Doom
This combination delivers exceptional performance with an average of 168 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 80 | 98 | 115 | 133 |
| 1440p QHD | 147 | 180 | 193 | 203 |
| 1080p Full HD | 196 | 210 | 223 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis
The AMD Ryzen 5 2600 and NVIDIA GeForce RTX 5070 Ti combination delivers a distinctly GPU-bound experience in Doom, with frame rates scaling predictably with resolution. The data shows a clear hierarchy where the graphics card becomes the primary bottleneck as pixel count increases, while the six-core processor maintains sufficient headroom to keep feeding the GPU across all tested settings.
Resolution Scaling
The measured FPS table reveals a textbook example of GPU-limited scaling. At 1080p High settings, the system produces 210 FPS average. Dropping to 1440p High reduces this to 180 FPS, a 14.3% decrease. Moving to 4K High brings the average down to 98 FPS, which represents a 53.3% reduction from the 1080p figure. This pattern indicates that the RTX 5070 Ti is doing the heavy lifting, with the Ryzen 5 2600 providing adequate frame pacing.
The scaling behavior changes noticeably when examining the Low preset. At 1080p Low, the system achieves 234 FPS average. At 1440p Low, it reaches 203 FPS, and at 4K Low, it produces 133 FPS. The 1080p to 1440p drop of 13.2% is smaller than the High preset's drop, suggesting that at lower settings, the CPU begins to matter more. However, the 1440p to 4K transition at Low settings still shows a substantial 34.5% decline, confirming the GPU remains the dominant constraint even at the lowest graphics loads.
Ultra settings amplify the GPU dependency. The 4K Ultra average of 80 FPS is the lowest measured result, while 1080p Ultra reaches 196 FPS. The gap between 1080p Ultra and 4K Ultra is 59.2%, the largest percentage drop across all presets. This steep curve demonstrates that the RTX 5070 Ti's rendering pipeline saturates quickly at higher resolutions when all effects are enabled. The Medium preset shows intermediate scaling, with 223 FPS at 1080p, 193 FPS at 1440p, and 115 FPS at 4K, representing a 48.4% total decline from the lowest to highest resolution.
CPU Role
The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, based on the Zen architecture built on a 12 nm process. Its base clock is 3.40 GHz with a boost clock of 3.90 GHz, and it carries 16 MB of shared L3 cache. In Doom, this configuration proves sufficient to avoid becoming the primary bottleneck, as evidenced by the frame rates staying above 190 FPS at 1080p across all presets.
The processor's benchmark scores provide context for its gaming performance. Its Cinebench R15 multi-core score of 1248 and single-core score of 157.3 indicate modest computational throughput compared to modern chips. The Geekbench multi-core score of 5648 and single-core score of 1154 further characterize its capabilities. The PassMark multi-thread score of 13160 and single-thread score of 2239 place it in the 75th percentile among all CPUs, meaning it outperforms three-quarters of processors tested.
The Ryzen 5 2600's nearest rivals in the benchmark database show how closely matched it is with other parts. The Intel Core Ultra 5 228V scores 21440, just 0.2% lower, while the Intel Core i9-11900H scores 21367, 0.5% lower. On the other side, the Intel Xeon D-1746TER scores 21635, which is 0.7% higher, and the AMD EPYC 9454 scores 21223, 1.2% higher. These tight deltas indicate that the Ryzen 5 2600 sits in a crowded performance band, but for Doom specifically, its six physical cores and twelve threads are enough to drive high frame rates without hiccups.
The 1080p Low result of 234 FPS average suggests the CPU can push well beyond typical refresh rates when graphics load is minimal. The fact that 1080p Ultra still yields 196 FPS shows that even with increased draw calls and physics calculations, the processor maintains its end of the pipeline. The 4K Low result of 133 FPS, while lower, still exceeds 120 FPS, indicating the CPU is not the limiting factor even at higher resolutions.
GPU Role
The NVIDIA GeForce RTX 5070 Ti is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a 5 nm process. It features 16 GB of GDDR7 memory on a 256-bit bus, yielding 896.0 GB/s of bandwidth. The GPU's base clock is 2295 MHz with a boost clock of 2452 MHz, and it operates at 1750 MHz memory clock effective 28 Gbps. Its 8960 shading units, 280 TMUs, and 96 ROPs provide the raw compute necessary for Doom's demanding rendering.
The GPU's benchmark scores illustrate its position in the market. Its 3DMark Steel Nomad DX12 score of 6604 and Geekbench OpenCL score of 212363 demonstrate strong computational performance. The PassMark G3D score of 32974 and GPU compute score of 20203 place it in the 86th percentile among all GPUs, well above the CPU's 75th percentile ranking. This percentile gap explains why the GPU becomes the bottleneck at higher resolutions.
The RTX 5070 Ti's nearest rivals show a competitive landscape. The AMD Radeon RX Vega 64 scores 50001, just 0.1% higher, while the Intel Arc A550M scores 49737, 0.4% lower. The AMD Radeon RX 6900 XT scores 50951, which is 2% higher, and the AMD Radeon RX 6800 XT scores 48477, 3.1% lower. These small deltas suggest the RTX 5070 Ti performs in a similar tier to these established cards, but its 16 GB VRAM and GDDR7 memory give it advantages in texture-heavy scenarios like Doom's Ultra preset.
The 4K Ultra result of 80 FPS average is the clearest indicator of GPU saturation. At this setting, the card's 43.94 TFLOPS FP32 performance and 686.6 GTexel/s texture rate are fully utilized, and the frame rate reflects the rendering complexity. The 4K Medium result of 115 FPS shows that reducing some effects can substantially improve throughput, while 4K Low's 133 FPS indicates the card still has reserve capacity when shader complexity is reduced.
Measured FPS Breakdown
At 1920x1080, the system delivers consistently high frame rates across all presets. The Low preset averages 234 FPS, Medium averages 223 FPS with a minimum of 190 and maximum of 257, High averages 210 FPS, and Ultra averages 196 FPS. The spread from Low to Ultra is only 38 FPS, representing a 16.2% performance penalty for maximum visual quality. The maximum recorded frame rate of 257 FPS at Medium settings shows the system can exceed typical high-refresh monitor capabilities.
Moving to 2560x1440, the frame rates remain elevated but show more differentiation between presets. Low averages 203 FPS, Medium averages 193 FPS with a minimum of 164 and maximum of 222, High averages 180 FPS, and Ultra averages 147 FPS. The Ultra preset's 147 FPS is 27.6% lower than Low, a more pronounced gap than at 1080p. The minimum frame rate of 164 FPS at Medium settings indicates solid consistency even during demanding scenes.
At 3840x2160, the GPU's workload becomes apparent. Low averages 133 FPS, Medium averages 115 FPS with a minimum of 98 and maximum of 133, High averages 98 FPS, and Ultra averages 80 FPS. The Ultra preset's 80 FPS average is 39.8% lower than Low, demonstrating that 4K resolution pushes the RTX 5070 Ti to its limits. The Medium preset's minimum of 98 FPS aligns exactly with the High preset's average, showing that even mid-tier settings can drop to playable but less fluid levels at 4K.
The overall combo rank in Doom is 860 out of 3712 tested combinations, placing this pairing in the top 23.2% of all system configurations. This ranking reflects the strong GPU performance combined with adequate CPU support, though the 4K Ultra result of 80 FPS keeps it from ranking higher.
FAQ
Q: What is the best resolution for this CPU and GPU combination in Doom?
A: The data shows that 1440p provides the best balance, with all presets averaging above 147 FPS. At 4K, only the Low preset exceeds 120 FPS, while at 1080p, the system may be CPU-limited in some scenarios.
Q: How much performance is lost when moving from 1080p to 4K at High settings?
A: The 1080p High preset averages 210 FPS, while 4K High averages 98 FPS. This represents a 53.3% reduction in average frame rate.
Q: Can this system maintain 144 FPS at 4K?
A: No. The highest 4K average is 133 FPS at Low settings, and all other 4K presets fall below 120 FPS. None of the 4K results meet the 144 FPS threshold.
Q: Does the Ryzen 5 2600 bottleneck the RTX 5070 Ti in this game?
A: The data suggests minimal CPU bottlenecking. At 1080p Low, the system reaches 234 FPS, and even at Ultra settings, it maintains 196 FPS, indicating the CPU can keep up with the GPU's output at lower resolutions.
Q: What is the difference between the Ultra and High presets at 1440p?
A: The Ultra preset averages 147 FPS, while High averages 180 FPS. This 33 FPS difference represents an 18.3% performance gain from reducing settings from Ultra to High.
Q: How does the RTX 5070 Ti compare to its nearest rival in the database?
A: The AMD Radeon RX 6900 XT scores 50951, which is 2% higher than the RTX 5070 Ti's average benchmark score. The AMD Radeon RX 6800 XT scores 48477, 3.1% lower, placing the RTX 5070 Ti between these two cards.
Settings Recommendations
The measured data indicates that the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium averages 223 FPS with a minimum of 190 FPS, providing headroom above 144 Hz monitors. At 1440p, Medium averages 193 FPS with a minimum of 164 FPS, maintaining smooth gameplay even during intense combat sequences. At 4K, Medium averages 115 FPS with a minimum of 98 FPS, which remains playable but may not satisfy users with high-refresh 4K displays.
For users prioritizing maximum visual fidelity, the Ultra preset delivers 196 FPS at 1080p and 147 FPS at 1440p, both of which exceed standard 120 Hz refresh rates. However, at 4K Ultra, the average drops to 80 FPS, which may feel less responsive. The High preset provides a middle ground, offering 210 FPS at 1080p, 180 FPS at 1440p, and 98 FPS at 4K, with the 4K result being 22.5% faster than Ultra.
The Low preset is only recommended for competitive play at 1080p or 1440p, where the 234 FPS and 203 FPS averages respectively provide maximum responsiveness. At 4K, Low's 133 FPS average is the only preset that exceeds 120 FPS, making it the sole option for users with 120 Hz 4K displays. The Medium preset's minimum frame rates of 190 FPS at 1080p and 164 FPS at 1440p suggest it provides the most consistent frame pacing, avoiding the occasional dips that might occur at Ultra settings.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 5070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 5070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 133.0 |
| 3840x2160 | Medium | 115.0 |
| 3840x2160 | High | 98.0 |
| 3840x2160 | Ultra | 80.0 |
| 2560x1440 | Low | 203.0 |
| 2560x1440 | Medium | 193.0 |
| 2560x1440 | High | 180.0 |
| 2560x1440 | Ultra | 147.0 |
| 1920x1080 | Low | 234.0 |
| 1920x1080 | Medium | 223.0 |
| 1920x1080 | High | 210.0 |
| 1920x1080 | Ultra | 196.0 |
Doom with Ryzen 5 2600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 5070 Ti
Explore FPS benchmarks for other games using this same hardware combination.