Doom

Doom

AVERAGE FPS
202
excellent

This combination delivers exceptional performance with an average of 202 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 98 115 133
1440p QHD 147 180 213 245
1080p Full HD 227 278 329 378

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 133
3840x2160 Medium 115
3840x2160 High 98
3840x2160 Ultra 80
2560x1440 Low 245
2560x1440 Medium 213
2560x1440 High 180
2560x1440 Ultra 147
1920x1080 Low 378
1920x1080 Medium 329
1920x1080 High 278
1920x1080 Ultra 227

Doom with AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 7 7800X3D and NVIDIA GeForce RTX 5070 Ti pairing delivers a high-refresh-rate experience across all resolutions in Doom, with the data showing a clear transition from a CPU-bound scenario at 1080p to a GPU-bound one at 4K. The measured frames per second (FPS) at each preset illuminate how this combination scales, and the results indicate that the 8-core, 16-thread processor with its 3D V-Cache is more than sufficient to feed the Blackwell-based GPU.

Resolution Scaling

The FPS drop from 1080p to 4K is steep, which is expected for a combination with this much CPU headroom. At Low settings, the average frame rate falls from 378 at 1920x1080 to 245 at 2560x1440, and then to 133 at 3840x2160. That is a 35% reduction from 1080p to 1440p, and a further 46% reduction from 1440p to 4K. This pattern strongly suggests that at 1080p, the frame rate is artificially limited by the CPU's processing speed rather than the GPU's rendering capability, as the RTX 5070 Ti has the raw compute power to push far beyond these numbers if allowed.

Moving to High settings, the scaling is similarly dramatic: 278 FPS at 1080p, dropping to 180 at 1440p, and then down to 98 at 4K. The gap between 1080p and 1440p here is 98 FPS, which is a massive jump that cannot be explained by pixel count alone. This indicates that the Ryzen 7 7800X3D is the limiting component at 1080p, as it cannot issue draw calls fast enough to keep the RTX 5070 Ti fully occupied. At 4K, the resolution becomes the primary bottleneck, and the GPU's workload increases enough to bring the frame rate down to more typical territory.

The most telling data point is the difference between Low and Ultra at each resolution. At 1080p, the spread is 151 FPS (378 Low vs 227 Ultra), showing that the GPU is heavily underutilized at Low settings. At 4K, this spread narrows to 53 FPS (133 Low vs 80 Ultra), which indicates the GPU is now the definitive limiting factor. This progression confirms that for this game, the 7800X3D provides enough single-thread performance to prevent any meaningful CPU bottleneck at 4K, but at 1080p, the processor's 5.00 GHz boost clock and high instructions-per-clock are what cap the output.

Settings Recommendations

The measured rows suggest that the Medium preset offers the best balance of visual fidelity and frame rate for this combination, particularly at higher resolutions. At 3840x2160, Medium produces an average of 115 FPS with a minimum of 98 FPS, which is an excellent result for 4K gaming. The jump from Medium to Ultra at 4K costs 35 FPS (115 down to 80), which is a significant loss for what is likely a marginal visual improvement. Given that the minimum FPS at 4K Medium is 98, this setting ensures a smooth experience without dipping below the 90 FPS mark.

For 2560x1440, Medium delivers 213 FPS average, which is more than enough for any high-refresh-rate monitor. The Ultra preset at 1440p still hits 147 FPS, so players with a 144Hz display could comfortably use Ultra. However, the data shows that the jump from Medium to High at 1440p costs 33 FPS (213 to 180), while the jump from High to Ultra costs another 33 FPS (180 to 147). This linear degradation suggests that Medium is the sweet spot for 1440p, as it provides a substantial headroom over the 144Hz target.

At 1920x1080, all presets are playable, with even Ultra averaging 227 FPS. The Low preset at 378 FPS is excessive for any current monitor, and the Medium preset at 329 FPS provides no practical benefit over High at 278 FPS unless the user has a 360Hz display. For most users, High at 1080p is the recommended choice, as it offers the best visual quality without sacrificing the high frame rates that competitive players seek. The data indicates that the CPU is the limiting factor at 1080p, so lowering settings from High to Low only increases FPS by 100, which reflects the GPU's efficiency.

FAQ

Q: Is the Ryzen 7 7800X3D a bottleneck for the RTX 5070 Ti in Doom at 1080p?

A: Yes, the data indicates a CPU bottleneck at 1920x1080. The average FPS at Low settings is 378, but at High settings it drops to 278, and at Ultra to 227. The fact that the frame rate varies so much with settings at 1080p suggests the GPU is not fully utilized at lower presets, and the 7800X3D's 8 cores and 16 threads are the limiting factor.

Q: What is the best resolution for this combo to maintain 144 FPS?

A: At 2560x1440 with Medium settings, the average FPS is 213, and at High settings it is 180. Both exceed 144 FPS. At 3840x2160, only the Low preset (133 FPS) and Medium preset (115 FPS) come close to 144 FPS, but they fall short. Therefore, 1440p is the optimal resolution for a 144Hz display.

Q: How much performance is lost by enabling Ultra settings at 4K?

A: At 3840x2160, the average FPS drops from 115 at Medium to 80 at Ultra, a loss of 35 FPS. This is a 30% reduction in frame rate. The minimum FPS at Medium is 98, while the Ultra preset's average is 80, so the Ultra setting may cause noticeable stutter on high-refresh-rate displays.

Q: Does the CPU's 3D V-Cache help in this game?

A: The Ryzen 7 7800X3D features 96 MB of shared L3 cache, and the benchmark results show it is able to sustain high frame rates even at 1080p. The measured FPS at 1080p Medium is 329, which is far above the 144Hz standard. While the data does not compare to a non-X3D chip directly, the high minimum FPS of 280 at 1080p Medium suggests the large cache helps maintain frame pacing.

Q: Is the RTX 5070 Ti's 16 GB of memory sufficient for 4K Doom?

A: The measured data shows playable frame rates at 4K, with a 98 FPS average at High settings and 80 FPS at Ultra. There is no indication of memory-related stutters in the provided min/max FPS values, so the 16 GB of GDDR7 memory appears adequate for this game's textures at 3840x2160.

Q: What is the difference in FPS between Low and Ultra at 1080p?

A: At 1920x1080, Low settings yield an average of 378 FPS, while Ultra yields 227 FPS. This is a difference of 151 FPS, or roughly 40% lower performance at Ultra. This large gap is due to the CPU limiting the frame rate at Low, while Ultra increases the GPU workload enough to bring it closer to equilibrium.

How This Combo Ranks

This specific configuration ranks 364 out of 3712 tested combinations in Doom. This places it in the top 10% of all tested systems, which is an exceptional result for a single-GPU setup. The high rank is primarily driven by the RTX 5070 Ti's strong performance, which at its core has 8960 shading units and a boost clock of 2452 MHz. The GPU's 86th percentile ranking among all GPUs, with an average benchmark score of 49957, confirms that it is a top-tier part.

The CPU also contributes to this high ranking. The Ryzen 7 7800X3D has an 83rd percentile ranking against all CPUs, with an average benchmark score of 33079. This places it just behind the AMD Ryzen 7 8700G and Intel Core i7-13650HX (both with a deltaPct of 0), and ahead of the AMD Ryzen 9 PRO 6950H by a 0.4% margin. While the CPU's raw multi-threaded scores (e.g., 16817 in Cinebench R23 multicore) are not record-breaking, its gaming performance is amplified by the 96 MB of L3 cache, which is crucial for Doom's engine.

The combination of a top-10% CPU and a top-15% GPU results in a system that is well-balanced for this title. The rank of 364 out of 3712 indicates that most other tested combos either have weaker GPUs or CPUs that cannot keep pace. The data shows that this pairing is specifically optimized for high-refresh-rate gaming, as the CPU's single-thread performance (959 in 3DMark single-thread) prevents any significant bottleneck at lower resolutions.

CPU Role

The AMD Ryzen 7 7800X3D is an 8-core, 16-thread processor based on the Zen 4 architecture, codenamed Raphael. It operates at a base clock of 4.20 GHz and boosts up to 5.00 GHz, which is sufficient for Doom's engine. The processor has a TDP of 120 W and supports DDR5 memory in a dual-channel configuration, providing 83.2 GB/s of memory bandwidth. The key feature is the 96 MB of shared L3 cache, which is a significant advantage in games that are sensitive to cache latency.

In Doom, the CPU's role is primarily to feed the GPU with draw calls and physics calculations. The data at 1080p shows that the CPU becomes the limiting factor at higher settings, as the frame rate drops from 378 FPS at Low to 227 FPS at Ultra. This drop is not due to the GPU being unable to render the scene, but rather the CPU's inability to process the increased number of objects and effects at Ultra settings. The 7800X3D's 5.00 GHz boost clock and high single-thread score (1713 in Cinebench R23 single-core) ensure that it can handle this workload better than most processors.

The 3D V-Cache technology is particularly beneficial for Doom's dynamic environments. The 96 MB cache allows the CPU to store more of the game's working set on-chip, reducing the need to access slower system memory. This is evident in the minimum FPS figures: at 1080p Medium, the minimum is 280 FPS, which is only 49 FPS below the average of 329 FPS. This tight frame pacing indicates that the cache helps maintain consistent performance, preventing the stutters that can occur when the CPU has to wait for memory. The processor's 16 threads are also well-utilized, as Doom can scale across multiple cores for particle effects and AI, though the 8 physical cores are the most critical for the main game loop.

Measured FPS Breakdown

The measured FPS data provides a comprehensive picture of this combo's performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 378 at Low to 227 at Ultra. The Medium preset averages 329 FPS with a minimum of 280 FPS and a maximum of 379 FPS. The High preset averages 278 FPS. These numbers show that at 1080p, the system is capable of driving even the fastest refresh rate monitors, with the Low preset providing 378 FPS which is above the 360Hz threshold.

At 2560x1440, the averages are 245 FPS at Low, 213 FPS at Medium, 180 FPS at High, and 147 FPS at Ultra. The Medium preset has a minimum of 181 FPS and a maximum of 245 FPS, which indicates a stable frame time. The High preset at 180 FPS is ideal for a 165Hz monitor, while the Ultra preset at 147 FPS is still playable on a 144Hz display but leaves little headroom for demanding scenes. The 1440p resolution is where the GPU starts to take on more work, but the CPU still has enough headroom to prevent any significant bottleneck.

At 3840x2160, the averages are 133 FPS at Low, 115 FPS at Medium, 98 FPS at High, and 80 FPS at Ultra. The Medium preset has a minimum of 98 FPS and a maximum of 133 FPS, which is a very consistent experience for 4K gaming. The High preset at 98 FPS average is suitable for a 90Hz or 100Hz display, while the Ultra preset at 80 FPS is the first setting where the frame rate drops below the 100 FPS mark. The 4K results confirm that the GPU is the primary bottleneck, as the frame rate scales more predictably with settings compared to 1080p. The data shows that for a 4K 120Hz display, the Medium preset is the highest quality option that can maintain a playable frame rate, while for 1440p, the High preset is the best balance of quality and speed.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + NVIDIA GeForce RTX 5070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 133.0
3840x2160 Medium 115.0
3840x2160 High 98.0
3840x2160 Ultra 80.0
2560x1440 Low 245.0
2560x1440 Medium 213.0
2560x1440 High 180.0
2560x1440 Ultra 147.0
1920x1080 Low 378.0
1920x1080 Medium 329.0
1920x1080 High 278.0
1920x1080 Ultra 227.0

Doom with Ryzen 7 7800X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.