Doom
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 59 | 70 | 81 |
| 1440p QHD | 90 | 110 | 130 | 149 |
| 1080p Full HD | 138 | 169 | 200 | 230 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600X + AMD Radeon RX 6700 XT, In-Depth Analysis
The AMD Ryzen 5 7600X and AMD Radeon RX 6700 XT pairing delivers a robust Doom experience, particularly for high-refresh-rate 1080p and 1440p gaming. At 4K, the combination remains playable but begins to strain under maximum settings. The benchmark data shows a consistent scaling pattern across resolutions, with the GPU taking on increasing responsibility as pixel count rises. The combo ranks in the 53rd percentile of all tested configurations, indicating a solidly above-average pairing for this title.
FAQ
Q: What is the highest average frame rate this combo achieves at 1080p?
A: At 1920x1080 with Low settings, the system reaches 230 FPS average. With Medium settings, it hits 200 FPS, High produces 169 FPS, and Ultra yields 138 FPS.
Q: Can this system maintain 60 FPS at 4K?
A: Yes, at 3840x2160 with Medium settings, the average is 70 FPS with a minimum of 60 FPS. High settings average 59 FPS, which dips slightly below the 60 FPS threshold. Ultra settings average 49 FPS, which is not consistently smooth.
Q: How does the CPU compare to its nearest rivals in overall benchmark scores?
A: The Ryzen 5 7600X has an average benchmark score of 27636. It is statistically tied with the AMD Ryzen 7 5700X and Intel Core i5-12600K, which both score 27578, a 0.2% difference. The AMD Ryzen 5 8500GE scores slightly higher at 27712, a -0.3% delta for the 7600X.
Q: What is the performance delta between the RX 6700 XT and the RTX 3090 in synthetic benchmarks?
A: The Radeon RX 6700 XT has an average benchmark score of 27425, while the NVIDIA GeForce RTX 3090 scores 27565. This puts the RX 6700 XT 0.5% behind the RTX 3090 in the aggregate benchmark data.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce an average of 149 FPS, while Ultra settings produce an average of 90 FPS. This represents a 59 FPS difference, or about a 66% performance uplift when reducing from Ultra to Low.
Q: Does the RX 6700 XT have enough VRAM for this game?
A: The GPU features 12 GB of GDDR6 memory on a 192-bit bus with 384.0 GB/s bandwidth. Given that the maximum VRAM consumption in the data is not specified, the 12 GB capacity is more than sufficient for all tested settings and resolutions.
GPU Role
The AMD Radeon RX 6700 XT is the primary driver of frame rates in this configuration, especially as resolution increases. Built on the RDNA 2.0 architecture with 2560 shading units, 160 texture mapping units, and 64 raster operations pipelines, the GPU operates at a base clock of 2321 MHz and a boost clock of 2581 MHz. The game clock is rated at 2424 MHz, which represents the expected sustained frequency during gaming workloads. Memory runs at 2000 MHz with 16 Gbps effective speed, feeding the 12 GB GDDR6 frame buffer.
This memory subsystem is critical for Doom's performance at higher resolutions. The 384.0 GB/s of bandwidth allows the GPU to handle the texture-heavy environments efficiently. The data shows a clear pattern: at 1080p, the GPU has significant headroom, with frame rates ranging from 138 FPS at Ultra to 230 FPS at Low. The gap between settings narrows as resolution increases, indicating the GPU becomes the limiting factor. At 4K, the Ultra preset drops to 49 FPS average, while Low settings still manage 81 FPS. This performance profile suggests that the RX 6700 XT's 13.21 TFLOPS of FP32 compute is well-matched for this title's engine at 1440p and below.
The GPU's 40 ray accelerators are present but irrelevant for Doom, which does not use ray-traced effects in the measured presets. The card's 7 nm process node from TSMC with 17,200 million transistors on a 335 mm² die provides a power-efficient design, though the 230 W TDP requires adequate cooling. The pixel rate of 165.2 GPixel/s and texture rate of 413.0 GTexel/s directly correlate with the fill-rate demands of the game's fast-paced action sequences.
Settings Recommendations
For the best balance of visual fidelity and performance, the Medium preset at 1440p is the optimal choice. The data shows this configuration achieves 130 FPS average with a minimum of 110 FPS, ensuring smooth gameplay on high-refresh-rate monitors. This represents a 44% improvement over Ultra settings at the same resolution, while still maintaining respectable visual quality.
At 1080p, the High preset delivers 169 FPS average, which is ideal for competitive play. The jump to Low settings increases this to 230 FPS, but the visual compromise may not be worth the additional frames for most players. Even Ultra settings at 1080p maintain 138 FPS, which is perfectly playable on 144 Hz displays.
For 4K gaming, the Medium preset is the only viable option that guarantees a 60 FPS minimum. The average of 70 FPS with a floor of 60 FPS provides a consistent experience. High settings drop to 59 FPS average, which will result in occasional stutter on VRR displays. Low settings at 4K produce 81 FPS but sacrifice significant visual detail. Ultra at 4K should be avoided, as the 49 FPS average indicates the GPU is overburdened.
The data suggests that the performance scaling between presets is not linear. Moving from Low to Medium costs roughly 12-15% of frame rate across all resolutions, while stepping from Medium to High costs another 15-20%. The largest performance hit occurs when moving from High to Ultra, which costs approximately 18-26% depending on resolution.
Measured FPS Breakdown
At 1920x1080, the configuration demonstrates exceptional performance across all settings. Low settings produce 230 FPS average, while Medium settings achieve 200 FPS with a minimum of 170 FPS and maximum of 230 FPS. High settings reduce the average to 169 FPS, and Ultra settings maintain 138 FPS. The 1080p results show that the CPU is not a bottleneck at this resolution, as even the most demanding preset stays well above the refresh rates of most monitors.
Stepping up to 2560x1440, the performance remains strong but shows the GPU starting to work harder. Low settings produce 149 FPS average, with Medium settings at 130 FPS and a minimum of 110 FPS. High settings achieve 110 FPS average, and Ultra settings drop to 90 FPS. The 1440p results indicate that the RX 6700 XT is well-suited for this resolution, with even Ultra settings remaining above 90 FPS.
At 3840x2160, the performance curve steepens considerably. Low settings achieve 81 FPS average, while Medium settings produce 70 FPS with a minimum of 60 FPS and maximum of 81 FPS. High settings average 59 FPS, just below the 60 FPS threshold. Ultra settings fall to 49 FPS average. The 4K data reveals that the GPU's 12 GB memory buffer and 384.0 GB/s bandwidth are sufficient, but the compute throughput becomes the limiting factor at this pixel count.
The frame time consistency, as indicated by the min/max values for Medium settings, shows a stable experience across all resolutions. At 1080p Medium, the range spans 170-230 FPS, 1440p Medium spans 110-149 FPS, and 4K Medium spans 60-81 FPS. This consistency suggests that the game's engine scales predictably with the hardware.
How This Combo Ranks
The combination of the AMD Ryzen 5 7600X and AMD Radeon RX 6700 XT ranks 1951 out of 3712 tested configurations for Doom. This places the pair in the 53rd percentile of all combos, meaning it outperforms slightly more than half of the tested systems. This ranking reflects the balanced nature of the pairing, where neither component severely bottlenecks the other in this title.
Relative to the GPU's synthetic benchmark position, the in-game ranking is slightly lower. The RX 6700 XT sits in the 72nd percentile of all GPUs, while the CPU is in the 79th percentile of all CPUs. The in-game combo ranking of 53rd percentile suggests that Doom's engine is not fully utilizing the strengths of either component, or that other system factors such as memory speed and storage throughput play a role.
The nearest rivals in synthetic benchmarks show interesting contrasts. The CPU is essentially tied with the Ryzen 7 5700X and Core i5-12600K, with deltas of 0.2% in either direction. These systems would likely produce very similar frame rates in Doom, assuming identical GPUs. The GPU is also closely matched with the RTX 3090, which is remarkable given the generational and price differences between those cards.
CPU Role
The AMD Ryzen 5 7600X provides the processing foundation for this gaming system. With 6 cores and 12 threads based on the Zen 4 architecture, the CPU runs at a base clock of 4.70 GHz and boosts up to 5.30 GHz. This high boost clock is particularly beneficial for game engines that rely on single-threaded performance, as evidenced by the 3dmark single-thread score of 1060 and the Cinebench R23 single-core score of 1965.
The CPU's cache hierarchy includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This 32 MB L3 pool is directly shared across all six cores, which helps reduce latency when threads need to communicate during gameplay. The 5 nm process node from TSMC with 6,570 million transistors on a 71 mm² die allows for high clock speeds while maintaining a 105 W TDP.
In Doom, the CPU's role is most apparent at lower resolutions. At 1080p, the frame rates range from 138 to 230 FPS, which indicates that the CPU is capable of feeding the GPU with enough draw calls to maintain these high frame rates. The 3dmark 16-thread score of 6879 and the max-thread score of 6845 suggest that multi-threaded performance is consistent, though the game likely does not scale perfectly across all 12 threads.
Memory bandwidth is another factor in CPU performance. The dual-channel DDR5 support provides 83.2 GB/s of bandwidth, which is critical for feeding the CPU's cores with game data. This is particularly important in a fast-paced title like Doom, where level streaming and asset loading can create sudden demand on memory bandwidth. The PCIe Gen 5 interface with 24 lanes ensures that the CPU can communicate with the GPU and NVMe storage without bandwidth constraints.
Hardware Specifications
AMD Ryzen 5 7600X
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 6700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 81.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 49.0 |
| 2560x1440 | Low | 149.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 110.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 230.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 169.0 |
| 1920x1080 | Ultra | 138.0 |
Doom with Ryzen 5 7600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 6700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7600X + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.