Doom
This combination delivers exceptional performance with an average of 186 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 77 | 94 | 112 | 128 |
| 1440p QHD | 143 | 174 | 206 | 237 |
| 1080p Full HD | 220 | 263 | 280 | 293 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600F + AMD Radeon RX 7900 XTX, In-Depth Analysis
# Resolution Scaling
The measured FPS data for Doom with the AMD Ryzen 5 5600F and AMD Radeon RX 7900 XTX reveals a clear pattern of performance scaling as resolution increases. At 1920x1080 with High settings, the combo delivers 263 avg FPS. Moving to 2560x1440 at the same settings drops that to 174 avg FPS, a 34% reduction. At 3840x2160, the average falls further to 94 FPS, representing a 64% drop from the 1080p figure.
This scaling behavior across the three resolutions tells an interesting story about which component is the limiting factor. The drop from 293 FPS at 1080p Low to 237 FPS at 1440p Low is 19%, while the drop from 237 FPS to 128 FPS at 4K Low is 46%. The increasing percentage losses at higher resolutions suggest the GPU is becoming progressively more saturated. The RX 7900 XTX, with its 24 GB of GDDR6 memory and 960.0 GB/s bandwidth, is clearly capable of handling the data throughput demands, yet the frame rate declines indicate that pixel throughput is the binding constraint.
The pattern is consistent across all settings tiers. For Medium settings, the combo produces 280 FPS at 1080p, 206 FPS at 1440p, and 112 FPS at 4K. The 4K Medium result includes a min FPS of 95 and max of 129, showing a 34 FPS spread that suggests some scene-to-scene variability at the higher resolution. Ultra settings show the steepest curve: 220 FPS at 1080p, 143 FPS at 1440p, and 77 FPS at 4K. The 4K Ultra result is the only measured point below 90 FPS, indicating that this combination of resolution and preset pushes the hardware to its limits.
What does this imply about the limiting component? The Ryzen 5 5600F, with its 6 cores and 12 threads, is a Zen 3 part with a boost clock of 4.00 GHz. At 1080p, where CPU overhead is typically more pronounced, the combo still achieves 293 FPS on Low settings. That number suggests the CPU is not holding back the system at lower resolutions. Instead, the scaling pattern points to the GPU as the primary bottleneck at higher resolutions, which is typical for a demanding first-person shooter at 4K.
# FAQ
Q: What is the highest average FPS this combo achieves in Doom?
A: The highest measured average FPS is 293, achieved at 1920x1080 with Low settings. The next highest is 280 FPS at the same resolution with Medium settings.
Q: Can this combo maintain 60 FPS at 4K with any preset?
A: Yes. Even at 4K Ultra, the combo delivers 77 avg FPS. The lowest measured 4K result is 77 FPS, which comfortably exceeds the 60 FPS threshold across all four settings tiers.
Q: How does the RX 7900 XTX compare to its nearest rivals in synthetic benchmarks?
A: The RX 7900 XTX has an average benchmark score of 19410. Its nearest rival, the NVIDIA GeForce GTX 1060 3 GB, scores 19334, putting the RX 7900 XTX 0.4% ahead. The NVIDIA Quadro K5200 trails by 1%, and the AMD FirePro D300 trails by 1.2%. The NVIDIA TITAN Xp is 1.2% behind.
Q: What is the combo's rank among all tested configurations in Doom?
A: The combo ranks 472 out of 2930 tested combos in Doom. This places it in the top 16% of all configurations tested.
Q: Does the Ryzen 5 5600F's processor percentile indicate strong overall performance?
A: The Ryzen 5 5600F has a percentile of 85 versus all CPUs, meaning it outperforms 85% of processors in the benchmark database. Its average benchmark score is 36945.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings produce 237 avg FPS, while Ultra produces 143 avg FPS. The difference is 94 FPS, with Ultra delivering 60% of the Low settings performance.
# How This Combo Ranks
The combination of the AMD Ryzen 5 5600F and AMD Radeon RX 7900 XTX achieves a rank of 472 out of 2930 tested combos in Doom. This places the configuration in the top 16% of all tested systems for this game. The rank reflects the measured FPS data across all resolution and settings combinations, not just a single configuration point.
Considering the hardware involved, this ranking is noteworthy. The RX 7900 XTX is a top-tier GPU from the Radeon RX 7000 series, built on the RDNA 3.0 architecture with a 64th percentile versus all GPUs. The Ryzen 5 5600F, while not a flagship CPU, still holds an 85th percentile versus all CPUs. When paired, they form a system that outperforms 84% of tested combos in Doom specifically.
The rank of 472 suggests that while this combo is strong, there are 471 configurations that perform better in this game. Those likely include systems with even more powerful CPUs or GPUs, or combinations that are better balanced for Doom's specific rendering demands. The data shows that the 4K Ultra result of 77 FPS is the weakest measured point, which might be where higher-ranked combos pull ahead.
What does this ranking imply for real-world use? For a game like Doom, which is a fast-paced FPS where high frame rates matter, being in the top 16% is a solid position. The measured FPS at 1440p and 1080p are high enough for competitive play, and even 4K Ultra remains playable. The combination's rank reflects a system that can handle the game well across the board, with only the most demanding configurations surpassing it.
# Measured FPS Breakdown
At 1920x1080, the measured FPS data shows a tight grouping across settings. Low delivers 293 avg FPS, the highest figure in the entire dataset. Medium produces 280 avg FPS with a min of 238 and max of 322, indicating a 84 FPS range during gameplay. High settings yield 263 avg FPS, and Ultra drops to 220 avg FPS. The spread from Low to Ultra at 1080p is 73 FPS, with Ultra still maintaining a very playable framerate.
Moving to 2560x1440, the performance decreases are more pronounced. Low settings produce 237 avg FPS, a 19% drop from the 1080p Low result. Medium settings deliver 206 avg FPS with a min of 176 and max of 237, showing a 61 FPS range. High settings yield 174 avg FPS, and Ultra drops to 143 avg FPS. The Low-to-Ultra spread at 1440p is 94 FPS, wider than at 1080p, showing that the higher resolution amplifies the settings difference.
At 3840x2160, the data shows the most significant scaling. Low settings produce 128 avg FPS, a 46% drop from the 1440p Low result. Medium settings deliver 112 avg FPS with a min of 95 and max of 129, a 34 FPS range. High settings yield 94 avg FPS, and Ultra drops to 77 avg FPS. The Low-to-Ultra spread at 4K is 51 FPS, narrower than at lower resolutions, suggesting diminishing returns from settings changes as the GPU becomes the primary constraint.
The Medium settings rows are the only ones with min and max FPS data. At 1080p, the range is 238 to 322 FPS, at 1440p it is 176 to 237 FPS, and at 4K it is 95 to 129 FPS. The narrowing range at higher resolutions indicates that frametime consistency improves as the GPU becomes more fully utilized, with less headroom for burst performance.
# Settings Recommendations
The measured FPS data suggests that the best experience depends on the target resolution and the user's priority for frame rate versus visual quality. At 1920x1080, all four settings tiers deliver above 220 FPS, so the choice comes down to whether the additional visual fidelity of Ultra is worth the 73 FPS drop from Low. Given that even Ultra at 1080p produces 220 FPS, this resolution is essentially a non-issue for this combo. The data shows that Medium at 1080p delivers 280 FPS with a min of 238 FPS, which is a strong balance of visual quality and performance.
At 2560x1440, the recommended setting depends on the display's refresh rate. For a 144 Hz display, High settings at 174 FPS or even Ultra at 143 FPS would be appropriate. Low settings at 237 FPS exceed the needs of any current display, while Medium at 206 FPS provides headroom above 144 Hz. If the goal is maximum visual quality while staying above 140 FPS, Ultra is the choice. If the user wants to ensure the framerate never dips, Medium with its 176 FPS minimum is the safer pick.
At 3840x2160, the data points to High settings as the best overall experience. High delivers 94 avg FPS, which is above the 90 FPS threshold that many consider smooth for FPS games. Medium produces 112 avg FPS with a min of 95 FPS, which is also excellent, but the visual improvement from High may not be worth the 18 FPS loss. Ultra at 77 FPS is still playable but drops below the 90 FPS mark. Low at 128 FPS is the highest frame rate option, but the visual compromise is significant for a 4K display.
For users with a 120 Hz 4K display, Medium settings at 112 FPS is the only tier that stays above 120 Hz on average, though the 95 FPS minimum means dips below that threshold. For a 60 Hz display, any setting works, but Ultra at 77 FPS offers the best visuals while still providing a comfortable margin above 60 FPS.
# CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Vermeer codename. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 65 watts. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache. Its memory bandwidth is 51.2 GB/s over a dual-channel DDR4 interface.
In Doom, the CPU's role is primarily to feed the GPU with draw calls and game logic. The measured FPS at 1080p Low of 293 FPS suggests that the 5600F is not a bottleneck at lower resolutions. The PassMark single-thread score of 2872 and multithread score of 19236 indicate solid per-core and multi-core performance. The boost clock of 4.00 GHz is sufficient for the game's single-threaded workloads, while the 6 cores handle background tasks without issue.
The CPU's nearest rivals in the benchmark database include the Intel Core Ultra 5 225 with an average score of 36938 (0% delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4% delta), and the Intel Core i9-12900T at 37112 (-0.5% delta). These margins are extremely tight, meaning the 5600F is statistically equivalent to these processors in average performance.
For Doom specifically, the CPU's 6 cores and 12 threads are more than adequate, as the game is not known for heavy multi-threading requirements. The data shows that at 1080p, where CPU overhead is highest, the combo still achieves 293 FPS on Low settings. This indicates that the CPU can keep up with the GPU's output at lower resolutions, making the GPU the limiting factor when resolution increases.
# GPU Role
The AMD Radeon RX 7900 XTX is the flagship GPU of the Radeon RX 7000 series, built on the RDNA 3.0 architecture with the Navi 31 chip. It features 24 GB of GDDR6 memory on a 384-bit bus, providing a bandwidth of 960.0 GB/s. The GPU has a base clock of 1929 MHz, a game clock of 2365 MHz, and a boost clock of 2498 MHz. Its memory runs at 2500 MHz, or 20 Gbps effective.
The GPU's compute capabilities are substantial: 6144 shading units, 384 TMUs, 192 ROPs, and 96 ray tracing cores. It achieves an FP32 performance of 61.39 TFLOPS and a texture rate of 959.2 GTexel/s. The pixel rate is 479.6 GPixel/s. These specifications translate to the measured FPS in Doom, where the GPU is the dominant factor at higher resolutions.
The 24 GB of VRAM is far more than Doom requires, even at 4K Ultra, so memory capacity is not a limiting factor in this game. The memory bandwidth of 960.0 GB/s is sufficient to feed the GPU's compute units at all tested settings. The boost clock of 2498 MHz, while not the highest ever seen, is high enough to sustain the frame rates shown in the data.
The GPU's benchmark scores show a PassMark G3D score of 31238 and a Geekbench Vulkan score of 85612, indicating strong DirectX 12 and Vulkan performance. Doom runs on the OpenGL API, and the GPU supports OpenGL 4.6, which is the version required for the game. The 3DMark Steel Nomad DX12 score of 6841 and the PassMark DirectX 12 score of 131 suggest the GPU is well-suited for modern APIs, even though Doom uses an older one.
The RX 7900 XTX's nearest rivals in the database include the NVIDIA GeForce GTX 1060 3 GB at 19334 (0.4% ahead), the NVIDIA Quadro K5200 at 19602 (-1% delta), the AMD FirePro D300 at 19637 (-1.2% delta), and the NVIDIA TITAN Xp at 19177 (1.2% ahead). The tight margins in these synthetic scores are surprising given the generational gap between these GPUs, but the measured FPS in Doom shows the RX 7900 XTX's real-world advantage is much larger than the synthetic scores suggest.
Hardware Specifications
AMD Ryzen 5 5600F
AMD Radeon RX 7900 XTX
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + AMD Radeon RX 7900 XTX in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 128.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 94.0 |
| 3840x2160 | Ultra | 77.0 |
| 2560x1440 | Low | 237.0 |
| 2560x1440 | Medium | 206.0 |
| 2560x1440 | High | 174.0 |
| 2560x1440 | Ultra | 143.0 |
| 1920x1080 | Low | 293.0 |
| 1920x1080 | Medium | 280.0 |
| 1920x1080 | High | 263.0 |
| 1920x1080 | Ultra | 220.0 |
Doom with Ryzen 5 5600F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7900 XTX + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + RX 7900 XTX
Explore FPS benchmarks for other games using this same hardware combination.