Doom
This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 48 | 57 | 66 |
| 1440p QHD | 73 | 89 | 106 | 121 |
| 1080p Full HD | 113 | 138 | 164 | 188 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7500X3D + AMD Radeon RX 5700 XT, In-Depth Analysis
The AMD Ryzen 5 7500X3D paired with the AMD Radeon RX 5700 XT delivers a fascinating snapshot of a modern CPU paired with a legacy GPU in Doom. The measured data reveals a system that is clearly GPU-bound at higher resolutions, yet shows surprising headroom at 1080p, making it a prime candidate for esports-style tweaking. This analysis breaks down the measured FPS, settings scaling, and component roles based solely on the provided benchmark data.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 shows a predictable and steep decline in average frame rates, but the rate of that decline tells a clear story about system balance. At High settings, the average FPS drops from 138 at 1080p to 89 at 1440p, a reduction of 49 FPS. Moving further to 4K, the average falls to 48 FPS, which is a 90 FPS drop from the 1080p baseline. This indicates that the rendering load is scaling heavily with pixel count, which is the classic signature of a GPU-limited scenario.
The data for Medium settings reinforces this pattern. The average FPS at 1080p is 164, which drops to 106 at 1440p and then plummets to 57 at 4K. The percentage drop from 1080p to 4K is roughly 65%, showing that the RX 5700 XT's compute and memory bandwidth are being saturated as resolution increases. The low FPS figures—188 at 1080p, 121 at 1440p, and 66 at 4K—show that even the least demanding preset cannot escape the GPU bottleneck at higher pixel counts.
The most telling aspect is the difference between Low and Ultra settings at 4K. At 4K Low, the system manages 66 FPS, but at 4K Ultra, it falls to 40 FPS. That is a 26 FPS swing, which is significant, but the fact that Low settings still cannot hit 70 FPS at 4K suggests the GPU is the limiting factor, not the CPU or the game engine's draw calls. The Ryzen 5 7500X3D, with its 6 cores and 12 threads, is likely sitting idle, waiting for the GPU to catch up. The data implies that this combination is not viable for smooth 4K gaming at high refresh rates, but the 1440p numbers suggest a sweet spot for high-refresh monitors if settings are managed carefully.
Settings Recommendations
The measured rows provide a clear hierarchy of performance versus visual fidelity. For players targeting 60 FPS as a baseline, the 4K resolution is only truly playable at Low settings, where the average is 66 FPS. Medium settings at 4K yield an average of 57 FPS, which is borderline, and High (48 FPS) and Ultra (40 FPS) fall below the 60 FPS threshold. Therefore, for 4K, the only sensible recommendation from the data is to use Low settings if playability is the priority.
At 2560x1440, the options open up significantly. Low settings deliver an average of 121 FPS, which is excellent for high-refresh displays. Medium settings still provide a very playable 106 FPS average, and High settings offer 89 FPS. Ultra settings at 1440p drop to 73 FPS, which is still above 60 FPS and provides the highest visual quality in the dataset. The data suggests that 1440p Medium or High offers the best balance between the smoothness required for a fast-paced FPS and the visual detail that enhances the experience, as both are comfortably above 60 FPS.
At 1920x1080, the GPU is less stressed, and the CPU has more room to stretch. Low settings produce a staggering 188 FPS average, while Medium (164 FPS) and High (138 FPS) are also well above the 144Hz mark. Even Ultra settings maintain an average of 113 FPS. For competitive play, the data clearly points to 1080p Low or Medium to maximize frame rates, as the jump from High to Low is a 50 FPS gain. For a more balanced visual experience, 1080p High is the best choice, as it stays above 120 FPS, which is generally considered smooth for fast-paced shooters.
GPU Role
The AMD Radeon RX 5700 XT, with its 8 GB of GDDR6 memory on a 256-bit bus, provides 448.0 GB/s of bandwidth. This memory configuration is crucial for understanding the 4K results. The data shows that at 4K Ultra, the average FPS drops to 40, which is likely due to the GPU hitting its compute limits as well as potential memory pressure. The 8 GB frame buffer is often a constraint at 4K with high-detail textures, and the steep drop from Medium (57 FPS) to Ultra (40 FPS) suggests that the extra visual features are disproportionately expensive for this GPU's RDNA 1.0 architecture.
The GPU's clocks are listed as a base of 1605 MHz and a boost of 1905 MHz, with a game clock of 1755 MHz. The benchmark results indicate that the GPU is the primary bottleneck at resolutions above 1080p. The fact that the average FPS at 1440p High (89 FPS) is lower than 1080p High (138 FPS) by 49 FPS shows that the GPU's shading units and texture units are struggling with the increased pixel load. The FP32 performance of 9.754 TFLOPS is a modest figure by modern standards, and the data reflects this, as the card cannot maintain high frame rates at 4K.
The GPU's nearest rivals in the benchmark database are the AMD Radeon Pro 5600M, with a deltaPct of 0.1, and the NVIDIA RTX PRO 6000 Blackwell, with a deltaPct of -0.3. This suggests that the RX 5700 XT is performing exactly as expected for its class, with no significant deviation from its peers. The percentileVsAllGpus of 59 indicates it is in the upper half of all GPUs, but its age is showing in demanding scenarios like 4K Ultra.
How This Combo Ranks
The combination of the Ryzen 5 7500X3D and the RX 5700 XT holds a comboRankInGame of 2161 out of 2930 tested combos. This places it in the lower third of all system pairings for Doom, which is a direct consequence of the GPU's limitations. While the CPU is a modern, high-performance part, the GPU holds the system back, resulting in a rank that is more reflective of the graphics card's generation than the CPU's capability.
The rank of 2161 suggests that the majority of tested combos are faster in this game. This is not surprising, given that the RX 5700 XT is an end-of-life product from 2019, while the CPU is a recent release. The data implies that if a user were to pair this CPU with a more modern GPU, the rank would likely improve dramatically. However, as configured, the system is a 1080p/1440p machine, and the 4K performance is below the average of what other combos achieve. The deltaPct for the CPU's nearest rivals shows it is competitive with the Intel Core Ultra X9 388H (0.2% delta) and the Intel Core i9-13950HX (0.5% delta), but this does little to help the overall combo rank, which is dragged down by the GPU.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor with a base clock of 4.00 GHz and a boost clock of 4.50 GHz. It features 96 MB of shared L3 cache, which is a massive amount and typically beneficial for gaming. However, the measured FPS data suggests that this CPU is not the limiting factor in Doom, except perhaps at the very lowest settings and resolution.
At 1080p Low, the average FPS is 188, which is a high number that indicates the CPU is capable of feeding the GPU with frames. The fact that the FPS at 1080p Low is 188, while at 1440p Low it drops to 121, shows that the GPU is the bottleneck, not the CPU. If the CPU were the bottleneck, the FPS would remain similar across resolutions at the same settings. The data clearly shows a resolution-dependent drop, which is a GPU characteristic.
The CPU's benchmark scores support its capability. The passmark_single_thread score of 3494 is strong, and the passmark_multithread score of 25047 is respectable. The percentileVsAllCpus of 89 indicates it outperforms 89% of all CPUs. In the context of Doom, a game that is not heavily multithreaded, the high single-thread performance is more relevant. The data implies that the CPU has significant headroom, and a more powerful GPU would allow it to demonstrate its full potential. The 65W TDP also suggests it runs cool and efficient, but the FPS figures are entirely dictated by the GPU's 225W TDP and its rendering capabilities.
FAQ
Q: What is the average FPS at 1440p with High settings?
A: The measured average FPS at 2560x1440 with High settings is 89 FPS.
Q: Can this system achieve 60 FPS at 4K resolution?
A: Yes, but only with Low settings, which produce an average of 66 FPS. Medium settings yield 57 FPS, which is below 60 FPS, and High and Ultra settings are lower still.
Q: How much faster is 1080p Low compared to 4K Ultra?
A: The average FPS at 1080p Low is 188, while at 4K Ultra it is 40. This represents a 148 FPS difference, or roughly 4.7 times higher performance at the lower resolution.
Q: Is the CPU or GPU the bottleneck in this game?
A: The data indicates the GPU is the bottleneck at all resolutions above 1080p. The FPS drops significantly with resolution increases, which is a classic sign of GPU limitation. The CPU is likely the bottleneck only at 1080p Low, where the GPU can render frames quickly enough to approach the CPU's frame generation limit.
Q: What is the best settings preset for a 144Hz monitor?
A: At 1080p, Low (188 FPS) and Medium (164 FPS) presets exceed 144 FPS. At 1440p, only Low (121 FPS) and Medium (106 FPS) presets can be considered, but they still fall short of the 144 FPS target.
Q: How does this combo rank compared to all other tested combos?
A: This specific CPU and GPU combination ranks 2161 out of 2930 tested combos, placing it in the lower third of all systems tested in the database for this game.
Measured FPS Breakdown
The following table details the exact average FPS measurements for each resolution and settings preset combination provided in the data.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
| :--------- | :------- | :------ | :------ | :------ |
| 3840x2160 | High | 48 | - | - |
| 3840x2160 | Low | 66 | - | - |
| 3840x2160 | Medium | 57 | 49 | 66 |
| 3840x2160 | Ultra | 40 | - | - |
| 2560x1440 | High | 89 | - | - |
| 2560x1440 | Low | 121 | - | - |
| 2560x1440 | Medium | 106 | 90 | 122 |
| 2560x1440 | Ultra | 73 | - | - |
| 1920x1080 | High | 138 | - | - |
| 1920x1080 | Low | 188 | - | - |
| 1920x1080 | Medium | 164 | 139 | 188 |
| 1920x1080 | Ultra | 113 | - | - |
The data shows a clear pattern: the system is most comfortable at 1080p, where it can deliver high frame rates across all settings. At 1440p, it remains playable but requires a trade-off between quality and speed. At 4K, the GPU is overwhelmed, and only the lowest settings provide a playable experience. The min and max FPS values recorded for Medium settings at all resolutions show some variance, but the averages provide a stable baseline for performance expectations.
Hardware Specifications
AMD Ryzen 5 7500X3D
AMD Radeon RX 5700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + AMD Radeon RX 5700 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 66.0 |
| 3840x2160 | Medium | 57.0 |
| 3840x2160 | High | 48.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 121.0 |
| 2560x1440 | Medium | 106.0 |
| 2560x1440 | High | 89.0 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 188.0 |
| 1920x1080 | Medium | 164.0 |
| 1920x1080 | High | 138.0 |
| 1920x1080 | Ultra | 113.0 |
Doom with Ryzen 5 7500X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 5700 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7500X3D + RX 5700 XT
Explore FPS benchmarks for other games using this same hardware combination.