Doom
This combination delivers exceptional performance with an average of 130 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 63 | 74 | 85 |
| 1440p QHD | 95 | 116 | 137 | 157 |
| 1080p Full HD | 146 | 179 | 211 | 243 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 7 9850X3D paired with the NVIDIA GeForce RTX 5060 delivers a highly capable 1080p and 1440p experience in Doom, but the data shows a clear shift in bottleneck behavior as resolution climbs. At 1080p, the combination produces frame rates well beyond typical display refresh rates, while at 4K, the GPU becomes the dominant limiting factor. The measured results across four presets and three resolutions provide a clear picture of where this combo excels and where it begins to struggle.
Resolution Scaling
The performance drop from 1080p to 4K is substantial and reveals a predictable scaling pattern. At High settings, the average frame rate falls from 179 FPS at 1920x1080 to 116 FPS at 2560x1440, then to 63 FPS at 3840x2160. That represents a 35% reduction moving from 1080p to 1440p, and a further 46% reduction from 1440p to 4K. The total scaling from 1080p to 4K at High settings is 65%, meaning the 4K result is roughly one-third of the 1080p performance.
Looking at the Low preset, the scaling pattern is similar but with higher absolute numbers. The 243 FPS at 1080p drops to 157 FPS at 1440p and then to 85 FPS at 4K. The percentage drops are 35% and 46% respectively, matching the High preset's scaling almost exactly. This consistency suggests the scaling is driven primarily by resolution-dependent GPU workload rather than settings-dependent effects.
The Medium preset shows the same trend, with 211 FPS at 1080p, 137 FPS at 1440p, and 74 FPS at 4K. The Ultra preset follows with 146 FPS, 95 FPS, and 51 FPS respectively. Across all four presets, the ratio between 1080p and 4K results remains remarkably consistent, hovering around 2.8x to 2.9x. This uniformity indicates that the frame rate scaling is predominantly a function of pixel count, not the specific quality settings.
The 4K numbers are revealing about the system's limits. Even at Low settings, the combo only manages 85 FPS at 4K, and at Ultra it drops to 51 FPS. This suggests that at 4K, the GPU is operating near its capacity, and the CPU's substantial headroom at lower resolutions is no longer sufficient to compensate. The 1440p results, however, show a healthier balance—at High settings the 116 FPS is still well above the 60 FPS threshold, and even Ultra maintains 95 FPS.
The scaling data indicates that 1080p is clearly CPU-limited territory. The 243 FPS at Low settings is far beyond what the RTX 5060 would typically deliver if it were the sole constraint, implying the Ryzen 7 9850X3D's strong single-thread performance is keeping frame rates high. At 1440p, the balance shifts toward the GPU, and at 4K, the GPU is definitively the limiting component.
GPU Role
The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip fabricated on TSMC's 5 nm process. The GPU contains 21,900 million transistors on a 181 mm² die, with a transistor density of 121.0M per mm². The 8 GB of GDDR7 memory runs at 1750 MHz with 28 Gbps effective speed, delivering 448.0 GB/s of bandwidth across a 128-bit bus. This memory configuration is a notable consideration for Doom, as the game's 4K Ultra settings will push against the 8 GB capacity.
The clock speeds are modest relative to the memory bandwidth. The base clock is 2280 MHz with a boost of 2497 MHz. The GPU's 3840 shading units, 120 TMUs, and 48 ROPs produce a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. The FP32 throughput of 19.18 TFLOPS is the same as the FP16 rate, indicating a 1:1 ratio. The RTX 5060 also includes 30 RT cores and 120 tensor cores, though Doom's traditional rendering path may not heavily leverage these features.
The measured frame rates suggest the GPU's memory bandwidth is a critical factor. At 4K, the 448.0 GB/s bandwidth is likely strained, particularly at Ultra settings where the 51 FPS average indicates the GPU is not keeping up with the CPU's demands. The 8 GB memory size could also be a limitation at 4K Ultra, potentially causing texture thrashing or reduced performance compared to what the raw compute capabilities would suggest.
The GPU's benchmark scores place it in a specific performance tier. The Passmark G3D score of 20891 and the 3DMark Steel Nomad DX12 score of 3628 are the key indicators. The GPU's percentile versus all GPUs is 72, meaning it outperforms 72% of the database's tested GPUs. The nearest rivals in terms of average benchmark score include the AMD Radeon 860M at a -0.3% delta, the NVIDIA GeForce MX550 at -0.3%, and the AMD Radeon RX 5700 XT 50th Anniversary at -0.8%. The AMD Radeon RX 6750 XT is 1.2% ahead. These close deltas indicate the RTX 5060 sits in a competitive mid-range segment.
The GPU's DirectX 12 Passmark score of 77 is relatively low, but the Geekbench Vulkan score of 113321 and OpenCL score of 112787 are more indicative of real-world gaming performance. The GPU's TDP of 145 W with a suggested PSU of 300 W suggests it is power-efficient, and the PCIe 5.0 x8 interface provides ample bandwidth for the 8 GB frame buffer.
CPU Role
The AMD Ryzen 7 9850X3D is a desktop processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.60 GHz. The 120 W TDP is modest for a high-end desktop chip, and the unlocked multiplier allows for overclocking if the cooling solution permits. The CPU uses the AMD Socket AM5 and supports DDR5 memory with dual-channel configuration, providing 89.6 GB/s of memory bandwidth.
The cache hierarchy is where this CPU distinguishes itself. Each core has 80 KB of L1 cache and 1 MB of L2 cache, but the L3 cache is a massive 96 MB shared across all cores. This large L3 cache is characteristic of the X3D line and is particularly beneficial for gaming workloads that exhibit high cache locality. The CPU also includes Radeon integrated graphics, though the discrete RTX 5060 will handle all rendering duties.
The CPU's benchmark scores confirm its strength in both single-threaded and multi-threaded workloads. The Cinebench R23 multi-core score of 22807 and single-core score of 2228 are strong figures. The Passmark multi-thread score of 41318 and single-thread score of 4704 further reinforce this. The CPU's percentile versus all CPUs is 92, placing it well above the vast majority of processors in the database. The average benchmark score of 58386 places it near the Intel Xeon Platinum 8260M at +0.1% delta, the Intel Core i9-14900 at +0.5%, while the Intel Xeon w5-2545 is -0.2% and the AMD Ryzen AI 9 HX 470 is -0.7% behind.
In Doom, the CPU's high boost clock and large L3 cache contribute to the excellent 1080p performance. The 243 FPS at Low settings indicates that the CPU is capable of feeding the GPU far more frames than the RTX 5060 can render at higher resolutions. The single-thread performance is particularly relevant for Doom's game engine, which relies heavily on a few primary threads for game logic and draw call submission.
The data suggests that at 1080p, the CPU is the primary driver of performance, with the GPU becoming the bottleneck as resolution increases. At 4K, the CPU's advantage is largely irrelevant because the GPU cannot keep up regardless of CPU capability. The 8-core, 16-thread configuration provides ample headroom for background tasks while gaming, and the 96 MB L3 cache helps maintain consistent frame pacing in scenes with complex geometry or many objects.
FAQ
Q: What is the best resolution to use with this combo for a 60 FPS target?
A: At 4K High settings, the average frame rate is 63 FPS, which just barely meets a 60 FPS target. At 1440p High, the average is 116 FPS, providing substantial headroom. For a locked 60 FPS experience with quality settings, 4K Ultra is not viable at 51 FPS, but 4K High is borderline viable, and 1440p Ultra at 95 FPS is a safer choice.
Q: How much faster is the 1080p Low preset compared to the 4K Ultra preset?
A: The 1080p Low preset averages 243 FPS, while the 4K Ultra preset averages 51 FPS. This represents a 4.8x performance difference, clearly demonstrating the GPU's limitation at high resolution and maximum quality settings.
Q: Is the CPU or GPU the limiting factor at 1440p?
A: The data indicates a balanced situation at 1440p. At High settings, the 116 FPS average suggests the GPU is still able to keep up with the CPU's output, but the scaling from 1080p to 1440p (a 35% drop) shows the GPU is becoming more significant. The CPU's strong 1080p performance (243 FPS at Low) indicates it has headroom that is not fully utilized at 1440p.
Q: How does the RTX 5060 compare to its nearest rivals in benchmark scores?
A: The RTX 5060's average benchmark score places it within 1.2% of the AMD Radeon RX 6750 XT, which is its closest rival. The NVIDIA GeForce MX550 is 0.3% behind, and the AMD Radeon 860M is 0.3% ahead. The AMD Radeon RX 5700 XT 50th Anniversary is also 0.8% behind. These are very close margins, indicating the RTX 5060 is in a tightly contested performance bracket.
Q: What is the impact of the 8 GB VRAM on 4K performance?
A: The 8 GB GDDR7 memory with 448.0 GB/s bandwidth is likely a contributing factor to the 4K performance drop. At 4K Ultra, the average frame rate falls to 51 FPS, which is below the 60 FPS target. The memory size and bandwidth may not be sufficient for the highest quality textures at this resolution, though the exact memory pressure is not directly measured in the provided data.
Q: How does the Ryzen 7 9850X3D's cache configuration benefit Doom?
A: The CPU's 96 MB of shared L3 cache is significant for gaming. The large cache can store more game data on-die, reducing the need to access system memory. The 89.6 GB/s memory bandwidth is also robust, but the cache likely helps maintain high frame rates, particularly at 1080p where the CPU is not the primary bottleneck.
How This Combo Ranks
The AMD Ryzen 7 9850X3D plus NVIDIA GeForce RTX 5060 combination ranks 1259 out of 2930 tested combos in Doom. This places it in the 57th percentile of all tested combinations, meaning roughly 43% of combos perform better. This ranking is notable because the CPU is in the 92nd percentile of all CPUs, while the GPU is only in the 72nd percentile of all GPUs. The discrepancy suggests that the GPU is holding back the overall combo ranking, as the CPU's strong performance cannot compensate for the GPU's mid-range positioning.
The rank of 1259 indicates that this is a solid mid-tier combination, not a top-tier performer. The GPU's benchmark scores, which place it near the AMD Radeon RX 6750 XT and Intel Xeon w5-2545 in relative terms, confirm that the RTX 5060 is a capable but not exceptional GPU. The CPU's high percentile does boost the combo somewhat, but the GPU's limitations at higher resolutions cap the overall ranking.
In the context of Doom specifically, the combo's rank is influenced by the game's scalability. Doom is well-optimized and can run on a wide range of hardware, which means the ranking is more competitive than in less scalable titles. The 4K Ultra result of 51 FPS is below the 60 FPS threshold, which likely hurts the ranking compared to combos with more powerful GPUs that can maintain higher frame rates at maximum settings.
Settings Recommendations
The measured data provides clear guidance for optimal settings at each resolution. At 1920x1080, the High preset delivers 179 FPS, which is excellent for high-refresh-rate monitors. The Ultra preset at 146 FPS is still very playable and offers higher visual quality. The Medium preset at 211 FPS is a good choice for competitive play where maximum frame rates are prioritized. The Low preset at 243 FPS is only useful for extreme competitive scenarios where every frame matters.
For 2560x1440, the High preset at 116 FPS is the sweet spot, offering a good balance of visual quality and performance. The Ultra preset at 95 FPS is also viable if you prefer maximum quality and have a 100 Hz or lower refresh rate display. The Medium preset at 137 FPS provides additional headroom for high-refresh-rate monitors. The Low preset at 157 FPS is unnecessary unless you are chasing the highest possible frame rates.
At 3840x2160, the situation requires more careful consideration. The High preset at 63 FPS barely meets the 60 FPS target, making it the highest quality setting that remains playable. The Medium preset at 74 FPS provides more comfortable margins, while the Low preset at 85 FPS offers the best performance but with reduced visual fidelity. The Ultra preset at 51 FPS is not recommended for a smooth experience and should be avoided unless you have a VRR display and can tolerate the lower frame rate.
The best overall experience depends on your display and preferences. For a 1440p monitor with a 144 Hz refresh rate, the High preset at 116 FPS is the recommended choice. For a 4K display, the High preset at 63 FPS is the maximum quality setting that maintains playability, though the Medium preset at 74 FPS provides a more consistent experience with less risk of frame rate drops below 60 FPS. For 1080p users, the Ultra preset at 146 FPS offers the best visual quality without sacrificing smoothness. The data shows that the Ultra preset is only viable at resolutions below 4K, and the High preset is the highest quality option that can sustain 60 FPS at 4K.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 63.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 157.0 |
| 2560x1440 | Medium | 137.0 |
| 2560x1440 | High | 116.0 |
| 2560x1440 | Ultra | 95.0 |
| 1920x1080 | Low | 243.0 |
| 1920x1080 | Medium | 211.0 |
| 1920x1080 | High | 179.0 |
| 1920x1080 | Ultra | 146.0 |
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Doom with RTX 5060 + Other CPUs
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