Doom
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 62 | 74 | 85 |
| 1440p QHD | 94 | 115 | 136 | 156 |
| 1080p Full HD | 145 | 178 | 210 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600X + AMD Radeon RX 7700, In-Depth Analysis
Resolution Scaling
The measured frame rates for Doom with the AMD Ryzen 5 5600X and AMD Radeon RX 7700 show a predictable scaling pattern as resolution increases, but the magnitude of the drop tells a clear story about system balance. At 1920x1080 with Ultra settings, the combo delivers 145 FPS average. Moving to 2560x1440 at Ultra drops that to 94 FPS, a reduction of 51 frames. Pushing further to 3840x2160 at Ultra yields 51 FPS average, which is a 94-frame decline from 1080p Ultra.
The resolution scaling is steepest at the highest quality preset. The gap between 1440p and 4K at Ultra is 43 FPS, while the gap between 1080p and 1440p at Ultra is 51 FPS. That near-linear drop suggests the GPU is the dominant constraint at higher resolutions. At 4K, the average of 51 FPS is below the commonly targeted 60 FPS threshold, indicating that Ultra settings at 3840x2160 are not viable for smooth gameplay with this pairing.
Looking at the Low preset, the scaling pattern changes character. At 1080p Low, the system hits 241 FPS average. At 1440p Low, it falls to 156 FPS. At 4K Low, it reaches 85 FPS. The percentage drop from 1080p to 4K at Low is roughly 65%, whereas at Ultra the drop from 1080p to 4K is about 65% as well. This consistency across presets points to a GPU-bound scenario throughout, with the CPU providing enough headroom even at lower resolutions.
The Medium preset shows intermediate behavior. At 1080p Medium, the average is 210 FPS with a minimum of 179 FPS and maximum of 242 FPS. At 1440p Medium, the average drops to 136 FPS with a minimum of 116 FPS. At 4K Medium, the average is 74 FPS with a minimum of 63 FPS and maximum of 85 FPS. The minimum frame rates at Medium settings are particularly telling: even at 4K, the minimum of 63 FPS stays above 60, suggesting that Medium is the highest preset that maintains playable frame pacing at 4K.
The High preset sits between Medium and Ultra in performance. At 1080p High, the average is 178 FPS. At 1440p High, it is 115 FPS. At 4K High, it is 62 FPS. The 4K High result of 62 FPS average is just above the 60 FPS mark, but the lack of minimum frame data for High means there is no confirmation of consistent frame delivery. The data shows that resolution scaling is the primary lever on performance, with each step from 1080p to 1440p to 4K costing roughly a third of the previous frame rate.
CPU Role
The AMD Ryzen 5 5600X is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with a 7 nm process node. Its base clock is 3.70 GHz with a boost clock of 4.60 GHz. The CPU has 32 MB of L3 cache and supports DDR4 memory with dual-channel configuration, providing 51.2 GB/s of memory bandwidth. These specifications place it in the 75th percentile of all CPUs in the benchmark database.
In Doom, the CPU's role appears secondary to the GPU at higher resolutions. The frame rate drops from 241 FPS at 1080p Low to 85 FPS at 4K Low demonstrate that even at the lowest quality preset, the GPU becomes the limiting factor as pixel count increases. If the CPU were the bottleneck, the frame rates would remain relatively flat across resolutions. The steep declines indicate the Ryzen 5 5600X is capable of feeding the Radeon RX 7700 sufficient data at 1080p, but the GPU's rendering workload dominates at 1440p and 4K.
The processor's single-thread performance is strong, as evidenced by its Cinebench R23 single-core score of 1541 and Geekbench single-core score of 1989. Doom is a game that benefits from strong per-core performance, and the 5600X's 4.60 GHz boost clock helps maintain high frame rates at lower resolutions where the CPU has more influence. At 1080p Low, the 241 FPS average suggests the CPU is still keeping up, but the gap between Low and Ultra at 1080p (241 vs 145 FPS) shows that draw call and geometry processing become more demanding with higher settings.
The CPU's 12 threads are sufficient for Doom's engine, which is not heavily multithreaded. The 3DMark multi-thread scores of 5582 for 16 threads and 5588 for max threads indicate solid scaling, but the game's performance does not appear to be limited by thread count. The Ryzen 5 5600X sits at the 75th percentile versus all CPUs, with nearest rivals including the AMD Ryzen 7 4800H (0.1% faster) and the AMD Ryzen 5 PRO 6650U (0.5% slower). This places the CPU in a solid mid-to-high tier for gaming workloads.
For Doom specifically, the CPU's contribution is most visible in the difference between Low and Ultra at the same resolution. At 1080p, the gap between Low (241 FPS) and Ultra (145 FPS) is 96 FPS, which reflects both CPU and GPU load changes. At 4K, the gap between Low (85 FPS) and Ultra (51 FPS) is 34 FPS, indicating that the GPU is doing relatively more of the work at higher resolutions. The CPU is not the bottleneck in this pairing.
GPU Role
The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture with a 5 nm process node, featuring the Navi 32 chip. It has 16 GB of GDDR6 memory on a 256-bit bus, providing 624.1 GB/s of memory bandwidth. The GPU's base clock is 1900 MHz with a boost clock of 2459 MHz, and it offers 25.18 TFLOPS of FP32 performance. The card sits in the 58th percentile of all GPUs in the benchmark database.
In Doom, the GPU is clearly the dominant component. The frame rate scaling across resolutions follows the expected pattern for a GPU-bound scenario. At 1080p Ultra, the average of 145 FPS is respectable for a modern shooter. At 1440p Ultra, the 94 FPS average shows the GPU handling the increased pixel count well. At 4K Ultra, the 51 FPS average reveals the GPU's limitations at the highest resolution with maximum settings.
The 16 GB of VRAM is more than sufficient for Doom, which was released in 2016 and does not have demanding texture requirements. The memory bandwidth of 624.1 GB/s provides ample headroom for the game's data transfer needs. The GPU's 2560 shading units and 96 ROPs contribute to its rasterization performance, which is what Doom primarily relies on since it does not heavily use ray tracing.
The GPU's clock speeds show a significant boost over base: the game clock is 2041 MHz, which is above the base clock of 1900 MHz. This indicates the card is running at elevated clocks during gaming workloads. The texture rate of 393.4 GTexel/s and pixel rate of 236.1 GPixel/s give the GPU substantial fill rate capabilities for a fast-paced FPS like Doom.
The Radeon RX 7700's nearest rivals in the database include the AMD Radeon R9 370X (0.1% faster), the AMD Radeon RX 9060 (1% faster), and the NVIDIA GeForce RTX 3060 Ti (1.7% faster). The RX 7700 sits just below these competitors in average benchmark score, with a passmark G3D score of 20974. This positioning suggests the GPU is a mid-range performer, which aligns with its 4K Ultra result of 51 FPS in Doom — playable but not ideal for high-refresh-rate 4K gaming.
The GPU's DirectX 12 Ultimate support and Vulkan 1.4 API compatibility are relevant for Doom, which supports modern graphics APIs. The 16 GB VRAM buffer ensures that even at 4K Ultra, there is no memory pressure, so the performance drop from 1440p to 4K is purely due to compute and rasterization load rather than memory capacity issues.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600X and AMD Radeon RX 7700 ranks 1724 out of 3712 tested combos in Doom. This places the pairing in the 46th percentile of all tested combinations, meaning roughly 46% of tested systems perform worse and 54% perform better. Given that the CPU is in the 75th percentile and the GPU is in the 58th percentile individually, the combo's overall ranking is dragged down by the GPU's relative position.
The ranking of 1724 out of 3712 indicates that this is a middle-of-the-pack configuration for Doom. The data suggests that many other combinations of CPUs and GPUs deliver higher frame rates in this game. The GPU's 58th percentile ranking is the more limiting factor, as Doom is a GPU-heavy title at higher resolutions. If the CPU were paired with a stronger GPU, the combo ranking would likely improve significantly.
The fact that the CPU ranks in the 75th percentile but the combo ranks in the 46th percentile highlights the GPU's role as the performance ceiling. In Doom, the RX 7700's 4K Ultra result of 51 FPS is below the 60 FPS target, which means the combo cannot fully leverage the CPU's capabilities at higher resolutions. At lower resolutions like 1080p, the combo performs admirably with 145 FPS at Ultra, but the ranking reflects performance across all tested configurations.
The combo's position at 1724 out of 3712 is a solid mid-range result. It outperforms roughly half of all tested systems while falling behind the other half. For a 6-core CPU from 2020 paired with a 16 GB GPU from 2025, this ranking is reasonable but not exceptional. The data shows that for Doom specifically, the GPU is the component that determines the combo's standing.
FAQ
Q: What is the average FPS at 1080p with Ultra settings?
A: The combo achieves 145 FPS average at 1920x1080 with Ultra settings.
Q: Can this system maintain 60 FPS at 4K?
A: At 4K Medium, the average is 74 FPS with a minimum of 63 FPS, so yes. At 4K High, the average is 62 FPS, and at 4K Ultra, the average drops to 51 FPS.
Q: How does the CPU rank compared to other processors?
A: The AMD Ryzen 5 5600X is in the 75th percentile of all CPUs, with an average benchmark score of 21771. Its nearest rival is the AMD Ryzen 7 4800H, which scores 21749, just 0.1% lower.
Q: What is the GPU's memory configuration?
A: The AMD Radeon RX 7700 has 16 GB of GDDR6 memory on a 256-bit bus with 624.1 GB/s bandwidth.
Q: What is the combo's rank in Doom out of all tested combinations?
A: The combo ranks 1724 out of 3712 tested combos, placing it in the 46th percentile.
Q: What is the FPS difference between Low and Ultra at 1440p?
A: At 2560x1440, Low settings deliver 156 FPS average, while Ultra settings deliver 94 FPS average, a difference of 62 FPS.
Settings Recommendations
Based on the measured frame rates, the best experience for this combo depends on the target resolution. At 1920x1080, Ultra settings are viable with a 145 FPS average, which is well above most high-refresh-rate monitor targets. The data shows that even with maximum settings, the system has plenty of headroom at 1080p. For players with 144Hz or 165Hz displays, Medium settings at 210 FPS average would provide the smoothest experience, though Ultra at 145 FPS is still competitive.
At 2560x1440, the recommendation shifts. Ultra settings deliver 94 FPS average, which is playable but not ideal for high-refresh-rate gaming. High settings at 115 FPS average offer a better balance, and Medium settings at 136 FPS average provide the best frame rate while maintaining visual quality. The minimum frame rate at 1440p Medium is 116 FPS, indicating consistent performance. For 144Hz displays, Medium is the recommended preset; for 60Hz or 100Hz displays, Ultra at 94 FPS is acceptable.
At 3840x2160, the choices are more constrained. Ultra settings at 51 FPS average are below the 60 FPS thresholdaren't recommended for smooth gameplay. High settings at 62 FPS average barely exceed 60, but the lack of minimum frame data makes this a risky choice. Medium settings at 74 FPS average with a minimum of 63 FPS are the safest option, providing a consistent experience above the 60 FPS mark. Low settings at 85 FPS average offer the highest frame rate but with reduced visual fidelity.
The data clearly indicates that Medium is the sweet spot for this combo across all resolutions. At 1080p Medium, the 210 FPS average with a 179 FPS minimum ensures smooth performance on any monitor. At 1440p Medium, the 136 FPS average with a 116 FPS minimum is excellent for high-refresh-rate gaming. At 4K Medium, the 74 FPS average with a 63 FPS minimum delivers a playable 4K experience. For players prioritizing visual quality over frame rate, High settings are viable at 1080p (178 FPS) and 1440p (115 FPS), but at 4K, High's 62 FPS average is borderline.
Ultra settings are only recommended at 1080p, where the 145 FPS average provides a good balance of quality and performance. At 1440p, Ultra's 94 FPS is acceptable for 60Hz displays but leaves little headroom. At 4K, Ultra's 51 FPS is not recommended for a smooth experience. The measured data supports Medium as the default recommendation, with High as a quality-focused alternative at 1080p and 1440p, and Low as a performance-focused option at 4K for higher frame rates.
Hardware Specifications
AMD Ryzen 5 5600X
AMD Radeon RX 7700
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600X + AMD Radeon RX 7700 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 136.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 241.0 |
| 1920x1080 | Medium | 210.0 |
| 1920x1080 | High | 178.0 |
| 1920x1080 | Ultra | 145.0 |
Doom with Ryzen 5 5600X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7700 + Other CPUs
See how Doom performs with the same GPU but different processors.
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