Doom

Doom

AVERAGE FPS
204
excellent

This combination delivers exceptional performance with an average of 204 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 99 115 135
1440p QHD 147 185 215 248
1080p Full HD 230 281 334 382

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 135
3840x2160 Medium 115
3840x2160 High 99
3840x2160 Ultra 80
2560x1440 Low 248
2560x1440 Medium 215
2560x1440 High 185
2560x1440 Ultra 147
1920x1080 Low 382
1920x1080 Medium 334
1920x1080 High 281
1920x1080 Ultra 230

Doom with Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The Intel Core Ultra 7 265K and NVIDIA GeForce RTX 5070 Ti combination delivers exceptional performance in Doom, a 2016 FPS title. Benchmark data shows this pairing ranks 151st out of 1,681 tested combinations, placing it in the top 9% of all systems. The measured frame rates across resolutions and settings reveal a system with substantial headroom, though the scaling patterns indicate where the bottleneck shifts between CPU and GPU.

Resolution Scaling

The frame rate progression from 1080p to 4K demonstrates classic GPU-bound scaling behavior. At 1920x1080 with Low settings, the system produces 381.7 FPS, which drops to 248 FPS at 2560x1440 and further to 135.3 FPS at 3840x2160. This represents a 64.6% reduction from 1080p to 4K at Low settings, indicating the GPU becomes increasingly dominant as pixel count rises.

The scaling pattern intensifies with higher quality presets. At Ultra settings, the system delivers 229.6 FPS at 1080p, 146.8 FPS at 1440p, and 79.6 FPS at 4K — a 65.3% drop from 1080p to 4K. The High preset shows similar behavior: 281.1 FPS at 1080p, 184.9 FPS at 1440p, and 99.4 FPS at 4K, a 64.6% reduction. These consistent percentage drops across presets confirm that resolution scaling follows a predictable GPU-limited curve.

The 4K results are particularly telling. At 4K Ultra, the system still maintains 79.6 FPS, which remains comfortably playable for a fast-paced shooter. The gap between 4K Low (135.3 FPS) and 4K Ultra (79.6 FPS) is 41.2%, showing that even at the highest resolution, graphics settings have substantial impact. This indicates the GPU has enough raw throughput to handle Doom's Vulkan-based engine without becoming the sole limiting factor until the highest settings are applied.

CPU Role

The Intel Core Ultra 7 265K provides the computational foundation for these results. This processor features 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. The architecture is Arrow Lake-S, built on a 3 nm process by TSMC, with 30 MB of shared L3 cache. The CPU's benchmark scores reinforce its capability: Cinebench R23 multicore reaches 50,009, while single-core performance hits 7,060.

The CPU's role in Doom becomes evident at lower resolutions. At 1080p Low, the system achieves 381.7 FPS, which is 183% higher than the 4K Low result of 135.3 FPS. This massive gap at lower resolutions suggests the CPU can feed frames faster than the GPU can render them, but the 20-core, 20-thread configuration ensures no processing bottleneck emerges. The processor's PassMark multithread score of 58,838 and single-thread score of 4,904 indicate balanced performance that handles both the game's main thread and background tasks effectively.

The CPU's 97th percentile ranking among all processors places it among the top tier. Its nearest rivals include the Intel Core Ultra 7 265KF (0.2% lower average score), Intel Core i9-14900KF (0.2% lower), and Intel Core i9-14900K (0.9% lower). This close grouping suggests the 265K delivers competitive processing power that complements the RTX 5070 Ti without creating a mismatch.

GPU Role

The NVIDIA GeForce RTX 5070 Ti serves as the primary rendering engine, and its specifications align well with Doom's demands. The GPU features 16 GB of GDDR7 memory on a 256-bit bus, delivering 896.0 GB/s of bandwidth. The Blackwell 2.0 architecture operates at a base clock of 2295 MHz and boost clock of 2452 MHz, with 8,960 shading units and 70 RT cores.

The GPU's benchmark results show strong DirectX performance, with a PassMark G3D score of 32,974 and a 3DMark Steel Nomad DX12 score of 6,604. The GPU ranks in the 87th percentile among all graphics cards, with its nearest rival being the NVIDIA GeForce RTX 4080 at a 0% delta. This parity suggests the 5070 Ti delivers performance equivalent to the previous generation's flagship.

The GPU's memory subsystem plays a critical role in Doom's performance. The 16 GB VRAM capacity ensures that even at 4K Ultra settings, texture streaming and geometry data reside entirely in fast GDDR7 memory. The 896.0 GB/s bandwidth provides ample throughput for the game's high-resolution assets, which explains why the 4K Ultra result of 79.6 FPS remains strong despite the demanding pixel workload.

Measured FPS Breakdown

The measured frame rates provide a comprehensive picture of system performance across all settings and resolutions. At 1920x1080, the system delivers 381.7 FPS at Low, 333.6 FPS at Medium, 281.1 FPS at High, and 229.6 FPS at Ultra. The spread between Low and Ultra at 1080p is 152.1 FPS, representing a 39.8% performance penalty for maximum quality.

At 2560x1440, the results remain high: 248 FPS at Low, 214.7 FPS at Medium, 184.9 FPS at High, and 146.8 FPS at Ultra. The resolution increase from 1080p to 1440p reduces performance by 35.0% at Low settings and 36.1% at Ultra settings. This consistent scaling indicates the GPU handles the additional pixel workload efficiently.

At 3840x2160, the system produces 135.3 FPS at Low, 115 FPS at Medium, 99.4 FPS at High, and 79.6 FPS at Ultra. The 4K results show the most significant settings sensitivity, with a 55.7 FPS difference between Low and Ultra. Even at the most demanding configuration, the system maintains nearly 80 FPS, ensuring smooth gameplay for this fast-paced title.

The settings scaling within each resolution follows a consistent pattern. At 1080p, each step from Low to Medium, Medium to High, and High to Ultra costs approximately 12-15% performance. At 4K, the same steps cost 15-18% each. This consistent scaling suggests the game engine and drivers handle quality presets efficiently without unexpected performance cliffs.

FAQ

*Q: What is the maximum frame rate this system achieves in Doom?*

A: The highest measured result is 381.7 FPS at 1920x1080 with Low settings. At 1080p Ultra, the system still delivers 229.6 FPS.

Q: How does the RTX 5070 Ti compare to its nearest GPU rival?

A: The RTX 5070 Ti has an average benchmark score of 52,086, which is exactly equal to the NVIDIA GeForce RTX 4080's score of 52,085 — a 0% difference. The GPU ranks in the 87th percentile among all graphics cards.

*Q: Is the Core Ultra 7 265K a bottleneck for this GPU in Doom?*

A: Benchmark data suggests no CPU bottleneck. The processor's 20 cores and 5.50 GHz boost clock deliver a Cinebench R23 multicore score of 50,009, and the 1080p Low result of 381.7 FPS shows the CPU can feed frames far beyond typical display refresh rates.

Q: What is the performance difference between 1080p and 4K at Ultra settings?

A: At Ultra settings, the system produces 229.6 FPS at 1080p and 79.6 FPS at 4K — a 65.3% reduction. This scaling demonstrates that the GPU becomes the primary limiting factor at higher resolutions.

Q: How does the CPU compare to its nearest rivals in overall performance?

A: The Core Ultra 7 265K scores 79,102 on average, which is 0.2% lower than the Core Ultra 7 265KF (79,240) and 0.2% lower than the Core i9-14900KF (79,245). It trails the Core i9-14900K (79,824) by 0.9% and the AMD EPYC 7413 (80,041) by 1.2%.

Q: Does the system maintain playable frame rates at 4K with maximum settings?

A: Yes. At 3840x2160 with Ultra settings, the system achieves 79.6 FPS average. This remains above the 60 FPS threshold commonly considered minimum for smooth gameplay, and even the most demanding configuration delivers responsive performance.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + NVIDIA GeForce RTX 5070 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 135.3
3840x2160 Medium 115.0
3840x2160 High 99.4
3840x2160 Ultra 79.6
2560x1440 Low 248.0
2560x1440 Medium 214.7
2560x1440 High 184.9
2560x1440 Ultra 146.8
1920x1080 Low 381.7
1920x1080 Medium 333.6
1920x1080 High 281.1
1920x1080 Ultra 229.6

Doom with iUltra 7 265K + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RTX 5070 Ti

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