Evolve

Evolve

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 38 49 63
1440p QHD 46 67 85 110
1080p Full HD 69 100 127 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 38
3840x2160 Ultra 26
2560x1440 Low 110
2560x1440 Medium 85
2560x1440 High 67
2560x1440 Ultra 46
1920x1080 Low 164
1920x1080 Medium 127
1920x1080 High 100
1920x1080 Ultra 69

Evolve with Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5060 Mobile, In-Depth Analysis

The Intel Core Ultra 7 165H paired with the NVIDIA GeForce RTX 5060 Mobile delivers a playable but demanding 4K experience in Evolve, with performance scaling that clearly identifies the GPU as the primary bottleneck at higher resolutions. The measured data shows a steep performance cliff as resolution increases, while the CPU’s 16 cores and 5.00 GHz boost clock provide ample headroom to keep frame rates stable at lower settings.

Resolution Scaling

The frame rate drop from 1080p to 4K is dramatic and consistent across all settings, revealing a system that is heavily GPU-limited at higher resolutions. At High settings, the average FPS falls from 100 at 1920x1080 to 67 at 2560x1440, a 33% reduction, and then to 38 at 3840x2160, representing a 62% total drop from the 1080p baseline. This pattern of diminishing returns as resolution climbs is the classic signature of a GPU-bound scenario, where the RTX 5060 Mobile’s 8 GB of GDDR7 memory and 384.0 GB/s bandwidth are being saturated by the increased pixel workload.

The scaling from 1440p to 4K is particularly steep. At Medium settings, the average FPS drops from 85 at 2560x1440 to 49 at 3840x2160, a 42% reduction. This is a larger percentage drop than the 33% decline seen when moving from 1080p to 1440p at the same settings, suggesting that the GPU’s memory bandwidth becomes an increasingly critical constraint as the resolution approaches 4K. The RTX 5060 Mobile’s 128-bit memory bus, while paired with fast GDDR7, appears to reach its effective limit in this range.

At Low settings, the system shows its best scaling behavior. The average FPS goes from 164 at 1080p to 110 at 1440p and then to 63 at 4K. While the absolute numbers are higher, the percentage drop from 1440p to 4K is 43%, nearly identical to the Medium setting drop, confirming that the GPU remains the limiting component even when graphical load is reduced. The CPU’s role is minimal here; the Intel Core Ultra 7 165H’s 16 cores and 22 threads ensure that the frame rate is never constrained by processing power, even at 1080p Low where the GPU is producing 164 FPS.

The Ultra preset tells a clearer story about the GPU’s limitations. At 4K Ultra, the average FPS collapses to 26, which is below the threshold for smooth gameplay. The progression from 69 FPS at 1080p Ultra to 46 at 1440p Ultra and finally 26 at 4K Ultra shows a nearly linear decline, indicating that the RTX 5060 Mobile simply lacks the raw shading power and texture throughput to maintain high frame rates at maximum settings. The 3,328 shading units and 9.684 TFLOPS of FP32 performance are insufficient for Evolve’s Ultra preset at high resolutions.

CPU Role

The Intel Core Ultra 7 165H is a 16-core, 22-thread processor based on the Meteor Lake architecture, built on Intel’s 7 nm process. Its base clock of 3.80 GHz and boost clock of 5.00 GHz provide strong single-thread and multi-thread performance, as evidenced by its Cinebench R23 scores of 1,759 single-core and 14,551 multi-core. In Evolve, which is a fast-paced FPS that relies on physics simulation and AI for its monster vs. hunter gameplay, this CPU provides more than enough processing headroom.

The benchmark results show no evidence of CPU bottlenecking. At 1080p Low, the system achieves 164 FPS, which is likely near the practical limit for this GPU in a title like Evolve. The 16 cores handle the game’s background tasks, enemy AI, and physics calculations without impacting frame rates. The CPU’s 24 MB of shared L3 cache also helps maintain consistent performance, as the data shows the minimum FPS at 1080p Medium is 108, which is 85% of the average of 127, indicating stable frame pacing.

The CPU’s single-thread performance is particularly relevant for Evolve’s game logic. The Cinebench R23 single-core score of 1,759 places it well within the range needed for smooth FPS in modern shooters. The PassMark single-thread score of 3,509 further confirms this. Even at 1080p Low where the GPU is producing its highest frame rates, the CPU is not the limiting factor. The data shows that the average FPS scales almost entirely with resolution and settings, not with CPU load.

The Intel Core Ultra 7 165H’s position relative to its rivals further underscores its capability. Its average benchmark score of 34,083 is nearly identical to the AMD Ryzen 7 3700X, which scores 34,260, a delta of -0.5%. It also sits close to the AMD Ryzen AI 7 350 and the Intel Core Ultra 5 338H, with deltas of -0.4% and 0.3% respectively. This places the CPU in the 84th percentile of all tested processors, indicating that it is a high-end mobile part that will not hold back the RTX 5060 Mobile in Evolve.

Settings Recommendations

The measured data suggests that Medium settings provide the best balance of visual quality and performance for this combo, particularly at 1440p and 4K. At 2560x1440, Medium delivers an average FPS of 85 with a minimum of 73, which is comfortably above the threshold for smooth gameplay. The jump to High at the same resolution yields 67 FPS, which is still playable but leaves less headroom for demanding scenes. At 1920x1080, Medium achieves 127 FPS with a minimum of 108, making it an excellent choice for high-refresh-rate monitors.

At 4K, the choice is more constrained. Medium produces 49 FPS with a minimum of 41, which is borderline for a fast-paced FPS. Low settings increase this to 63 FPS, providing a more consistent experience. The data shows that Ultra is not viable at any resolution above 1080p, as it drops to 46 FPS at 1440p and 26 FPS at 4K. For players prioritizing frame rate over visual fidelity, Low at 4K is the recommended preset, while Medium at 1440p offers the best compromise between image quality and performance.

The High preset at 1080p produces 100 FPS, which is a solid target for most displays. However, the 27 FPS difference between High and Medium at this resolution (100 vs. 127) suggests that the visual gains from High are not worth the performance cost, especially when Medium maintains a minimum of 108 FPS. The Ultra preset at 1080p yields 69 FPS, which is playable but not ideal for competitive play. The data clearly indicates that Medium is the sweet spot for this hardware combination.

For players with 1440p displays, Medium is the only preset that guarantees a minimum above 60 FPS. The 73 FPS minimum at 1440p Medium provides a 21% buffer above the 60 FPS target, which is sufficient for most gameplay scenarios. At 4K, the choice is between Low at 63 FPS and Medium at 49 FPS. The 14 FPS difference is significant, and the minimum FPS data for Medium at 4K (41 FPS) suggests that Low is the safer choice for consistent performance.

How This Combo Ranks

The combination of the Intel Core Ultra 7 165H and NVIDIA GeForce RTX 5060 Mobile ranks 2,460 out of 3,700 tested combos in Evolve, placing it in the 33rd percentile of all configurations. This ranking reflects the GPU’s mid-range positioning rather than any CPU limitation. The RTX 5060 Mobile’s average benchmark score of 22,435 places it in the 67th percentile of all GPUs, and its performance is closely matched with the AMD Radeon RX 7700 XT, which scores 22,549, a delta of -0.5%.

The combo’s rank of 2,460 out of 3,700 is lower than the individual component percentiles might suggest, indicating that Evolve is a demanding title that punishes the GPU’s memory bandwidth limitations. The RTX 5060 Mobile’s nearest rival in GPU benchmarks, the NVIDIA GeForce RTX 4060 Mobile, scores 22,729, which is 1.3% higher. This close performance parity means that the combo’s ranking is not an outlier but rather representative of the GPU’s position in the mobile GPU hierarchy.

The CPU’s ranking relative to its peers does not significantly impact the combo’s position. The Intel Core Ultra 7 165H is in the 84th percentile of all CPUs, which is substantially higher than the combo’s overall rank. This discrepancy confirms that Evolve’s performance is dominated by the GPU, and the CPU’s high average benchmark score of 34,083 does not translate to a proportionally high rank when paired with a mid-range mobile GPU. The combo’s rank is therefore a direct reflection of the RTX 5060 Mobile’s capabilities in this specific game.

The data shows that the combo performs best at 1080p, where the GPU can deliver high frame rates across all settings except Ultra. At 1440p, it is capable of solid performance at Medium settings, but struggles at High and Ultra. At 4K, it is only viable at Low settings. This performance envelope is consistent with the GPU’s 67th percentile ranking and its benchmark scores, which show it is competitive with desktop GPUs like the AMD Radeon RX 5700, which scores 22,170, a delta of 1.2%.

GPU Role

The NVIDIA GeForce RTX 5060 Mobile is the clear bottleneck in this system for Evolve, with its 8 GB of GDDR7 memory and 128-bit memory bus proving insufficient for high settings at high resolutions. The GPU’s base clock of 952 MHz and boost clock of 1,455 MHz are relatively modest, and its 3,328 shading units deliver 9.684 TFLOPS of FP32 performance. These specifications place it in the 67th percentile of all GPUs, and the benchmark data shows it is closely matched with the AMD Radeon RX 7700 XT and the previous-generation RTX 4060 Mobile.

The GPU’s memory configuration is its primary weakness in Evolve. The 384.0 GB/s of memory bandwidth is sufficient for 1080p gaming but becomes a limiting factor at 1440p and 4K. The data supports this analysis: the frame rate drop from 1440p to 4K is consistently larger than the drop from 1080p to 1440p across all settings. At High settings, the drop is 29 FPS (from 67 to 38), while the drop from 1080p to 1440p is 33 FPS (from 100 to 67). This suggests that the GPU’s texture units and ROPs, of which there are 104 and 48 respectively, are unable to keep up with the increased pixel workload at 4K.

The RTX 5060 Mobile’s DirectX 12 Ultimate support and 26 RT cores indicate modern architectural capabilities, but these do not help in Evolve, which was released in 2015 and does not utilize ray tracing. The GPU’s PassMark DirectX 12 score of 87 and DirectX 11 score of 168 show that it is more efficient in older APIs, which is consistent with Evolve’s engine. The GPU’s 5 nm process node from TSMC helps with power efficiency, but its 45 W TDP limits its sustained performance in a mobile chassis.

The GPU’s performance relative to its nearest rivals is telling. It scores within 1.3% of the RTX 4060 Mobile and within 0.5% of the RX 7700 XT, meaning that the RTX 5060 Mobile is not a significant generational leap for this game. The 3DMark Steel Nomad score of 3,013.5 and the Geekbench OpenCL score of 96,969 further confirm its mid-range positioning. In Evolve, this translates to a GPU that is capable at 1080p but requires significant settings reductions at higher resolutions.

Measured FPS Breakdown

The complete set of measured frame rates provides a detailed picture of this combo’s performance in Evolve. At 1920x1080, the average FPS ranges from 164 at Low settings to 69 at Ultra, with Medium at 127 and High at 100. The minimum FPS at Medium is 108, and the maximum is 146, indicating a 30% variance between minimum and maximum frame times. At High settings, the average is 100 FPS, which is a 27 FPS drop from Medium, while Ultra drops another 31 FPS to 69.

At 2560x1440, the performance scales down proportionally. Low settings produce 110 FPS, Medium delivers 85 FPS with a minimum of 73 and maximum of 98, High yields 67 FPS, and Ultra drops to 46 FPS. The variance at Medium is 25 FPS, which is slightly tighter than at 1080p. The drop from Low to Medium is 25 FPS, from Medium to High is 18 FPS, and from High to Ultra is 21 FPS. This shows a relatively even distribution of performance loss across settings at 1440p.

At 3840x2160, the GPU’s limitations become severe. Low settings produce 63 FPS, Medium delivers 49 FPS with a minimum of 41 and maximum of 56, High drops to 38 FPS, and Ultra falls to 26 FPS. The 15 FPS difference between Low and Medium is the largest percentage drop between any adjacent settings at any resolution, representing a 24% reduction. The difference between Medium and High is 11 FPS, and between High and Ultra is 12 FPS. The minimum FPS at 4K Medium is 41, which is 84% of the average, indicating some frame pacing instability.

The data shows that the RTX 5060 Mobile can handle 1080p gaming with ease, even at High settings, but the experience degrades rapidly as resolution increases. At 4K, only Low settings provide an average above 60 FPS, and the minimum FPS data suggests that even this setting may experience occasional drops below 60 in demanding scenes. The Intel Core Ultra 7 165H’s performance remains consistent throughout, with no evidence of CPU-induced frame rate dips even at the highest FPS values measured.

Hardware Specifications

Intel Core Ultra 7 165H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 5000 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

NVIDIA GeForce RTX 5060 Mobile

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 1455 MHz MHz
TDP 45 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 165H + NVIDIA GeForce RTX 5060 Mobile in Evolve

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 49.0
3840x2160 High 38.0
3840x2160 Ultra 26.0
2560x1440 Low 110.0
2560x1440 Medium 85.0
2560x1440 High 67.0
2560x1440 Ultra 46.0
1920x1080 Low 164.0
1920x1080 Medium 127.0
1920x1080 High 100.0
1920x1080 Ultra 69.0

Evolve with iUltra 7 165H + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5060 Mobile + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 7 165H + RTX 5060 Mobile

Explore FPS benchmarks for other games using this same hardware combination.