Dave The Diver

Dave The Diver

Adventure 2023

FPS performance data for different CPU and GPU combinations

Explore the deep sea by day and run a sushi bar by night in this addictive, casual RPG adventure.

Minimum Requirements

  • CPU: Intel Core i3 Dual Core
  • GPU: NVIDIA GeForce GTS 450 / AMD Radeon HD 5570
  • RAM: 8 GB
  • Storage: 10 GB available space
Filter by Hardware

FPS Performance Dashboard

Compare FPS performance across different hardware configurations. Add systems to see how they perform at various resolutions and quality settings.

About Dave The Diver

Dave the Diver is the indie hit that asks almost nothing of your hardware, and that is exactly why it belongs in a benchmark database. Mintrocket's 2023 hybrid of deep sea exploration and sushi restaurant management became one of the most played adventure games of its generation, and across 3,710 measured CPU and GPU combinations in our database, the average system records 165 FPS at 1080p Ultra, 125 FPS at 1440p Ultra, and 84 FPS at 4K Ultra. The fastest combinations touch 518 FPS at 1080p Low; the slowest crawl at 12 FPS. That spread tells you the real story: nearly any modern gaming PC runs this game superbly, but the floor exists, and it catches players on ancient office hardware, weak integrated graphics, and misconfigured systems. This page is about where that floor is, what causes it, and how little you actually need to stay well above it.

Engine and hardware behavior: Unity, but the gentle kind

Dave the Diver runs on Unity, the same engine family that powers some of the heaviest games in our library, but the resemblance ends there. Where a game like Rust buries the processor under simulation, networking, and entity counts, Dave the Diver's workload is fundamentally modest: 2D pixel art characters composited over 3D environments, hand-authored diving zones rather than procedural sprawl, and a single player world with no network simulation at all. The result is a game that is lightly GPU bound at higher resolutions and rarely meaningfully CPU bound at all on anything resembling a modern processor.

The CPU's job here is light. Game logic, fish behavior, the restaurant management layer, and scene streaming all run comfortably on a few threads, and our data shows no meaningful scaling benefit from exotic cache configurations or flagship processors the way CPU hungry titles do. A mid range six core from the last several years is, for practical purposes, infinite CPU for this game. If you are contemplating a CPU upgrade primarily for Dave the Diver, stop: the processor is not the constraint, and the money belongs elsewhere.

Memory requirements are equally forgiving. 8 GB of RAM is enough for the game itself, though 16 GB remains the sensible baseline for any gaming PC build in 2026 simply because the operating system, a browser, and Discord will fight the game for whatever is left. Dual-channel matters more than capacity at this scale: two sticks of DDR4 or DDR5 in dual-channel keeps integrated and low end graphics fed, which is where memory bandwidth actually shows up in this title. Storage is the one place worth a sentence: the game is small, loads are short even from a SATA drive, but an NVMe SSD makes the already quick transitions between the boat, the Blue Hole, and the restaurant essentially instant. It is a quality of life item, not a performance one.

The GPU question is resolution dependent. At 1080p the game's art pipeline is light enough that integrated graphics from the last few generations can hold playable frame rates at reduced settings. At 4K Ultra, the 84 FPS average means discrete cards finally do real work, though "real work" here is what a AAA title would call an idle Tuesday. There is no ray tracing, no path tracing, no heavy post processing stack. The visual cost is in resolution scaling and the layered rendering of its mixed 2D and 3D scenes.

1080p: the home resolution

At 1920x1080, Dave the Diver is in its element, and the 165 FPS average at Ultra reflects that. This is a game designed around readability and charm rather than pixel counts, and 1080p is where the largest share of its players experience it, on Steam Deck class hardware, on modest desktops, and on older gaming laptops.

The average of 165 FPS means the typical measured system saturates a 144Hz monitor at max settings with headroom to spare. That is worth stating plainly because it changes the buying advice: for this game at 1080p, a high refresh monitor is a better upgrade than almost any component. The fluidity of harpooning a tuna at 144 FPS on a 144Hz display is a real, visible improvement, and it costs less than the GPU spending most players reflexively consider first.

But the floor matters, and the 12 FPS minimum at 1080p Ultra in our data is not a rounding error. That figure comes from the weakest measured combinations, the profile of which is consistent: very old or very low end hardware, single-channel memory, and integrated graphics from eras before integrated graphics got serious. If your system lands near that floor, the fix is almost embarrassingly cheap. Dropping to Low raises the ceiling dramatically, the game's visual identity survives low settings nearly intact because the art does the work, and even modest additions like a second memory stick or a used entry level card move the experience from slideshow to smooth. The gap between the 12 FPS floor and the 518 FPS ceiling at this resolution is one of the widest in our database for a single game, and it is entirely a story about how far the bottom end of "PC" stretches in 2026.

1440p and 4K: still easy, with one caveat

At 2560x1440 Ultra the average drops to 125 FPS, a decline of roughly a quarter from 1080p, and the shape of the data says the GPU is now doing meaningful work while everything else coasts. For 1440p 144Hz monitors, the most popular enthusiast pairing of the last several years, the average system lands just under full saturation at Ultra, and any mid range card from recent generations clears it comfortably. This is the resolution where the answer to "what is the best graphics card for Dave the Diver" becomes "whatever you already own, probably." A card that was mid range in 2022 is overkill here in the good sense: it holds max settings at high refresh without audible fan effort, which suits a game this relaxed.

At 3840x2160 Ultra the average settles at 84 FPS. Two observations follow. First, 4K at 60 FPS is achievable for the average measured system at maximum settings, which puts Dave the Diver in a small club of games where 4K is a realistic default rather than a luxury. Second, the scaling from 125 to 84 FPS shows the pixel count finally pushing the GPU toward genuine limits on lower tier hardware. Entry level and older cards that were fine at 1440p will dip under 60 at 4K Ultra, and this is the only scenario in the entire game where GPU choice requires thought.

The caveat is upscaling. Dave the Diver does not lean on DLSS or FSR the way modern AAA releases do, because it was built to run natively on modest hardware, and honestly it does not need them. There is no upscaler dependency to plan around, no frame generation toggle to chase. What you measure is what the hardware does, which makes the data on this page unusually clean to interpret. If a system cannot hold your target frame rate at your target resolution here, lowering settings is the lever, not an upscaling preset.

Recommended settings: barely a compromise in sight

Most settings guides exist to claw back frame rate from a demanding engine. This one exists mostly to confirm you can leave things alone. On any discrete GPU from the last several years, Ultra at 1080p or 1440p is the correct configuration, full stop. The visual difference between presets is smaller than in shader heavy games because the pixel art presentation is resolution and style driven rather than effect driven.

For systems near the floor, the priority order is simple. Resolution scale and resolution itself come first: dropping from 4K to 1440p or from Ultra to Medium recovers more than any individual toggle. Shadows and effect quality are next, as the underwater lighting is the most expensive visual layer. Anti-aliasing can go to a cheaper mode at 1080p without the image suffering, since the art style hides aliasing better than most. V-sync and frame caps are a preference call, though on high refresh displays an uncapped or properly synced presentation suits the fast camera pans of the diving sections. The one thing we would not bother hunting for is a magic performance toggle; there isn't one, because there doesn't need to be.

What hardware do you need?

Entry level (older quad core, 8 GB RAM, integrated graphics or an old entry card): 1080p Low to Medium at 40 to 90 FPS in the lower percentiles of our data, with the weakest combinations falling well below that. This tier is where the 12 FPS floor lives, and the fix is settings first, a second memory stick second, and a cheap used card third. Even here, a good experience is available for almost no money.

Mid range (modern six core, 16 GB dual-channel, current mid tier GPU): 1080p Ultra at 150 to 250 FPS, 1440p Ultra at 110 to 160 FPS. This is the sweet spot and the honest recommendation: this tier saturates a 144Hz monitor at max settings and will do so for every DLC and update the game ever receives. Do not spend above this tier for this game alone.

High end (fast modern CPU, 16 to 32 GB DDR5, strong GPU): 1440p Ultra pegged at high refresh, 4K Ultra at 100 FPS and above. At this level the game is a solved problem, and the hardware is really there for the rest of your library.

Flagship: 4K Ultra at frame rates limited mostly by your display, and the comforting knowledge that the steam deck of your household is jealous. Spending at this level for Dave the Diver specifically would be irrational, and we will not pretend otherwise.

The pattern to notice is how compressed the advice is compared to most games in our database. There is no exotic configuration that unlocks hidden performance, no specific cache or core count that transforms the experience. The best gaming PC build for Dave the Diver is simply a competent one, and competence in 2026 is cheap.

Laptop playability: one of the friendliest games we track

Dave the Diver is close to the ideal laptop game. Its Steam Deck verification is well earned, and that same hardware class translates directly to laptops: modern integrated graphics handle 1080p at reduced to medium settings, and any gaming laptop with a discrete GPU from the last several years runs it at Ultra without breaking a sweat. The thermal story is the real win. Because the load is light, fan noise stays low, battery drain on integrated graphics is modest by gaming standards, and the stop and start rhythm of the design, short dives, restaurant service, a cutscene on the boat, suits portable play perfectly.

The only laptops that struggle are the genuinely old ones: pre-2020 integrated graphics, 4 GB of RAM, mechanical hard drives. On those, the 12 FPS floor of our data becomes a lived reality. The upgrade path for a laptop that old is not a component swap, it is a new machine, and the good news is that even budget modern laptops clear this game's requirements with room to spare.

Streaming and content creation: trivially easy, with one tip

Few games in our library are as streamer friendly. Because Dave the Diver barely loads the CPU, x264 software encoding at good quality presets is actually viable here, one of the few modern titles where that is true. Even so, hardware encoding remains the right default: NVENC on NVIDIA cards or AMF on AMD produces a clean 1080p60 stream for a cost this game will never notice, and it keeps the encoder load off the processor entirely. The game's visual character, bold shapes, flat color, fast cuts between scenes, compresses well, so streams look sharper at a given bitrate than noisy photorealistic titles do.

The one tip worth giving: cap your frame rate when streaming. Not because the game struggles, but because an uncapped 300 FPS game feeding an encoder wastes GPU headroom that the encoder could use for quality. Lock to 120 or 144, give the rest to the broadcast. For creators cutting highlight videos, the game's light footprint also means it captures losslessly without the stutter tax that heavier games impose, and its short, episodic scenes are kind to video editing timelines on any reasonably modern workstation.

Common problems and fixes

Low FPS on an old office PC or very old laptop: this is the floor of our data, and it is hardware, not a bug. Lower resolution first, presets second, and add a second stick of RAM if the system is running single-channel. On truly old integrated graphics, 720p Low is the realistic target.

Frame pacing hitches on systems that should be fast: almost always background software or a power plan throttling the machine, not the game. Set the Windows power plan to High Performance and check that the laptop is plugged in; this game is light enough that a throttled system notices before the game itself ever becomes the problem.

Alt-tab and fullscreen oddities: Unity titles of this era occasionally misbehave with exclusive fullscreen on multi-monitor setups. Borderless windowed mode resolves it at zero performance cost in a game this light.

Save and cloud sync quirks after long sessions: rare but reported. Keep cloud saves enabled and let the sync finish before closing; the game's sessions are long and its save events are infrequent, so an interrupted sync loses more progress than you'd expect.

Upgrade priorities for Dave the Diver players

If your system fails this game, the upgrade order is short and cheap. First, memory configuration: dual-channel, 16 GB total, which fixes the single most common cause of the bad experience we measure at the bottom of the data. Second, the graphics card, and only if you are on old integrated graphics: a used entry level discrete card or any modern budget GPU is a permanent fix, and this is the rare case where even the cheapest current card qualifies as the best graphics card for the job because the job is so small. Third, storage: an NVMe SSD if you are somehow still loading from a hard drive. The processor does not appear on this list. Unless your CPU is old enough to vote, it is fast enough to dive.

For players whose systems already pass, the only upgrade that meaningfully improves Dave the Diver is the display. Moving from 60Hz to a 144Hz or 240Hz monitor changes how the diving sections feel more than any component swap would, and it is the one purchase aimed at this game that also pays off everywhere else.

Frequently asked questions

Q: Can my PC run Dave the Diver?

A: Almost certainly yes if it was built or bought in the last several years. The average across 3,710 measured combinations is 165 FPS at 1080p Ultra. Only genuinely old or bottom tier hardware lands near the 12 FPS floor.

Q: Is Dave the Diver CPU or GPU intensive?

A: Neither, by modern standards. It is lightly GPU dependent at 1440p and 4K and barely touches a modern CPU at any resolution. No CPU upgrade should ever be justified by this game alone.

Q: What is the best graphics card for Dave the Diver?

A: Whatever modern card fits your budget for other games. Any current mid range GPU holds 1440p Ultra above 100 FPS, and even budget discrete cards clear 1080p Ultra comfortably. Buying a high end card for this title alone is money wasted.

Q: Does Dave the Diver support DLSS or FSR upscaling?

A: It doesn't need them. The game was built to run natively on modest hardware, so there is no upscaler dependency to plan around. Lower settings are the lever if you ever need one.

Q: How much RAM does Dave the Diver need?

A: 8 GB runs it, 16 GB in dual-channel is the right baseline for a 2026 system. Capacity beyond that does nothing for this game; channel configuration matters more than size at the low end.

Q: Does it run well on laptops and handhelds?

A: Exceptionally well. It is Steam Deck verified, modern integrated graphics handle it at reduced settings, and any gaming laptop with a discrete GPU runs it at Ultra with low fan noise and modest battery drain.

The bottom line: Dave the Diver in 2026

Three years after release, Dave the Diver has settled into a role few games achieve: a permanent fixture. It is the game installed on the gaming PC and the work laptop alike, the one recommended to people who do not consider themselves gamers, the one that still sells on word of mouth while its DLC keeps the community active. Its place in our database is unusual for that reason. Most pages on this site exist to help readers spend money wisely against a demanding engine. This one exists mostly to deliver good news: across 3,710 measured combinations, the answer is almost always that your hardware is fine, your settings can stay at Ultra, and your budget is better spent on the rest of your library, a better monitor, or nothing at all.

That is not a reason to skip the data. The 12 FPS floor is real, the players on ancient integrated graphics are real, and for them the fixes on this page are the difference between a slideshow and one of the best adventure games of the decade. But for the overwhelming majority, Dave the Diver is what PC gaming looks like when the hardware race takes a day off: a game that runs beautifully on almost everything, asks for almost nothing, and gives back far more than it takes.

Quality:

FPS Benchmarks

CPU GPU Resolution Settings Avg FPS
AMD Ryzen 5 7400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 9 9950X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 7 265K NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5700G NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 9600X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i3-12100F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 9 5950X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 5 245 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5700 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-12400 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 7 265 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 8400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 7700 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 7600X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 7600 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 5 235 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 7500F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-12600KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-13400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 5600X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-11400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 7500X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-14400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 7 270K Plus NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-14600KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 5600GT NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i9-14900K NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-14600K NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 5500 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i7-12700K NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 9 9900X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 5600 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i7-12700KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 9700F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 5 225 NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i7-13700K NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i7-14700F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 7800X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i7-14700K NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core Ultra 9 290K Plus NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5800XT NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 9700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5800X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 9800X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 9850X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 7700X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5700X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 9 9900X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 9 7900X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 7 5800X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 9 5900X NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i5-12400F NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
Intel Core i7-14700KF NVIDIA GeForce RTX 5090 D 3840x2160 Low 248.0
AMD Ryzen 5 5500X3D NVIDIA GeForce RTX 5090 D 3840x2160 Low 246.0
Intel Core i5-14600KF NVIDIA GeForce RTX 5090 3840x2160 Low 239.1
AMD Ryzen 7 7700 NVIDIA GeForce RTX 5090 3840x2160 Low 239.1
Intel Core i5-12600KF NVIDIA GeForce RTX 5090 3840x2160 Low 239.0
Intel Core i7-13700K NVIDIA GeForce RTX 5090 3840x2160 Low 238.8
AMD Ryzen 9 9900X NVIDIA GeForce RTX 5090 3840x2160 Low 238.5
Intel Core i3-12100F NVIDIA GeForce RTX 5090 3840x2160 Low 238.4
AMD Ryzen 7 5800X3D NVIDIA GeForce RTX 5090 3840x2160 Low 238.2
AMD Ryzen 5 7600X NVIDIA GeForce RTX 5090 3840x2160 Low 237.4
Intel Core i7-14700F NVIDIA GeForce RTX 5090 3840x2160 Low 237.4
AMD Ryzen 5 7500F NVIDIA GeForce RTX 5090 3840x2160 Low 237.2
AMD Ryzen 9 5900X NVIDIA GeForce RTX 5090 3840x2160 Low 237.2
AMD Ryzen 7 5700X NVIDIA GeForce RTX 5090 3840x2160 Low 237.1
Intel Core i5-12400 NVIDIA GeForce RTX 5090 3840x2160 Low 236.8
AMD Ryzen 5 5500 NVIDIA GeForce RTX 5090 3840x2160 Low 236.5
Intel Core Ultra 7 265K NVIDIA GeForce RTX 5090 3840x2160 Low 236.5
AMD Ryzen 5 5600X NVIDIA GeForce RTX 5090 3840x2160 Low 236.3
AMD Ryzen 7 5800XT NVIDIA GeForce RTX 5090 3840x2160 Low 236.2
AMD Ryzen 7 5800X NVIDIA GeForce RTX 5090 3840x2160 Low 236.1
AMD Ryzen 5 5600GT NVIDIA GeForce RTX 5090 3840x2160 Low 235.9
Intel Core i5-14600K NVIDIA GeForce RTX 5090 3840x2160 Low 235.8
AMD Ryzen 9 5950X NVIDIA GeForce RTX 5090 3840x2160 Low 235.8
Intel Core i9-14900K NVIDIA GeForce RTX 5090 3840x2160 Low 235.3
Intel Core i5-11400F NVIDIA GeForce RTX 5090 3840x2160 Low 235.3
AMD Ryzen 5 9600X NVIDIA GeForce RTX 5090 3840x2160 Low 235.0
AMD Ryzen 5 5600F NVIDIA GeForce RTX 5090 D 3840x2160 Low 235.0
AMD Ryzen 7 7800X3D NVIDIA GeForce RTX 5090 3840x2160 Low 235.0
Intel Core i5-14400F NVIDIA GeForce RTX 5090 3840x2160 Low 235.0
AMD Ryzen 7 5700X3D NVIDIA GeForce RTX 5090 3840x2160 Low 234.9
AMD Ryzen 7 9800X3D NVIDIA GeForce RTX 5090 3840x2160 Low 234.6
AMD Ryzen 7 5700 NVIDIA GeForce RTX 5090 3840x2160 Low 234.6
Intel Core i7-14700KF NVIDIA GeForce RTX 5090 3840x2160 Low 234.5
AMD Ryzen 7 7700X NVIDIA GeForce RTX 5090 3840x2160 Low 234.5
AMD Ryzen 7 9700X NVIDIA GeForce RTX 5090 3840x2160 Low 234.4
AMD Ryzen 9 9950X3D NVIDIA GeForce RTX 5090 3840x2160 Low 233.9
Intel Core i7-14700K NVIDIA GeForce RTX 5090 3840x2160 Low 233.8
AMD Ryzen 5 5600G NVIDIA GeForce RTX 5090 3840x2160 Low 233.4
Intel Core Ultra 5 245 NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 9 7900X NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 9 9900X3D NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 7 9850X3D NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core Ultra 5 225 NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core i7-12700KF NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 7500X3D NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core Ultra 7 270K Plus NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core Ultra 7 265 NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 5600F NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 7400F NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 5600 NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 8400F NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 5500X3D NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 7 9700F NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core Ultra 5 235 NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core i7-12700K NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 7600 NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core Ultra 9 290K Plus NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 7 5700G NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core i5-12400F NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
Intel Core i5-13400F NVIDIA GeForce RTX 5090 3840x2160 Low 233.0
AMD Ryzen 5 5600X NVIDIA GeForce RTX 4090 3840x2160 Low 231.0
Intel Core i7-14700KF NVIDIA GeForce RTX 4090 3840x2160 Low 231.0
AMD Ryzen 9 9900X NVIDIA GeForce RTX 4090 3840x2160 Low 231.0
AMD Ryzen 7 5700G NVIDIA GeForce RTX 4090 3840x2160 Low 230.9
AMD Ryzen 9 5900X NVIDIA GeForce RTX 4090 3840x2160 Low 230.7
AMD Ryzen 5 7600 NVIDIA GeForce RTX 4090 3840x2160 Low 230.5
AMD Ryzen 7 5700 NVIDIA GeForce RTX 4090 3840x2160 Low 230.5
AMD Ryzen 9 5950X NVIDIA GeForce RTX 4090 3840x2160 Low 230.4
Intel Core i5-12600KF NVIDIA GeForce RTX 4090 3840x2160 Low 230.3
AMD Ryzen 5 5600G NVIDIA GeForce RTX 4090 3840x2160 Low 230.1
AMD Ryzen 5 5500 NVIDIA GeForce RTX 4090 3840x2160 Low 229.9

Game Information

Genre
Adventure
Release Year
2023