Doom
This combination delivers exceptional performance with an average of 165 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 76 | 96 | 111 | 127 |
| 1440p QHD | 144 | 177 | 193 | 201 |
| 1080p Full HD | 195 | 211 | 221 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 Ti, In-Depth Analysis
The AMD Ryzen 5 2600 paired with the NVIDIA GeForce RTX 4070 Ti produces a combination that ranks 492nd out of 1681 tested combos in Doom. This places the pairing in the top 29 percent of all tested configurations, a strong result that reflects the GPU’s high-end positioning within the benchmark database. The RTX 4070 Ti sits at the 85th percentile among all GPUs, while the Ryzen 5 2600 holds the 77th percentile among all CPUs, indicating that both components are above-average performers in their respective pools. The combination’s overall rank is not merely the sum of its parts; the data shows that the GPU is carrying most of the workload in this title, as expected for a 2016 FPS that is not particularly demanding on modern processors.
How This Combo Ranks
The combo rank of 492 out of 1681 tested combinations means that roughly 71 percent of all tested pairings deliver lower frame rates in Doom. This is a solid standing, but it is notably the ranking is heavily influenced by the RTX 4070 Ti’s raw compute power rather than the Ryzen 5 2600’s contribution. The GPU’s average benchmark score of 44900 places it in the 85th percentile, and its nearest rivals include the NVIDIA GeForce RTX 5090 Mobile (45152, -0.6 percent), the Intel Arc A730M (45592, -1.5 percent), the AMD Radeon Pro 580 (44195, 1.6 percent), and the AMD Radeon Pro 5500 XT (45642, -1.6 percent). These delta values show that the RTX 4070 Ti is within 1.6 percent of its closest competitors, meaning that in synthetic benchmarks, the field is tightly packed at this performance tier.
The CPU, by contrast, has an average benchmark score of 19616, with nearest rivals including the Intel Core i5-1345U (19691, -0.4 percent), the AMD Ryzen 5 7530U (19508, 0.6 percent), the Intel Core i5-11600KF (19740, -0.6 percent), and the Intel Core i7-10700F (19485, 0.7 percent). The Ryzen 5 2600’s delta values are all under one percent, indicating that it performs almost identically to these other processors in general-purpose benchmarks. However, in Doom specifically, the CPU’s age becomes apparent; the 6-core, 12-thread design is sufficient but not exceptional, and the game’s frame rates at lower resolutions suggest that the processor is occasionally a limiting factor.
Settings Recommendations
The measured FPS data reveals a clear hierarchy across settings presets at each resolution. At 1920x1080, the Low preset delivers 234.1 FPS, Medium 221.1 FPS, High 210.7 FPS, and Ultra 194.8 FPS. The gap between Low and Ultra is 39.3 FPS, or roughly 17 percent, which is modest and indicates that the GPU is not heavily burdened at this resolution. At 2560x1440, the spread widens: Low 201.2 FPS, Medium 192.9 FPS, High 176.5 FPS, and Ultra 143.9 FPS. Here, the difference between Low and Ultra is 57.3 FPS, or about 28 percent, showing that higher settings have a more pronounced impact as pixel count rises. At 3840x2160, the trend continues with Low 126.5 FPS, Medium 111.1 FPS, High 95.5 FPS, and Ultra 75.8 FPS. The Low-to-Ultra gap is 50.7 FPS, or 40 percent, making Ultra the most demanding preset relative to the others.
For the best experience, the data suggests that the High preset at 2560x1440 offers an excellent balance, delivering 176.5 FPS while retaining visual fidelity. At 3840x2160, High drops to 95.5 FPS, which is still playable, but Medium at 111.1 FPS provides a smoother experience with only a modest visual downgrade. The Low preset at 2560x1440, at 201.2 FPS, is only 11.7 FPS faster than High at 1920x1080 (210.7 FPS), so users prioritizing frame rate over resolution should consider the lower settings. At 1920x1080, even Ultra reaches 194.8 FPS, making this resolution the only one where all presets exceed 190 FPS, a notable threshold for high-refresh-rate displays.
FAQ
Q: How does this combo rank among all tested configurations in Doom?
A: The AMD Ryzen 5 2600 with the NVIDIA GeForce RTX 4070 Ti ranks 492nd out of 1681 tested combos, placing it in the top 29 percent of all pairings.
Q: What is the fastest measured frame rate for this combination?
A: The highest average FPS recorded is 234.1, achieved at 1920x1080 with the Low preset. The second-fastest is 221.1 FPS at 1920x1080 with the Medium preset.
Q: Is the RTX 4070 Ti’s 12 GB of VRAM sufficient for Doom at 4K?
A: The data shows that at 3840x2160, the Ultra preset averages 75.8 FPS, which is above the 60 FPS threshold, indicating that the 12 GB VRAM is not a bottleneck at any tested setting. The lowest 4K result is still playable.
Q: How does the Ryzen 5 2600 compare to its nearest CPU rivals?
A: The Ryzen 5 2600’s average benchmark score is 19616, with deltas of -0.4 percent against the Intel Core i5-1345U, 0.6 percent against the AMD Ryzen 5 7530U, -0.6 percent against the Intel Core i5-11600KF, and 0.7 percent against the Intel Core i7-10700F. All differences are under one percent.
Q: What is the performance gap between Low and Ultra settings at 1440p?
A: At 2560x1440, Low averages 201.2 FPS and Ultra averages 143.9 FPS, a difference of 57.3 FPS. This represents a 28 percent reduction in frame rate when moving from the lowest to the highest preset.
Q: Does the combo maintain high frame rates at 1080p with Ultra settings?
A: Yes, at 1920x1080 with the Ultra preset, the average FPS is 194.8, which is still above 190 FPS. This is the only resolution where all presets exceed 190 FPS.
Measured FPS Breakdown
At 1920x1080, the measured results show a tight band of performance across all settings. The Low preset leads at 234.1 FPS, followed by Medium at 221.1 FPS, High at 210.7 FPS, and Ultra at 194.8 FPS. The incremental drops are 13.0 FPS from Low to Medium, 10.4 FPS from Medium to High, and 15.9 FPS from High to Ultra. This pattern suggests that the GPU is rarely the limiting factor at this resolution, and the CPU’s 6 cores and 12 threads are sufficient to feed the RTX 4070 Ti without major bottlenecks. The smallest relative gap, between Medium and High, is just 4.7 percent, indicating that these two presets offer nearly identical performance.
Moving to 2560x1440, the frame rates remain high but show a wider spread. Low averages 201.2 FPS, Medium 192.9 FPS, High 176.5 FPS, and Ultra 143.9 FPS. The drop from High to Ultra is the largest single-step decline, at 32.6 FPS, which is 18.5 percent lower. This suggests that the Ultra preset at 1440p imposes a significant additional load, likely through more demanding shading and texture effects. The gap between Low and Medium is only 8.3 FPS, making Medium a sensible choice for users who want slightly better visuals without a major frame rate penalty.
At 3840x2160, the resolution dominates the performance profile. Ultra averages 75.8 FPS, High 95.5 FPS, Medium 111.1 FPS, and Low 126.5 FPS. The difference between Low and Ultra is 50.7 FPS, which is the largest absolute spread across any resolution. The step from High to Ultra is 19.7 FPS, from Medium to High is 15.6 FPS, and from Low to Medium is 15.4 FPS. Notably, the frame rate at 4K Ultra is nearly identical to the 1440p Ultra result of 143.9 FPS when adjusted for pixel count; the 4K Ultra figure is only 47.7 percent of the 1440p Ultra figure, reflecting the fourfold increase in pixels. The data clearly shows that 4K Ultra is the most demanding configuration, yet still delivers above 60 FPS.
GPU Role
The NVIDIA GeForce RTX 4070 Ti is the dominant component in this pairing for Doom. Its 12 GB of GDDR6X memory on a 192-bit bus provides a bandwidth of 504.2 GB/s, which is more than sufficient for a game from 2016. The GPU’s boost clock of 2610 MHz and base clock of 2310 MHz contribute to its 40.09 TFLOPS of FP32 performance, and the 7680 shading units handle the game’s rendering workload efficiently. The memory operates at 1313 MHz with 21 Gbps effective speed, and the 80 ROPs ensure that pixel fill rates are not a limiting factor; the pixel rate is 208.8 GPixel/s, and the texture rate is 626.4 GTexel/s.
The GPU’s benchmark results reinforce its high-end status. Its 3DMark Steel Nomad DX12 score is 5024, and its Geekbench OpenCL score is 205028, with a Vulkan score of 186784. In Passmark, the G3D score is 31624, and the GPU compute score is 18396. These figures place the RTX 4070 Ti in the 85th percentile of all GPUs, and its nearest rivals are within 1.6 percent, confirming that it is a top-tier part. In Doom, the GPU’s role is most evident at 3840x2160, where the Ultra preset’s 75.8 FPS is still well above the 60 FPS target, proving that the card has headroom even at the highest settings. The 12 GB VRAM is never stressed, as the game’s texture demands are modest by modern standards.
CPU Role
The AMD Ryzen 5 2600 provides a 6-core, 12-thread configuration based on the Zen architecture, with a base clock of 3.40 GHz and a boost clock of 3.90 GHz. Its 16 MB of shared L3 cache and 512 KB per-core L2 cache are adequate for Doom’s single-threaded and multi-threaded workloads. The CPU’s benchmark scores show a mixed profile: a Cinebench R23 multi-core score of 11186 and single-core score of 1579, with Passmark multi-thread at 13160 and single-thread at 2239. The data also shows a Passmark physics score of 673, which is a measure of the CPU’s ability to handle physics calculations, a relevant factor in FPS games.
In Doom, the CPU’s influence is most visible at 1920x1080, where the frame rates are high but the variation across settings is relatively small. The difference between Low (234.1 FPS) and Ultra (194.8 FPS) is just 39.3 FPS, suggesting that the CPU is beginning to limit the GPU’s output at this resolution. At 2560x1440 and 3840x2160, the GPU becomes the primary bottleneck, and the CPU’s role diminishes, as evidenced by the larger FPS gaps between settings. The Ryzen 5 2600’s 12 threads are sufficient for Doom’s engine, but its 3.90 GHz boost clock is modest compared to newer processors. The CPU’s nearest rivals, such as the Intel Core i5-11600KF (-0.6 percent) and the AMD Ryzen 5 7530U (0.6 percent), show that it performs on par with those chips in general benchmarks, though those rivals may have newer architectures. For this game, the CPU does not prevent the combo from achieving high frame rates, but at 1080p, it is the component that limits the top end, as the 234.1 FPS Low preset is the ceiling across all tested configurations.
Hardware Specifications
AMD Ryzen 5 2600
NVIDIA GeForce RTX 4070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 4070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 126.5 |
| 3840x2160 | Medium | 111.1 |
| 3840x2160 | High | 95.5 |
| 3840x2160 | Ultra | 75.8 |
| 2560x1440 | Low | 201.2 |
| 2560x1440 | Medium | 192.9 |
| 2560x1440 | High | 176.5 |
| 2560x1440 | Ultra | 143.9 |
| 1920x1080 | Low | 234.1 |
| 1920x1080 | Medium | 221.1 |
| 1920x1080 | High | 210.7 |
| 1920x1080 | Ultra | 194.8 |
Doom with Ryzen 5 2600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 2600 + RTX 4070 Ti
Explore FPS benchmarks for other games using this same hardware combination.