Doom

Doom

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 54 65 74
1440p QHD 82 101 119 137
1080p Full HD 127 155 184 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 74
3840x2160 Medium 65
3840x2160 High 54
3840x2160 Ultra 45
2560x1440 Low 137
2560x1440 Medium 119
2560x1440 High 101
2560x1440 Ultra 82
1920x1080 Low 211
1920x1080 Medium 184
1920x1080 High 155
1920x1080 Ultra 127

Doom with AMD Ryzen 7 5700G + AMD Radeon RX 9060, In-Depth Analysis

# FAQ

Q: What is the overall performance rank of the AMD Ryzen 7 5700G + AMD Radeon RX 9060 combo in Doom?

A: This combo ranks 1686 out of 2930 tested combos in Doom, placing it in the lower-middle portion of the database for this game. The rank reflects a balance of CPU and GPU capabilities that lands it just below the 50th percentile of all tested configurations.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The Ryzen 7 5700G scores 27051 on average, which is nearly identical to the Intel Core i9-9900K at 27097 (a -0.2% delta) and the Intel Core i5-14400T at 27166 (a -0.4% delta). It sits slightly above the AMD Ryzen AI 7 445 at 26936 (+0.4%) and the Intel Core i7-1370P at 26900 (+0.6%). The CPU's performance is effectively a statistical tie with all four rivals.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The Radeon RX 9060 sits at the 59th percentile among all GPUs, with an average benchmark score of 16014. Its closest rival, the NVIDIA GeForce RTX 3060 Ti, scores 16129, which is just 0.7% higher. The AMD Radeon R9 370X trails by 1% and the RX 7700 by 1%, while the Radeon Pro W5500 is 2.1% behind.

Q: What is the best average FPS achieved at 1080p with this combo?

A: At 1920x1080 with Low settings, the combo achieves 211 FPS average. The Medium preset delivers 184 FPS, High delivers 155 FPS, and Ultra delivers 127 FPS. All 1080p settings produce playable frame rates, with even the most demanding Ultra preset remaining well above 120 FPS.

Q: Does the game maintain 60 FPS at 4K across all settings?

A: No. At 3840x2160, only Low (74 FPS) and Medium (65 FPS) settings exceed 60 FPS. High settings drop to 54 FPS, and Ultra falls to 45 FPS. The data indicates that 4K Ultra is not viable for smooth gameplay with this hardware, while 4K Low and Medium remain fluid.

Q: How much VRAM does the RX 9060 have and what is its memory bandwidth?

A: The GPU features 8 GB of GDDR6 memory on a 128-bit bus, providing 288.0 GB/s of bandwidth. The memory clock runs at 2250 MHz with 18 Gbps effective speed. This memory configuration is a key factor in how the card handles Doom's texture loads at different resolutions.

# GPU Role

The AMD Radeon RX 9060 is the primary driver of Doom's frame rate output in most tested scenarios. Its RDNA 4.0 architecture, built on TSMC's 4 nm process, packs 1792 shading units, 112 TMUs, and 64 ROPs across a 199 mm² die. The GPU's boost clock reaches 2990 MHz, with a game clock of 2400 MHz and base clock of 1700 MHz. This clock structure allows the card to scale performance dynamically depending on thermal and power headroom.

The 8 GB GDDR6 frame buffer is a critical specification for Doom. At 1080p, the game's texture requirements are modest, and the 288.0 GB/s of bandwidth is more than sufficient. However, as resolution increases to 1440p and 4K, the memory subsystem becomes increasingly stressed. The 128-bit bus width is relatively narrow for a modern GPU, but the high effective memory speed of 18 Gbps compensates somewhat. The data shows that the GPU maintains reasonable performance at 4K Medium (65 FPS) but struggles at 4K Ultra (45 FPS), suggesting that memory capacity or bandwidth becomes a limiting factor at the highest settings.

The GPU's pixel rate of 191.4 GPixel/s and texture rate of 334.9 GTexel/s provide insight into its fill-rate capabilities. These figures support the measured results: at 1080p, the card can push well over 200 FPS on Low settings, indicating that raw rasterization throughput is not a bottleneck at lower resolutions. The FP32 performance of 21.43 TFLOPS is respectable for the GPU's class, and the 1:1 FP16 ratio means compute-heavy effects do not incur a penalty.

The RX 9060's benchmark profile shows a PassMark G3D score of 17631 and a 3DMark Steel Nomad DX12 score of 3322. Its Geekbench OpenCL score of 88183 and Vulkan score of 39476 further characterize its compute capabilities. The GPU's 59th percentile ranking means it outperforms a majority of tested GPUs but is not a top-tier part. The nearest rival comparison shows it is essentially equivalent to the RTX 3060 Ti in average score, differing by only 0.7%. This places the RX 9060 in a competitive mid-range position, which aligns with its measured performance in Doom.

The relationship between GPU clocks and Doom's performance is evident in the scaling pattern. The boost clock of 2990 MHz represents a 76% increase over the base clock of 1700 MHz, providing substantial headroom for sustained workloads. The game clock of 2400 MHz is the more realistic sustained frequency during gaming, and the measured FPS suggests the card maintains near its game clock under load. The TDP of 132 W with a suggested 300 W PSU indicates efficient power delivery that does not throttle in most scenarios.

# Settings Recommendations

The measured data for this combo in Doom reveals a clear hierarchy across the four settings presets. At 1920x1080, all presets deliver excellent frame rates, with Ultra still achieving 127 FPS average. This makes 1080p Ultra the recommended choice for users with 60 Hz or even 120 Hz displays, as the 127 FPS average provides comfortable headroom above refresh rate thresholds. The 1080p Medium preset at 184 FPS is the best option for high-refresh-rate monitors (144 Hz or above), as it provides a substantial margin above the 144 FPS mark.

At 2560x1440, the situation becomes more nuanced. Ultra settings produce 82 FPS average, which is playable for most users but leaves little room for demanding scenes. High settings at 101 FPS offer the best balance of visual fidelity and smoothness for 1440p displays, especially those with 100 Hz or 120 Hz refresh rates. Medium at 119 FPS is the choice for users prioritizing frame rate over visual quality, while Low at 137 FPS maximizes competitive performance. The data suggests that 1440p High is the sweet spot for this hardware, providing a 19 FPS improvement over Ultra while maintaining most of the graphical enhancements.

For 3840x2160, the recommendations shift dramatically. Ultra at 45 FPS is below the 60 FPS threshold that most players consider essential for smooth gameplay. High at 54 FPS is close but still falls short. Medium at 65 FPS is the only preset that comfortably exceeds 60 FPS at 4K, making it the clear recommendation for 4K displays. Low at 74 FPS offers an even larger safety margin for those who prioritize frame rate stability over visual quality. The measured minimum FPS for 4K Medium is 55, which means even the worst-case frame times stay above the 50 FPS floor, providing a reasonably consistent experience.

The settings recommendations based on this data are straightforward: 1080p users should select Ultra for maximum visual quality or Medium for competitive play; 1440p users should choose High for the best overall experience; 4K users should use Medium to maintain 60+ FPS. The 4K Ultra preset is not recommended given the 45 FPS average, which would result in noticeable stuttering on most displays. Similarly, 4K High at 54 FPS is borderline and only suitable for users who tolerate sub-60 FPS gameplay.

# Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance across all settings. The Low preset achieves 211 FPS average, establishing the ceiling for this resolution. Medium improves visual quality while still producing 184 FPS average, with minimum and maximum readings of 156 and 212 FPS respectively. High settings yield 155 FPS average, and Ultra produces 127 FPS average. The progression from Low to Ultra shows a consistent performance cost: each step up in quality costs roughly 25-30 FPS at 1080p. The spread from minimum to maximum at Medium (156-212 FPS) indicates the game's frame time variance is moderate, with the average sitting comfortably between the extremes.

The 2560x1440 results show a predictable step down from 1080p. Low settings produce 137 FPS average, which is a 35% reduction from the 1080p Low result. Medium achieves 119 FPS average with minimum and maximum readings of 101 and 137 FPS. High settings drop to 101 FPS average, and Ultra falls to 82 FPS. The percentage drops between settings at 1440p are consistent with the 1080p pattern: moving from Low to Medium costs 18 FPS, from Medium to High costs another 18 FPS, and from High to Ultra costs 19 FPS. This linear scaling indicates that the GPU's compute resources are the limiting factor at this resolution, with each settings tier consuming a similar amount of processing headroom.

At 3840x2160, the performance curve steepens considerably. Low settings produce 74 FPS average, which is the only preset that maintains a significant margin above 60 FPS. Medium follows at 65 FPS average, with minimum and maximum readings of 55 and 74 FPS. High drops to 54 FPS, and Ultra bottoms out at 45 FPS. The transition from Low to Medium at 4K costs 9 FPS, while Medium to High costs 11 FPS, and High to Ultra costs 9 FPS. The narrowing FPS gaps at 4K compared to lower resolutions suggest that the GPU is becoming pixel-bound, with each settings tier having a smaller absolute impact because the fill-rate demands dominate the performance equation.

The measured data reveals that the combo's performance envelope spans from 45 FPS (4K Ultra) to 211 FPS (1080p Low). This wide range demonstrates the hardware's flexibility across different gaming scenarios. The minimum FPS values are only recorded for Medium settings at each resolution: 156 FPS at 1080p, 101 FPS at 1440p, and 55 FPS at 4K. These minimums provide insight into worst-case frame times, and the gap between average and minimum FPS widens as resolution increases, indicating greater frame time variance at higher pixel counts.

# Resolution Scaling

The transition from 1080p to 1440p to 4K reveals how this combo's performance scales with pixel count. At Low settings, the FPS drops from 211 at 1080p to 137 at 1440p (a 35% reduction) and then to 74 at 4K (a 46% reduction from 1440p). This scaling is steeper than the pixel count increase would suggest: 1440p has 1.78 times the pixels of 1080p, yet the FPS drops by only 35%, indicating that the GPU has headroom at 1080p that is not fully utilized. The 4K resolution has 2.25 times the pixels of 1440p, and the 46% FPS drop suggests the GPU is becoming more pixel-bound at this resolution.

For Medium settings, the progression is 184 FPS (1080p) to 119 FPS (1440p, a 35% drop) to 65 FPS (4K, a 45% drop from 1440p). This pattern is nearly identical to Low settings, suggesting that the resolution scaling is consistent regardless of settings preset. High settings show 155 FPS at 1080p, 101 FPS at 1440p (a 35% drop), and 54 FPS at 4K (a 47% drop). Ultra settings follow the same trend: 127 FPS at 1080p, 82 FPS at 1440p (a 35% drop), and 45 FPS at 4K (a 45% drop).

The consistent ~35% FPS drop from 1080p to 1440p across all settings is a strong indicator that the GPU is the primary limiting component, as the scaling is uniform regardless of quality preset. However, the slightly larger percentage drop from 1440p to 4K (~45-47%) suggests that the GPU's memory bandwidth or capacity begins to play a more significant role at 4K. The 8 GB VRAM capacity may be insufficient for Doom's highest-quality textures at 4K, causing the card to rely on slower memory operations that reduce performance more than the raw pixel count would dictate.

The resolution scaling data also reveals that the CPU is not a bottleneck at any resolution. If the CPU were limiting performance, the FPS would not scale as dramatically with resolution changes. The fact that FPS drops by over 65% from 1080p to 4K at every settings tier indicates that the GPU is handling the primary workload, with the CPU able to feed frames at sufficient rates even at 1080p where the GPU is producing 200+ FPS. The Ryzen 7 5700G's 16 threads provide ample processing capacity for Doom's game logic and draw call submission.

# CPU Role

The AMD Ryzen 7 5700G serves as the processing foundation for this combo, bringing 8 cores and 16 threads based on the Zen 3 architecture. Its base clock of 3.80 GHz and boost clock of 4.60 GHz provide solid single-threaded and multi-threaded performance for game workloads. The CPU's 3DMark scores illustrate its capabilities: 899 in single-thread, 1758 in 2-thread, 3389 in 4-thread, 5648 in 8-thread, and 6627 in max-thread tests. The scaling from 2 to 8 threads shows strong multi-core efficiency, with the 8-thread score being 3.2 times the 2-thread score.

In Cinebench tests, the CPU achieves 1494 in R23 single-core and 12830.5 in R23 multi-core, as well as 242.5 in R15 single-core and 2107 in R15 multi-core. These scores place the 5700G in the upper tier of desktop CPUs, with its 79th percentile ranking among all CPUs confirming this assessment. The Geekbench results of 1894 single-core and 9950 multi-core further validate the CPU's balanced performance profile. PassMark tests show a multi-thread score of 24419 and single-thread score of 3283, with the CPU's average benchmark score of 27051 placing it just 0.2% below the Intel Core i9-9900K.

The CPU's 16 MB of L3 cache and 512 KB of L2 cache per core provide adequate memory hierarchy for game data. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is sufficient for Doom's requirements, as the game does not demand exceptionally high memory bandwidth. The CPU's 65 W TDP and 7 nm process node from TSMC allow it to maintain boost clocks without excessive thermal throttling, which is important for sustained gaming performance.

In the context of Doom's measured results, the CPU's role is to ensure the GPU is never starved of data. The fact that FPS scales consistently with resolution changes indicates the CPU is not a bottleneck. At 1080p Low, where the GPU produces 211 FPS, the CPU must process game logic and submit draw calls at a rate exceeding 200 per second. The 5700G's strong single-thread performance (899 in 3DMark single-thread) and high boost clock of 4.60 GHz enable it to handle this workload. The CPU's multi-threaded capabilities are less critical for Doom, which primarily uses a few threads, but the 8-core configuration provides headroom for background tasks and future game updates.

# How This Combo Ranks

The AMD Ryzen 7 5700G + AMD Radeon RX 9060 combo holds the 1686th position out of 2930 tested configurations in Doom, placing it in the 57th percentile of all combos. This ranking reflects the combined capabilities of the CPU and GPU, with each component contributing to the overall performance picture. The ranking position is consistent with the individual component percentiles: the CPU at 79th percentile and GPU at 59th percentile, with the combo landing between these values.

The combo's rank suggests that while both components are competent individually, the pairing does not produce exceptional results in Doom. The GPU's 59th percentile ranking is the primary driver of the combo's position, as the game is heavily GPU-bound at most settings. The CPU's higher percentile ranking helps ensure that the GPU can perform to its potential, but it cannot compensate for the GPU's mid-range positioning.

When compared to other combos in the database, this pairing falls in the lower-middle range, meaning there are 1685 configurations that perform better in Doom. This is not surprising given the GPU's mid-range classification, but the CPU's strong performance ensures the combo does not fall further. The ranking indicates that users seeking higher Doom performance would need to upgrade the GPU rather than the CPU, as the 5700G provides sufficient processing power for the game.

The combo's ranking also reflects the balance between the two components. The CPU's nearest rivals, such as the Intel Core i9-9900K and Intel Core i5-14400T, have nearly identical average scores, meaning the CPU choice is unlikely to be a differentiating factor in Doom performance. Similarly, the GPU's nearest rivals, including the RTX 3060 Ti and RX 7700, are all within 2.1% of the RX 9060's average score, suggesting that GPU selection in this performance class produces similar results. The 1686th rank therefore represents a typical outcome for this level of hardware, with no exceptional synergy or bottleneck between the CPU and GPU.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 9060

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2990 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + AMD Radeon RX 9060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 74.0
3840x2160 Medium 65.0
3840x2160 High 54.0
3840x2160 Ultra 45.0
2560x1440 Low 137.0
2560x1440 Medium 119.0
2560x1440 High 101.0
2560x1440 Ultra 82.0
1920x1080 Low 211.0
1920x1080 Medium 184.0
1920x1080 High 155.0
1920x1080 Ultra 127.0

Doom with Ryzen 7 5700G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 9060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RX 9060

Explore FPS benchmarks for other games using this same hardware combination.