Doom
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 43 | 52 | 62 | 71 |
| 1440p QHD | 79 | 96 | 114 | 131 |
| 1080p Full HD | 122 | 149 | 176 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 5050 combination delivers a highly capable 1080p and 1440p experience in Doom, with performance scaling predictably as resolution increases. The data indicates that the RTX 5050 becomes the primary bottleneck at 4K, while the 9900X3D’s substantial processing power ensures the CPU is rarely a limiting factor at lower resolutions. The measured frame rates across the four settings presets provide a clear picture of the performance envelope at each resolution.
Settings Recommendations
The measured data shows a distinct performance hierarchy across the four available presets—Low, Medium, High, and Ultra—at every resolution. For the best balance of visual fidelity and frame rate, the High preset is the clear recommendation for this combination. At 1920x1080, High delivers 149 FPS average, which is a 22% improvement over the Ultra preset’s 122 FPS, while sacrificing only a modest amount of graphical quality. The jump from High to Medium at this resolution provides a 27 FPS increase (176 vs 149), but the visual downgrade is more noticeable than the performance gain.
At 2560x1440, the High preset maintains an excellent 96 FPS average, comfortably above the 60 FPS threshold for smooth gameplay. The Medium preset at this resolution offers 114 FPS, a 19% increase over High, which may be preferable for users with high-refresh-rate displays seeking maximum smoothness. However, the High preset’s visual improvements over Medium are substantial enough that it remains the balanced choice for most users. The Ultra preset at 1440p drops to 79 FPS, which is still playable but begins to show the GPU’s limitations.
For 3840x2160 gaming, the recommendation shifts. The High preset produces 52 FPS, which is playable but not ideal for fast-paced action. The Medium preset at 62 FPS is the sweet spot for 4K, providing a 19% performance boost over High while maintaining acceptable visual quality. The Ultra preset at 4K falls to 43 FPS, which is below the smoothness threshold for a fast-paced FPS like Doom. The Low preset at 4K reaches 71 FPS, but the graphical compromises are significant. The data suggests that users targeting 4K should select Medium for the best compromise, while those at 1080p or 1440p can comfortably use High.
CPU Role
The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture with a base clock of 4.40 GHz and a boost clock of 5.50 GHz. Its 128 MB of L3 cache is a defining feature, providing substantial on-die storage that benefits gaming workloads. The CPU’s benchmark scores reinforce its high-end positioning: it achieves a Cinebench R23 multi-core score of 47737 and a single-core score of 6739, with a Geekbench multi-core score of 22884 and a single-core score of 3041. These figures place it in the 91st percentile among all CPUs, indicating top-tier processing capability.
In Doom, the CPU’s role is primarily to feed the GPU with draw calls and game logic. The measured FPS at lower resolutions demonstrates that the 9900X3D is more than sufficient for this task. At 1920x1080 with Low settings, the combination achieves 202 FPS, which is likely constrained by the GPU rather than the CPU, given the processor’s raw power. The 3DMark scores provide additional context: the 16-thread score of 12490 and max-thread score of 13795 show strong multi-threading, while the single-thread score of 1269 indicates excellent per-core performance that is critical for game engines that rely on a few main threads.
Comparing the 9900X3D to its nearest rivals, the data shows it is closely matched with Intel’s Core Ultra 5 245KF, which has an average benchmark score of 55093, a mere 0.6% higher. The 9900X3D outperforms the Core Ultra 5 245K by 1.3% (54053) and the Intel Xeon 6505P by 2% (53701). This tight grouping suggests that while the 9900X3D is a strong performer, its advantage over these competitors is marginal in synthetic benchmarks, and in a game like Doom, the CPU is unlikely to be the deciding factor for frame rates above 100 FPS.
GPU Role
The NVIDIA GeForce RTX 5050 is the limiting component in this pairing, particularly at higher resolutions. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of bandwidth. The GPU’s clock speeds are a base of 2317 MHz and a boost of 2572 MHz, with 2560 shading units and 80 TMUs. Its FP32 performance is rated at 13.17 TFLOPS, which is modest for a modern GPU but sufficient for 1080p and 1440p gaming. The GPU’s benchmark scores include a 3DMark Steel Nomad DX12 score of 2502 and a Passmark G3D score of 17326, placing it in the 66th percentile among all GPUs.
In Doom, the RTX 5050’s performance characteristics are evident in the measured FPS. At 1080p, the GPU delivers 202 FPS on Low, 176 FPS on Medium, 149 FPS on High, and 122 FPS on Ultra. These numbers show that the GPU has ample headroom at this resolution, with the CPU able to keep pace. At 1440p, the frame rates drop to 131, 114, 96, and 79 for Low, Medium, High, and Ultra respectively, indicating the GPU is working harder but still delivering smooth gameplay. The 4K results—71, 62, 52, and 43 FPS—demonstrate that the RTX 5050’s 8 GB VRAM and 320 GB/s bandwidth become significant constraints, with the GPU fully saturated.
Comparing the RTX 5050 to its nearest rivals, the data shows it is comparable to older and lower-tier cards. It trails the AMD Radeon RX Vega M GL by 0.6% (21153) and the AMD Radeon HD 8970M by 1% (21237), while outperforming the AMD Radeon RX 5600 XT by 1.6% (20713). This positioning suggests that the RTX 5050 is a entry-level to mid-range GPU, and in Doom, its performance is sufficient for high-refresh-rate 1080p and solid 1440p, but it struggles to maintain high frame rates at 4K with demanding settings.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Doom?
A: The data shows that 2560x1440 provides the best balance of visual quality and performance. At this resolution, the High preset achieves 96 FPS, which is smooth and playable, while the Ultra preset still manages 79 FPS. The 1920x1080 resolution offers higher frame rates (up to 202 FPS on Low), but the 1440p experience is more immersive without sacrificing playability.
Q: How does the Ultra preset compare to the High preset at 1080p?
A: At 1920x1080, the Ultra preset delivers 122 FPS average, while the High preset achieves 149 FPS. This represents a 22% performance increase when dropping from Ultra to High. The visual difference between the two presets is typically less pronounced than the frame rate gain, making High the more efficient choice for competitive play.
Q: Is the RTX 5050 capable of 4K gaming in Doom?
A: The RTX 5050 can run Doom at 3840x2160, but with compromises. The Medium preset yields 62 FPS, which is playable, while the High preset drops to 52 FPS and Ultra falls to 43 FPS. The Low preset reaches 71 FPS but requires significant visual sacrifices. For a consistently smooth 4K experience, the Medium preset is the recommended maximum.
Q: How does the Ryzen 9 9900X3D compare to its closest competitor?
A: The 9900X3D’s average benchmark score is 54762, which is 0.6% lower than the Intel Core Ultra 5 245KF’s score of 55093. This makes them effectively equivalent in synthetic tests, with the 9900X3D holding a 1.3% advantage over the Core Ultra 5 245K and a 2% lead over the Intel Xeon 6505P.
Q: Does the CPU bottleneck the GPU at any resolution?
A: The data suggests the CPU does not bottleneck the GPU at any measured resolution. At 1080p, the combination reaches 202 FPS on Low settings, which is likely GPU-limited given the RTX 5050’s performance tier. The CPU’s high single-thread score of 6739 in Cinebench R23 and 1269 in 3DMark single-thread indicates it can handle the game’s logic demands without becoming a limiting factor.
Q: What is the frame rate difference between Low and Ultra at 1440p?
A: At 2560x1440, the Low preset achieves 131 FPS, while the Ultra preset delivers 79 FPS. This is a 66% increase in frame rate when using Low instead of Ultra. The Medium preset sits in between at 114 FPS, offering a 44% improvement over Ultra.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases, indicative of the GPU becoming the primary limiting factor. At 1080p, the average frame rates across all settings are high, ranging from 202 FPS on Low to 122 FPS on Ultra. Moving to 1440p, these figures drop by approximately 30-40%: Low falls from 202 to 131 FPS (a 35% reduction), High from 149 to 96 FPS (a 36% reduction), and Ultra from 122 to 79 FPS (a 35% reduction). This consistent scaling factor suggests that the GPU’s rendering workload is scaling predictably with pixel count.
The transition from 1440p to 4K shows a more dramatic decline. At 3840x2160, Low drops to 71 FPS from 131 FPS (a 46% reduction), High falls to 52 FPS from 96 FPS (a 46% reduction), and Ultra drops to 43 FPS from 79 FPS (a 46% reduction). The steeper decline at 4K compared to the 1440p transition indicates that the RTX 5050 is reaching its limits, with the 8 GB VRAM and memory bandwidth becoming bottlenecks. The 4K resolution requires rendering four times the pixels of 1080p, and the GPU’s 320 GB/s bandwidth is insufficient to maintain the same frame rates.
The scaling pattern across resolutions confirms that the GPU is the limiting component in this system. The CPU’s performance remains constant regardless of resolution, and the frame rate drops are directly proportional to the increase in pixel count. At 1080p, the GPU is underutilized, allowing the CPU to push frame rates above 200 FPS on Low settings. At 4K, the GPU is fully saturated, and the frame rates drop to 43-71 FPS depending on settings. This behavior is typical of a system where the GPU is the bottleneck at higher resolutions, with the CPU providing ample headroom.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s performance across all resolution and settings combinations. At 1920x1080, the system delivers its highest frame rates: Low settings produce an average of 202 FPS, Medium achieves 176 FPS with a minimum of 150 and maximum of 203, High reaches 149 FPS, and Ultra drops to 122 FPS. These numbers indicate that the system is well-suited for high-refresh-rate monitors at 1080p, with even the Ultra preset maintaining frame rates above 120 FPS.
At 2560x1440, the performance decreases noticeably but remains strong. Low settings deliver 131 FPS, Medium achieves 114 FPS with a minimum of 97 and maximum of 131, High produces 96 FPS, and Ultra falls to 79 FPS. The Medium preset’s minimum of 97 FPS suggests that even during demanding scenes, the frame rate remains above 90 FPS, providing a smooth experience. The High preset’s 96 FPS average is excellent for 1440p gaming, offering a good balance between visual fidelity and performance.
At 3840x2160, the system struggles to maintain high frame rates. Low settings produce 71 FPS, Medium achieves 62 FPS with a minimum of 52 and maximum of 71, High drops to 52 FPS, and Ultra falls to 43 FPS. The Medium preset’s minimum of 52 FPS indicates that frame rates can dip below 60 FPS during intense sequences, which may be noticeable in fast-paced gameplay. The High and Ultra presets at 4K are only suitable for less demanding gaming scenarios or for users who prioritize visual quality over smoothness. The data shows a clear 4K performance envelope: Low is the only preset that consistently stays above 60 FPS, and Medium is borderline.
How This Combo Ranks
The combination of the AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 5050 ranks 1766th out of 2930 tested combos in Doom, placing it in the middle of the performance distribution. This ranking reflects the system’s balanced but not exceptional performance. The CPU is a high-end component, ranking in the 91st percentile among all CPUs, which boosts the combo’s standing. However, the RTX 5050 ranks in only the 66th percentile among GPUs, which drags the overall ranking down. The result is a system that performs well at 1080p and 1440p but cannot compete with higher-tier GPU pairings at 4K.
The ranking of 1766 out of 2930 means that approximately 60% of tested combos perform better in Doom, while 40% perform worse. This positioning is primarily due to the GPU’s limitations. The CPU’s performance is not a constraining factor, as evidenced by the high frame rates at 1080p. The combo’s performance is more comparable to systems with mid-range GPUs paired with high-end CPUs, which is a common configuration for gamers who prioritize CPU-intensive tasks alongside gaming.
The data indicates that this combo is best suited for 1080p and 1440p gaming, where it delivers excellent frame rates. At 4K, the system falls behind many other combos due to the RTX 5050’s modest specifications. Users seeking 4K performance would need to consider a more powerful GPU, while those focused on competitive 1080p or 1440p gaming will find this combo highly capable. The ranking reflects the system’s strengths and weaknesses accurately: strong CPU performance, adequate GPU performance for mainstream resolutions, and a clear limitation at 4K.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 5050 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.0 |
| 3840x2160 | Medium | 62.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 43.0 |
| 2560x1440 | Low | 131.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 202.0 |
| 1920x1080 | Medium | 176.0 |
| 1920x1080 | High | 149.0 |
| 1920x1080 | Ultra | 122.0 |
Doom with Ryzen 9 9900X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5050 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.