Control
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 27 | 30 | 43 |
| 1440p QHD | 35 | 40 | 45 | 63 |
| 1080p Full HD | 46 | 53 | 59 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with Intel Core i7-14700KF + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
Control is a demanding action-adventure title that stresses both the CPU’s ability to maintain frame pacing and the GPU’s raw throughput, and the pairing of the Intel Core i7-14700KF with the NVIDIA GeForce RTX 3050 4 GB produces a heavily GPU-limited experience at most settings. The benchmark data shows that the processor is never the bottleneck in any measured configuration; instead, the 4 GB graphics card dictates playability, with average frame rates ranging from 23 FPS at 4K Ultra to 83 FPS at 1080p Low. This combination ranks 3265th out of 3720 tested combos for Control, placing it in the lower 12th percentile of all tested systems, which indicates that while the CPU is a top-tier component, the GPU is the limiting factor for achieving smooth gameplay.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i7-14700KF is a 20-core, 28-thread processor built on the Raptor Lake architecture, with a base clock of 3.40 GHz and a boost clock of 5.60 GHz. In the context of Control, this level of processing power is far beyond what the game’s engine can utilize, as the measured frame rates do not change in a way that suggests CPU limitation. For instance, at 1080p Low, the average FPS is 83, but at 1080p Ultra, it drops to 46 FPS — a 44.6% reduction that is entirely attributable to the GPU’s workload, not the CPU’s capability. The processor’s L3 cache is 33 MB shared, and its Cinebench R23 multi-core score of 44167 reflects a compute capacity that is essentially idle during gameplay, as Control’s rendering pipeline is dominated by graphics card performance.
The i7-14700KF’s benchmark percentile of 94 versus all CPUs means it outperforms 94% of all processors ever tested, and its nearest rivals include the AMD Ryzen 9 7950X, which has an average benchmark score of 69515 compared to this chip’s 70163, a delta of 0.9%. In practical terms for Control, these differences are irrelevant because the game’s FPS is capped by the GPU at every resolution and settings combination. Even at 4K Low, where the CPU would theoretically have more headroom, the average FPS is 43, which is still below the 60 FPS target that a high-end processor could support if the GPU were stronger. The data shows that the CPU’s role here is to ensure that frame times remain stable, but the actual performance ceiling is set by the graphics card’s 4 GB VRAM and its compute capabilities.
The processor’s 10 nm process node and 125 W TDP are specifications that do not directly translate to Control’s performance, but they do indicate that the chip is designed for high sustained workloads. In the measured rows, there are no min FPS values for most settings, but at 1440p Medium, the min FPS is 38, and at 1080p Medium, it is 50 — these dips are more likely caused by GPU memory pressure than CPU thread saturation. The i7-14700KF’s PassMark multi-thread score of 52425 and Geekbench multi-core score of 21462 confirm that it can handle any background tasks or game logic, but Control’s actual frame rates show that the GPU is the sole determinant of playability. Therefore, the CPU’s role in this combo is to provide a stable foundation, but it does not contribute to any measurable FPS advantage in this game.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is the primary performance limiter in this combination, and its 4 GB of GDDR6 memory on a 128-bit bus with 192.0 GB/s bandwidth is the critical constraint. The GPU has a base clock of 1545 MHz and a boost clock of 1740 MHz, with 2048 shading units, 64 TMUs, and 32 ROPs. In Control, which is known for its heavy use of visual effects and high-resolution textures, the 4 GB VRAM causes significant performance degradation at higher settings. The measured data shows a clear pattern: at 4K, the average FPS drops from 43 at Low to 30 at Medium, then to 27 at High, and finally to 23 at Ultra. This scaling is not linear, and the jump from Low to Medium (a 30.2% decrease) suggests that the GPU’s memory bandwidth and capacity are being saturated.
At 1440p, the RTX 3050 4 GB delivers 63 FPS at Low, but this falls to 45 FPS at Medium and 40 FPS at High, with Ultra at 35 FPS. The gap between Low and Medium is 28.6%, which is larger than the gap between Medium and High (11.1%), indicating that the first step up in settings introduces texture and shadow quality that exceeds the 4 GB frame buffer. At 1080p, the GPU manages 83 FPS at Low, 59 FPS at Medium, 53 FPS at High, and 46 FPS at Ultra. The 1080p Low result is the only frame rate above 60 FPS in the entire dataset, and even that is not a locked 60 FPS experience, as there are no min FPS values to confirm stability. The RTX 3050’s 50th percentile ranking among all GPUs puts it in the middle of the pack, but for a game like Control, this mid-range positioning translates to a sub-optimal experience at anything above Low settings.
The GPU’s 7.127 TFLOPS FP32 performance and 55.68 GPixel/s pixel rate are theoretical numbers that do not reflect real-world Control performance because the game’s rendering engine often exceeds the 4 GB VRAM capacity, causing texture streaming and frame drops. The measured FPS data shows that the RTX 3050 4 GB is only playable at 1080p Low (83 FPS), and even at 1080p Medium (59 FPS), it falls below the 60 FPS threshold. At 1440p, all settings produce average frame rates below 63 FPS, with Ultra dipping to 35 FPS. At 4K, the GPU is completely overwhelmed, with the best result being 43 FPS at Low, which is still below the standard for smooth gameplay. The GPU’s 90 W TDP and dual-slot design are irrelevant to the performance data, but they do highlight that this is a low-power card that is not designed for high-resolution gaming in demanding titles like Control.
FAQ
Q: What is the best resolution to play Control with this CPU and GPU combination?
A: Based on the measured FPS, 1920x1080 is the only resolution where the average frame rate exceeds 60 FPS, and it does so only at Low settings (83 FPS). At 1440p, the highest average FPS is 63 at Low, which is below 60 FPS for most users, and at 4K, the maximum average FPS is 43 at Low. Therefore, 1080p is the only viable resolution for a playable experience.
Q: How does the RTX 3050 4 GB perform at Ultra settings in Control?
A: At Ultra settings, the GPU delivers average FPS of 23 at 4K, 35 at 1440p, and 46 at 1080p. These results are all below the 60 FPS threshold considered smooth for action games, and the 4K Ultra result is near-unplayable. The data shows that Ultra settings are not recommended for this GPU.
Q: Does the Intel Core i7-14700KF bottleneck the RTX 3050 4 GB in Control?
A: No, the data indicates the opposite. The CPU has a 94th percentile ranking among all CPUs and a Cinebench R23 multi-core score of 44167, but the frame rates are consistently low across all settings, which shows that the GPU is the limiting factor. For example, at 1080p, going from Low (83 FPS) to Ultra (46 FPS) changes the FPS by 44.6%, but the CPU’s workload does not change significantly.
Q: What is the difference in average FPS between Medium and High settings at 1440p?
A: At 1440p, Medium settings produce an average FPS of 45 with a min FPS of 38 and max FPS of 51, while High settings produce an average FPS of 40. This is a difference of 5 FPS, or an 11.1% decrease, which is smaller than the drop from Low to Medium (28.6%). This suggests that the GPU is already stressed at Medium settings.
Q: How does this combo rank compared to all tested combinations for Control?
A: The combo ranks 3265th out of 3720 tested combos, placing it in the bottom 12.2% of all systems tested for this game. This low ranking is due to the GPU’s 4 GB VRAM and mid-range performance, not the CPU, which is a top-tier component.
Q: Is the RTX 3050 4 GB’s 4 GB VRAM sufficient for Control at 1080p?
A: At 1080p Low, the GPU achieves 83 FPS, which suggests the VRAM is not a constraint at that setting. However, at 1080p Medium, the average FPS drops to 59, and at High it is 53, indicating that the 4 GB VRAM becomes a bottleneck as texture quality increases. The data shows that 4 GB is only sufficient for Low settings at 1080p.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data for Control with this combo provides a clear picture of performance across three resolutions and four settings levels. At 3840x2160 (4K), the average FPS is 27 at High, 43 at Low, 30 at Medium, and 23 at Ultra. The Medium setting has a min FPS of 26 and max FPS of 35, which shows that even the average of 30 FPS is not stable. The 4K Low result of 43 FPS is the best 4K outcome, but it still fails to reach 60 FPS. The difference between Low and Medium at 4K is 13 FPS (30.2% decrease), while the difference between Medium and High is 3 FPS (10% decrease), and between High and Ultra is 4 FPS (14.8% decrease). This non-linear scaling is typical of a GPU that is hitting its memory bandwidth limit.
At 2560x1440 (1440p), the average FPS is 40 at High, 63 at Low, 45 at Medium, and 35 at Ultra. The Medium setting has a min FPS of 38 and max FPS of 51, indicating that the frame rate can fluctuate significantly. The 1440p Low result of 63 FPS is the only resolution above 1080p where the average FPS exceeds 60, but it is still a marginal margin. The drop from Low to Medium is 18 FPS (28.6%), which is the largest proportional decrease at this resolution. From Medium to High, the FPS drops by 5 (11.1%), and from High to Ultra, it drops by another 5 (12.5%). These numbers show that 1440p is only playable at Low settings, and even then, the frame rate is not high enough for competitive play.
At 1920x1080 (1080p), the average FPS is 53 at High, 83 at Low, 59 at Medium, and 46 at Ultra. The Medium setting has a min FPS of 50 and max FPS of 68, which is the widest range in the dataset, showing that the GPU can spike and dip based on scene complexity. The 1080p Low result of 83 FPS is the only clearly playable configuration, while Medium (59 FPS) is borderline, and High (53 FPS) and Ultra (46 FPS) are below 60 FPS. The difference between Low and Medium is 24 FPS (28.9%), which is consistent with the pattern seen at other resolutions. The difference between Medium and High is 6 FPS (10.2%), and between High and Ultra is 7 FPS (13.2%). Across all resolutions, the data shows that Low settings are required for the best frame rates, and the GPU’s performance degrades rapidly as settings increase.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo of the Intel Core i7-14700KF and NVIDIA GeForce RTX 3050 4 GB ranks 3265th out of 3720 tested combinations for Control, which places it in the 12.2nd percentile of all systems tested. This ranking is remarkably low given the CPU’s strength, as the i7-14700KF alone has a 94th percentile ranking among all CPUs. The discrepancy between the CPU’s high standing and the combo’s low ranking is entirely due to the GPU’s limitations. The RTX 3050 4 GB has a 50th percentile ranking among all GPUs, but in Control, its 4 GB VRAM and mid-range compute power put it at a significant disadvantage compared to other GPUs that are paired with similarly powerful CPUs.
To contextualize this ranking, the CPU’s nearest rivals include the AMD Ryzen 9 7950X, which has an average benchmark score of 69515 versus the i7-14700KF’s 70163, a delta of 0.9%, and the Intel Core Ultra 7 265K, which has a score of 70879, a delta of -1%. These CPUs are all in the same performance class, but when paired with the RTX 3050 4 GB, the resulting combo would likely rank in a similar low position because the GPU is the bottleneck. The data shows that the combo’s rank of 3265 is not a reflection of the CPU’s capabilities but rather of the GPU’s inability to handle Control’s demands. For comparison, a combo with the same CPU but a higher-end GPU would rank significantly higher, but this dataset only measures this specific pairing.
The rank of 3265th out of 3720 means that 455 combos (12.2%) perform worse, and 3264 combos perform better. This places the system firmly in the lower tier of tested hardware for Control, which is expected for a GPU with only 4 GB of VRAM and a 128-bit memory bus. The measured FPS data corroborates this ranking, as the maximum average FPS across all settings and resolutions is 83 (1080p Low), which is below what many other GPU configurations can achieve. The ranking also indicates that for a game like Control, the CPU’s 20 cores and 28 threads are irrelevant, as the game’s performance is dictated by the GPU’s rasterization and memory throughput. This is a key takeaway for anyone considering this combo: the CPU is overkill for the GPU, and the system’s performance will be limited by the graphics card in every scenario.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the only settings that deliver a consistently playable experience are 1080p Low, which achieves an average FPS of 83. This is the only configuration in the entire dataset that exceeds 60 FPS, making it the recommended choice for this combo. At 1080p Medium, the average FPS drops to 59, which is just below the 60 FPS threshold, and the min FPS of 50 indicates that there will be noticeable stutters during intense scenes. For users who prioritize frame rate over visual quality, 1080p Low is the clear winner, as it provides a 40.7% improvement over 1080p Medium (83 vs 59 FPS).
At 1440p, the best option is Low settings, which produces an average FPS of 63. This is a playable frame rate, but it comes with the trade-off of reduced visual fidelity. The difference between 1440p Low and 1080p Low is 20 FPS (24.1% decrease), which shows that the GPU struggles to push higher resolutions even at the lowest settings. For 1440p users, Medium settings (45 FPS) are not recommended, as the frame rate drops below 60 FPS, and the min FPS of 38 will cause noticeable hitches. At 4K, no settings are recommended for playable performance, as the highest average FPS is 43 at Low, which is below 60 FPS and will feel sluggish in an action game like Control.
The data suggests that the best experience for this combo is to play at 1080p with Low settings, which provides a smooth frame rate that maximizes responsiveness. If the user wants to increase visual quality, 1080p Medium is the next step, but the average FPS of 59 is borderline, and the min FPS of 50 means that the game will not maintain a consistent 60 FPS. Higher settings at any resolution result in average FPS below 60, which is not ideal for a game that requires precise timing and fast reactions. The measured rows also show that the GPU’s 4 GB VRAM is a hard limit, as even at 1080p High (53 FPS) and Ultra (46 FPS), the performance degrades significantly compared to Low. Therefore, the optimal configuration is 1080p Low, with 1440p Low as an alternative for users with higher-resolution monitors who can tolerate a slight reduction in frame rate. No other settings combination in the dataset provides a better balance of performance and playability.
Hardware Specifications
Intel Core i7-14700KF
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-14700KF + NVIDIA GeForce RTX 3050 4 GB in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 30.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 63.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 40.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 83.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 46.0 |
Control with RTX 3050 4 GB + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with ii7-14700KF + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.