Doom
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 50 | 59 | 68 |
| 1440p QHD | 75 | 92 | 109 | 125 |
| 1080p Full HD | 116 | 142 | 168 | 193 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 9850X3D + AMD Radeon RX 7600, In-Depth Analysis
Resolution Scaling
The measured FPS data for Doom with the AMD Ryzen 7 9850X3D and AMD Radeon RX 7600 shows a clear and predictable pattern of performance degradation as resolution increases. At 1920x1080 with Low settings, the combo delivers 193 FPS average. Moving to 2560x1440 at Low drops that to 125 FPS, a reduction of 68 FPS. At 3840x2160 Low, the average falls to 68 FPS, which is less than half of the 1080p Low figure.
The scaling pattern indicates that the Radeon RX 7600 becomes the primary limiting factor as pixel count rises. The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, the difference between Low (193 FPS) and Ultra (116 FPS) is 77 FPS. At 1440p, that spread narrows to 50 FPS (125 Low versus 75 Ultra). At 4K, the delta compresses further to 27 FPS (68 Low versus 41 Ultra). This compression suggests that at 4K, the GPU is so heavily loaded that even reducing settings cannot fully compensate for the raw pixel throughput required.
The 1080p data points to a system that is not entirely GPU-bound. At Low settings, 193 FPS is achievable, and Medium reaches 168 FPS. The Ryzen 7 9850X3D, with its 8 cores and 16 threads, is clearly capable of feeding the GPU at these frame rates. The fact that Ultra at 1080p still produces 116 FPS indicates headroom in the processor. However, the step from 1080p to 1440p at identical settings shows a significant drop: High goes from 142 FPS to 92 FPS, which is a 35% reduction. This is a larger proportional drop than what would be expected if the CPU were the bottleneck, reinforcing that the GPU is the constraining component.
At 4K, the results are telling. Medium settings produce 59 FPS average with a minimum of 50 FPS and a maximum of 68 FPS. High settings yield 50 FPS, and Ultra drops to 41 FPS. These numbers place the combo at the edge of playability for smooth gameplay, depending on the user's tolerance for frame rate variability. The minimum FPS figures at 4K Medium (50 FPS) and the average at 4K High (50 FPS) suggest that the GPU is working near its limits. The data shows a system that is well-balanced for 1080p and 1440p gaming, but the RX 7600's 8 GB memory and 128-bit bus become evident at 4K.
FAQ
Q: What is the best resolution for this combo in Doom?
A: The data shows 1920x1080 as the strongest resolution, with average FPS ranging from 116 at Ultra to 193 at Low. At 2560x1440, average FPS spans 75 to 125, which remains playable. The 3840x2160 results fall below 70 FPS at every setting, making it the weakest option.
Q: How does the RX 7600 compare to its nearest rivals in synthetic benchmarks?
A: The RX 7600 has an average benchmark score of 15171, placing it in the 57th percentile among all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3050 OEM, scores 15199, which puts the RX 7600 at a delta of -0.2%. The AMD Radeon Pro 560X scores 15082 (delta 0.6%), and the AMD Radeon 680M scores 15270 (delta -0.7%).
Q: Is the Ryzen 7 9850X3D powerful enough for this game?
A: Yes. The CPU's average benchmark score of 58386 puts it in the 92nd percentile of all CPUs. In Cinebench R23, it scores 22807 multi-core and 2228 single-core. The 8-core, 16-thread configuration with a boost clock of 5.60 GHz is more than sufficient, as evidenced by the high FPS at 1080p.
Q: What frame rates can I expect at 1440p with Medium settings?
A: The measured data shows 109 FPS average at 2560x1440 Medium, with a minimum of 92 FPS and a maximum of 125 FPS. This is a smooth experience for a fast-paced FPS.
Q: Does the 4K performance leave any headroom?
A: No. At 3840x2160, even Low settings only produce 68 FPS average, and Ultra drops to 41 FPS. The Medium preset averages 59 FPS with a minimum of 50 FPS. There is no setting that achieves 60+ FPS average at 4K.
Q: How does the CPU's single-thread performance factor into Doom?
A: The Ryzen 7 9850X3D scores 2228 in Cinebench R23 single-core and 343 in Cinebench R15 single-core. The PassMark single-thread score is 4704. These strong single-thread scores support the high frame rates observed at 1080p, where the CPU must keep up with the GPU's output.
Settings Recommendations
The measured FPS data provides a clear hierarchy for settings at each resolution. At 1920x1080, every preset delivers playable frame rates. Low hits 193 FPS, Medium 168 FPS, High 142 FPS, and Ultra 116 FPS. For competitive play or maximum smoothness, Low or Medium are the obvious choices. However, High at 142 FPS still exceeds the refresh rate of most standard monitors, making it a sensible default that balances visual quality with performance. Ultra at 116 FPS is also viable, offering the best image quality without sacrificing responsiveness.
At 2560x1440, the recommendation shifts. Low (125 FPS) and Medium (109 FPS) both provide excellent frame rates. High at 92 FPS remains smooth and is arguably the sweet spot for visual fidelity, as it stays well above 60 FPS. Ultra at 75 FPS is acceptable but begins to approach the threshold where frame pacing could become noticeable in fast action sequences. The data suggests Medium or High as the optimal presets for 1440p, with Low reserved for users prioritizing maximum frame rates.
At 3840x2160, the choices are constrained. Low averages 68 FPS, Medium 59 FPS, High 50 FPS, and Ultra 41 FPS. Only Low reaches above 60 FPS average, and even that is marginal. Medium, with a minimum of 50 FPS, is the highest preset that maintains a playable minimum. For users who insist on 4K, Low is the only preset that consistently holds near 60 FPS, while Medium offers a better visual experience at the cost of occasional dips below 60 FPS. High and Ultra are not recommended for smooth gameplay.
The overall recommendation across the dataset is to target 1440p with Medium or High settings. This configuration yields 109 FPS and 92 FPS respectively, both well within the smooth range. The 1080p Ultra preset is also a strong choice, delivering 116 FPS with maximum quality. Users with 4K displays should accept lower settings or consider the 1440p output for a better experience.
Measured FPS Breakdown
The dataset contains twelve measured FPS entries, covering three resolutions and four quality presets. At 1920x1080, the Low preset produces an average of 193 FPS. Medium at 1080p averages 168 FPS, with a minimum of 143 FPS and a maximum of 193 FPS. High at 1080p averages 142 FPS. Ultra at 1080p averages 116 FPS. These numbers show a consistent step-down of approximately 25 FPS between each preset tier, from Low to Medium to High, with a slightly larger drop from High to Ultra.
At 2560x1440, the Low preset averages 125 FPS. Medium averages 109 FPS, with a minimum of 92 FPS and a maximum of 125 FPS. High averages 92 FPS. Ultra averages 75 FPS. The progression is linear here, with each preset step reducing the average by roughly 16-17 FPS. The minimum FPS at Medium (92 FPS) matches the average of High, indicating that the variance between presets is consistent.
At 3840x2160, the Low preset averages 68 FPS. Medium averages 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS. High averages 50 FPS. Ultra averages 41 FPS. The step-down pattern is less uniform at 4K: Low to Medium is a 9 FPS drop, Medium to High is another 9 FPS drop, and High to Ultra is a 9 FPS drop. This uniformity suggests the GPU is scaling linearly with the rendering load at this resolution.
Across all resolutions, the Medium preset is the only one with complete min/max data provided. At 1080p Medium, the range is 143 to 193 FPS. At 1440p Medium, the range is 92 to 125 FPS. At 4K Medium, the range is 50 to 68 FPS. The spread between minimum and maximum is 50 FPS at 1080p, 33 FPS at 1440p, and 18 FPS at 4K. This narrowing spread at higher resolutions indicates that the GPU is consistently saturated, reducing frame time variability.
GPU Role
The AMD Radeon RX 7600 is built on the RDNA 3.0 architecture with the Navi 33 chip. Its 8 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth. The base clock is 1720 MHz, with a game clock of 2250 MHz and a boost clock of 2655 MHz. These specifications directly influence the measured FPS in Doom. The 8 GB memory capacity is sufficient for the game at 1080p and 1440p, but at 4K, the combination of higher resolution textures and larger frame buffers likely stresses the memory subsystem.
The GPU's benchmark scores place it in the 57th percentile of all GPUs, with an average score of 15171. Its nearest rival, the RTX 3050 OEM, scores 15199, a delta of -0.2%. This near-identical synthetic performance suggests the RX 7600 is a mid-range card. In Doom, this translates to strong 1080p performance and acceptable 1440p performance, but the 4K results show the card's limits. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s are the raw throughput figures that determine how quickly the GPU can fill pixels and apply textures.
The FP32 performance of 21.75 TFLOPS is the compute capability that handles shader workloads. In Doom, which is a Vulkan-based title, the GPU's Vulkan 1.4 API support is relevant. The 2048 shading units and 64 ROPs define the parallel processing capacity. The data shows that at 4K Ultra, the card can only manage 41 FPS, indicating that it is compute or bandwidth limited at that resolution. The 128-bit memory bus is a notable constraint; with 288.0 GB/s bandwidth, the card must fetch significantly more data at 4K, and the measured FPS drop reflects this.
The RX 7600's transistor count of 13,300 million on a 204 mm² die, manufactured on a 6 nm process, gives it a density of 65.2M transistors per mm². This is a modern mid-range design. The 32 ray tracing cores are present but Doom's implementation may not heavily utilize them, as the game's original release predates widespread RT adoption. The card's 165 W TDP and dual-slot design are typical for this class, but the power characteristics are secondary to the performance data.
CPU Role
The AMD Ryzen 7 9850X3D is a 9000 series processor with 8 cores and 16 threads. Its base clock is 4.70 GHz, boosting to 5.60 GHz. The Zen 5 architecture, codenamed Granite Ridge, is built on a 4 nm process at TSMC. The CPU has 96 MB of shared L3 cache, which is substantial for gaming workloads. The 8,315 million transistors on a 70.6 mm² die reflect the dense 4 nm process. This processor is clearly designed for high-end gaming, as evidenced by its 92nd percentile ranking among all CPUs.
In Doom, the CPU's role is to feed the GPU with draw calls and game logic. The measured FPS at 1080p Low (193 FPS) and Medium (168 FPS) indicates that the CPU is not a bottleneck at these settings. The single-core performance of 2228 in Cinebench R23 is strong, and the PassMark single-thread score of 4704 supports this. The multi-core score of 22807 in Cinebench R23 shows that the 8 cores can handle parallel workloads, though Doom's single-threaded nature may not fully utilize all 16 threads.
The CPU's memory support for DDR5 with dual-channel configuration provides 89.6 GB/s of bandwidth. This is relevant for feeding the GPU with texture and geometry data. The 24 PCIe Gen 5 lanes from the CPU allow for high-bandwidth communication with the GPU, though the RX 7600 uses PCIe 4.0 x8, which is sufficient for this workload. The CPU's nearest rivals in synthetic benchmarks include the Intel Core i9-14900 (delta 0.5%) and the AMD Ryzen AI 9 HX 470 (delta -0.7%), showing it is competitive with top-tier processors.
The 120 W TDP is modest for a processor with this core count and clock speed. The 4 nm process enables this efficiency. The CPU's benchmarks, including PassMark integer math (123140) and floating point math (81998), demonstrate strong computational throughput. In Doom, where physics and AI calculations are constant, this headroom ensures the CPU never limits the GPU. The fact that 1080p Ultra still achieves 116 FPS confirms that the processor has ample reserve.
How This Combo Ranks
In the database of tested combinations for Doom, this pairing of the AMD Ryzen 7 9850X3D with the AMD Radeon RX 7600 ranks 1991 out of 2930 combos. This places it in the lower-middle portion of the ranking, which is consistent with the GPU's mid-range positioning. The CPU is a top-tier part, but the GPU holds the combo back in the overall ranking. The percentile data supports this: the CPU is in the 92nd percentile, while the GPU is in the 57th percentile.
The ranking of 1991 out of 2930 means that roughly 68% of tested combos perform better in Doom. This is expected, as many combinations pair this CPU with higher-end GPUs. The RX 7600's average benchmark score of 15171, being nearly identical to the RTX 3050 OEM (15199), indicates that this combo performs similarly to other mid-range GPU pairings. The delta of -0.2% against the RTX 3050 OEM shows they are effectively interchangeable in synthetic tests.
Within the context of this specific CPU, the combo's performance is limited by the GPU. The measured FPS at 1080p (116-193 FPS) is respectable, but the 4K results (41-68 FPS) drag down the overall ranking. If the ranking were based solely on 1080p performance, the combo would likely place higher. The data suggests that users with this CPU should consider a more powerful GPU to fully utilize the processor's capabilities, though the RX 7600 provides a balanced experience at 1080p and 1440p.
The combo rank of 1991 is a single data point that aggregates all resolutions and settings. The variance between the best and worst measured results is substantial: from 193 FPS at 1080p Low to 41 FPS at 4K Ultra. This wide range indicates that the combo's suitability depends heavily on the user's target resolution. For 1080p gaming, this rank understates the experience; for 4K, it is accurate. The data shows a combo that is well-matched for mainstream gaming but not for high-resolution enthusiasts.
Hardware Specifications
AMD Ryzen 7 9850X3D
AMD Radeon RX 7600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + AMD Radeon RX 7600 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 125.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 193.0 |
| 1920x1080 | Medium | 168.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 116.0 |
Doom with Ryzen 7 9850X3D + Other GPUs
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Doom with RX 7600 + Other CPUs
See how Doom performs with the same GPU but different processors.
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