Control
This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 19 | 21 | 30 |
| 1440p QHD | 25 | 28 | 32 | 45 |
| 1080p Full HD | 32 | 37 | 42 | 59 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 7600 + Intel Arc B370, In-Depth Analysis
# Control with AMD Ryzen 5 7600 + Intel Arc B370
The AMD Ryzen 5 7600 paired with the Intel Arc B370 produces a heavily GPU-limited experience in Control, with the measured frame rates indicating that the integrated graphics solution is the primary bottleneck across all tested resolutions and settings. This combination ranks near the bottom of the database's tested combos for this title, landing at position 2657 out of 2888, which places it in the bottom 8% of all configurations tested. The data shows a system that can approach playable frame rates only at 1080p with the lowest settings, while higher resolutions and quality presets push performance into single-digit or low-twenties territory that falls short of smooth gameplay standards.
Settings Recommendations
The measured FPS data points clearly toward a single viable configuration for this combo: 1920x1080 with Low settings, which delivers an average of 59 FPS. This is the only setting/resolution combination in the entire measured set that reaches the 60 FPS threshold, and it does so by a slim margin. The next closest option, 1920x1080 at Medium settings, drops to 42 FPS average, which represents a 29% performance penalty relative to Low settings at the same resolution. For users who prioritize smoothness over visual fidelity, the Low preset at 1080p is the only practical choice.
At 2560x1440, the Low preset yields 45 FPS average, which is playable but noticeably below the 60 FPS target. The drop from 1080p Low to 1440p Low is 14 FPS, a 24% reduction that highlights how quickly the GPU becomes overwhelmed as pixel count increases. High settings at 1440p fall to 28 FPS, and Ultra drops further to 25 FPS, both of which are below comfortable playability thresholds for an action-adventure title that benefits from responsive controls.
The 3840x2160 resolution is essentially non-viable for this combo. Even at Low settings, the average FPS is 30, and every other preset at 4K falls below 22 FPS. The Medium preset at 4K shows a minimum FPS of 18 and a maximum of 25, indicating that frame times are inconsistent and likely to produce stutter during gameplay. The data suggests that users should avoid 4K entirely with this hardware pairing.
For the best experience per the measured rows, the recommendation is unambiguous: 1920x1080 with Low settings. This configuration provides the only path to smooth frame rates, and the 59 FPS average leaves minimal headroom but avoids the sub-50 FPS territory that characterizes every other option. If visual quality is absolutely required, Medium at 1080p offers 42 FPS, but the trade-off of 17 FPS for improved textures and effects is steep given the already limited performance ceiling.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with a 5nm process node. Its base clock of 3.80 GHz and boost clock of 5.10 GHz provide strong single-threaded and multi-threaded capabilities, as reflected in its benchmark scores: a Cinebench R23 multi-core score of 12735 and a single-core score of 1852, plus a Geekbench multi-core score of 13413 and single-core score of 2521. The processor ranks at the 78th percentile among all CPUs in the database, indicating solid performance relative to the broader CPU market.
However, in the context of this game and GPU pairing, the CPU's role is largely secondary. Control is a title that places substantial load on the GPU, and the Intel Arc B370's limited compute resources become the limiting factor long before the Ryzen 5 7600's capabilities are stressed. The CPU's 32 MB of shared L3 cache and dual-channel DDR5 memory support with 83.2 GB/s bandwidth are more than sufficient for this workload, and the 3DMark scores — including 6499 for 16 threads and 999 for single-thread — suggest the processor can handle the game's physics and AI calculations without becoming a bottleneck.
The data supports this interpretation through the scaling pattern across resolutions. If the CPU were the limiting factor, frame rates would remain relatively flat as resolution increases, since the CPU's workload would stay constant while the GPU's workload grows. Instead, the measured FPS drops substantially from 1080p to 4K — from 59 FPS to 30 FPS at Low settings — which indicates that the GPU is the constraining component. The CPU is effectively waiting on the GPU at every resolution, and its performance headroom is unused.
At 1080p Low, the 59 FPS result may partially reflect CPU involvement, but the sharp decline to 30 FPS at 4K Low confirms that the GPU's rendering capacity is the dominant factor. The Ryzen 5 7600's 3DMark 2-thread score of 1938 and 4-thread score of 3686 indicate adequate single-threaded performance for game logic, and its passmark single-thread score of 3910 places it well above the threshold needed for smooth gameplay in this title. In essence, the CPU is ready to deliver far more than this GPU can render.
GPU Role
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3nm process node. It features 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. The GPU operates at a base clock of 300 MHz and a boost clock of 2400 MHz, with a TDP of just 25 watts and system-shared memory that makes bandwidth dependent on the host system's DDR5 configuration.
The GPU's benchmark results are modest: a 3DMark Steel Nomad DX12 score of 1184 places it at the 5th percentile among all GPUs in the database. Its nearest rivals in the benchmark rankings include the ATI Mobility Radeon HD 5570 (scoring 1186, a 0.2% difference), the ATI Radeon HD 5770 (scoring 1190, a 0.5% difference), and the AMD Radeon HD 7650M (scoring 1192, a 0.7% difference). These comparisons place the Arc B370 in territory occupied by GPUs from over a decade ago, which contextualizes its performance in Control.
The measured FPS data reflects this limited GPU capability. At 1080p Low, the 59 FPS average is the best result, but the GPU's performance degrades rapidly as resolution and settings increase. The FP32 compute throughput of 6.144 TFLOPS and pixel rate of 48.00 GPixel/s are insufficient for the demands of Control at higher resolutions, and the system-shared memory architecture means that bandwidth is a moving target depending on the CPU's memory configuration.
The GPU's 25-watt TDP and IGP slot width indicate that this is designed for power efficiency rather than gaming performance. The boost clock of 2400 MHz is respectable for an integrated solution, but the low shading unit count and shared memory bandwidth limit its effective throughput. The texture rate of 96.00 GTexel/s and the DirectX 12 Ultimate support with API version 12_2 show that the architecture is modern, but the execution resources are too sparse for demanding titles like Control at higher settings.
The ray tracing cores (10 RT cores) are present, but the overall GPU performance is so constrained that enabling ray tracing would likely be impractical. The measured results at Ultra settings — 32 FPS at 1080p, 25 FPS at 1440p, and 17 FPS at 4K — demonstrate that the GPU cannot sustain playable frame rates even at the lowest resolution when quality presets are maximized.
How This Combo Ranks
The combination of the AMD Ryzen 5 7600 and Intel Arc B370 ranks 2657 out of 2888 tested combos in Control, placing it in the bottom 8% of all configurations. This ranking reflects the GPU's severe performance limitations rather than any deficiency in the CPU, which ranks at the 78th percentile among all CPUs. The disparity between the CPU's strong standing and the combo's poor ranking underscores the GPU-bound nature of this pairing.
In the context of the database's tested combos, this configuration sits below the vast majority of alternatives, including systems with older discrete GPUs that outperform the Arc B370's integrated solution. The GPU's nearest rivals in benchmark scores — the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M — are all legacy parts, and the combo ranking reflects that these older GPUs would likely produce similar or better results in Control.
The 2657th rank out of 2888 means that roughly 231 combos perform worse, which likely includes systems with even older integrated graphics or severely mismatched hardware. However, the practical takeaway is that this combo is not suitable for Control at playable frame rates except at the lowest settings and resolution. The CPU's high percentile ranking (78th) is effectively wasted in this pairing, as the GPU cannot leverage the processor's capabilities.
The data shows that users with this combo would need to make significant compromises to play Control, and even then, the experience would be marginal. The combo's rank near the bottom of the database suggests that most other tested configurations — whether they pair the Ryzen 5 7600 with a discrete GPU or use a different CPU with a more capable graphics solution — would deliver better results.
Resolution Scaling
The measured FPS data reveals a clear pattern of GPU-limited scaling as resolution increases. At Low settings, the average FPS drops from 59 at 1080p to 45 at 1440p to 30 at 4K. This represents a 24% reduction from 1080p to 1440p and an additional 33% reduction from 1440p to 4K, for a total 49% drop from 1080p to 4K. These reductions align with the pixel count increases: 1440p has 1.78 times the pixels of 1080p, and 4K has 2.25 times the pixels of 1440p, so the FPS drops are roughly proportional to the increased rendering load.
At High settings, the scaling is similar but with lower absolute values: 37 FPS at 1080p, 28 FPS at 1440p, and 19 FPS at 4K. The percentage drops are 24% from 1080p to 1440p and 32% from 1440p to 4K, showing a consistent pattern. Medium settings follow the same trend: 42 FPS at 1080p, 32 FPS at 1440p, and 21 FPS at 4K. Ultra settings start from the lowest base: 32 FPS at 1080p, 25 FPS at 1440p, and 17 FPS at 4K.
The near-linear relationship between resolution and FPS indicates that the GPU is the limiting component at every resolution. If the CPU were the bottleneck, the FPS would plateau as resolution increases, because the CPU's workload would remain constant while the GPU's workload grows. Instead, the consistent FPS reductions across all settings presets confirm that the Arc B370's rendering capacity is the sole constraint.
This scaling pattern also suggests that lowering resolution provides predictable gains, which is why 1080p Low is the only viable configuration. The 59 FPS at 1080p Low represents the ceiling for this combo, and any increase in resolution or settings immediately pushes frame rates below the 60 FPS threshold. The data implies that even at 1080p, the GPU is working near its limit, as the 59 FPS result leaves little headroom for demanding scenes or action sequences.
Measured FPS Breakdown
At 1920x1080, the measured average FPS across settings presets are as follows: Low delivers 59 FPS, Medium delivers 42 FPS with a minimum of 36 and maximum of 48, High delivers 37 FPS, and Ultra delivers 32 FPS. The spread from Low to Ultra is 27 FPS, representing a 46% reduction in performance when moving from the lowest to highest quality preset. The Medium preset's minimum of 36 FPS and maximum of 48 FPS indicate a 12 FPS variance, which could produce noticeable frame pacing inconsistencies during gameplay.
At 2560x1440, the average FPS values are: Low at 45 FPS, Medium at 32 FPS with a minimum of 27 and maximum of 37, High at 28 FPS, and Ultra at 25 FPS. The reduction from 1080p to 1440p at each settings level is consistent: 14 FPS at Low, 10 FPS at Medium, 9 FPS at High, and 7 FPS at Ultra. The Medium preset at 1440p shows a 10 FPS variance between minimum and maximum, similar to the 1080p result, suggesting that frame pacing issues persist across resolutions.
At 3840x2160, the average FPS values drop to: Low at 30 FPS, Medium at 21 FPS with a minimum of 18 and maximum of 25, High at 19 FPS, and Ultra at 17 FPS. The Medium preset at 4K has a 7 FPS variance, which is proportionally larger relative to the average FPS, indicating that frame times become increasingly inconsistent as the GPU struggles to keep up. The 4K results are all below 30 FPS, which is generally considered the minimum for playable frame rates, and the Ultra preset at 17 FPS is effectively a slideshow.
The complete measured dataset shows that the combo's performance ranges from a peak of 59 FPS (1080p Low) to a minimum of 17 FPS (4K Ultra). The Medium presets at each resolution provide the only min/max FPS data points, and they consistently show a variance of 7-12 FPS, which suggests that the GPU's frame delivery is not perfectly stable even at moderate settings. The data indicates that the 1080p Low configuration is the only one that approaches the 60 FPS target, and even that result is marginal, leaving no room for demanding scenes to push the frame rate below the playable threshold.
Hardware Specifications
AMD Ryzen 5 7600
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + Intel Arc B370 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 30.0 |
| 3840x2160 | Medium | 21.0 |
| 3840x2160 | High | 19.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 45.0 |
| 2560x1440 | Medium | 32.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 25.0 |
| 1920x1080 | Low | 59.0 |
| 1920x1080 | Medium | 42.0 |
| 1920x1080 | High | 37.0 |
| 1920x1080 | Ultra | 32.0 |
Control with Ryzen 5 7600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B370 + Other CPUs
See how Control performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.