Doom
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 62 | 77 | 82 |
| 1440p QHD | 93 | 118 | 139 | 154 |
| 1080p Full HD | 144 | 180 | 213 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 9900X + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 9 9900X and NVIDIA GeForce RTX 5060 combination delivers a decisive performance curve in Doom, scaling predictably from high-refresh 1080p to playable 4K. The measured data shows a system that is clearly GPU-limited at higher resolutions, while the processor’s substantial headroom prevents it from becoming a bottleneck even in the most demanding scenarios.
Resolution Scaling
The FPS progression from 1080p to 4K illustrates a classic GPU-bound workload, with the RTX 5060’s rendering capacity being the primary constraint as pixel count rises. At 1080p with High settings, the combo achieves 180 FPS, but this is a modest figure compared to the Low preset’s 240 FPS, indicating that even at this resolution, the graphics card is the limiting factor rather than the CPU. Moving to 1440p, the High preset produces 117.6 FPS, a reduction of 62.4 FPS (34.7%) from the 1080p High result, showing a steep but expected penalty as the GPU fills more pixels. The jump to 4K is even more pronounced: High settings yield 62.2 FPS, which is only 34.6% of the 1080p High performance, confirming that the RTX 5060’s 8 GB frame buffer and 128-bit memory interface are stretched thin at this resolution.
The data reveals that resolution scaling is not linear. Between 1080p and 1440p, the average FPS drop across all presets is roughly 35-40%, but between 1440p and 4K, the drop is more severe, often exceeding 45%. For instance, the Medium preset falls from 138.5 FPS at 1440p to 76.6 FPS at 4K, a 44.7% reduction. This nonlinearity suggests that the GPU’s memory bandwidth of 448.0 GB/s becomes a critical constraint at 4K, as the higher resolution demands larger texture buffers and more frequent memory access. The Low preset at 4K still manages 81.5 FPS, which is only 34% lower than the 1440p Low score of 153.9 FPS, indicating that reducing texture quality and shading complexity can partially offset the memory bandwidth pressure. Overall, the scaling pattern points to a GPU that is well-matched for 1080p and 1440p gaming but requires significant settings compromises to maintain smooth gameplay at 4K.
GPU Role
The NVIDIA GeForce RTX 5060, built on the Blackwell 2.0 architecture, demonstrates its capabilities through the measured FPS data, with its 8 GB of GDDR7 memory and 128-bit bus acting as the defining characteristics. The GPU’s boost clock of 2497 MHz and base clock of 2280 MHz are relatively modest, but the card’s 3840 shading units and 120 tensor cores provide the raw throughput needed for Doom’s Vulkan-based rendering. In the 1080p Ultra preset, the combo reaches 143.7 FPS, which is 40% lower than the Low preset’s 240 FPS, illustrating how the GPU’s texture fill rate and pixel rate (119.9 GPixel/s) are taxed by higher quality settings.
The 8 GB VRAM capacity is a notable factor, particularly at 4K. At 3840x2160 with Ultra settings, the average FPS drops to 51.5, which is the lowest score in the entire dataset. This 4K Ultra result is 79.1 FPS (60.6%) below the 1080p Ultra score, and the gap suggests that the frame buffer is filling up, forcing the GPU to manage memory more aggressively. The GDDR7 memory operates at an effective 28 Gbps, yielding a bandwidth of 448.0 GB/s, which is substantial for a mid-range card but evidently insufficient for 4K Ultra textures in this title. The GPU’s 48 ROPs also limit pixel throughput, which becomes more apparent as resolution increases. In contrast, the Low preset at 4K achieves 81.5 FPS, showing that when texture sizes and shadow maps are reduced, the memory bandwidth is less of a bottleneck, and the GPU can maintain a smoother frame rate. The data indicates that the RTX 5060 is a capable 1440p performer, with the High preset hitting 117.6 FPS, but its 4K performance is only viable at Low or Medium settings.
CPU Role
The AMD Ryzen 9 9900X, with its 12 cores and 24 threads based on the Zen 5 architecture, provides an immense amount of computational headroom that keeps Doom from becoming CPU-bound at any resolution. The processor’s base clock of 4.40 GHz and boost clock of 5.60 GHz are high for a multi-core chip, and its 64 MB of shared L3 cache is well-suited for game logic and draw call processing. Benchmark data shows a single-thread score of 1286 in 3DMark, which is critical for Doom’s main thread, and a multi-thread score of 13929 in 3DMark max threads, indicating that the CPU can handle background tasks without impacting frame pacing.
Evidence of the CPU’s sufficiency is found in the FPS scaling. At 1080p Low, the combo reaches 240 FPS, which is likely a hard cap or engine limit, and this does not decrease resolution scaling as one might expect if the CPU were the bottleneck. Even at 1440p Low, the score is 153.9 FPS, which is only 35.9% lower than the 1080p Low, a reduction that is primarily attributable to GPU workload rather than CPU limitations. The CPU’s 24 threads ensure that Doom’s multi-threaded renderer has ample resources, and the PassMark multi-thread score of 54643 reflects the processor’s ability to handle complex scenes without stuttering. The 89.6 GB/s memory bandwidth from the dual-channel DDR5 support is also sufficient to feed the GPU’s frame buffer, preventing stalls. In the 4K Ultra preset, where the GPU is clearly the limiting factor at 51.5 FPS, the CPU is still operating far below its maximum capacity, as evidenced by the fact that lowering settings to Low at 4K boosts FPS to 81.5, a 58.3% increase that would not occur if the CPU were constraining performance. The data strongly suggests that the Ryzen 9 9900X is overkill for this title, but it provides a stable foundation that allows the GPU to perform to its full potential.
How This Combo Ranks
In the broader context of tested hardware combinations, this pairing of the Ryzen 9 9900X and RTX 5060 holds a specific position that reflects its mid-range GPU and high-end CPU. The combo rank in Doom is 819 out of 1681 combos, placing it in the 48.7th percentile of all tested systems. This ranking is modest, which is expected given that the RTX 5060 is a lower-tier GPU in the GeForce 50-series, but it is significantly bolstered by the CPU’s performance. The Ryzen 9 9900X has an average benchmark score of 54450, ranking in the 94th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 9 9900X3D with a score of 54681 (0.4% higher) and the Intel Core i7-14700F with a score of 54097 (0.7% lower). This indicates that the CPU is not the limiting factor in this combo’s ranking.
The GPU’s average benchmark score of 30109 places it in the 73rd percentile of all GPUs, with its nearest rival being the AMD Radeon RX 7700 XT at a score of 30097 (0.0% delta), showing that the RTX 5060 is essentially performance-equivalent to that card in synthetic tests. However, the combo rank of 819 suggests that in Doom, the combination performs slightly below the median, likely due to the GPU’s 8 GB VRAM limitation at higher resolutions. The data shows that at 1080p, the combo can compete with higher-tier systems, reaching 240 FPS on Low settings, but at 4K Ultra, it falls behind. Compared to the 1681 total combos, this system’s rank indicates that it is better suited for 1080p and 1440p gaming, where the CPU’s power can help maintain high frame rates, but it struggles to match the performance of combos with more powerful GPUs in 4K scenarios. The ranking is a direct reflection of the GPU’s position in the hierarchy: it is a solid mid-range card that excels in less demanding resolutions but lacks the memory bandwidth and capacity to sustain high quality at 4K.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution, but a clear pattern emerges for maximizing the gaming experience. At 1080p, the High preset delivers 180 FPS, which is well above the 144 Hz refresh rate of most monitors, and the Ultra preset still achieves 143.7 FPS, making it the recommended choice for users with high-refresh displays who want the best visual fidelity. The Low preset’s 240 FPS is unnecessary for most users, unless they are using a 240 Hz monitor, but the Medium preset at 212.5 FPS offers a good balance between performance and quality. For 1440p, the High preset is the sweet spot, providing 117.6 FPS, which is smooth for most gaming scenarios, while the Ultra preset at 93.1 FPS is still playable but begins to show the GPU’s limits. The Medium preset at 138.5 FPS is recommended for users who prioritize frame rate over fidelity, as it offers a significant boost over High with only a minor visual compromise.
At 4K, the situation is more constrained. The Ultra preset at 51.5 FPS is not recommended for smooth gameplay, as it falls below the 60 FPS threshold that most players consider the minimum for a first-person shooter. The High preset at 62.2 FPS is marginal, but it may cause noticeable stuttering in fast-paced combat. The Medium preset at 76.6 FPS is the best option for 4K, as it provides a playable frame rate while retaining some visual quality. However, the Low preset at 81.5 FPS is the safest choice for competitive play, ensuring that the game remains responsive. The data suggests that users with 4K displays should either accept Medium settings or consider lowering the resolution to 1440p, where the High preset delivers nearly double the frame rate. In summary, the recommended presets are: 1080p Ultra for maximum quality, 1440p High for the best balance, and 4K Medium for a playable experience, with the understanding that the GPU’s 8 GB frame buffer is the primary constraint at higher resolutions.
Hardware Specifications
AMD Ryzen 9 9900X
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.5 |
| 3840x2160 | Medium | 76.6 |
| 3840x2160 | High | 62.2 |
| 3840x2160 | Ultra | 51.5 |
| 2560x1440 | Low | 153.9 |
| 2560x1440 | Medium | 138.5 |
| 2560x1440 | High | 117.6 |
| 2560x1440 | Ultra | 93.1 |
| 1920x1080 | Low | 240.0 |
| 1920x1080 | Medium | 212.5 |
| 1920x1080 | High | 180.0 |
| 1920x1080 | Ultra | 143.7 |
Doom with Ryzen 9 9900X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5060 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.