Doom

Doom

AVERAGE FPS
108
good

This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 52 62 71
1440p QHD 79 96 114 131
1080p Full HD 122 149 176 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 71
3840x2160 Medium 62
3840x2160 High 52
3840x2160 Ultra 43
2560x1440 Low 131
2560x1440 Medium 114
2560x1440 High 96
2560x1440 Ultra 79
1920x1080 Low 202
1920x1080 Medium 176
1920x1080 High 149
1920x1080 Ultra 122

Doom with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 5050 delivers a solid 1080p and 1440p experience in Doom, with 4K remaining a viable but more demanding option. The data shows a combo that scales predictably with settings, where the GPU becomes the primary bottleneck at higher resolutions while the 12-core CPU provides ample headroom. Benchmark results indicate a configuration best suited for high-refresh-rate 1440p gaming, with the measured FPS figures providing a clear picture of what to expect across the board.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all settings, revealing a GPU-bound scenario at higher resolutions. At High settings, the average FPS falls from 149 at 1920x1080 to 96 at 2560x1440, a 35.6% reduction, and then to 52 at 3840x2160, a further 45.8% drop from 1440p. This pattern—where the largest relative loss occurs between 1440p and 4K—indicates that the RTX 5050’s rendering throughput, not the CPU, is the limiting factor as pixel count increases.

The scaling behavior is nearly identical when examining the Low preset. The average FPS goes from 202 at 1080p, down to 131 at 1440p, and finally to 71 at 4K. The percentage drops are 35.1% and 45.8%, respectively, which closely mirrors the High settings scaling. This consistency suggests that the performance ceiling at 4K is constrained by the GPU’s raw fill rate and shading power, regardless of the graphical complexity being rendered. The RTX 5050’s 82.30 GPixel/s pixel rate and 13.17 TFLOPS FP32 performance are the relevant hardware figures here.

The Medium preset shows the same trend, with average FPS of 176 at 1080p, 114 at 1440p, and 62 at 4K. The drop from 1080p to 1440p is 35.2%, and from 1440p to 4K is 45.6%. Ultra settings, the most demanding, produce 122 FPS at 1080p, 79 at 1440p, and 43 at 4K. Interestingly, the Ultra preset exhibits the smallest absolute difference between 1080p and 1440p (43 FPS), suggesting that at lower resolutions, the CPU and memory subsystem begin to play a more significant role in maintaining frame rates, though the GPU still dominates the overall scaling curve.

The min FPS data for Medium settings tells a similar story. At 1080p, the minimum is 150 FPS with a maximum of 203 FPS; at 1440p, the minimum drops to 97 FPS with a maximum of 131 FPS; at 4K, the minimum is 52 FPS with a maximum of 71 FPS. The range between min and max FPS narrows as resolution increases, indicating that frame time variance becomes more consistent when the GPU is fully saturated. The data shows that for a 4K experience, users should expect average frame rates in the low-to-mid 60s at best, while 1440p offers a much more comfortable buffer above the 100 FPS mark.

GPU Role

The NVIDIA GeForce RTX 5050 is the decisive component in this combo’s gaming performance. Its 8 GB of GDDR6 memory on a 128-bit bus provides 320.0 GB/s of bandwidth, which is sufficient for Doom’s textures at all settings, though the 4K Ultra preset with 43 average FPS suggests memory capacity or bandwidth pressure may be contributing to the reduced frame rate. The GPU’s boost clock of 2572 MHz and base clock of 2317 MHz are the operating frequencies that drive its 2560 shading units and 80 TMUs.

The RTX 5050’s benchmark scores place it in the 66th percentile among all GPUs, with an average benchmark score of 21035. Its nearest rivals include the AMD Radeon RX 5600 XT, which scores 20713 with a deltaPct of 1.6, meaning the RTX 5050 is 1.6% ahead. The AMD Radeon RX Vega M GL scores 21153, putting it 0.6% ahead of the RTX 5050. These close margins indicate that the RTX 5050 sits in a competitive performance tier, and the data confirms it is well-matched for 1080p and 1440p gaming in Doom.

The 3DMark Steel Nomad DX12 score of 2502 and the Geekbench Vulkan score of 89381 provide additional context for the GPU’s compute and rendering capabilities. The PassMark G3D score of 17326 aligns with its percentile ranking. In practice, these synthetic numbers translate to the measured FPS figures. The GPU’s 20 RT cores and 80 tensor cores are present on the Blackwell 2.0 architecture, but for Doom—a title released in 2016—ray tracing and AI-accelerated features are not relevant to the measured performance. The 32 ROPs are the units responsible for final pixel output, and their count directly influences the 4K performance ceiling.

The data shows that the RTX 5050 delivers playable frame rates at 4K Medium (62 FPS) and 4K High (52 FPS), but the 4K Ultra preset (43 FPS) falls below the 60 FPS threshold that many players prefer. At 1440p, the GPU provides excellent performance, with all settings except Ultra (79 FPS) exceeding 96 FPS. The 1080p results are uniformly high, with the Low preset reaching 202 FPS, which demonstrates that the GPU has bandwidth and fill-rate headroom when pixel count is low. The 320.0 GB/s memory bandwidth appears adequate for this game, as the performance scaling from 1440p to 4K follows a predictable curve without sudden collapses that would indicate severe bandwidth starvation.

CPU Role

The AMD Ryzen 9 7900X provides a formidable foundation for this GPU combo. With 12 cores and 24 threads based on the Zen 4 architecture, it offers far more processing capability than Doom requires. The CPU’s base clock of 4.70 GHz and boost clock of 5.60 GHz are high enough to avoid bottlenecking the RTX 5050 at any resolution. The 64 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth ensure that the CPU can feed the GPU with draw calls and geometry data without stalling.

The CPU’s benchmark results confirm its high-end positioning. Its Cinebench R23 multicore score of 29300 and single-core score of 2016.5 are strong indicators of its capability. The Geekbench multicore score of 19267 and single-core score of 2617 further substantiate this. The 3DMark tests show scaling from 2137 in the 2-thread test to 12536 in the max-thread test, which illustrates the CPU’s ability to leverage its 24 threads when needed. For Doom, which is not heavily multithreaded, the single-core performance is the most relevant metric, and the PassMark single-thread score of 4238 is more than sufficient.

The CPU’s percentile versus all CPUs is 91, with an average benchmark score of 53288. Its nearest rivals include the Intel Core i7-14700F, which scores 53620 with a deltaPct of -0.6, meaning the Ryzen 9 7900X is 0.6% behind it. The AMD EPYC 7313P scores 53206 with a deltaPct of 0.2, putting the Ryzen 9 7900X 0.2% ahead. These margins are negligible, placing the CPU in the top tier of desktop processors.

In the measured FPS data, the CPU’s role becomes apparent at 1080p where frame rates are highest. At 1080p Low, the average FPS is 202, and at 1080p Ultra, it is 122. The difference between these settings at the same resolution is 80 FPS, which reflects the GPU workload scaling. However, the fact that the 1080p Low preset does not exceed 202 FPS indicates that the CPU is not the limiting factor here, as the RTX 5050’s pixel throughput and texture rate—82.30 GPixel/s and 205.8 GTexel/s—are the ceilings. The CPU’s 4.70 GHz base clock ensures that even in the most CPU-intensive scenes, the game logic and physics simulation run smoothly, allowing the GPU to reach its full potential.

The data shows no scenario where the CPU is a bottleneck in this combination. Even at 4K Ultra, where the average FPS drops to 43, the CPU has ample headroom to deliver more frames if the GPU could render them. The Ryzen 9 7900X’s high single-thread performance, as evidenced by its Cinebench R15 single-core score of 323 and 3DMark single-thread score of 1093, provides a stable platform that does not interfere with the GPU’s output. In a game like Doom, which relies on fast, responsive input and high frame rates, the CPU’s contribution is primarily about maintaining consistent frame pacing rather than pushing higher maximum FPS.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. The Low preset averages 202 FPS, with the Medium preset averaging 176 FPS (min 150, max 203) and the High preset averaging 149 FPS. The Ultra preset drops to 122 FPS. These figures show that the RTX 5050 is fully capable of driving high-refresh-rate monitors at 1080p, with even the most demanding preset staying above 120 FPS.

Moving to 2560x1440, the performance remains strong. The Low preset averages 131 FPS, Medium averages 114 FPS (min 97, max 131), and High averages 96 FPS. The Ultra preset produces 79 FPS. This resolution is the sweet spot for this combo, as it balances visual quality with frame rates that are comfortably above 60 FPS across all settings. The min FPS of 97 at Medium settings indicates that frame drops are rare, providing a smooth experience.

At 3840x2160, the GPU’s limitations become evident. The Low preset averages 71 FPS, Medium averages 62 FPS (min 52, max 71), and High averages 52 FPS. The Ultra preset falls to 43 FPS. While the Low and Medium presets are playable, the High and Ultra presets require a compromise between resolution and settings for a locked 60 FPS experience. The min FPS of 52 at Medium settings shows that even at this resolution, the frame pacing remains stable, but the overall average is lower than what competitive players would prefer.

The data across all resolutions shows a consistent pattern: the RTX 5050 provides a linear performance scaling with settings. The difference between Low and Ultra presets is 80 FPS at 1080p, 52 FPS at 1440p, and 28 FPS at 4K. This diminishing absolute difference at higher resolutions is typical of a GPU that is increasingly bottlenecked by its pixel fill rate and memory bandwidth as resolution increases.

FAQ

Q: What is the best resolution to play Doom with this combo for a 60+ FPS experience?

A: The data shows that 2560x1440 is the optimal resolution. At this resolution, all presets including Ultra (79 FPS) exceed 60 FPS. At 3840x2160, only the Low (71 FPS) and Medium (62 FPS) presets stay above 60 FPS, while High (52 FPS) and Ultra (43 FPS) fall below.

Q: How does the RTX 5050 compare to its nearest rival, the AMD Radeon RX 5600 XT?

A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the RX 5600 XT’s score of 20713. This places the RTX 5050 in the 66th percentile of all GPUs, indicating a slight but measurable performance advantage.

Q: Is the Ryzen 9 7900X a bottleneck for the RTX 5050 in Doom?

A: No, the CPU is not a bottleneck. The Ryzen 9 7900X has a PassMark single-thread score of 4238 and a Cinebench R23 single-core score of 2016.5, which are more than sufficient for Doom. The measured FPS scaling from 1080p to 4K follows a GPU-bound pattern, confirming the CPU has ample headroom.

Q: What is the average FPS difference between High and Ultra settings at 1080p?

A: At 1920x1080, the High preset averages 149 FPS, while the Ultra preset averages 122 FPS. This is a 27 FPS difference, representing an 18.1% performance cost for the higher visual fidelity.

Q: Can this combo achieve 4K gaming in Doom?

A: Yes, but with caveats. The data shows playable frame rates at 4K Low (71 FPS) and Medium (62 FPS), but High (52 FPS) and Ultra (43 FPS) presets will not maintain a smooth 60 FPS. Users targeting 4K should use Medium settings for the best balance of quality and performance.

Q: How does the combo rank among all tested combinations in Doom?

A: This combo ranks 1766 out of 2930 tested combinations. This places it in the 60th percentile of all combos, indicating it performs above the median but is not in the top tier for this specific game.

How This Combo Ranks

The combo of the AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5050 ranks 1766 out of 2930 tested combinations in Doom. This places it in the 60th percentile of all tested systems, meaning it outperforms a majority of combos but sits below the top 40% of configurations. The ranking reflects the GPU’s mid-range positioning rather than the CPU’s high-end capability; the Ryzen 9 7900X ranks in the 91st percentile among all CPUs, while the RTX 5050 ranks in the 66th percentile among all GPUs.

The data indicates that this combo is well-balanced for 1080p and 1440p gaming, where the GPU’s performance is the primary driver of FPS. The ranking of 1766 suggests that while the combo is competent, there are many other configurations that deliver higher frame rates in Doom, likely featuring more powerful GPUs. For users considering this combo, the measured FPS shows that it is a capable 1440p machine that can handle 4K with reduced settings, but it is not a top-tier performer for this title.

The CPU’s high benchmark scores do not translate to a proportionally high in-game rank because Doom is a GPU-bound title at the resolutions tested. The Ryzen 9 7900X’s performance is effectively capped by the RTX 5050’s capabilities, making the GPU the limiting factor in the combo’s overall ranking. The nearest rival comparisons for the GPU—being within 1.6% of the RX 5600 XT and 1% of the HD 8970M—further confirm that the RTX 5050 is a mid-range component that defines the combo’s position in the rankings. The data shows a practical, capable system for most players, with the understanding that it will not top leaderboards in this game.

Hardware Specifications

AMD Ryzen 9 7900X

Cores / Threads 12 / 24
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 170W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5050 in Doom

Resolution Settings Avg FPS
3840x2160 Low 71.0
3840x2160 Medium 62.0
3840x2160 High 52.0
3840x2160 Ultra 43.0
2560x1440 Low 131.0
2560x1440 Medium 114.0
2560x1440 High 96.0
2560x1440 Ultra 79.0
1920x1080 Low 202.0
1920x1080 Medium 176.0
1920x1080 High 149.0
1920x1080 Ultra 122.0

Doom with Ryzen 9 7900X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5050 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 9 7900X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.