Control

Control

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 41 45 63
1440p QHD 53 59 68 92
1080p Full HD 68 77 85 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 41
3840x2160 Ultra 37
2560x1440 Low 92
2560x1440 Medium 68
2560x1440 High 59
2560x1440 Ultra 53
1920x1080 Low 125
1920x1080 Medium 85
1920x1080 High 77
1920x1080 Ultra 68

Control with AMD Ryzen 5 5600G + AMD Radeon RX 7600 XT, In-Depth Analysis

The AMD Ryzen 5 5600G and AMD Radeon RX 7600 XT pairing produces a wide performance envelope in Control, with average frame rates ranging from 36.5 FPS at 4K Ultra to 125.1 FPS at 1080p Low. The data indicates this combination is positioned in the 63rd percentile of tested configurations, with the GPU's RDNA 3.0 architecture and 16 GB of GDDR6 memory being the primary drivers of graphical performance. Across all twelve measured data points, the system demonstrates that it can handle the game at playable levels in most scenarios, but the scaling between resolutions and presets reveals a clear hierarchy of what the hardware can sustain.

Resolution Scaling

The measured FPS data shows a predictable and consistent drop as resolution increases from 1920x1080 to 3840x2160, but the magnitude of that drop varies significantly depending on the quality preset. At Low settings, the average frame rate falls from 125.1 FPS at 1080p to 92.2 FPS at 1440p, then to 63.4 FPS at 4K—a total reduction of 49.3% from the lowest to highest resolution. This relatively moderate decline suggests that at Low presets, the CPU (with its 6 cores and 12 threads) is able to keep pace with the GPU's output, and the bottleneck shifts more toward the graphics card's raw throughput capabilities.

In contrast, the Ultra preset shows a much steeper degradation curve. The system delivers 67.8 FPS at 1080p, which drops to 52.7 FPS at 1440p, and finally to 36.5 FPS at 4K. This represents a 46.2% decrease from 1080p to 4K, but more tellingly, the absolute frame rates at 1440p and 4K fall below the 60 FPS threshold that many users consider the minimum for smooth gameplay. The High preset follows a similar pattern, with 76.9 FPS at 1080p, 59.2 FPS at 1440p, and 40.9 FPS at 4K. The gap between Low and High at 1080p is 48.2 FPS, but that gap narrows to 28.8 FPS at 4K, indicating that at higher resolutions, the GPU's workload becomes more uniform regardless of preset, and the limiting factor is the GPU's fill rate and shading capacity rather than the CPU's ability to feed it data.

The data reveals that this system is primarily GPU-limited at 1440p and 4K, particularly at Medium and above presets. The RX 7600 XT's 2048 shading units and 64 ROPs are being taxed heavily at these settings, and the 288.0 GB/s memory bandwidth shows its limitations when handling the game's high-resolution textures. At 1080p, however, the CPU's single-thread performance (a Geekbench single-core score of 1933) becomes more relevant, and the system can push beyond 120 FPS at Low settings, suggesting a more balanced workload where neither component is completely saturated.

FAQ

Q: What is the highest average frame rate achieved by this combo in Control?

A: The highest measured average is 125.1 FPS, achieved at 1920x1080 resolution with Low settings. This is the only configuration in the data set that exceeds 120 FPS.

Q: Can this system maintain 60 FPS at 2560x1440 resolution?

A: Only at Low settings, where it produces 92.2 FPS. At Medium settings, the average drops to 68.4 FPS, and at High it falls to 59.2 FPS, which is just below the 60 FPS mark. Ultra settings yield 52.7 FPS.

Q: How does the GPU's memory capacity affect 4K performance?

A: The RX 7600 XT has 16 GB of GDDR6 memory across a 128-bit bus, providing 288.0 GB/s of bandwidth. At 3840x2160, the highest average is 63.4 FPS at Low settings, but Ultra settings drop to 36.5 FPS, indicating that memory bandwidth, not just capacity, is a limiting factor.

Q: What is the difference in FPS between Low and Ultra at 1080p?

A: The gap is 57.3 FPS, with Low at 125.1 FPS and Ultra at 67.8 FPS. This represents a performance penalty of approximately 45.8% when moving from the lowest to the highest quality preset.

Q: Is the CPU or GPU more likely to be the bottleneck at 4K?

A: The data suggests the GPU is the primary bottleneck at 4K. The spread between Low (63.4 FPS) and Ultra (36.5 FPS) at 3840x2160 is 26.9 FPS, and all presets remain below 65 FPS, indicating the graphics card's shader and ROP throughput is the limiting factor rather than the CPU's 12 threads.

Q: How does this combo rank among all tested configurations for Control?

A: It ranks 1031st out of 1636 total combinations, placing it in the lower-middle portion of the database. This position is consistent with the GPU's 63rd percentile standing among all GPUs.

GPU Role

The AMD Radeon RX 7600 XT is the dominant component in this pairing for Control, and its specifications directly explain the measured results. The GPU operates at a base clock of 1980 MHz, with a boost clock of 2755 MHz and a game clock of 2470 MHz, providing a substantial amount of compute throughput for the game's physics and rendering effects. The 2048 shading units and 128 texture mapping units are responsible for the pixel and texture processing, with a pixel rate of 176.3 GPixel/s and a texture rate of 352.6 GTexel/s. These figures translate into the observed frame rates, particularly at higher resolutions where the fill rate becomes critical.

The 16 GB of GDDR6 memory is a notable feature, though its 128-bit bus width and 288.0 GB/s bandwidth create a specific performance profile. At 1080p, the memory bandwidth is sufficient to feed the GPU's cores, allowing for the high frame rates seen at Low (125.1 FPS) and Medium (85 FPS) settings. However, at 4K, the bandwidth becomes more constrained, and the average FPS drops below 65 even at Low settings. The 32 ray accelerators (RT cores) on the RX 7600 XT are present, but the measured data does not include ray tracing-specific benchmarks, so their impact on this game's performance cannot be directly quantified from the provided numbers.

The GPU's 63rd percentile ranking among all GPUs, with an average benchmark score of 20146, places it slightly below the NVIDIA GeForce RTX 3070 Mobile (which scores 20534, a delta of -1.9%) and above the AMD Radeon RX 460 (20088, a delta of 0.3%). This context is useful for understanding why the 4K Ultra preset only achieves 36.5 FPS—the GPU is performing at a level consistent with its mid-range positioning, and it lacks the raw compute power of higher-tier cards.

How This Combo Ranks

In the specific context of Control, this CPU-GPU combination ranks 1031st out of 1636 tested combos, placing it in the 37th percentile of all configurations (calculated from the rank and total). This is a lower position than the GPU's individual 63rd percentile might suggest, indicating that the Ryzen 5 5600G's performance is holding back the overall result. The CPU's average benchmark score of 19983 places it in the 78th percentile of all CPUs, with nearest rivals including the Intel Core i7-11600H (score 19949, delta 0.2%) and the Intel Core i7-11800H (score 20024, delta -0.2%). This suggests the CPU is capable, but the combination's rank reflects the fact that Control is a demanding title that stresses both components.

The rank of 1031 out of 1636 means that approximately 605 other combinations outperform this setup in this game. The data does not provide specific scores for other combos, but the GPU's nearest rivals (RX 7600 at 20258, delta -0.6%; RTX 2060 SUPER at 19774, delta 1.9%) give a sense of the competitive landscape. The combination's performance is slightly below the RX 7600 (non-XT) in GPU benchmarks, but the extra 8 GB of VRAM in the XT variant does not translate into a clear advantage in the measured FPS, likely because Control's memory usage at these settings does not exceed 8 GB.

Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance. Low settings produce an average of 125.1 FPS, which is the only data point above 120 FPS. Medium settings yield 85 FPS, High settings produce 76.9 FPS, and Ultra settings drop to 67.8 FPS. The transition from Low to Medium is a 40.1 FPS drop, which is the largest single-step decrease in the entire dataset, indicating that Medium settings introduce significant additional GPU workload.

Moving to 2560x1440, the averages are 92.2 FPS at Low, 68.4 FPS at Medium, 59.2 FPS at High, and 52.7 FPS at Ultra. The drop from 1080p to 1440p at Low settings is 32.9 FPS (from 125.1 to 92.2), which is a 26.3% reduction. At Ultra, the drop is 15.1 FPS (from 67.8 to 52.7), a 22.3% reduction, showing that the relative impact of resolution scaling is slightly smaller at higher presets.

At 3840x2160, the performance becomes marginal for smooth play. Low settings average 63.4 FPS, Medium averages 44.6 FPS, High averages 40.9 FPS, and Ultra averages 36.5 FPS. The difference between Medium and High at 4K is only 3.7 FPS, and between High and Ultra it is 4.4 FPS, suggesting that at this resolution, the GPU is so saturated that preset changes have diminishing returns.

Settings Recommendations

Based on the measured data, the optimal experience depends on the user's target resolution and frame rate preference. For 1080p displays, High settings at 76.9 FPS provide an excellent balance, as it stays well above the 60 FPS threshold while offering better visual quality than Medium (85 FPS) or Low (125.1 FPS). Ultra at 67.8 FPS is also playable, but the 9.1 FPS gain from dropping to High is minimal, making High the recommended preset for most users.

At 1440p, the situation is more constrained. Low settings (92.2 FPS) are the only preset that comfortably exceeds 60 FPS, while Medium (68.4 FPS) is also above the threshold. High (59.2 FPS) and Ultra (52.7 FPS) fall below 60 FPS, which may cause noticeable stuttering on standard refresh rate monitors. For a target of 60 FPS or higher, Medium settings at 1440p are the recommended choice, as they provide a 9.2 FPS margin over the threshold while maintaining better visual fidelity than Low.

For 4K, the data shows that only Low settings (63.4 FPS) achieve playable frame rates above 60 FPS. Medium (44.6 FPS), High (40.9 FPS), and Ultra (36.5 FPS) all fall below this level, and the frame rates are low enough that gameplay may feel sluggish. Users with 4K displays should either stick to Low settings or consider reducing the resolution to 1440p for a better experience, as the difference between 4K Low and 1440p Low is 28.8 FPS in favor of the lower resolution.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + AMD Radeon RX 7600 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 63.4
3840x2160 Medium 44.6
3840x2160 High 40.9
3840x2160 Ultra 36.5
2560x1440 Low 92.2
2560x1440 Medium 68.4
2560x1440 High 59.2
2560x1440 Ultra 52.7
1920x1080 Low 125.1
1920x1080 Medium 85.0
1920x1080 High 76.9
1920x1080 Ultra 67.8

Control with Ryzen 5 5600G + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 7600 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.