Doom
This combination delivers exceptional performance with an average of 120 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 58 | 68 | 79 |
| 1440p QHD | 87 | 107 | 126 | 145 |
| 1080p Full HD | 135 | 165 | 195 | 224 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5070, In-Depth Analysis
This database entry covers Doom (FPS, released 2016-05-12) with the AMD Ryzen AI Max+ 395 and the NVIDIA GeForce RTX 5070. The measured rows span 1920x1080, 2560x1440, and 3840x2160 at Low, Medium, High, and Ultra presets, and the Medium preset is the only one with minimum and maximum FPS recorded. The combo’s Doom-specific rank is 2056 out of 3712 tested combinations, with measured averages ranging from 224 FPS at 1080p Low down to 47 FPS at 4K Ultra.
Resolution Scaling
The resolution step from 1920x1080 to 2560x1440 cuts the High preset average from 165 FPS to 107 FPS. Moving again to 3840x2160 drops High to 58 FPS. The same direction appears on every preset: Low goes from 224 to 145 to 79 FPS, Medium goes from 195 to 126 to 68 FPS, and Ultra goes from 135 to 87 to 47 FPS.
The largest absolute gap between Low and Ultra occurs at 1080p, where Low averages 224 FPS and Ultra averages 135 FPS. At 4K, the spread between Low and Ultra is smaller, with Low at 79 FPS and Ultra at 47 FPS. The Medium row at 3840x2160 is notable: it averages 68 FPS, with a minimum of 58 and a maximum of 79. Those two bounding values exactly match the High and Low averages at that resolution. The same bracketing appears at 2560x1440, where Medium has a minimum of 107 and a maximum of 145, matching the High and Low averages, and at 1080p, where Medium spans 166 to 224.
This pattern points to the GPU as the limiting component as resolution increases. The CPU configuration is constant across the resolution steps, yet frame rates fall sharply when pixel count rises. At 1080p Low, the GPU is given the lightest workload and the combo reaches its highest measured average of 224 FPS. At 4K Ultra, the same hardware drops to 47 FPS, which is the lowest average in the table. The frame-rate ordering by resolution is therefore consistent with GPU rendering load dominating the scaling behavior.
FAQ
Q: What is the highest average FPS recorded for this combo in Doom?
A: The highest measured average is 224 FPS at 1920x1080 with the Low preset. The next highest average is 195 FPS at 1080p Medium, with a minimum of 166 and maximum of 224.
Q: How does the combo perform at 4K?
A: At 3840x2160, Ultra averages 47 FPS, High averages 58 FPS, Medium averages 68 FPS with a minimum of 58 and maximum of 79, and Low averages 79 FPS.
Q: What CPU is used in this combination?
A: The AMD Ryzen AI Max+ 395 has 16 cores and 32 threads, with a base clock of 3.00 GHz, a boost clock of 5.10 GHz, 64 MB of shared L3 cache, and quad-channel LPDDR5X memory with 256.0 GB/s bandwidth.
Q: What GPU is used in this combination?
A: The NVIDIA GeForce RTX 5070 has 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth, a boost clock of 2512 MHz, 6144 shading units, 192 TMUs, and 80 ROPs.
Q: How does this combo rank among all tested combos in Doom?
A: It ranks 2056 out of 3712 tested combos. The CPU is in the 95th percentile vs all CPUs, and the GPU is in the 82nd percentile vs all GPUs.
Q: Which preset has both minimum and maximum FPS measured?
A: Only the Medium preset has min/max data at every resolution. At 1080p it averages 195 FPS with a minimum of 166 and maximum of 224; at 1440p it averages 126 FPS with a minimum of 107 and maximum of 145; at 4K it averages 68 FPS with a minimum of 58 and maximum of 79.
CPU Role
The AMD Ryzen AI Max+ 395 is a 16-core, 32-thread Zen 5 processor with a base clock of 3.00 GHz and a boost clock of 5.10 GHz. It uses an AMD Socket FP11 package with a 4 nm process node. Its cache layout includes 80 KB of L1 per core, 1 MB of L2 per core, and 64 MB of shared L3. The memory interface is quad-channel LPDDR5X with 256.0 GB/s of bandwidth and ECC support.
Aggregate CPU benchmarks place the part at an average score of 77740, with a 95th percentile vs all CPUs. Its Cinebench R23 results are 35314 multicore and 2044 singlecore. Geekbench results are 20992 multicore and 2464 singlecore. PassMark scores include 54934 multithread and 4147 singlethread. In the nearestRivals comparison, the CPU is 1.6 deltaPct ahead of the AMD Ryzen Threadripper PRO 9945WX, 1.6 ahead of the AMD EPYC Embedded 8224P, 2 ahead of the AMD Ryzen 9 8945HX, and 1.7 behind the Intel Core i9-14900K.
In Doom, the CPU-side evidence is best seen in the 1080p Low result. That row reaches 224 FPS, the highest average in the entire measured set, and it does so while the GPU is running at its least demanding preset. The 5.10 GHz boost clock and 16-core/32-thread layout give the CPU a large aggregate performance envelope. The data shows that this combination can push the frame rate to 224 FPS at 1080p Low, which indicates that the CPU is not the factor holding the combo back in that low-load scenario. At higher resolutions and heavier presets, the frame rates drop, which shifts the focus toward GPU workload rather than CPU throughput.
Measured FPS Breakdown
| Resolution | Low | Medium (min/max) | High | Ultra |
|---|---:|---:|---:|---:|
| 1920x1080 | 224 | 195 (166 / 224) | 165 | 135 |
| 2560x1440 | 145 | 126 (107 / 145) | 107 | 87 |
| 3840x2160 | 79 | 68 (58 / 79) | 58 | 47 |
At 1920x1080, Low averages 224 FPS, Medium averages 195 FPS, High averages 165 FPS, and Ultra averages 135 FPS. The Medium minimum of 166 FPS is higher than the High preset average of 165 FPS, and its maximum of 224 FPS equals the Low preset average.
At 2560x1440, Low averages 145 FPS, Medium averages 126 FPS, High averages 107 FPS, and Ultra averages 87 FPS. Medium’s minimum of 107 FPS matches the High average exactly, and its maximum of 145 FPS matches the Low average exactly.
At 3840x2160, Low averages 79 FPS, Medium averages 68 FPS, High averages 58 FPS, and Ultra averages 47 FPS. Medium’s minimum of 58 FPS matches the High average, and its maximum of 79 FPS matches the Low average. This makes the Medium preset the only row at each resolution with a documented lower and upper bound.
GPU Role
The NVIDIA GeForce RTX 5070 is a GeForce 50-series GPU based on the GB205 chip and Blackwell 2.0 architecture, built on a 5 nm process. It contains 31,100 million transistors on a 263 mm² die. Its base clock is 2325 MHz and its boost clock is 2512 MHz. The memory clock is 1750 MHz, described as 28 Gbps effective. The memory subsystem has 12 GB of GDDR7 on a 192-bit bus and delivers 672.0 GB/s of bandwidth. The GPU also has 6144 shading units, 192 TMUs, 80 ROPs, 48 RT cores, and 192 tensor cores. Its launch MSRP is 549 USD.
Aggregate GPU benchmarks include a 3DMark Steel Nomad DX12 score of 5077, Geekbench OpenCL of 172660, Geekbench Vulkan of 178923, PassMark G3D of 29137, and PassMark GPU compute of 15787. The GPU is in the 82nd percentile vs all GPUs. In the nearestRivals comparison, the GPU is 0.1 deltaPct ahead of the AMD Radeon Pro 580, 0.8 ahead of the AMD Radeon Pro WX 7100, 1.2 behind the AMD Radeon Pro 5300, and 2 ahead of the NVIDIA RTX A500 Mobile.
The Doom results follow the GPU workload ordering cleanly. At 3840x2160, Ultra averages 47 FPS, High averages 58 FPS, Medium averages 68 FPS, and Low averages 79 FPS. At 1920x1080, the same preset ladder produces 135, 165, 195, and 224 FPS. Every resolution shows the same ordering: higher settings reduce average FPS, and lower settings increase it. That consistent relationship indicates the GPU’s rendering throughput is the main scaling factor across the measured rows. The 12 GB frame buffer, 672.0 GB/s memory bandwidth, and 2512 MHz boost clock are the GPU-side specifications most directly tied to handling these preset and resolution changes.
Settings Recommendations
The Medium preset is the only one with both minimum and maximum FPS recorded, so it offers the fullest picture of observed frame-rate behavior. At 1920x1080, Medium averages 195 FPS with a minimum of 166 and maximum of 224. At 2560x1440, it averages 126 FPS with a minimum of 107 and maximum of 145. At 3840x2160, it averages 68 FPS with a minimum of 58 and maximum of 79.
Medium also has a useful relationship to the High preset at every resolution. At 1080p, Medium’s minimum of 166 FPS sits just above High’s average of 165 FPS. At 1440p, Medium’s minimum of 107 FPS matches High’s average of 107 FPS. At 4K, Medium’s minimum of 58 FPS matches High’s average of 58 FPS. This means Medium’s documented floor is never below the High preset’s average in the measured data.
Low gives the highest average at every resolution: 224 FPS at 1080p, 145 FPS at 1440p, and 79 FPS at 4K. However, Low has no min/max data in the fact pack, so its variability is not characterized. High and Ultra also lack min/max data, which limits how much can be said about their worst-case dips.
Ultra is the most demanding row across the table. It averages 135 FPS at 1080p, 87 FPS at 1440p, and 47 FPS at 4K. If visual quality is the priority, Ultra at 1080p can still produce an average of 135 FPS, but at 4K the same preset drops to 47 FPS. Based on the measured rows, Medium is the balanced choice because it is the only fully bounded preset, while Low is the highest-average option and Ultra is the most visually demanding option.
How This Combo Ranks
The combo ranks 2056 out of 3712 tested combinations for Doom. That places it below the midpoint of the tested field. The individual hardware percentiles are higher than this game-specific rank might imply: the CPU sits in the 95th percentile vs all CPUs and the GPU sits in the 82nd percentile vs all GPUs.
The aggregate neighbor comparisons do not override the in-game rank. For the CPU, the nearestRivals data shows a deltaPct of 1.6 vs the AMD Ryzen Threadripper PRO 9945WX, 1.6 vs the AMD EPYC Embedded 8224P, 2 vs the AMD Ryzen 9 8945HX, and -1.7 vs the Intel Core i9-14900K. For the GPU, the nearestRivals data shows 0.1 vs the AMD Radeon Pro 580, 0.8 vs the AMD Radeon Pro WX 7100, -1.2 vs the AMD Radeon Pro 5300, and 2 vs the NVIDIA RTX A500 Mobile. These are aggregate benchmark positions; the Doom-specific result is the rank of 2056 out of 3712, and the data is marked as measured rather than estimated.
Hardware Specifications
AMD Ryzen AI Max+ 395
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen AI Max+ 395 + NVIDIA GeForce RTX 5070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 79.0 |
| 3840x2160 | Medium | 68.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 47.0 |
| 2560x1440 | Low | 145.0 |
| 2560x1440 | Medium | 126.0 |
| 2560x1440 | High | 107.0 |
| 2560x1440 | Ultra | 87.0 |
| 1920x1080 | Low | 224.0 |
| 1920x1080 | Medium | 195.0 |
| 1920x1080 | High | 165.0 |
| 1920x1080 | Ultra | 135.0 |
Doom with Ryzen AI Max+ 395 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5070 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen AI Max+ 395 + RTX 5070
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