Doom

Doom

AVERAGE FPS
129
excellent

This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 62 74 85
1440p QHD 94 115 136 156
1080p Full HD 145 178 210 241

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 74
3840x2160 High 62
3840x2160 Ultra 51
2560x1440 Low 156
2560x1440 Medium 136
2560x1440 High 115
2560x1440 Ultra 94
1920x1080 Low 241
1920x1080 Medium 210
1920x1080 High 178
1920x1080 Ultra 145

Doom with AMD Ryzen 5 5600G + AMD Radeon RX 7700, In-Depth Analysis

# Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Doom with the AMD Ryzen 5 5600G and AMD Radeon RX 7700 reveals a clear and predictable scaling pattern as resolution increases. At 1080p with Low settings, the combo achieves 241 FPS average. Moving to 1440p Low drops that to 156 FPS, a reduction of 85 FPS. At 4K Low, the average falls to 85 FPS, which is a further drop of 71 FPS from the 1440p figure. This trajectory indicates that the GPU is becoming the primary bottleneck as pixel count rises, with the frame rate being cut by roughly one-third at each resolution step.

The pattern is consistent across all settings. For High settings, the average FPS goes from 178 at 1080p, to 115 at 1440p, and then to 62 at 4K. The drop from 1080p to 1440p is 63 FPS, while the drop from 1440p to 4K is 53 FPS. Similarly, Medium settings show 210 FPS at 1080p, 136 at 1440p, and 74 at 4K. Ultra settings show 145 FPS at 1080p, 94 at 1440p, and 51 at 4K. The proportional decline is steepest when moving to 4K, where the GPU's rendering workload increases dramatically.

The data implies that at 1080p, the system is not entirely GPU-limited, as the frame rates are extraordinarily high—241 FPS at Low suggests headroom. However, the scaling from 1440p to 4K shows a more linear degradation, indicating the RX 7700's compute and memory resources are being saturated. The fact that 4K Ultra still manages 51 FPS average is notable, but the performance cliff between Medium and Ultra at 4K (74 vs 51 FPS) suggests that the most demanding preset pushes the GPU past its comfortable operating range. This resolution scaling analysis points to a system where the CPU is capable of feeding the GPU at lower resolutions, but the GPU's limits become the defining factor at 4K.

# GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7700 is built on the RDNA 3.0 architecture with a Navi 32 chip, fabricated on a 5 nm process by TSMC. It features a base clock of 1900 MHz, a boost clock of 2459 MHz, and a game clock of 2041 MHz. The memory configuration is substantial: 16 GB of GDDR6 on a 256-bit bus, delivering 624.1 GB/s of bandwidth. This memory bandwidth is likely a critical factor in Doom's performance, as the game's fast-paced, texture-heavy environments can benefit from high-throughput VRAM. The GPU also has 2560 shading units, 160 TMUs, and 96 ROPs, with a pixel rate of 236.1 GPixel/s and a texture rate of 393.4 GTexel/s.

In the context of Doom's measured results, the GPU's memory subsystem appears sufficient even at 4K. The fact that 4K Medium achieves 74 FPS average with a minimum of 63 FPS suggests that the 16 GB VRAM is not causing any capacity-related stutters or performance collapses. The game's data shows a smooth degradation from Low to Ultra at each resolution, which indicates that the GPU is not hitting a memory wall. Instead, the limiting factor is raw shader and ROP throughput, as evidenced by the 51 FPS average at 4K Ultra.

The GPU's clock speeds are moderate, with a boost of 2459 MHz, but the FP32 performance of 25.18 TFLOPS is the more telling metric. The RX 7700's compute capability is what drives the high frame rates at 1080p and 1440p, but at 4K, the sheer number of pixels overwhelms the shading units. The data shows that the GPU's performance scales almost linearly with the resolution's pixel count, which is typical for a GPU that is compute-bound rather than bandwidth-bound. The 58th percentile ranking versus all GPUs and an average benchmark score of 15852 place the RX 7700 in the mid-to-upper tier, and its nearest rivals include the AMD Radeon R9 370X (15862, -0.1% delta), AMD Radeon RX 9060 (16014, -1% delta), AMD Radeon Pro W5500 (15679, 1.1% delta), and NVIDIA GeForce RTX 3060 Ti (16129, -1.7% delta). These rival scores are all within 2% of the RX 7700, indicating that this GPU's performance in synthetic benchmarks is closely matched with those cards, though Doom-specific results may vary.

# Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1080p, High settings deliver 178 FPS average, which is far above the 60 FPS threshold and suitable for high-refresh-rate monitors. However, Low settings at 241 FPS might be preferable for competitive play if the user has a 240 Hz display. The Medium preset at 210 FPS offers a balanced middle ground, with a minimum of 179 FPS ensuring smooth gameplay. Ultra at 145 FPS is still extremely playable, but the jump from High to Ultra at 1080p costs 33 FPS, which may not justify the visual gain.

At 1440p, High settings at 115 FPS are excellent for most users, providing a smooth experience on 120 Hz or 144 Hz monitors. Low settings at 156 FPS are the best for maximum frame rate, but Medium at 136 FPS with a minimum of 116 FPS offers a good compromise between visual fidelity and performance. Ultra at 94 FPS is still playable, but it is the first preset where the average drops below 100 FPS. The data suggests that Medium or High are the sweet spots at 1440p, as they maintain high averages without dipping into risky territory.

At 4K, the recommendations shift significantly. High settings at 62 FPS average is right at the edge of the 60 FPS target, making it a viable option for a standard 60 Hz display. Medium at 74 FPS with a minimum of 63 FPS is actually the most stable choice at 4K, as it provides a 12 FPS buffer above High and avoids the 51 FPS average of Ultra. Low at 85 FPS is the best for a smooth 4K experience, but the visual downgrade may be noticeable. The data strongly suggests that Medium is the recommended preset at 4K, as it delivers the best combination of frame rate and visual quality without falling below 60 FPS in the minimum metric.

# Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of the combo's performance across three resolutions and four settings. At 1920x1080, the Low preset achieves an average of 241 FPS. Medium produces an average of 210 FPS, with a minimum of 179 FPS and a maximum of 242 FPS. High reaches 178 FPS average, while Ultra drops to 145 FPS average. The spread from Low to Ultra at 1080p is 96 FPS, showing a significant performance cost for the highest preset.

At 2560x1440, the Low preset averages 156 FPS. Medium averages 136 FPS, with a minimum of 116 FPS and a maximum of 156 FPS. High averages 115 FPS, and Ultra averages 94 FPS. The spread from Low to Ultra is 62 FPS, which is narrower than at 1080p, indicating that the GPU is beginning to bottleneck the higher settings. The minimum FPS for Medium at 1440p (116 FPS) is still above the typical 60 FPS threshold, suggesting good stability.

At 3840x2160, the Low preset averages 85 FPS. Medium averages 74 FPS, with a minimum of 63 FPS and a maximum of 85 FPS. High averages 62 FPS, and Ultra averages 51 FPS. The spread from Low to Ultra is 34 FPS, which is the smallest of all resolutions, confirming that the GPU is the limiting factor at 4K. The minimum FPS for Medium (63 FPS) is just above 60 FPS, while High and Ultra do not have reported minimums, but the averages suggest they could dip below playable thresholds in intense scenes. The data shows that the combo is capable of 4K gaming, but only at Medium settings or lower for a consistent 60+ FPS experience.

# FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the maximum average FPS this combo achieves in Doom at 1080p?

A: The maximum average FPS at 1920x1080 is 241, achieved with the Low settings preset. The Medium preset reaches 210 FPS, High reaches 178 FPS, and Ultra reaches 145 FPS.

Q: Does the combo maintain 60 FPS at 4K with any settings?

A: Yes, at 3840x2160, the Low preset averages 85 FPS, Medium averages 74 FPS with a minimum of 63 FPS, and High averages 62 FPS. Only the Ultra preset falls below 60 FPS, averaging 51 FPS.

Q: How does the Ryzen 5 5600G's single-thread performance compare to its multi-thread performance in synthetic benchmarks?

A: The CPU's 3DMark single-thread score is 872, while its 2-thread score is 1705, 4-thread is 3258, 8-thread is 4694, and max-thread is 5455. In Cinebench R23, the single-core score is 1409 and the multi-core score is 10551. This shows a strong scaling from single to multi-thread workloads.

Q: What is the GPU's memory bandwidth and how does it relate to 4K performance?

A: The AMD Radeon RX 7700 has 16 GB of GDDR6 memory on a 256-bit bus, providing 624.1 GB/s of bandwidth. The measured FPS at 4K Medium (74 FPS average) suggests that this bandwidth is sufficient for Doom's texture loads, as the performance drop from 1440p to 4K is consistent with compute limitations rather than memory bottlenecks.

Q: How many cores and threads does the Ryzen 5 5600G have, and what are its clock speeds?

A: The AMD Ryzen 5 5600G has 6 cores and 12 threads, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. It is built on the Zen 3 architecture (Cezanne) using a 7 nm process.

Q: What is the combo's overall rank among tested configurations for Doom?

A: The combo ranks 1314 out of 2930 tested combos, placing it in the 45th percentile (since 1314/2930 is approximately 0.4485). This indicates it performs better than roughly 55% of tested systems in this game.

# CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (codename Cezanne), manufactured on a 7 nm process by TSMC. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 16 MB of L3 cache. Its memory support is DDR4 with dual-channel configuration, providing 51.2 GB/s of bandwidth. The CPU's synthetic benchmark scores are strong for its class: Cinebench R23 multi-core score of 10551 and single-core score of 1409, Geekbench multi-core of 8428 and single-core of 1801, and a Passmark multithread score of 19717.

In the context of Doom's measured FPS, the CPU's role is crucial at lower resolutions. At 1080p Low, the combo achieves 241 FPS average, which is a frame rate that demands a capable CPU to feed the GPU. The Ryzen 5 5600G's single-thread performance, as evidenced by its Geekbench single-core score of 1801, is sufficient to drive these high frame rates. The fact that the FPS scales down consistently as resolution increases suggests that the CPU is not the bottleneck at 1440p or 4K, where the GPU's workload dominates. However, at 1080p, the CPU's 12 threads and high boost clock are likely what enable the 210-241 FPS range.

The CPU's nearest rivals in synthetic benchmarks include the Intel Core i3-1220P (avg score 21066, 0.1% delta), Intel Core Ultra 7 256V (21112, -0.1% delta), AMD Ryzen 5 7530U (21133, -0.2% delta), and Intel Core Ultra 7 155U (21174, -0.4% delta). These deltas are all within 0.4%, meaning the 5600G's overall CPU performance is virtually identical to those chips. For Doom, this implies that any of these CPUs would likely produce similar FPS results when paired with the RX 7700, as the game's engine does not appear to be heavily CPU-bound beyond a certain threshold. The CPU's 16 MB of L3 cache and 7 nm process node contribute to its efficiency, but the measured FPS data shows that the GPU is the primary driver of performance differences across settings and resolutions.

# How This Combo Ranks — use comboRankInGame vs other tested combos

The AMD Ryzen 5 5600G paired with the AMD Radeon RX 7700 ranks 1314 out of 2930 tested combos for Doom. This places the combo in the 45th percentile of all tested systems, meaning it outperforms roughly 55% of configurations. This ranking is notable because the GPU's synthetic benchmark percentile is 58th, while the CPU's is 74th. The combo's in-game rank is lower than the CPU's percentile would suggest, indicating that the GPU is the limiting factor in Doom's performance.

Comparing to the GPU's nearest rivals, the RX 7700's average benchmark score of 15852 is nearly identical to the AMD Radeon R9 370X (15862, -0.1% delta) and the AMD Radeon Pro W5500 (15679, 1.1% delta). The RX 9060 (16014, -1% delta) and RTX 3060 Ti (16129, -1.7% delta) are slightly faster on paper. In Doom, the rank of 1314 suggests that the combo is not at the top of the heap, but it is also far from the bottom. The 2930 total combos mean that there are over 1600 configurations that perform better, but also over 1300 that perform worse.

The rank's implications are practical: a user with this combo can expect a solid 1080p and 1440p experience with high frame rates, and a playable 4K experience at Medium settings. The data does not show any specific competitor combos in the fact pack, so the rank must be interpreted in the context of the percentile. Given the CPU's strong 74th percentile and the GPU's 58th percentile, the combo's 45th percentile in-game rank suggests that Doom is more sensitive to GPU performance than CPU performance. This is consistent with the resolution scaling analysis, where the frame rate drops are proportional to the pixel count increase, confirming that the RX 7700 is the defining component in this pairing. For users considering this combo, the data indicates that it is a balanced mid-range solution that excels at high-refresh-rate 1080p gaming and can handle 4K with adjustments to settings.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7700

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2459 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 7700 in Doom

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 74.0
3840x2160 High 62.0
3840x2160 Ultra 51.0
2560x1440 Low 156.0
2560x1440 Medium 136.0
2560x1440 High 115.0
2560x1440 Ultra 94.0
1920x1080 Low 241.0
1920x1080 Medium 210.0
1920x1080 High 178.0
1920x1080 Ultra 145.0

Doom with Ryzen 5 5600G + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 7700 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 7700

Explore FPS benchmarks for other games using this same hardware combination.