Doom
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 54 | 65 | 74 |
| 1440p QHD | 82 | 101 | 119 | 137 |
| 1080p Full HD | 127 | 155 | 184 | 211 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600 + AMD Radeon RX 9060, In-Depth Analysis
# Doom (2016) — AMD Ryzen 5 7600 + AMD Radeon RX 9060
This combination of the AMD Ryzen 5 7600 and AMD Radeon RX 9060 delivers a robust gaming experience in Doom, with measured frame rates ranging from 211 FPS at 1080p Low to 45 FPS at 4K Ultra. The data shows a system that excels at high-refresh-rate 1080p and 1440p gaming, while 4K remains playable only at reduced settings. The combo ranks 1686th out of 2930 tested configurations for this title, placing it in the upper-middle portion of the database, which is consistent with its component-level benchmarks: the CPU sits at the 78th percentile among all processors, while the GPU holds the 59th percentile among all graphics cards.
Resolution Scaling
The frame rate progression from 1080p to 4K reveals how quickly the GPU becomes the limiting factor as pixel count increases. At High settings, the average FPS drops from 155 at 1920x1080 to 101 at 2560x1440, a 34.8% reduction, and then further to 54 at 3840x2160, which represents a 65.2% drop from the 1080p baseline. This steep decline indicates that the Radeon RX 9060, with its 8 GB of GDDR6 memory on a 128-bit bus and 288.0 GB/s bandwidth, is increasingly constrained by raw pixel throughput as resolution scales.
The Low preset tells a similar story but with higher absolute numbers. At 1920x1080 Low, the system achieves 211 FPS, which drops to 137 at 1440p (a 35.1% reduction) and 74 at 4K (a 64.9% reduction from 1080p). The consistency of these percentage drops — roughly 35% from 1080p to 1440p and another 30% from 1440p to 4K — suggests that the scaling is primarily driven by GPU fill-rate and memory bandwidth rather than CPU limitations. If the Ryzen 5 7600 were the bottleneck, we would expect to see smaller FPS gaps between resolutions at lower settings, but the data does not show that pattern.
The Medium preset, which includes min and max FPS measurements, provides additional insight. At 1080p Medium, the average is 184 FPS with a range of 156 to 212 FPS. At 1440p Medium, the average falls to 119 FPS with a range of 101 to 137 FPS. At 4K Medium, the average is 65 FPS with a range of 55 to 74 FPS. The minimum FPS values at each resolution are notably close to the averages (84.8%, 84.9%, and 84.6% of average respectively), indicating relatively stable frame pacing without severe spikes or stutters, even as the GPU load increases.
Ultra settings amplify the resolution scaling effect. The 1080p Ultra average of 127 FPS drops to 82 FPS at 1440p (a 35.4% reduction) and 45 FPS at 4K (a 64.6% reduction). These percentages mirror the High and Low presets almost exactly, suggesting that the scaling behavior is consistent across all quality levels. The 4K Ultra result of 45 FPS is the only measurement in the entire dataset that falls below the 60 FPS threshold, making it the single point where this combo struggles to maintain smooth gameplay.
Settings Recommendations
For players targeting 60 FPS or higher, the data points to a clear sweet spot at 1440p with High or Ultra settings. The 1440p High average of 101 FPS provides a comfortable margin above 60 FPS, while 1440p Ultra at 82 FPS still leaves ample headroom. At 1080p, all four presets exceed 120 FPS, with Low reaching 211 FPS, Medium at 184 FPS, High at 155 FPS, and Ultra at 127 FPS. This makes 1080p the ideal choice for high-refresh-rate monitors, particularly for competitive play where frame rate takes precedence over visual fidelity.
At 4K, the recommendations become more restrictive. The Ultra preset at 45 FPS falls below the standard 60 FPS target and would likely be unsatisfactory for most players. The High preset at 54 FPS is closer but still under 60. The Medium preset at 65 FPS crosses the threshold, while Low at 74 FPS provides a more comfortable margin. Given that the Medium preset also shows a minimum FPS of 55, there is some risk of dipping below 60 during intense scenes, but the average suggests it is the best balance for 4K play.
The measured data indicates that the difference between Medium and High at each resolution is relatively modest — approximately 19 FPS at 1080p, 18 FPS at 1440p, and 11 FPS at 4K — while the jump from High to Ultra costs 28 FPS at 1080p, 19 FPS at 1440p, and 9 FPS at 4K. This suggests that Ultra provides diminishing returns relative to its performance cost, making High the recommended preset for most users who want a balance between visual quality and frame rate. At 1440p, however, the 82 FPS Ultra result is still well above 60 FPS, so players with 144Hz monitors may prefer Ultra for the visual upgrade.
GPU Role
The Radeon RX 9060 is built on the RDNA 4.0 architecture with the Navi 44 chip, manufactured on a 4 nm process by TSMC. It features 1792 shading units, 112 texture mapping units, and 64 raster output units, along with 28 ray tracing cores. The GPU operates at a base clock of 1700 MHz, a game clock of 2400 MHz, and a boost clock of 2990 MHz, which combined produce a peak FP32 throughput of 21.43 TFLOPS. The 8 GB of GDDR6 memory runs at 2250 MHz with an 18 Gbps effective rate, delivering 288.0 GB/s of bandwidth across a 128-bit bus.
In Doom, the GPU's performance profile aligns with its benchmark scores. The card achieves a Passmark G3D score of 17631 and a 3DMark Steel Nomad DX12 score of 3322, placing it at the 59th percentile among all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3060 Ti with an average score of 16129 (a 0.7% difference), the AMD Radeon R9 370X at 15862 (1% difference), and the AMD Radeon RX 7700 at 15852 (1% difference). The RX 9060's average benchmark score of 16014 sits just below the RTX 3060 Ti, though the margin is negligible for real-world gaming.
The 8 GB VRAM capacity is a notable consideration for Doom at higher resolutions. While the game release date of 2016-05-12 predates modern VRAM-heavy titles, the 4K measurements show that the GPU's memory bandwidth of 288.0 GB/s is sufficient for the game's demands at Medium and Low settings, but the frame rate drops suggest that texture and shading workloads at High and Ultra push the card to its limits. The pixel rate of 191.4 GPixel/s and texture rate of 334.9 GTexel/s provide the raw throughput needed for the game's fast-paced action, though the 4K Ultra result of 45 FPS indicates that the card's 64 ROPs are the limiting factor at extreme resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all presets. Low settings produce an average of 211 FPS, Medium averages 184 FPS with a range of 156 to 212 FPS, High averages 155 FPS, and Ultra averages 127 FPS. The gap between Low and Ultra is 84 FPS, representing a 39.8% reduction in frame rate when moving to maximum quality. All presets at 1080p exceed 120 FPS, making this resolution optimal for high-refresh-rate displays.
At 2560x1440, the averages are 137 FPS for Low, 119 FPS for Medium (with a range of 101 to 137 FPS), 101 FPS for High, and 82 FPS for Ultra. The 1440p results show a 55 FPS difference between Low and Ultra, a 40.1% reduction. The Medium preset's minimum of 101 FPS matches the High preset's average exactly, indicating that the minimum frame rates remain close to the average even as settings increase.
At 3840x2160, the averages drop to 74 FPS for Low, 65 FPS for Medium (with a range of 55 to 74 FPS), 54 FPS for High, and 45 FPS for Ultra. The 4K results show a 29 FPS difference between Low and Ultra, a 39.2% reduction. This is the only resolution where any preset falls below 60 FPS, with both High and Ultra failing to maintain that threshold. The Medium preset's average of 65 FPS is the minimum recommended for 4K play, though its 55 FPS minimum shows that occasional dips below 60 FPS are possible.
How This Combo Ranks
The combination of the AMD Ryzen 5 7600 and AMD Radeon RX 9060 ranks 1686th out of 2930 tested combos for Doom, placing it in the 57.5th percentile of all configurations. This ranking is consistent with the individual component positions: the CPU at the 78th percentile and the GPU at the 59th percentile. The GPU's lower percentile relative to the CPU suggests that the graphics card is the primary constraint on game performance, which aligns with the resolution scaling analysis showing GPU-bound behavior.
The combo's ranking in Doom specifically reflects the game's optimization and the balance of this pairing. With the GPU positioned near the RTX 3060 Ti in benchmark scores, this combo should deliver a similar experience to systems pairing that GPU with a mid-range CPU. The CPU's nearest rivals — the AMD Ryzen 9 6900HX with an average score of 26274 (0.2% higher), the AMD Ryzen 7 7435HS at 26402 (0.3% lower), the Intel Core i9-11900KF at 26212 (0.4% higher), and the AMD Ryzen 5 8540U at 26187 (0.5% higher) — all fall within a narrow band around the Ryzen 5 7600's average benchmark score of 26324, indicating that processor choice within this performance tier has minimal impact on the game's frame rates.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, built on a 5 nm process by TSMC. It operates at a base clock of 3.80 GHz and a boost clock of 5.10 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. Memory support is DDR5 with dual-channel configuration, providing 83.2 GB/s of bandwidth. The processor also includes integrated Radeon Graphics and supports PCIe Gen 5 with 24 lanes from the CPU.
In Doom, the CPU's role is primarily to feed the GPU with enough draw calls and physics calculations to maintain high frame rates. The benchmark data shows that the Ryzen 5 7600's single-threaded performance — a 3DMark single-thread score of 999, Cinebench R23 single-core score of 1852, and Geekbench single-core score of 2521 — is more than sufficient for this game, as evidenced by the fact that 1080p Low reaches 211 FPS without apparent CPU limitations. The multi-threaded capabilities, including a Cinebench R23 multicore score of 12735 and Geekbench multicore score of 13413, provide ample headroom for background tasks and game engine threading.
The CPU's percentile ranking of 78th among all processors, with an average benchmark score of 26324, places it in the upper tier of available CPUs. Its nearest rivals all score within 0.5% of the Ryzen 5 7600, confirming that this processor is competitively positioned. For Doom specifically, the CPU's 6 cores and 12 threads are well-matched to the game's engine, which was released in 2016 and does not require the high core counts seen in more modern titles. The fact that frame rates scale so clearly with resolution and settings — rather than showing CPU-related plateaus — indicates that the Ryzen 5 7600 is not the bottleneck in this system.
FAQ
Q: What is the best resolution for this combo in Doom?
A: The data shows 1920x1080 delivers the highest frame rates across all presets, with averages from 127 FPS at Ultra to 211 FPS at Low. At 2560x1440, all presets remain above 80 FPS, while 3840x2160 only exceeds 60 FPS at Low and Medium settings.
Q: Can this system maintain 60 FPS at 4K?
A: Yes, but only at reduced settings. The 4K Medium preset averages 65 FPS with a minimum of 55 FPS, while 4K Low averages 74 FPS. The 4K High preset at 54 FPS and 4K Ultra at 45 FPS both fall below the 60 FPS threshold.
Q: How does the GPU compare to its nearest rivals?
A: The Radeon RX 9060 has an average benchmark score of 16014, which is 0.7% below the NVIDIA GeForce RTX 3060 Ti's 16129, 1% above the AMD Radeon R9 370X's 15862, and 1% above the AMD Radeon RX 7700's 15852.
Q: Is the CPU or GPU the limiting factor in this game?
A: The resolution scaling data indicates the GPU is the primary constraint. Frame rates drop by roughly 35% from 1080p to 1440p and another 30% from 1440p to 4K at all settings, which is characteristic of GPU-bound performance rather than CPU limitations.
Q: What is the difference between Medium and High settings at each resolution?
A: At 1080p, Medium averages 184 FPS versus 155 FPS for High (a 29 FPS difference). At 1440p, Medium is 119 FPS versus 101 FPS for High (an 18 FPS difference). At 4K, Medium is 65 FPS versus 54 FPS for High (an 11 FPS difference).
Q: What is the combo's overall ranking in this game?
A: The AMD Ryzen 5 7600 and AMD Radeon RX 9060 combination ranks 1686th out of 2930 tested configurations for Doom, placing it in the upper-middle portion of the database.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 9060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 9060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 65.0 |
| 3840x2160 | High | 54.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 211.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 155.0 |
| 1920x1080 | Ultra | 127.0 |
Doom with Ryzen 5 7600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 9060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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