Archeage
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 33 | 49 | 55 |
| 1440p QHD | 39 | 58 | 85 | 95 |
| 1080p Full HD | 58 | 86 | 126 | 142 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 165H + AMD Radeon 8060S, In-Depth Analysis
ArcheAge, as a 2014 MMORPG, presents an interesting performance profile on the Intel Core Ultra 7 165H and AMD Radeon 8060S combo. The benchmark data shows a configuration that is heavily constrained by graphics settings and resolution, with the system delivering a wide spread of framerates from highly playable at 1080p to nearly unplayable at 4K Ultra. The overall combo rank of 1603 out of 2761 tested combinations places this hardware in the upper-middle tier for this specific game, indicating a capable but not top-tier experience.
Resolution Scaling
The performance drop from 1080p to 4K is the single most defining characteristic of this hardware pairing in ArcheAge. The data reveals a steep decline in average framerates as resolution increases, which strongly suggests that the AMD Radeon 8060S is the primary limiting factor at higher resolutions. At High settings, the average frame rate falls from 86 FPS at 1920x1080 to 58 FPS at 2560x1440, and then plummets to just 33 FPS at 3840x2160. This represents a 62% reduction in average FPS from 1080p to 4K, a clear indicator that the GPU's fill rate and memory bandwidth are being saturated by the pixel count.
The scaling pattern is consistent across all settings presets. At Low settings, the frame rate drops from 142 FPS at 1080p to 95 FPS at 1440p, and finally to 55 FPS at 4K. This is a 61% drop from the lowest to highest resolution tested. The fact that the percentage drop is nearly identical between Low and High settings is telling. It indicates that the performance ceiling at 4K is not being lifted by reducing graphical complexity, meaning the bottleneck is fundamental to the GPU's rendering capabilities rather than a specific effect or texture setting. The Radeon 8060S, with its 2560 shading units and 14.85 TFLOPS of FP32 compute, simply cannot maintain high frame rates when pushing over 8 million pixels.
Looking at the Medium preset, which is the only one with recorded minimum and maximum FPS values, the trend continues. At 4K Medium, the average is 49 FPS with a minimum of 41 FPS and a maximum of 56 FPS. This tight band suggests that even at Medium settings, the GPU is working at its limit, and frame times are relatively consistent but low. In contrast, at 1080p Medium, the average jumps to 126 FPS with a range of 107 to 145 FPS. The wider range at 1080p indicates that the GPU has headroom and is not consistently pegged at maximum utilization, allowing for more variation based on scene complexity. This data confirms that 1080p is the "sweet spot" for this GPU, while 4K is only viable at the lowest settings for a playable experience.
Settings Recommendations
Based on the measured data, the optimal experience for this hardware in ArcheAge is found at 1920x1080 with the Medium preset. The Medium preset delivers an average of 126 FPS, which is more than sufficient for smooth gameplay in an MMORPG, and it does so with a minimum of 107 FPS that prevents noticeable stuttering in crowded areas. The jump from High to Medium at 1080p yields a significant 40 FPS average increase (from 86 to 126 FPS), which is a 47% improvement. This indicates that the High preset introduces graphical effects that disproportionately tax the GPU without providing a proportional visual benefit for this hardware.
At 2560x1440, the Medium preset is the most balanced choice, offering an average of 85 FPS with a minimum of 72 FPS. While this is playable, it is a clear step down from the 1080p experience. The Low preset at 1440p provides 95 FPS average, but the visual quality trade-off is substantial. For users prioritizing frame rate at 1440p, Low is the safer bet, but the data suggests that Medium is the best compromise between visual fidelity and performance, as the average stays well above 60 FPS. The High preset at 1440p drops to 58 FPS average, which is borderline for a game that can have intense combat scenarios.
The 4K resolution is not recommended for this combination. The only preset that achieves an average above 50 FPS is Low, which scores 55 FPS. The Medium preset at 4K averages 49 FPS, which is technically playable but will feel sluggish in fast-paced situations. The High preset at 33 FPS and Ultra at 23 FPS are effectively unplayable. Therefore, the data strongly recommends that users stick to 1080p Medium for the best experience, with 1440p Medium as a viable alternative if a higher resolution display is used. The Ultra preset is a performance trap across all resolutions, delivering the lowest frame rates and should be avoided entirely.
CPU Role
The Intel Core Ultra 7 165H is a 16-core, 22-thread processor based on the Meteor Lake architecture, with a boost clock of 5.00 GHz. In synthetic benchmarks, it performs well, with a Cinebench R23 multicore score of 14551 and a single-core score of 1759. Its Passmark multithread score of 25933 places it in the 84th percentile of all CPUs, showing it is a strong performer for mobile hardware. However, the measured FPS data in ArcheAge suggests that the CPU is not the primary bottleneck in most scenarios, as the frame rates scale so heavily with resolution.
The CPU's role becomes more apparent at lower resolutions. At 1080p Low, the system achieves 142 FPS average. This high frame rate is only possible if the CPU can feed the GPU with enough draw calls and game logic updates. The 22 threads and high boost clock of 5.00 GHz are sufficient to handle the MMORPG's single-threaded and multi-threaded workloads at this level. The data shows that the CPU is capable of pushing frame rates well above 140 FPS, meaning it is not a limiting factor at 1080p. The difference between 1080p Low (142 FPS) and 1080p Medium (126 FPS) is only 16 FPS, which is a smaller gap than the jump from Medium to High (86 FPS). This indicates that the CPU can handle the added load of Medium settings, but the GPU starts to struggle with High settings.
The nearest rival data for the CPU shows it is closely matched with the AMD Ryzen 7 3700X, which is a desktop CPU from an older generation. The Core Ultra 7 165H has an average benchmark score of 34083, which is only 0.5% lower than the Ryzen 7 3700X's 34260. This is notable because the 3700X is a desktop part with a higher TDP, yet the mobile Ultra 7 165H keeps pace in aggregate benchmarks. In the context of ArcheAge, this CPU performance is more than adequate. The data suggests that even if the CPU were overclocked or replaced with a higher-tier model, the frame rates at high resolutions would not improve, as the GPU is the clear bottleneck. At 1080p, the CPU has sufficient headroom to ensure consistent performance, as evidenced by the high average FPS figures.
Measured FPS Breakdown
The complete FPS dataset provides a clear picture of the system's capabilities across all tested configurations.
At 1920x1080, the results are as follows:
- Low: Average 142 FPS.
- Medium: Average 126 FPS, with a minimum of 107 FPS and a maximum of 145 FPS.
- High: Average 86 FPS.
- Ultra: Average 58 FPS.
The spread from 142 FPS to 58 FPS at 1080p shows the massive impact of settings. The Low preset is excellent for competitive play or high refresh rate monitors, while the Ultra preset is barely acceptable for casual play. The Medium preset offers the best balance, with a minimum frame rate that stays above 100 FPS.
Moving to 2560x1440, the performance drops noticeably:
- Low: Average 95 FPS.
- Medium: Average 85 FPS, with a minimum of 72 FPS and a maximum of 98 FPS.
- High: Average 58 FPS.
- Ultra: Average 39 FPS.
At 1440p, the Low preset is the only one that comfortably exceeds 90 FPS. The Medium preset remains playable with a minimum of 72 FPS, but the High preset is right at the edge of 60 FPS, and the Ultra preset falls below the playable threshold for most gamers.
At 3840x2160, the system is severely challenged:
- Low: Average 55 FPS.
- Medium: Average 49 FPS, with a minimum of 41 FPS and a maximum of 56 FPS.
- High: Average 33 FPS.
- Ultra: Average 23 FPS.
The 4K data shows a clear cliff. Only the Low preset achieves an average above 50 FPS, and even then, it is on the lower end of playable. The Medium preset's minimum of 41 FPS will result in noticeable hitches during busy scenes. The High and Ultra presets are effectively slideshows. This breakdown confirms that the Radeon 8060S is not a 4K gaming GPU for demanding titles like ArcheAge at high settings.
GPU Role
The AMD Radeon 8060S is the clear bottleneck for this system in ArcheAge, particularly at higher resolutions and settings. This integrated GPU, based on the RDNA 3.5 architecture and built on a 4 nm process, features 2560 shading units, 160 TMUs, and 64 ROPs. It has a boost clock of 2900 MHz and a pixel rate of 185.6 GPixel/s. In synthetic benchmarks, it scores 2162 in 3DMark Steel Nomad DX12 and 84626 in Geekbench OpenCL, placing it in the 87th percentile of all GPUs.
The GPU's performance in ArcheAge is directly tied to its memory architecture. It uses "System Shared" memory, meaning its bandwidth is "System Dependent." This is a critical weakness. While the CPU has a memory bandwidth of 89.6 GB/s, the shared memory pool for the GPU means that the effective bandwidth available for graphics is not dedicated and can be a limiting factor. This is likely why the performance drops so precipitously at 4K, where the demand for memory bandwidth is highest. The GPU's texture rate of 464.0 GTexel/s and FP32 compute of 14.85 TFLOPS are respectable for an integrated solution, but they are not enough to overcome the memory bandwidth limitations at high pixel counts.
The nearest rival data for the GPU shows it is competitive with discrete desktop cards. The Radeon 8060S has an average benchmark score of 55757, which is only 0.1% lower than the AMD Radeon RX 6750 GRE 12 GB's 55698. It is also only 0.6% behind the NVIDIA GeForce RTX 5080 in average score, though this is likely due to the RTX 5080's higher score being offset by other factors in the aggregate. In practical terms for ArcheAge, the data suggests that the Radeon 8060S behaves like a mid-range discrete GPU from a previous generation. It is powerful enough for 1080p gaming at high frame rates, but it lacks the raw throughput and memory bandwidth to handle 4K with high fidelity. The 64 ROPs and 160 TMUs are sufficient for 1080p and 1440p, but the system shared memory is the Achilles' heel that limits 4K performance.
FAQ
Q: What is the best resolution and settings combination for this hardware in ArcheAge?
A: The data shows that 1920x1080 with Medium settings provides the best experience, delivering an average of 126 FPS with a minimum of 107 FPS. This offers a high frame rate with a safety margin against drops.
Q: Is this system capable of 4K gaming in ArcheAge?
A: It is only marginally capable at the lowest settings. At 4K Low, the average FPS is 55, which is playable. However, at Medium settings, the average drops to 49 FPS, and at High and Ultra, it drops to 33 FPS and 23 FPS respectively, which are not recommended.
Q: How much of a performance difference is there between 1080p and 4K?
A: The performance drop is significant. At High settings, the average FPS goes from 86 at 1080p down to 33 at 4K, a reduction of 62%. This indicates that the GPU is the primary limiting factor at higher resolutions.
Q: What is the role of the CPU in this game's performance?
A: The Intel Core Ultra 7 165H is not the bottleneck. With a boost clock of 5.00 GHz and 22 threads, it can push frame rates above 140 FPS at 1080p Low. The CPU's performance is sufficient to keep up with the GPU at all tested settings.
Q: How does the AMD Radeon 8060S compare to its nearest rivals?
A: The Radeon 8060S has an average benchmark score of 55757, which is essentially tied with the AMD Radeon RX 6750 GRE 12 GB (deltaPct of 0.1%). It is also only 0.6% behind the NVIDIA GeForce RTX 5080 in aggregate score, but for gaming, its shared memory architecture is a limiting factor.
Q: Why is the Ultra preset not recommended?
A: The Ultra preset delivers the lowest frame rates at every resolution. At 1080p, the average is 58 FPS, but at 1440p it drops to 39 FPS, and at 4K it falls to 23 FPS. The performance cost of Ultra settings is too high for the visual benefit on this hardware.
Hardware Specifications
Intel Core Ultra 7 165H
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + AMD Radeon 8060S in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 95.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 58.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 142.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 86.0 |
| 1920x1080 | Ultra | 58.0 |
Archeage with iUltra 7 165H + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with 8060S + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 7 165H + 8060S
Explore FPS benchmarks for other games using this same hardware combination.