Doom

Doom

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 48 59 69
1440p QHD 74 92 111 127
1080p Full HD 117 142 171 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 59
3840x2160 High 48
3840x2160 Ultra 42
2560x1440 Low 127
2560x1440 Medium 111
2560x1440 High 92
2560x1440 Ultra 74
1920x1080 Low 192
1920x1080 Medium 171
1920x1080 High 142
1920x1080 Ultra 117

Doom with AMD Ryzen 7 5800X + AMD Radeon RX 7600, In-Depth Analysis

Settings Recommendations

The measured FPS rows for this AMD Ryzen 7 5800X + AMD Radeon RX 7600 combination in Doom reveal a clear pattern: the Low preset delivers the highest frame rates across every resolution, but the Medium preset appears to be the sweet spot for balancing visual quality and performance. At 1080p, Low achieves 192.1 FPS, while Medium reaches 171.1 FPS—a difference of 21 FPS, yet Medium likely provides noticeably better image fidelity. The High preset at 1080p still manages 141.8 FPS, which remains well above typical display refresh rates.

Stepping up to 1440p, the Medium preset produces 111.1 FPS, while High drops to 92.4 FPS. For users with 144Hz monitors, Medium at 1440p is the only preset that stays comfortably above 100 FPS. The Ultra preset at 1440p falls to 74.1 FPS, which is playable but sacrifices the smoothness that Doom's fast-paced combat demands. At 4K, the situation changes dramatically: Medium yields 58.6 FPS, High drops to 48.1 FPS, and Ultra falls to 41.6 FPS. The Low preset at 4K hits 68.8 FPS, suggesting that 4K gaming with this combo requires the Low preset to maintain fluid motion.

The data indicates that Medium is the recommended preset for most scenarios, as it preserves a meaningful frame rate advantage over High while avoiding the visual compromises of Low. At 1080p, even Ultra is viable at 117.4 FPS, but the gap between Medium and Ultra widens to 53.7 FPS, making Ultra a poor trade-off for the added visual detail.

GPU Role

The AMD Radeon RX 7600 brings 8 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. Its boost clock reaches 2655 MHz, with a game clock of 2250 MHz and a base clock of 1720 MHz. The GPU's 2048 shading units, 128 texture mapping units, and 64 raster output processors are complemented by 32 ray tracing cores. The pixel rate is 169.9 GPixel/s, and the texture rate is 339.8 GTexel/s, with FP32 performance rated at 21.75 TFLOPS.

In Doom, the GPU's role becomes increasingly dominant as resolution rises. At 1080p, the frame rates across all presets (117.4 to 192.1 FPS) suggest the CPU is keeping pace, but the 4K results tell a different story. The 48.1 FPS at 4K High and 41.6 FPS at 4K Ultra indicate that the RX 7600's 8 GB VRAM and 128-bit memory interface are strained at higher pixel counts. The memory bandwidth of 288.0 GB/s, while respectable, appears insufficient to maintain high frame rates at 4K with demanding presets. The GPU's benchmark scores place it at the 63rd percentile among all GPUs, with a PassMark G3D score of 16634, reinforcing that this is a mid-range part that excels at 1080p but struggles at 4K.

How This Combo Ranks

This specific combination of the Ryzen 7 5800X and RX 7600 ranks 1144 out of 1681 tested combos in Doom, placing it in the lower-middle portion of the database. The percentile position suggests that while this combo delivers playable frame rates at 1080p and 1440p, many other CPU-GPU pairings achieve higher performance in this title. The CPU itself sits at the 84th percentile among all CPUs, but the GPU's 63rd percentile ranking is likely the limiting factor in this pairing.

The RX 7600's nearest rivals in the GPU benchmark database are telling: the RX 7600 XT scores 20146 (0.6% higher), the RX 460 scores 20088 (0.8% higher), while the RTX 3070 Mobile and Intel Arc B570 score 20534 and 20556 respectively (both about 1.3-1.5% higher). These small deltas in synthetic benchmarks do not translate to identical gaming performance, but they indicate that the RX 7600 is tightly clustered with these alternatives. The combo's rank of 1144 out of 1681 means roughly 32% of tested combinations outperform it in Doom, which aligns with the GPU's mid-pack positioning.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low 192.1, Medium 171.1, High 141.8, and Ultra 117.4. The spread from Low to Ultra is 74.7 FPS, showing that preset selection has a substantial impact at this resolution. The 1080p Low result of 192.1 FPS is the highest number in the entire dataset, indicating that this combo can push very high frame rates when visual effects are minimized.

Moving to 2560x1440, the averages are: Low 126.8, Medium 111.1, High 92.4, and Ultra 74.1. The drop from 1080p to 1440p is consistent across presets, with Low losing 65.3 FPS, Medium losing 60 FPS, High losing 49.4 FPS, and Ultra losing 43.3 FPS. Interestingly, the absolute FPS loss decreases as preset quality increases, suggesting that at Ultra settings, the GPU is already near its limit even at 1080p.

At 3840x2160, the results are: Low 68.8, Medium 58.6, High 48.1, and Ultra 41.6. The 4K Ultra result of 41.6 FPS is the lowest in the dataset, and even Low does not reach 70 FPS. The gap between 1440p and 4K is severe: Low drops by 58 FPS, Medium by 52.5 FPS, High by 44.3 FPS, and Ultra by 32.5 FPS. This pattern shows that the GPU's performance ceiling is hit hard at 4K, regardless of preset.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals where the bottleneck lies. At Low settings, the frame rate drops from 192.1 at 1080p to 126.8 at 1440p (a 34% reduction) and then to 68.8 at 4K (a 46% further reduction from 1440p). At Ultra settings, the progression is 117.4 to 74.1 to 41.6—a 37% drop from 1080p to 1440p, then a 44% drop from 1440p to 4K.

The fact that the percentage drops are similar across presets, even at Low where the CPU would have more headroom, points to the GPU as the primary limiting component. If the CPU were the bottleneck, we would expect the Low preset to show smaller percentage drops when moving to higher resolutions, since the lower graphical load would allow the CPU to remain the constraint. Instead, the consistent scaling suggests that the RX 7600's rendering throughput is saturated even at Low settings when pixel count increases. The 4K results, where even Low only achieves 68.8 FPS, strongly indicate that this GPU cannot maintain high frame rates at 4K in Doom, and users should target 1080p or 1440p for optimal experiences.

FAQ

Q: What is the best resolution for this combo in Doom?

A: The data shows 1080p delivers the highest frame rates across all presets, with Low hitting 192.1 FPS and even Ultra reaching 117.4 FPS. At 1440p, Medium achieves 111.1 FPS, which is still smooth, but 4K results drop below 70 FPS even on Low.

Q: How does the Ultra preset compare to Medium at 1440p?

A: At 2560x1440, Medium produces 111.1 FPS while Ultra produces 74.1 FPS—a difference of 37 FPS. This represents a 33% performance penalty for the Ultra preset, which may not justify the visual improvements in a fast-paced FPS.

Q: Is 4K gaming viable with this CPU-GPU combination?

A: The measured 4K results range from 41.6 FPS at Ultra to 68.8 FPS at Low. The Low preset is the only one that approaches 70 FPS, and even that is below what many players consider ideal for competitive shooters. The data suggests 4K is only playable with significant visual compromises.

Q: How does the RX 7600 compare to its nearest GPU rivals?

A: The RX 7600's average benchmark score is 20258. The RX 7600 XT scores 20146 (0.6% higher), the RX 460 scores 20088 (0.8% higher), while the RTX 3070 Mobile and Intel Arc B570 score 20534 and 20556 respectively (both about 1.3-1.5% higher). These are very small synthetic deltas.

Q: What frame rate can users expect at 1080p High settings?

A: The measured average FPS at 1920x1080 with High settings is 141.8. This is well above 120 FPS and should provide a smooth experience on most high-refresh-rate monitors.

Q: Does the CPU hold back the GPU in this game?

A: The CPU's benchmarks are strong, with a Cinebench R23 multicore score of 23571 and a PassMark multithread score of 27732. The consistent FPS scaling across resolutions suggests the GPU is the limiting factor, not the CPU.

CPU Role

The AMD Ryzen 7 5800X is an 8-core, 16-thread processor based on the Zen 3 architecture (Vermeer) built on TSMC's 7 nm process. It operates at a base clock of 3.80 GHz and boosts to 4.70 GHz. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of L3 cache. Its 105 W TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth round out the specifications.

In Doom, the CPU's role appears secondary to the GPU, given the frame rate patterns. The CPU's PassMark single-thread score of 3445 and Geekbench single-core score of 2194 indicate strong per-core performance, which is crucial for game logic and draw calls. The 3DMark single-thread score of 943 and 2-thread score of 1846 further confirm that the 5800X handles lightly-threaded workloads efficiently. The CPU's 84th percentile ranking among all CPUs means it outperforms the vast majority of processors, yet the combo rank of 1144 out of 1681 shows that the GPU is the constraining factor in Doom.

The CPU's Cinebench R23 multicore score of 23571 and PassMark multithread score of 27732 demonstrate substantial multi-threaded capability, but Doom's engine appears to rely more on single-thread performance. The near-linear FPS scaling with resolution changes, rather than a plateau at lower resolutions, confirms that the CPU is not the bottleneck. If the CPU were limiting, we would see similar frame rates at 1080p and 1440p; instead, the consistent drops indicate the GPU is working at its limit. For users considering upgrades, the data implies that improving the GPU would yield larger gains in Doom than upgrading the CPU.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2655 MHz MHz
TDP 165 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + AMD Radeon RX 7600 in Doom

Resolution Settings Avg FPS
3840x2160 Low 68.8
3840x2160 Medium 58.6
3840x2160 High 48.1
3840x2160 Ultra 41.6
2560x1440 Low 126.8
2560x1440 Medium 111.1
2560x1440 High 92.4
2560x1440 Ultra 74.1
1920x1080 Low 192.1
1920x1080 Medium 171.1
1920x1080 High 141.8
1920x1080 Ultra 117.4

Doom with Ryzen 7 5800X + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 7600 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RX 7600

Explore FPS benchmarks for other games using this same hardware combination.