Doom
This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 49 | 58 | 69 |
| 1440p QHD | 74 | 94 | 110 | 126 |
| 1080p Full HD | 117 | 139 | 167 | 194 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 3060 Ti combination delivers a strong 1080p and 1440p experience in Doom, but the data shows that 4K Ultra is a significant challenge, falling below playable thresholds. The pairing ranks in the 29th percentile of tested combos, indicating that while it performs admirably, a substantial portion of the tested hardware pool achieves higher frame rates.
FAQ
Q: What is the highest average frame rate this combo achieves in Doom?
A: The highest measured average is 194.2 FPS at 1920x1080 with Low settings.
Q: How does the CPU compare to its nearest rivals in synthetic benchmarks?
A: The Ryzen 5 5600's average benchmark score of 21765 places it 0.6% ahead of the Intel Xeon D-1746TER and 0.6% behind the AMD EPYC 9554P.
Q: Is the GPU's performance closer to its rivals or is it a clear outlier?
A: The RTX 3060 Ti's average benchmark score of 25120 is nearly identical to its rivals, with the AMD Radeon RX 6700M just 0.2% ahead and the AMD Radeon RX 6600 only 0.5% ahead.
Q: What is the best 4K result for this hardware in Doom?
A: The best 4K result is 68.7 FPS, achieved at 3840x2160 with Low settings.
Q: Does this combo rank highly among all tested configurations for Doom?
A: No, it ranks 1197 out of 1681 tested combos, which places it in the lower third of the tested hardware pool.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: The difference is 77.5 FPS, with Low hitting 194.2 FPS and Ultra dropping to 116.7 FPS at 1920x1080.
GPU Role
The NVIDIA GeForce RTX 3060 Ti is the primary driver of frame rates in this Doom benchmark, particularly at higher resolutions and settings. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. This bandwidth is crucial for handling the high-resolution textures and geometry that Doom's fast-paced environments demand, especially when moving from 1080p to 1440p and 4K.
The GPU's clock speeds are specified with a base of 1410 MHz and a boost of 1665 MHz, built on the Ampere architecture with 4864 shading units. The data shows that the GPU's performance ceiling is tested most at 4K Ultra, where the average FPS drops to 37.7. This is a stark contrast to the 1080p Low result of 194.2 FPS, indicating that the GPU's raw compute power, rated at 16.20 TFLOPS FP32, becomes the limiting factor at the highest settings.
The RTX 3060 Ti's benchmark percentile of 69 versus all GPUs shows it is a mid-to-high-tier performer, but the 4K Ultra result in Doom suggests that it is not sufficient for maxed-out 4K gaming in this title. The GPU's performance is tightly clustered with its nearest rivals, with the AMD Radeon RX 6700M only 0.2% ahead in average benchmark score, confirming that the RTX 3060 Ti is a well-balanced card for its class.
Settings Recommendations
The benchmark data points to a clear sweet spot for this hardware: 1440p with High settings offers an excellent balance of visual fidelity and performance. At 2560x1440, High settings yield an average of 93.7 FPS, which is well above the 60 FPS threshold for smooth gameplay. This provides a significant upgrade over the 1080p High result of 138.9 FPS in terms of image quality without sacrificing playability.
For players prioritizing maximum frame rates, 1080p with Medium settings is the recommended choice, delivering 166.5 FPS. This is a strong option for high-refresh-rate monitors, as it provides a substantial frame rate buffer. The data shows that dropping from High to Low at 1080p increases performance by 55.3 FPS, but the visual downgrade is often not worth it when Medium provides 166.5 FPS.
At 4K, the data recommends sticking to Low settings, which produces an average of 68.7 FPS. Medium and High at 4K drop to 58.3 and 48.5 FPS respectively, which may exhibit noticeable stutter. Ultra at 4K is not recommended, as the 37.7 FPS average falls below acceptable playability for a fast-paced FPS.
How This Combo Ranks
The combo's rank of 1197 out of 1681 tested combos places it in the 71st percentile, meaning only about 29% of tested configurations perform worse in Doom. This is a modest ranking, but it is important to contextualize this with the specific hardware. The Ryzen 5 5600 and RTX 3060 Ti are a mainstream pairing, and the data shows that many higher-end combos achieve better results.
This ranking suggests that while the hardware is capable, it is not optimized for Doom's highest settings, particularly at 4K. The CPU's performance is competitive with its peers, but the GPU's 4K Ultra performance is a weak point that drags down the overall ranking. The data indicates that the combo is better suited for high-refresh-rate 1080p and 1440p gaming rather than pushing for maximum resolution.
The CPU's nearest rival, the Intel Core i7-11700F, has an average score 0.9% higher, yet the gaming performance difference is negligible in this context. The ranking shows that the bottleneck is heavily skewed toward the GPU, as the CPU's synthetic scores are robust, but the measured FPS at 4K Ultra is critically low.
CPU Role
The AMD Ryzen 5 5600 provides the processing foundation for this combo, featuring 6 cores and 12 threads based on the Zen 3 architecture. With a base clock of 3.50 GHz and a boost clock of 4.40 GHz, the CPU delivers strong single-threaded performance, as evidenced by its 3dmark_single_thread score of 882 and Cinebench R23 single-core score of 2584. This is important for Doom, which relies on efficient frame pacing and physics calculations.
The CPU's 32 MB of shared L3 cache and 7 nm process node contribute to its efficiency, but the data suggests that it is not the limiting factor in this game. The CPU's multi-threaded performance, with a Cinebench R23 multicore score of 18309, is more than sufficient to feed the RTX 3060 Ti at 1080p and 1440p. The 3dmark_16_threads score of 5641 and 3dmark_max_threads score of 5659 show consistent scaling across thread counts.
At 4K, the CPU's role diminishes further, as the GPU becomes the primary bottleneck. The CPU's percentile of 79 versus all CPUs indicates it is a solid performer, but the measured FPS data shows that it does not need to work as hard at higher resolutions. The boost clock of 4.40 GHz is sufficient to avoid bottlenecking the GPU in most scenarios, as evidenced by the high frame rates at 1080p.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across resolutions and settings. At 1920x1080, the results are consistently high: Low settings deliver 194.2 FPS, Medium delivers 166.5 FPS, High delivers 138.9 FPS, and Ultra delivers 116.7 FPS. The progression shows a predictable performance cost for increased visual quality, with a 77.5 FPS difference between Low and Ultra.
At 2560x1440, the frame rates remain strong but show a clear step down. Low settings hit 125.8 FPS, Medium reaches 110.1 FPS, High achieves 93.7 FPS, and Ultra drops to 73.7 FPS. The 1440p High result of 93.7 FPS is a key data point, as it demonstrates that the hardware can handle a high-quality 1440p experience without significant compromise.
The 4K results are where the hardware struggles. At 3840x2160, Low settings yield 68.7 FPS, Medium drops to 58.3 FPS, High falls to 48.5 FPS, and Ultra is nearly unplayable at 37.7 FPS. The data shows a clear pattern: as resolution increases, the performance penalty becomes more severe, with the gap between settings widening.
Resolution Scaling
The frame rate drop from 1080p to 4K is significant, and the data reveals interesting scaling characteristics. Moving from 1920x1080 to 2560x1440 at High settings, the FPS drops from 138.9 to 93.7, a decrease of 45.2 FPS or roughly 32%. This indicates that the GPU is still holding up well at 1440p, but the increased pixel count is beginning to strain the hardware.
The jump from 1440p to 4K is more punishing. At High settings, the FPS drops from 93.7 at 2560x1440 to 48.5 at 3840x2160, a decrease of 45.2 FPS. This 48% reduction from 1440p to 4K highlights the GPU's limitations at higher resolutions. The 4K pixel count is over 2.25 times that of 1440p, and the data shows that the RTX 3060 Ti cannot maintain playable frame rates at 4K Ultra.
The scaling suggests that the GPU is the dominant limiting component at 4K, as the FPS drops are proportional to the pixel count increase. At 1080p, the CPU is more involved, but the high frame rates indicate it is not a bottleneck. The data shows that this combo is best suited for 1080p and 1440p gaming, where it can deliver high frame rates, but 4K is only viable with Low settings, where it achieves 68.7 FPS.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 3060 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.7 |
| 3840x2160 | Medium | 58.3 |
| 3840x2160 | High | 48.5 |
| 3840x2160 | Ultra | 37.7 |
| 2560x1440 | Low | 125.8 |
| 2560x1440 | Medium | 110.1 |
| 2560x1440 | High | 93.7 |
| 2560x1440 | Ultra | 73.7 |
| 1920x1080 | Low | 194.2 |
| 1920x1080 | Medium | 166.5 |
| 1920x1080 | High | 138.9 |
| 1920x1080 | Ultra | 116.7 |
Doom with Ryzen 5 5600 + Other GPUs
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Doom with RTX 3060 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
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