Control
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 27 | 30 | 43 |
| 1440p QHD | 35 | 40 | 45 | 63 |
| 1080p Full HD | 46 | 53 | 59 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
The AMD Ryzen 9 9950X3D paired with the NVIDIA GeForce RTX 3050 4 GB is a stark illustration of a CPU-led platform constrained by a modest graphics card. In Control, the data reveals a system where the processor’s immense headroom is left largely untapped, while the GPU dictates the playable performance envelope across all tested resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 9950X3D is a 16-core, 32-thread processor based on the Zen 5 architecture, with a base clock of 4.30 GHz and a boost clock of 5.70 GHz. It carries 128 MB of L3 cache, a configuration designed for high-throughput workloads. Its synthetic benchmark results are exceptional: a Cinebench R23 multicore score of 42018 and a Geekbench multicore score of 26736 place it in the 95th percentile of all CPUs. The single-thread performance is equally strong, with a Cinebench R23 single-core score of 2259 and a Geekbench single-core score of 3064.
However, in the measured FPS data for Control, the CPU’s power is not a limiting factor. At 1080p with Low settings, the combo achieves an average of 83 FPS. If the CPU were a bottleneck, we would expect to see this figure struggle to scale as the resolution drops, but the opposite is true: the FPS increases substantially from 46 FPS at 1080p Ultra to 83 FPS at 1080p Low. This pattern indicates that the Ryzen 9 9950X3D is providing frames faster than the RTX 3050 can render them, even at the lowest settings. The CPU’s 16 cores and 32 threads are effectively idle in this scenario, as Control is not a benchmark that stresses the processor to its limits. The data shows the CPU is a facilitator, not a constraint; the bottleneck lies entirely downstream.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average frame rate this combo achieves in Control, and at what settings?
A: The highest average frame rate is 83 FPS, achieved at 1920x1080 resolution with Low settings. This is the peak performance point for this pairing.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average frame rate drops to 23 FPS. This is the lowest recorded average in the dataset, indicating the GPU is overwhelmed at this resolution and preset.
Q: What is the frame rate range at 1440p Medium settings?
A: At 2560x1440 with Medium settings, the average frame rate is 45 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. This shows a playable but not perfectly stable experience.
Q: Is there a significant difference between Low and High settings at 1080p?
A: Yes, the difference is substantial. At 1920x1080, Low settings yield an average of 83 FPS, while High settings yield an average of 53 FPS. This represents a 30 FPS drop, or roughly 36% lower performance, when moving from Low to High.
Q: Does the RTX 3050 4 GB have enough VRAM for this game at higher resolutions?
A: The data suggests performance degrades sharply at 4K, with the average FPS falling from 43 at Low to 23 at Ultra. While VRAM capacity is not directly measured, the substantial frame rate collapse at 4K Ultra, down to 23 FPS, indicates the GPU’s 4 GB memory buffer and limited compute resources are insufficient for that configuration.
How This Combo Ranks — use comboRankInGame vs other tested combos
Within the benchmark database, this specific combination of CPU and GPU ranks 3265 out of a total of 3720 tested combos for Control. This places it in the lower percentile of all configurations, which is expected given the high-end processor paired with an entry-level graphics card. The rank of 3265 out of 3720 means that roughly 88% of other tested combos deliver a higher average frame rate in this game.
The Ryzen 9 9950X3D’s individual CPU ranking is in the 95th percentile of all CPUs, meaning it outperforms almost all processors in synthetic tests. However, this does not translate to a high combo rank here. The data implies that the RTX 3050 4 GB is the anchor for the system’s overall performance. The combo’s rank is a direct reflection of the GPU’s limitations, not the CPU’s capabilities. In a game like Control, the combination’s standing is determined by the weakest link, and the benchmark results clearly show that the graphics card is that link.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a clear picture of performance scaling. At 1920x1080, the combo ranges from an average of 83 FPS at Low settings to 46 FPS at Ultra. The Medium preset averages 59 FPS, with a minimum of 50 FPS and a maximum of 68 FPS, while High settings average 53 FPS.
Moving up to 2560x1440, the frame rates drop significantly. Low settings average 63 FPS, a 20 FPS drop from 1080p. Medium settings average 45 FPS, with a minimum of 38 FPS and a maximum of 51 FPS. High settings average 40 FPS, and Ultra settings drop further to an average of 35 FPS.
At 3840x2160, the performance becomes marginal. Low settings average 43 FPS, which is the only playable configuration at this resolution. Medium settings average 30 FPS, with a minimum of 26 FPS and a maximum of 35 FPS. High settings average 27 FPS, and Ultra settings average just 23 FPS. The data shows a consistent and steep decline in average FPS as both resolution and settings increase, with the RTX 3050 4 GB struggling to maintain playable frame rates at 4K.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling from 1080p to 4K is severe and reveals a classic GPU-bound scenario. At High settings, the average FPS drops from 53 at 1920x1080 to 40 at 2560x1440, and then to 27 at 3840x2160. This represents a 49% reduction in performance from 1080p to 4K. At Low settings, the drop is even more pronounced in absolute terms: from 83 FPS at 1080p to 63 FPS at 1440p, and then to 43 FPS at 4K. That is a 48% reduction from 1080p to 4K.
The pattern is consistent across all settings presets, confirming that the rendering load is the primary variable. As the number of pixels increases, the RTX 3050 4 GB’s fill rate and memory bandwidth are exhausted. The CPU’s frame generation capability is not the issue; if it were, we would see a plateau in FPS at lower resolutions. Instead, the FPS scales inversely with pixel count, which is the signature of a GPU-limited system. The Ryzen 9 9950X3D is essentially waiting for the GPU to finish its work at every resolution tested.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured rows, the optimal settings depend on the target resolution and desired frame rate. For a smooth 60+ FPS experience, the only option is 1080p with Low settings, which yields an average of 83 FPS. This is the only configuration that comfortably exceeds 60 FPS.
For players targeting 1080p with higher visual fidelity, the Medium preset at 59 FPS is a close alternative, though it dips to a minimum of 50 FPS, which may be noticeable. At 1440p, the Low preset at 63 FPS is the only configuration that provides a solid playable experience; the Medium preset at 45 FPS is acceptable but not ideal, with minimums dropping to 38 FPS. High and Ultra settings at 1440p are not recommended, as they fall below 40 FPS. At 4K, the data suggests that no preset is truly playable, with even Low settings averaging only 43 FPS. The best experience per the measured data is to use Low settings at 1080p or 1440p, depending on the user’s preference for resolution versus frame rate stability.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this pairing. It features a GA107 chip on the Ampere architecture, with a base clock of 1545 MHz and a boost clock of 1740 MHz. Its memory configuration is 4 GB of GDDR6 on a 128-bit bus, providing 192.0 GB/s of bandwidth. The GPU has 2048 shading units, 64 TMUs, and 32 ROPs, with 16 RT cores and 64 tensor cores. It achieves a texture rate of 111.4 GTexel/s and a pixel rate of 55.68 GPixel/s, with a raw FP32 throughput of 7.127 TFLOPS.
The 4 GB VRAM capacity is a critical factor in Control’s performance, particularly at higher resolutions. The data shows a sharp decline in average FPS as resolution increases, which correlates with the GPU’s limited memory buffer and bandwidth. At 1080p, the GPU can manage 46 FPS at Ultra, but at 4K, the same settings yield only 23 FPS. This halving of performance is typical of a GPU that is running out of memory and compute resources. The RTX 3050 4 GB’s 90 W TDP and PCIe 4.0 x8 interface are consistent with its entry-level positioning, but they do not provide the headroom needed for a demanding title like Control at high resolutions. The data indicates that the GPU is the sole performance limiter, with its VRAM and bandwidth proving insufficient for 4K gaming and its compute power being the ceiling for 1080p and 1440p frame rates.
Hardware Specifications
AMD Ryzen 9 9950X3D
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9950X3D + NVIDIA GeForce RTX 3050 4 GB in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 30.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 63.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 40.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 83.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 46.0 |
Control with RTX 3050 4 GB + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 9 9950X3D + RTX 3050 4 GB
Explore FPS benchmarks for other games using this same hardware combination.