering smooth gameplay even under the most demanding settings. The data reveals a system where the GPU becomes the primary scaling factor as resolution increases, while the CPU's strong multi-threaded performance ensures that even the lowest-resolution, highest-FPS scenarios do not appear to bottleneck.

Resolution Scaling

The frame rate progression from 1080p to 4K demonstrates classic GPU-bound scaling behavior. At Low settings, the average FPS drops from 376 at 1920x1080 to 269 at 2560x1440, a reduction of 107 FPS, and then to 167 at 3840x2160, another 102 FPS lower. This steep decline — roughly 28.5% from 1080p to 1440p and 38% from 1440p to 4K — indicates that the RTX 5070 Ti's rendering workload is the dominant factor at this preset. The GPU's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth are sufficient to prevent memory capacity from being the limiting factor, but the raw pixel throughput demand at 4K still cuts the frame rate by more than half compared to 1080p.

Medium settings show a similar pattern, with average FPS of 308 at 1080p, 220 at 1440p, and 137 at 4K. The percentage drop from 1080p to 1440p is 28.6%, nearly identical to the Low preset's drop, while the 1440p-to-4K decline is 37.7%. This consistency across presets suggests that the resolution scaling penalty is largely independent of the quality level, which is characteristic of a GPU that is not being constrained by other system components. The High preset follows the same trajectory: 252 FPS at 1080p, 180 at 1440p (a 28.6% drop), and 112 at 4K (a 37.8% drop from 1440p).

Ultra settings produce the most dramatic scaling, with 158 FPS at 1080p, 113 at 1440p, and 70 at 4K. The 1080p-to-1440p reduction is 28.5%, and the 1440p-to-4K reduction is 38.1%, matching the other presets' ratios closely. The fact that the percentage drops remain nearly constant regardless of preset strongly implies that resolution scaling in Downfall is purely a function of GPU fill rate and shading throughput, not memory or CPU limits. The RTX 5070 Ti's 235.4 GPixel/s pixel rate and 43.94 TFLOPS FP32 performance are being taxed progressively as pixel count rises, and the consistent scaling ratios confirm that no other component intervenes.

CPU Role

The Intel Core i7-12700K provides the computational foundation for this system, and its specifications align well with the observed frame rates. With 12 cores, 20 threads, and a boost clock of 5.00 GHz, this Alder Lake-S processor delivers strong multi-threaded performance that is more than adequate for Downfall's horror gameplay demands. The CPU's benchmark scores corroborate this: a Cinebench R23 multi-core score of 19784 and a single-core score of 1850.5 indicate robust performance across both lightly threaded and heavily threaded workloads. The 3DMark 16-thread score of 9276 and max-thread score of 9979 further demonstrate that the processor can sustain high throughput across many threads, which is relevant for a game that may spawn numerous AI and physics threads.

The key observation from the measured FPS data is that the CPU does not appear to be the limiting factor at any resolution or preset. At 1080p Low, the system reaches 376 FPS average, which is substantially higher than the 4K Ultra result of 70 FPS. If the CPU were constraining performance, we would expect to see the frame rates plateau at higher levels, particularly at lower resolutions where the GPU has less work to do. The fact that 1080p Low produces nearly 2.4 times the frame rate of 1440p Low (376 vs 269) shows that the CPU has ample headroom to feed the GPU at these frame rates. The i7-12700K's PassMark multi-thread score of 34404 and single-thread score of 4013 place it in the 84th percentile among all CPUs, confirming that it is a high-end part that is not likely to bottleneck a mid-to-high-end GPU like the RTX 5070 Ti.

The CPU's cache hierarchy — 80 KB L1 per core, 1.25 MB L2 per core, and 25 MB shared L3 — provides sufficient data locality for game logic, and the dual-channel DDR4/DDR5 memory support ensures adequate memory bandwidth. While the fact pack does not include specific game CPU utilization data, the benchmark results indicate that the i7-12700K's performance envelope is well above what Downfall requires at these settings. The nearest rival comparisons show the i7-12700K within 0.4% of several other Intel processors, which suggests that any of these CPUs would perform nearly identically in this game, further reinforcing that the CPU is not a differentiator here.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is the component most responsible for the frame rates observed in Downfall. Built on the Blackwell 2.0 architecture with a 5 nm process, this GPU features 8960 shading units, 280 TMUs, and 96 ROPs. Its boost clock of 2452 MHz and base clock of 2295 MHz, combined with 16 GB of GDDR7 memory on a 256-bit bus, yield a memory bandwidth of 896.0 GB/s. These specifications translate into a texture rate of 686.6 GTexel/s and a pixel rate of 235.4 GPixel/s, both of which are critical for a horror game's visual effects and lighting.

The GPU's benchmark scores place it in the 86th percentile among all GPUs, with a PassMark G3D score of 32974 and a 3DMark Steel Nomad DX12 score of 6604. The Geekbench Vulkan score of 225122 and OpenCL score of 212363 further demonstrate its compute capabilities. The nearest rival comparisons show the RTX 5070 Ti within 3.1% of several other GPUs, including the AMD Radeon RX 6800 XT and RX 6900 XT, indicating that it sits at a competitive performance tier.

In Downfall specifically, the GPU's role is clearly dominant, as evidenced by the resolution scaling analysis. The fact that frame rates scale almost perfectly inversely with pixel count (e.g., 4K has roughly 2.25 times the pixels of 1440p, and the frame rate drops by roughly 38-40% at each step) indicates that the GPU's shading and rasterization throughput is the bottleneck. The RTX 5070 Ti's 16 GB VRAM is more than sufficient for Downfall; even at 4K Ultra, there is no indication of memory capacity issues, as the frame rate remains playable at 70 FPS. The memory bandwidth of 896.0 GB/s supports the high frame rates seen at lower resolutions, where the GPU can push beyond 300 FPS without running out of memory throughput.

FAQ

Q: What is the best resolution to play Downfall with this system for a balance of visual quality and frame rate?

A: The 2560x1440 High preset delivers 180 FPS average, which is well above the 112 FPS seen at 4K High while still offering a significant visual upgrade over 1080p. For players prioritizing smoothness over resolution, 1080p High at 252 FPS is also a strong choice.

Q: How much performance is lost when moving from 1080p to 4K at the same settings?

A: At High settings, the average FPS drops from 252 at 1920x1080 to 112 at 3840x2160, a reduction of 55.6%. At Low settings, the drop is from 376 to 167 FPS, a 55.6% reduction as well, indicating a consistent scaling penalty across presets.

Q: Is the CPU or GPU more likely to be the limiting factor in this game?

A: The data strongly indicates the GPU is the limiting factor. Frame rates scale consistently with resolution changes, and the CPU's high benchmark scores (e.g., Cinebench R23 multi-core 19784) suggest it has ample headroom, as evidenced by the 376 FPS result at 1080p Low.

Q: What is the lowest frame rate this system produces in Downfall?

A: The lowest average frame rate is 70 FPS, which occurs at 3840x2160 with Ultra settings. This is the only measured configuration below 100 FPS, and it remains above the 60 FPS threshold typically considered playable.

Q: How does the RTX 5070 Ti compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5070 Ti has an average benchmark score of 49957, which is 0.1% lower than the AMD Radeon RX Vega 64 (50001), 0.4% higher than the Intel Arc A550M (49737), 2% lower than the AMD Radeon RX 6900 XT (50951), and 3.1% higher than the AMD Radeon RX 6800 XT (48477).

Q: Does the system maintain playable frame rates at 4K Ultra?

A: Yes, the 4K Ultra preset produces an average of 70 FPS, which is playable. However, dropping to 4K High raises the average to 112 FPS, a 60% improvement, suggesting that High settings are preferable for smoother gameplay at 4K.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates across all presets. Low settings produce an average of 376 FPS, Medium averages 308 FPS with a minimum of 262 and maximum of 354, High averages 252 FPS, and Ultra averages 158 FPS. The spread between Low and Ultra is 218 FPS, representing a 58% reduction from Low to Ultra. This resolution is clearly where the system has the most headroom, with even the Ultra preset exceeding 150 FPS.

Moving to 2560x1440, the frame rates remain high but show a noticeable step down. Low averages 269 FPS, Medium averages 220 FPS with a minimum of 187 and maximum of 253, High averages 180 FPS, and Ultra averages 113 FPS. The gap between Low and Ultra narrows to 156 FPS, a 58% reduction from Low to Ultra, matching the 1080p ratio. The Medium preset's measured range of 187-253 FPS indicates good consistency, with the minimum still well above 60 FPS.

At 3840x2160, the system's performance drops significantly but remains playable. Low averages 167 FPS, Medium averages 137 FPS with a minimum of 116 and maximum of 157, High averages 112 FPS, and Ultra averages 70 FPS. The reduction from Low to Ultra is 97 FPS, a 58% drop, continuing the pattern seen at lower resolutions. The Medium preset's minimum of 116 FPS ensures that even demanding scenes stay above 100 FPS, while the Ultra preset's 70 FPS average is the only configuration that approaches the 60 FPS threshold.

Settings Recommendations

The measured data suggests that the High preset offers the best balance of visual quality and performance for most users. At 1080p, High produces 252 FPS average, which is 94 FPS lower than Low but 94 FPS higher than Ultra. The step from High to Ultra costs 94 FPS at 1080p, 67 FPS at 1440p, and 42 FPS at 4K, while the step from Medium to High costs 56 FPS at 1080p, 40 FPS at 1440p, and 25 FPS at 4K. Given that Ultra typically adds marginal visual improvements over High in most games, the High preset's substantially higher frame rates at every resolution make it the recommended choice.

For 4K gaming specifically, High at 112 FPS average is clearly superior to Ultra at 70 FPS, as the 42 FPS difference represents a 60% performance increase. Players who prioritize visual fidelity above all else may still opt for Ultra, as 70 FPS is above the 60 FPS playability threshold, but the data shows that High provides a smoother experience. At 1440p, the High preset's 180 FPS is well-suited for high-refresh-rate monitors, and even Ultra at 113 FPS would be acceptable for most displays. At 1080p, all presets exceed 158 FPS, so users can freely choose between High and Ultra based on visual preference without worrying about frame rate drops below playable levels.

The Medium preset, with its measured minimums of 262 FPS at 1080p, 187 FPS at 1440p, and 116 FPS at 4K, offers the most consistent frame pacing among the tested presets, as these are the only configurations with reported minimum and maximum values. This consistency might appeal to users who experience frame-time spikes in horror games, but the average frame rates are only 56-58% of what Low achieves, making Medium a middle-ground choice.

How This Combo Ranks

This specific combination of Intel Core i7-12700K and NVIDIA GeForce RTX 5070 Ti ranks 384th out of 3716 tested combos in Downfall, placing it in the top 10.3% of all system configurations in this database. This ranking reflects the strong performance demonstrated throughout the measured FPS data, where the system consistently delivers high frame rates across all resolutions and presets. The i7-12700K's 84th percentile ranking among CPUs and the RTX 5070 Ti's 86th percentile among GPUs both contribute to this favorable position, though the GPU's influence on game performance is clearly more significant given the resolution scaling analysis.

The combo's rank is particularly impressive when considering that it outperforms 89.7% of all tested configurations in this game. This suggests that the system is well-balanced for Downfall, with neither component dragging down the overall result. The CPU's nearest rivals — the Intel Core i5-13600T, i7-12700KF, i7-13700T, and Core 5 213PE — all have average benchmark scores within 0.4% of the i7-12700K, indicating that any of these processors would likely produce nearly identical results in this game when paired with the same GPU. Similarly, the GPU's nearest rivals, including the AMD Radeon RX Vega 64 and RX 6800 XT, are within 3.1% of the RTX 5070 Ti's average score, suggesting that swapping to one of these GPUs would yield comparable Downfall performance. However, the RTX 5070 Ti's 16 GB of GDDR7 memory and 896.0 GB/s bandwidth provide a substantial advantage over older GPUs with less memory bandwidth, which could manifest in future games with higher VRAM demands.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + NVIDIA GeForce RTX 5070 Ti in Downfall

Resolution Settings Avg FPS
3840x2160 Low 167.0
3840x2160 Medium 137.0
3840x2160 High 112.0
3840x2160 Ultra 70.0
2560x1440 Low 269.0
2560x1440 Medium 220.0
2560x1440 High 180.0
2560x1440 Ultra 113.0
1920x1080 Low 376.0
1920x1080 Medium 308.0
1920x1080 High 252.0
1920x1080 Ultra 158.0

Downfall with ii7-12700K + Other GPUs

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Downfall with RTX 5070 Ti + Other CPUs

See how Downfall performs with the same GPU but different processors.

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