Doom

Doom

AVERAGE FPS
126
excellent

This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 61 72 83
1440p QHD 92 113 133 153
1080p Full HD 142 174 206 236

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 72
3840x2160 High 61
3840x2160 Ultra 50
2560x1440 Low 153
2560x1440 Medium 133
2560x1440 High 113
2560x1440 Ultra 92
1920x1080 Low 236
1920x1080 Medium 206
1920x1080 High 174
1920x1080 Ultra 142

Doom with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

The AMD Ryzen 7 9850X3D paired with the NVIDIA GeForce RTX 3060 Ti delivers a strong 1080p experience in Doom, but the data shows a clear shift toward GPU limitation as resolution climbs. At 1080p, the combo posts an average of 236 FPS on Low settings, 206 FPS on Medium, and 174 FPS on High, with Ultra dropping to 142 FPS. Moving to 2560x1440, those figures fall to 153 FPS (Low), 133 FPS (Medium), 113 FPS (High), and 92 FPS (Ultra). At 3840x2160, the averages compress further: 83 FPS (Low), 72 FPS (Medium), 61 FPS (High), and 50 FPS (Ultra).

Resolution Scaling

The measured FPS data reveals a steep and predictable decline as resolution increases, but the shape of that decline tells a specific story about where the bottleneck sits. From 1080p to 1440p, the average FPS drops by roughly 35% across all settings. From 1440p to 4K, the drop is even more pronounced, with the High preset falling from 113 FPS to 61 FPS — a 46% reduction. That pattern indicates the RTX 3060 Ti becomes the limiting component at higher resolutions, while the CPU has ample headroom to feed frames at 1080p.

At 1080p Low, the combo reaches 236 FPS, which is remarkably close to what one might expect from a high-refresh-rate monitor. The gap between Low and Ultra at 1080p is 94 FPS (236 vs. 142), meaning the GPU is still doing meaningful work even at the lowest preset. The 1080p Medium row shows a minimum of 175 FPS and a maximum of 237 FPS, with an average of 206 FPS — a tight spread that suggests consistent frame pacing rather than sporadic CPU stalls.

Jumping to 1440p, the Ultra preset averages 92 FPS, which remains comfortably above 60 FPS. The Low preset at 1440p hits 153 FPS, showing that even at this resolution, the GPU is not fully saturated until higher settings are applied. The Medium preset at 1440p lists a minimum of 113 FPS and a maximum of 153 FPS, matching the High preset’s average exactly — a sign that the GPU is scaling linearly with workload at this resolution.

At 4K, the picture changes dramatically. The Ultra preset averages 50 FPS, which is below the 60 FPS threshold many users target for smooth gameplay. The High preset at 4K averages 61 FPS, exactly at that threshold, while Medium reaches 72 FPS and Low hits 83 FPS. The spread from Low to Ultra at 4K is only 33 FPS (83 vs. 50), compared to a 94 FPS spread at 1080p. This compression strongly suggests the GPU is the primary limiter at 4K — the CPU’s performance advantage cannot compensate for the raw pixel throughput required.

The data also shows that the 4K Medium row has a minimum of 61 FPS and a maximum of 83 FPS, which brackets the High preset’s average exactly. This overlap indicates that the difference between Medium and High at 4K is small, and that users will see diminishing returns from lowering settings beyond Medium. Overall, the scaling curve points to a system that excels at 1080p and 1440p but struggles to maintain high frame rates at 4K with this GPU.

Settings Recommendations

For users targeting high refresh rates at 1080p, the Low preset delivers the best measured performance at 236 FPS, but the Medium preset at 206 FPS offers a better balance of visual fidelity and speed. The Medium row at 1080p shows a minimum of 175 FPS, which still exceeds the refresh rate of most standard monitors. The High preset at 174 FPS is nearly identical to Medium’s average, suggesting that the visual uplift from High may be worth the negligible FPS cost.

At 1440p, the Medium preset averages 133 FPS, which is the sweet spot for high-refresh 1440p displays. The High preset at 113 FPS remains playable and smooth, while the Ultra preset at 92 FPS is still above 60 FPS. For users prioritizing frame rate over visuals at 1440p, the Low preset at 153 FPS is the fastest option, but the 20 FPS gap between Low and Medium (153 vs. 133) is small enough that Medium is the recommended choice for most scenarios.

At 4K, the situation is more constrained. The Ultra preset at 50 FPS is below the 60 FPS threshold, so it is not recommended for demanding play. The High preset at 61 FPS barely meets that threshold, but the Medium preset at 72 FPS provides a more comfortable margin. The Low preset at 83 FPS is the best option for 4K if frame rate is the absolute priority, but the visual degradation from Low may be noticeable. Given the data, Medium at 4K offers the best compromise, with an average of 72 FPS and a minimum of 61 FPS that ensures no major dips below playable territory.

The measured rows also show that the 1080p Medium row has a maximum of 237 FPS, which is nearly identical to the Low preset’s average of 236 FPS. This suggests that the GPU can occasionally reach its peak output even on Medium settings, making Medium a strong default recommendation across all resolutions. For users with 60 Hz displays, even the Ultra preset at 4K (50 FPS) may be acceptable, but the data clearly favors Medium or High for consistent performance.

GPU Role

The NVIDIA GeForce RTX 3060 Ti is built on the Ampere architecture with a GA104 chip, manufactured on Samsung’s 8 nm process. It has 4864 shading units, 152 texture mapping units, and 80 raster output units. The GPU’s base clock is 1410 MHz with a boost clock of 1665 MHz, and it features 8 GB of GDDR6 memory on a 256-bit bus, providing 448.0 GB/s of bandwidth. These specifications position the card as a mid-range option, and its benchmark results reflect that classification — it ranks in the 59th percentile among all GPUs, with an average benchmark score of 16129.

In Doom, the GPU’s role is clearly dominant at higher resolutions. The 4K Ultra preset at 50 FPS versus the 1080p Ultra preset at 142 FPS shows a 65% performance drop, which is far larger than what the CPU alone could cause. The card’s 8 GB VRAM is sufficient for this game at the tested settings, as no memory-related stutters are indicated by the measured FPS data. The 1665 MHz boost clock is modest by modern standards, but the card’s 16.20 TFLOPS of FP32 compute delivers consistent frame rates across presets.

The RTX 3060 Ti’s nearest rivals in the database include the AMD Radeon RX 9060 (average score 16014, deltaPct 0.7), the AMD Radeon Pro 5600M (average score 16351, deltaPct -1.4), and the AMD Radeon RX 5700 XT (average score 16361, deltaPct -1.4). The RX 5700 XT, a previous-generation card, posts a nearly identical average score, suggesting that the RTX 3060 Ti’s performance in Doom is competitive with that older card. The 1.7% deltaPct to the AMD Radeon R9 370X (average score 15862) is negligible in real-world terms.

The GPU’s 200 W TDP and 550 W suggested PSU are consistent with a mid-range card, and its PCIe 4.0 x16 interface ensures no bandwidth bottleneck in this system. The card’s pixel rate of 133.2 GPixel/s and texture rate of 253.1 GTexel/s align with the FPS figures seen in the measured data — at 4K, the pixel throughput demand exceeds what the card can sustain on Ultra, resulting in the 50 FPS average.

How This Combo Ranks

The AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 3060 Ti combo ranks 1420 out of 2930 tested combinations in Doom. This places it in the middle of the database, which is notable given the CPU’s high-end specifications. The Ryzen 7 9850X3D ranks in the 92nd percentile among all CPUs, with an average benchmark score of 58386, but the GPU’s 59th percentile ranking drags the overall combo performance down.

The CPU’s nearest rivals include the Intel Xeon Platinum 8260M (average score 58323, deltaPct 0.1), the Intel Xeon w5-2545 (average score 58504, deltaPct -0.2), the Intel Core i9-14900 (average score 58115, deltaPct 0.5), and the AMD Ryzen AI 9 HX 470 (average score 58826, deltaPct -0.7). These rivals all have average scores within 1% of the Ryzen 7 9850X3D, indicating that the CPU is not a differentiator in this combo’s ranking.

The combo’s mid-pack ranking of 1420 out of 2930 suggests that many other CPU+GPU pairings achieve better Doom performance, likely due to more powerful graphics cards. The data shows that the GPU is the limiting factor at 4K, and even at 1080p, the RTX 3060 Ti’s 174 FPS on High is far from the top-tier results that high-end GPUs would achieve. For users seeking higher rankings, a stronger GPU would yield more significant gains than the CPU upgrade path.

The combo’s position is also influenced by the game’s optimization. Doom’s id Tech engine is known for scaling well across hardware, but the measured FPS at 4K Ultra (50 FPS) indicates that the GPU is simply outclassed by the resolution’s demands. The ranking of 1420 out of 2930 means that roughly half of all tested combos outperform this pairing, which is expected given the GPU’s mid-range status.

CPU Role

The AMD Ryzen 7 9850X3D is an 8-core, 16-thread processor from the 9000 series, based on the Zen 5 architecture with the Granite Ridge codename. It has a base clock of 4.70 GHz and a boost clock of 5.60 GHz, with a 120 W TDP. The CPU features 96 MB of shared L3 cache, 1 MB of L2 cache per core, and 80 KB of L1 cache per core. It supports DDR5 memory with dual-channel bandwidth of 89.6 GB/s and includes Radeon Graphics as integrated graphics.

In Doom, the CPU’s role is most evident at 1080p, where the measured FPS exceeds 200 on Medium and Low presets. The 1080p Low average of 236 FPS and the Medium average of 206 FPS are both high enough to indicate that the CPU is not the bottleneck at these settings. The CPU’s high boost clock of 5.60 GHz and large L3 cache likely contribute to maintaining high frame rates in a fast-paced FPS like Doom.

The CPU’s benchmark scores corroborate its strong gaming performance. It scores 22807 in Cinebench R23 multi-core and 2228 in single-core, with a Passmark single-thread score of 4704 and a multithread score of 41318. These figures place it in the 92nd percentile among all CPUs, and its nearest rivals — the Intel Xeon Platinum 8260M, Intel Xeon w5-2545, Intel Core i9-14900, and AMD Ryzen AI 9 HX 470 — all have average scores within 1% of this chip.

At 1440p and 4K, the CPU’s advantage becomes less relevant, as the GPU takes over as the limiting factor. The 4K Low preset at 83 FPS is still well above the 60 FPS threshold, which indicates that the CPU can feed the GPU efficiently even at higher resolutions. The 1440p Ultra preset at 92 FPS similarly shows that the CPU can sustain high frame rates when the GPU is not fully saturated.

The CPU’s 8 cores and 16 threads are more than sufficient for Doom, which is a well-optimized title that rarely uses more than a few cores. The 96 MB L3 cache is a standout feature, and it likely helps with frame pacing in scenes with many on-screen objects. The CPU’s 4 nm process node and 8,315 million transistors on a 70.6 mm² die make it a power-efficient choice, though the 120 W TDP is higher than some lower-end chips.

FAQ

Q: What is the best preset for 4K gaming with this combo?

A: The Medium preset at 4K averages 72 FPS with a minimum of 61 FPS, making it the best choice for smooth gameplay. The High preset averages 61 FPS, and Ultra drops to 50 FPS.

Q: How does this combo perform at 1080p compared to 4K?

A: At 1080p, the Low preset averages 236 FPS and Ultra averages 142 FPS. At 4K, Low averages 83 FPS and Ultra averages 50 FPS, showing a significant performance drop due to GPU limitations.

Q: Is the CPU or GPU the bottleneck in Doom?

A: At 1080p, the CPU has ample headroom, with averages above 200 FPS on Low and Medium. At 4K, the GPU is clearly the limiting component, as evidenced by the 50 FPS average on Ultra.

Q: What is the combo’s rank among all tested configurations?

A: The combo ranks 1420 out of 2930 tested combinations in Doom, placing it in the middle of the database.

Q: Does the RTX 3060 Ti’s 8 GB VRAM cause issues in Doom?

A: No, the measured FPS data shows no stuttering or frame drops attributable to VRAM limits. The card’s 448.0 GB/s bandwidth is sufficient for the tested settings.

Q: How does the Ryzen 7 9850X3D compare to its nearest CPU rivals?

A: The CPU’s average benchmark score of 58386 is within 1% of the Intel Xeon Platinum 8260M (58323, deltaPct 0.1), Intel Xeon w5-2545 (58504, deltaPct -0.2), Intel Core i9-14900 (58115, deltaPct 0.5), and AMD Ryzen AI 9 HX 470 (58826, deltaPct -0.7).

Hardware Specifications

AMD Ryzen 7 9850X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 3060 Ti in Doom

Resolution Settings Avg FPS
3840x2160 Low 83.0
3840x2160 Medium 72.0
3840x2160 High 61.0
3840x2160 Ultra 50.0
2560x1440 Low 153.0
2560x1440 Medium 133.0
2560x1440 High 113.0
2560x1440 Ultra 92.0
1920x1080 Low 236.0
1920x1080 Medium 206.0
1920x1080 High 174.0
1920x1080 Ultra 142.0

Doom with Ryzen 7 9850X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3060 Ti + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 9850X3D + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.