Doom

Doom

AVERAGE FPS
141
excellent

This combination delivers exceptional performance with an average of 141 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 68 81 93
1440p QHD 103 126 149 171
1080p Full HD 159 194 230 264

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 81
3840x2160 High 68
3840x2160 Ultra 56
2560x1440 Low 171
2560x1440 Medium 149
2560x1440 High 126
2560x1440 Ultra 103
1920x1080 Low 264
1920x1080 Medium 230
1920x1080 High 194
1920x1080 Ultra 159

Doom with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5070 Ti were benchmarked in Doom (2016) across three resolutions and four quality presets. The measured frame rates cover 1920x1080, 2560x1440, and 3840x2160 at Low, Medium, High, and Ultra settings, with minimum and maximum values recorded for the Medium preset. The data also includes synthetic benchmark scores for both components, providing context for the observed in-game performance.

Resolution Scaling

The frame rate declines consistently as resolution increases, but the magnitude of the drop is not uniform across presets. At Low settings, the average FPS falls from 264 at 1080p to 171 at 1440p and then to 93 at 4K. The Medium preset yields 230, 149, and 81 FPS respectively, while High drops from 194 to 126 to 68. Ultra follows the same pattern: 159, 103, and 56 FPS.

The scaling from 1440p to 4K is steeper than from 1080p to 1440p. For example, at High, the 1080p result of 194 drops to 126 at 1440p, and then to 68 at 4K. This indicates that the GPU's rendering load increases disproportionately with pixel count, particularly at the highest resolution. The Medium preset provides the only min/max data: at 1080p the minimum is 196 and maximum 265; at 1440p the minimum is 127 and maximum 171; at 4K the minimum is 69 and maximum 93. These ranges show that even the worst-case frame at 4K Medium (69 FPS) is above the average of the 4K Ultra preset (56 FPS), suggesting that the GPU struggles more with Ultra settings than with the increased resolution itself.

The 1080p Low result of 264 FPS demonstrates that the CPU is not the limiting factor at lower resolutions. As resolution climbs, the GPU becomes the dominant constraint, and the frame rate drops accordingly. This pattern is consistent across all quality presets, reinforcing the conclusion that the GPU is the primary scaling variable in this configuration.

CPU Role

The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread processor built on the Zen 5 architecture. It operates at a base clock of 3.00 GHz and a boost clock of 5.10 GHz, with a shared L3 cache of 64 MB. Its synthetic benchmark results are substantial: it scores 35,314 in Cinebench R23 multi-core, 2,044 in single-core, and 20,992 in Geekbench multi-core. These figures place it in the 95th percentile of all CPUs, with an average benchmark score of 77,740. Its nearest rivals include the Intel Core i9-14900K, which has an average score of 79,097 (1.7% higher), and the AMD Ryzen Threadripper PRO 9945WX, which is 1.6% lower.

In Doom, the CPU's capability is most apparent at 1080p. The Low preset achieves 264 FPS, and the Medium preset reaches 230 FPS with a minimum of 196. These frame rates are far beyond typical display refresh rates, demonstrating that the CPU can feed the GPU effectively even when the graphics load is low. The game's engine relies heavily on single-thread performance, and the CPU's Cinebench single-core score of 2,044 indicates strong per-core capability. The 16 cores and 32 threads provide ample multi-threaded headroom, but Doom's workload does not fully utilize them, as evidenced by the relatively modest FPS difference between 1080p Low and 1080p Medium (264 vs. 230).

The CPU's memory configuration includes LPDDR5X with a quad-channel interface and a bandwidth of 256.0 GB/s. This provides sufficient data throughput to avoid a memory bottleneck in this game. The CPU's TDP of 55 W is low, but the performance in this benchmark is not constrained by power limits. The overall picture is that the CPU is not a limiting component in Doom; the frame rates are determined by the GPU, especially at higher resolutions.

GPU Role

The NVIDIA GeForce RTX 5070 Ti is a Blackwell 2.0 architecture GPU with 8,960 shading units, 280 texture mapping units, and 96 ROPs. It has a base clock of 2295 MHz and a boost clock of 2452 MHz, with 16 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. In synthetic tests, it scores 6,604 in 3DMark Steel Nomad, 212,363 in Geekbench OpenCL, and 225,122 in Geekbench Vulkan. Its average benchmark score is 49,957, placing it in the 86th percentile of all GPUs. The nearest rival, the AMD Radeon RX 6900 XT, has an average score of 50,951 (2% higher), while the Radeon RX 6800 XT is 3.1% lower.

The GPU's role becomes critical as resolution increases. At 4K, the Ultra preset averages 56 FPS, the lowest result in the entire set. High at 4K yields 68 FPS, Medium 81 FPS, and Low 93 FPS. The 16 GB VRAM is ample for a 2016 title, but the GPU's compute and fill rate limit its ability to sustain high frame rates at 4K. The memory bandwidth of 896.0 GB/s helps maintain performance, yet the game's rendering pipeline at Ultra 4K exceeds what this GPU can handle.

The 8,960 shading units allow for high geometric throughput, but Doom's engine does not scale perfectly with modern GPU architecture. The boost clock of 2452 MHz provides a solid headroom, but the resolution scaling shows that the GPU is the limiting factor at 1440p and 4K, while at 1080p the CPU can push frames beyond 200 FPS, leaving the GPU underutilized. The 4K Ultra result of 56 FPS is below the 60 FPS threshold commonly considered smooth, confirming that the GPU cannot maintain that quality at this resolution.

How This Combo Ranks

The combination of the AMD Ryzen AI Max+ 395 and NVIDIA GeForce RTX 5070 Ti ranks 1,396 out of 3,712 tested combos in Doom. This places it in the upper-middle portion of the database. The CPU's percentile is 95th, and the GPU's is 86th, yet the combined rank is lower than either component's percentile. This discrepancy suggests that the game does not fully leverage both components simultaneously; the CPU's high core count is not fully used, and the GPU's performance is limited by the game's rendering demands at higher resolutions.

The rank indicates that a majority of tested combos achieve a better average FPS than this configuration, but the difference is not dramatic. The CPU's nearest rival, the Intel Core i9-14900K, is 1.7% higher in average benchmark score, while the GPU's nearest rival, the AMD Radeon RX 6900 XT, is 2% higher. These small differences in synthetic scores do not necessarily translate to proportional FPS differences in Doom, but they do contribute to the overall ranking.

The rank is a composite measure for this specific game, and it should be interpreted with the context that the CPU and GPU each have high individual percentiles. The data indicates that the combination is capable of excellent performance at 1080p and 1440p, but falls behind at 4K Ultra, which likely influences the rank.

Settings Recommendations

The optimal preset depends on the target resolution. At 1920x1080, all presets deliver average FPS above 159: Ultra at 159, High at 194, Medium at 230, and Low at 264. The minimum frame at Medium is 196, so even the most demanding preset (Ultra) provides a smooth experience for any display. For 1080p, the Ultra preset offers the highest visual quality without sacrificing frame rate.

At 2560x1440, the Ultra preset averages 103 FPS, High 126, Medium 149, and Low 171. All are well above 60 FPS, so Ultra is a viable choice for high-refresh displays. The minimum at Medium is 127, indicating stable performance. For 1440p, Ultra is recommended for maximum quality.

At 3840x2160, the Ultra preset drops to 56 FPS, which is below the typical 60 FPS target. High achieves 68 FPS, Medium 81, and Low 93. The Medium preset provides the best balance of visual quality and frame rate, with an average of 81 FPS and a minimum of 69. High is also acceptable at 68 FPS, but Medium offers a larger margin. For 4K, the data suggests using Medium or High, with Medium being the most consistent choice.

FAQ

Q: What is the average FPS at 1920x1080 Ultra?

A: The average FPS is 159.

Q: What is the minimum FPS recorded at 4K Medium?

A: The minimum FPS is 69.

Q: How many cores does the AMD Ryzen AI Max+ 395 have?

A: It has 16 cores and 32 threads.

Q: What is the memory bandwidth of the RTX 5070 Ti?

A: The memory bandwidth is 896.0 GB/s.

Q: What is the combo rank in Doom?

A: The rank is 1,396 out of 3,712 combos.

Q: What is the highest average FPS recorded in the test?

A: The highest average is 264 FPS at 1920x1080 Low.

Measured FPS Breakdown

| Resolution | Settings | Avg FPS | Min FPS | Max FPS |

|------------|----------|---------|---------|---------|

| 1920x1080 | Low | 264 | - | - |

| 1920x1080 | Medium | 230 | 196 | 265 |

| 1920x1080 | High | 194 | - | - |

| 1920x1080 | Ultra | 159 | - | - |

| 2560x1440 | Low | 171 | - | - |

| 2560x1440 | Medium | 149 | 127 | 171 |

| 2560x1440 | High | 126 | - | - |

| 2560x1440 | Ultra | 103 | - | - |

| 3840x2160 | Low | 93 | - | - |

| 3840x2160 | Medium | 81 | 69 | 93 |

| 3840x2160 | High | 68 | - | - |

| 3840x2160 | Ultra | 56 | - | - |

Hardware Specifications

AMD Ryzen AI Max+ 395

Cores / Threads 16 / 32
Base Clock 3000 MHz
Boost Clock 5100 MHz
TDP 55W
Socket AMD Socket FP11
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 81.0
3840x2160 High 68.0
3840x2160 Ultra 56.0
2560x1440 Low 171.0
2560x1440 Medium 149.0
2560x1440 High 126.0
2560x1440 Ultra 103.0
1920x1080 Low 264.0
1920x1080 Medium 230.0
1920x1080 High 194.0
1920x1080 Ultra 159.0

Doom with Ryzen AI Max+ 395 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen AI Max+ 395 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.