Control

Control

AVERAGE FPS
157
excellent

This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 93 106 147
1440p QHD 121 138 155 217
1080p Full HD 159 183 204 282

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 81
3840x2160 High 93
3840x2160 Medium 106
3840x2160 Low 147
2560x1440 Ultra 121
2560x1440 High 138
2560x1440 Medium 155
2560x1440 Low 217
1920x1080 Ultra 159
1920x1080 High 183
1920x1080 Medium 204
1920x1080 Low 282

Control with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5060 delivers a playable but not dominant experience in Control, a 2019 Action Adventure title. This mobile combination lands in the 34th percentile of all tested combos, ranking 1894 out of 2888. The data shows a system that can handle 1080p and 1440p gaming with high settings comfortably, but struggles to maintain smooth framerates at 4K Ultra. The following analysis breaks down the measured performance across resolutions and settings, examining the division of labor between the 20-core CPU and the 8GB GPU.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals a clearly GPU-bound scenario at higher resolutions. At High settings, the average framerate falls from 76 FPS at 1920x1080 to 58 FPS at 2560x1440, a 24% reduction. Pushing further to 3840x2160 drops the average to 39 FPS, which is a 49% decline from the 1080p result. This scaling pattern is typical for a title where pixel throughput, not CPU logic, becomes the primary bottleneck as resolution increases.

The Low settings preset paints an even clearer picture of the GPU's limits. At 1080p Low, the combo achieves 121 FPS average. At 1440p Low, that number drops to 91 FPS, and at 4K Low it falls to 62 FPS. The performance halving from 1080p Low to 4K Low — from 121 down to 62 FPS — strongly indicates that the RTX 5060 is the limiting component at 4K, even with the lowest graphical load. The CPU has ample headroom at these settings; the Ultra 7 265HX with its 20 cores and 5.30 GHz boost clock is not the constraint in this resolution scaling.

Looking at the Medium settings, which include min and max FPS data, the trend continues. At 1080p Medium, the average is 86 FPS with a minimum of 73 and maximum of 99. At 1440p Medium, the average drops to 65 FPS (min 55, max 75). At 4K Medium, the average is 44 FPS (min 37, max 50). The min FPS at 4K Medium of 37 is below the 40 FPS threshold many consider the floor for acceptable action gaming, suggesting that demanding scenes at 4K will feel stuttery.

The scaling from Medium to Ultra at each resolution is also informative. At 1080p, moving from Medium (86 FPS) to Ultra (66 FPS) costs 20 FPS. At 1440p, the same settings jump costs 15 FPS (65 to 50). At 4K, it costs 10 FPS (44 to 34). The diminishing absolute cost of Ultra settings at higher resolutions confirms that the GPU is already saturated; there is less overhead to sacrifice when the pixel count is already overwhelming the rendering hardware. The data suggests that for a locked 60 FPS experience, 1080p Ultra is achievable (66 FPS average), while 1440p High (58 FPS average) and 4K Low (62 FPS average) are borderline.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip manufactured on a 5 nm process. It carries 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. The base clock is 2280 MHz with a boost clock of 2497 MHz. These specifications translate to a Passmark G3D score of 20891, placing the GPU in the 72nd percentile of all GPUs.

The 8 GB VRAM capacity is a critical factor in Control's higher resolutions. The 4K Ultra result of 34 FPS average is not just a compute limitation; the memory subsystem is likely under strain. With 3840 shading units and 48 ROPs, the GPU has the raw compute to render frames, but the 128-bit memory bus may struggle to feed the texture and geometry data required at 4K with Ultra settings. The measured 34 FPS at 4K Ultra versus 39 FPS at 4K High shows that the Ultra preset, which often increases texture quality and shadow resolution, exacts a 13% performance penalty that is disproportionate to the visual gain at this resolution.

The GPU's nearest rivals in aggregate benchmark scores include the AMD Radeon RX 6750 XT (1.2% higher score) and the AMD Radeon RX 5700 XT 50th Anniversary (0.8% lower score). In Control specifically, the RTX 5060's measured performance at 1440p High (58 FPS) and 1080p High (76 FPS) suggests it is well-suited for high-refresh 1080p gaming, but its 72nd percentile standing among all GPUs underscores that it is not a high-end enthusiast part. The 448.0 GB/s bandwidth is respectable for the class, but the 8 GB capacity is the architectural limitation that shows up in the 4K results.

The GPU's 3DMark Steel Nomad DX12 score of 3628 and Geekbench Vulkan score of 113321 provide synthetic context, but the game-specific data is more telling. The fact that 4K High (39 FPS) and 4K Medium (44 FPS) are both below 60 FPS indicates that the RTX 5060 is not capable of a smooth 4K experience in this title, regardless of moderate settings adjustments. The 121 FPS at 1080p Low, however, demonstrates that the GPU can deliver esports-level framerates when the resolution is appropriate.

FAQ

Q: Can this combo run Control at 4K 60 FPS?

A: No. The measured data shows the best 4K result is 62 FPS at Low settings, with High, Medium, and Ultra all falling below 45 FPS (39, 44, and 34 FPS respectively). The 4K Medium minimum FPS of 37 confirms that even mid-range settings will see drops below the 60 FPS target.

Q: What is the best resolution for a locked 60 FPS experience?

A: The 1920x1080 resolution is the only one that consistently hits 60+ FPS across all settings. High settings average 76 FPS, Medium averages 86 FPS, and Ultra averages 66 FPS. At 2560x1440, only Low settings (91 FPS) manage to stay above 60 FPS reliably; High (58 FPS) and Ultra (50 FPS) fall short.

Q: How does the RTX 5060's 8 GB VRAM affect performance?

A: The 8 GB GDDR7 memory is sufficient for 1080p and 1440p, but the 4K results suggest memory pressure. The framerate drop from 4K High (39 FPS) to 4K Ultra (34 FPS) is substantial, and the GPU's 128-bit bus providing 448.0 GB/s bandwidth appears to be a bottleneck at 3840x2160, particularly with Ultra settings that demand more texture data.

Q: Is the CPU or GPU the limiting factor in this game?

A: At 1080p and 1440p, the GPU is clearly the limiting component. The framerate scales inversely with resolution and settings in a way that points to rendering load, not CPU logic. The Intel Core Ultra 7 265HX has 20 cores and a 5.30 GHz boost clock, which is more than sufficient for this 2019 title. At 4K, the GPU is even more decisively the bottleneck.

Q: What settings preset offers the best balance at 1440p?

A: Medium settings at 2560x1440 provide an average of 65 FPS with a minimum of 55 FPS, which is the only preset above 60 FPS average at that resolution besides Low. High settings average 58 FPS, so Medium is the recommended preset for a smoother experience, though users seeking visual fidelity may prefer High with a framerate cap.

Q: How does this combo rank compared to other tested systems?

A: The combination ranks 1894 out of 2888 tested combos in Control, placing it in the 34th percentile. This means roughly two-thirds of tested systems perform better in this game, which is expected for a mobile 20-core CPU paired with a mid-range 8 GB GPU.

Measured FPS Breakdown

1920x1080 (1080p)

  • Low: 121 FPS average
  • Medium: 86 FPS average (min 73, max 99)
  • High: 76 FPS average
  • Ultra: 66 FPS average

At 1080p, the combo delivers a smooth experience across all presets. The Low preset's 121 FPS average shows the CPU-GPU combination can push well beyond standard 60 Hz displays. The progression from Medium to High to Ultra — 86 to 76 to 66 FPS — is linear, with each step costing roughly 10 FPS. The minimum FPS of 73 at Medium ensures no noticeable stutter even in busy scenes.

2560x1440 (1440p)

  • Low: 91 FPS average
  • Medium: 65 FPS average (min 55, max 75)
  • High: 58 FPS average
  • Ultra: 50 FPS average

1440p is the resolution where this combo starts to show its limits. Low settings remain comfortable at 91 FPS, but Medium drops to 65 FPS average with a 55 FPS minimum that can produce visible hitches. High and Ultra settings fall below 60 FPS, making them less suitable for fast-paced action. The 15 FPS gap between Medium and Ultra (65 to 50) is notable but manageable for players who prioritize visuals.

3840x2160 (4K)

  • Low: 62 FPS average
  • Medium: 44 FPS average (min 37, max 50)
  • High: 39 FPS average
  • Ultra: 34 FPS average

4K is not a viable resolution for this combo beyond Low settings. The 62 FPS at Low is technically above 60, but the Medium preset's minimum of 37 FPS indicates significant frame pacing issues under load. High and Ultra settings produce averages in the 30s, which is playable but not smooth for an action adventure where timing matters. The 28 FPS difference between Low (62) and Ultra (34) at 4K highlights the GPU's inability to handle high-fidelity rendering at this pixel count.

How This Combo Ranks

The Intel Core Ultra 7 265HX + RTX 5060 combo ranks 1894 out of 2888 tested combinations in Control, placing it in the 34th percentile. This is a below-average standing that reflects the GPU's limitations at higher resolutions rather than CPU deficiency. For context, the RTX 5060 sits in the 72nd percentile of all GPUs on aggregate benchmarks, but its 8 GB VRAM and 128-bit bus cap its performance in a game like Control that can be demanding on memory bandwidth at 4K.

The rank suggests that this is a mid-pack performer for this specific title. Many combos with higher-end GPUs or more VRAM will outperform it, while many older or lower-tier systems will fall behind. The 34th percentile ranking is consistent with the measured FPS data: the combo handles 1080p and 1440p well but is clearly outclassed at 4K. The CPU's strong showing in synthetic benchmarks — 93rd percentile among all CPUs with an average benchmark score of 63173 — does not boost the game performance because the GPU is the bottleneck.

Comparing to the GPU's nearest rivals, the AMD Radeon RX 6750 XT scores 1.2% higher in aggregate benchmarks, but in Control the RTX 5060's measured results are what determine the rank. The 1894th position out of 2888 means this combo is better than roughly 994 other tested systems, but worse than about 1894. For a mobile platform, this is a reasonable result, but for users targeting high-refresh 1440p or 4K gaming, the data suggests looking at combos with more powerful GPUs.

CPU Role

The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on Arrow Lake-HX architecture, built on a 3 nm process by TSMC. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz, with 30 MB of shared L3 cache. Its benchmark scores are strong: Cinebench R23 multicore of 40642, single-core of 5737, and Passmark multithread of 47985. The CPU ranks in the 93rd percentile of all CPUs, with an average benchmark score of 63173.

In Control, the CPU's role is largely supportive. The game is not CPU-bound at any resolution tested, as evidenced by the consistent FPS scaling with GPU load. At 1080p Low, the combo hits 121 FPS, which is high enough to engage the CPU more heavily, but the 20 cores and high boost clock handle this without issue. The CPU's nearest rivals include the Intel Core i7-13790F (0.1% higher score) and the AMD Ryzen AI 7 450G (0.2% lower score), showing that the 265HX is competitively positioned in the mobile CPU market.

The CPU's 55 W TDP and 102.4 GB/s memory bandwidth (DDR5 dual-channel) are sufficient for feeding the RTX 5060 in this game. The 20 lanes of PCIe Gen 5 are more than enough for the GPU's PCIe 5.0 x8 interface. The data shows no CPU bottleneck at any setting: even at 1080p Low where the GPU is least stressed, the framerate is limited by the graphics card, not the processor. Players with this combo should focus on GPU-bound optimizations — like lowering resolution or settings — rather than CPU settings, to improve performance in Control. The CPU's only potential limitation would be in CPU-intensive scenes with many physics objects, but the high single-core score of 5737 in Cinebench R23 suggests it handles such loads competently.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 in Control

Resolution Settings Avg FPS
3840x2160 Ultra 81.0
3840x2160 High 93.0
3840x2160 Medium 106.0
3840x2160 Low 147.0
2560x1440 Ultra 121.0
2560x1440 High 138.0
2560x1440 Medium 155.0
2560x1440 Low 217.0
1920x1080 Ultra 159.0
1920x1080 High 183.0
1920x1080 Medium 204.0
1920x1080 Low 282.0

Control with iUltra 7 265HX + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5060 + Other CPUs

See how Control performs with the same GPU but different processors.

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