Archeage

Archeage

AVERAGE FPS
31
playable

This combination offers playable performance with an average of 31 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 14 21 24
1440p QHD 17 25 37 42
1080p Full HD 26 37 55 62

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 24
3840x2160 Medium 21
3840x2160 High 14
3840x2160 Ultra 10
2560x1440 Low 42
2560x1440 Medium 37
2560x1440 High 25
2560x1440 Ultra 17
1920x1080 Low 62
1920x1080 Medium 55
1920x1080 High 37
1920x1080 Ultra 26

Archeage with Intel Core i5-12600KF + AMD Radeon RX 570, In-Depth Analysis

Archeage with an Intel Core i5-12600KF and an AMD Radeon RX 570 produces a combo that ranks in the 3544th position out of 3708 tested combinations, placing it in the bottom 5% of all configurations. The benchmark data reveals a system that is heavily constrained by its graphics card, struggling to maintain playable frame rates even at 1080p with medium settings. The measured results show a clear pattern of GPU-bound performance, where the Polaris 20 chip becomes the definitive bottleneck across all tested resolutions.

Resolution Scaling

The frame rate data shows a steep and consistent decline as resolution increases, which is the hallmark of a GPU-limited configuration. At 1080p with Low settings, the system produces an average of 62 FPS, but this drops by 32% to 42 FPS at 1440p, and then by another 43% to 24 FPS at 4K. This scaling pattern indicates that the AMD Radeon RX 570’s rendering throughput is being saturated at every step, with the 4K resolution proving particularly demanding.

The 4K results are especially telling. At 4K Ultra, the average frame rate collapses to 10 FPS, which is a 62% reduction from the 4K Low result of 24 FPS. Even the 4K Medium preset only manages 21 FPS, with a minimum of 18 FPS and a maximum of 24 FPS. These numbers fall far below the threshold for smooth gameplay, confirming that the RX 570’s 224.0 GB/s memory bandwidth and 5.095 TFLOPS of FP32 compute are insufficient for high-resolution rendering in this MMORPG.

At 1440p, the situation improves but remains marginal. The High preset produces 25 FPS, and Ultra drops to 17 FPS. The only viable 1440p option is Low, which achieves 42 FPS. However, the data suggests that even this setting is pushing the GPU to its limits, as the scaling from 1080p Low to 1440p Low shows a 32% performance loss, which is more than the resolution increase alone would explain if the CPU were the limiting factor.

The 1080p results are the most playable, but they still demonstrate the GPU bottleneck. The difference between Low (62 FPS) and Medium (55 FPS) is only 11%, while the jump to High (37 FPS) costs a further 33%. This non-linear scaling indicates that the GPU’s shading units and texture mapping units are being overwhelmed by the increased shading complexity, rather than the CPU struggling to feed the graphics card.

The overall pattern across resolutions shows that the RX 570 is the primary limiting component. If the Intel Core i5-12600KF were the bottleneck, we would expect to see less dramatic drops when moving from 1080p to 4K, as the CPU workload remains relatively constant while the GPU workload increases exponentially. Instead, the data shows a 61% performance loss from 1080p Low to 4K Low, which is a classic sign of a graphics card that has hit its memory bandwidth and fill rate ceiling.

GPU Role

The AMD Radeon RX 570 is clearly the dominant factor in this combo’s performance, and its specifications explain why. The GPU features 2048 shading units, 128 texture mapping units, and 32 ROPs, running at a base clock of 1168 MHz and a boost clock of 1244 MHz. This configuration yields a pixel rate of 39.81 GPixel/s and a texture rate of 159.2 GTexel/s, which are modest figures for modern gaming.

The 4 GB of GDDR5 memory on a 256-bit bus provides 224.0 GB/s of bandwidth. This memory configuration is likely a significant constraint in Archeage, as MMORPGs often require large texture pools and frequent asset streaming. The measured FPS at 4K Medium (21 FPS average) and 4K High (14 FPS) suggest that the GPU is not only fill-rate limited but also potentially bandwidth limited, especially when handling the game’s open-world environments.

The GPU’s benchmark scores place it in the 74th percentile of all GPUs, with an average benchmark score of 28766. Its nearest rivals include the AMD Radeon RX 470, which scores 28996 (0.8% higher), and the AMD Radeon R9 M295X, which scores 28580 (0.7% lower). This close grouping indicates that the RX 570 is performing exactly as expected for its class, but that class is simply not powerful enough for demanding resolutions in this title.

The 14 nm process node and GCN 4.0 architecture are also relevant. The Polaris 20 chip has a die size of 232 mm² and contains 5,700 million transistors. While this architecture was capable in its 2017 heyday, the measured results show that it struggles to maintain 60 FPS even at 1080p Low, where it only achieves 62 FPS. The fact that the GPU is end-of-life further suggests that driver optimizations are unlikely to improve these numbers significantly.

In terms of VRAM capacity, the 4 GB frame buffer is sufficient for 1080p Low and Medium settings, but may be inadequate for High and Ultra presets. The measured 1080p Ultra average of 26 FPS, compared to 37 FPS at High, indicates a significant performance cliff that could be attributed to memory pressure. However, the data does not differentiate between VRAM capacity and raw compute limitations, so the primary conclusion remains that the GPU is the bottleneck in all tested scenarios.

How This Combo Ranks

The combo’s rank of 3544 out of 3708 combinations places it in the bottom 4.4% of all tested systems. This is a remarkably low position, especially considering that the Intel Core i5-12600KF is a high-end processor. The ranking reflects the severe imbalance between the CPU and GPU in this configuration, where the graphics card holds back the entire system.

To contextualize this rank, the CPU alone performs in the 79th percentile of all processors, with an average benchmark score of 27799. Its nearest rivals include the Intel Core i9-10900K (27872, 0.3% higher), the AMD Ryzen 7 5800X3D (27896, 0.3% higher), and the AMD Ryzen 7 6800U (27887, 0.3% higher). This places the i5-12600KF in elite company, yet pairing it with the RX 570 results in a combo rank that is near the bottom of the charts.

The GPU, by contrast, sits in the 74th percentile of all GPUs, with an average benchmark score of 28766. This is a mid-range performance level, but in the context of Archeage at high resolutions, it is insufficient. The data suggests that the combo rank is almost entirely determined by the GPU, as the CPU’s high single-thread and multi-thread scores cannot compensate for the graphics card’s limitations.

The measured FPS data confirms this analysis. At 1080p Low, the system achieves 62 FPS, which is the only setting that comes close to a playable frame rate. Every other configuration falls below 60 FPS, and most fall below 40 FPS. For a combo that includes a CPU capable of a Cinebench R23 multi-core score of 23391 and a single-core score of 3302, this level of game performance is a stark demonstration of GPU bottlenecking.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows that 1920x1080 is the only resolution where playable frame rates are achievable. At 1080p Low, the system averages 62 FPS, while 1440p Low drops to 42 FPS and 4K Low drops to 24 FPS.

Q: Can this system handle 4K gaming in Archeage?

A: No. The measured results show that 4K High averages 14 FPS, 4K Medium averages 21 FPS, and 4K Ultra averages 10 FPS. All of these are far below acceptable playability thresholds.

Q: How does the CPU compare to its nearest rivals?

A: The Intel Core i5-12600KF has an average benchmark score of 27799, which is 0.3% lower than the AMD Ryzen 7 5800X3D (27896) and 0.3% lower than the Intel Core i9-10900K (27872). It is 0.3% higher than the AMD Ryzen 5 8500GE (27712).

Q: Is the GPU the bottleneck in this configuration?

A: Yes. The resolution scaling data shows a 61% frame rate drop from 1080p Low (62 FPS) to 4K Low (24 FPS), which is typical of GPU-bound performance. The CPU’s high benchmark scores cannot compensate for the RX 570’s limitations.

Q: What is the difference between Low and Medium settings at 1080p?

A: At 1080p, Low averages 62 FPS while Medium averages 55 FPS, a difference of 11%. The Medium preset also has a minimum of 47 FPS and a maximum of 63 FPS, indicating some frame time variance.

Q: How does the RX 570 compare to the RX 470?

A: The RX 570 has an average benchmark score of 28766, which is 0.8% lower than the AMD Radeon RX 470’s score of 28996. The two GPUs are effectively performance equivalents.

Settings Recommendations

The measured data indicates that the only sensible preset for this combo is 1080p Low, which achieves an average of 62 FPS. This is the sole configuration that provides a smooth experience, and even it does not have headroom for demanding scenes. The 1080p Medium preset averages 55 FPS with a minimum of 47 FPS, which could be acceptable for players who prioritize visual quality over absolute smoothness, but the data suggests that frame drops below 50 FPS are likely in crowded areas.

At 1440p, the Low preset (42 FPS) is the only option that approaches playability, but it still falls short of the 60 FPS target. The High preset at 1440p averages 25 FPS, which is too low for action-oriented gameplay. For 4K, no preset is recommended, as even Low averages only 24 FPS.

The Ultra presets are universally poor. At 1080p Ultra, the system averages 26 FPS, which is a 58% reduction from Low. At 1440p Ultra, the average is 17 FPS, and at 4K Ultra, it is 10 FPS. These settings should be avoided entirely.

The data suggests a clear hierarchy: 1080p Low is the only viable option for consistent gameplay, with 1080p Medium as a compromise for users who accept lower average frame rates. The jump from Medium to High at 1080p costs 18 FPS (from 55 to 37), which is a significant loss for marginal visual gains. Players should prioritize frame rate stability over visual fidelity with this hardware.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. Its benchmark results are impressive, with a Cinebench R23 multi-core score of 23391 and a single-core score of 3302. The Geekbench scores of 12137 (multi-core) and 2157 (single-core) further confirm its strength.

However, the measured FPS data in Archeage shows that this CPU’s capabilities are largely untapped. The game’s performance is consistently GPU-limited, as evidenced by the steep resolution scaling. The CPU’s role is to feed the GPU with draw calls and game logic, but the RX 570 cannot keep up with the i5-12600KF’s output.

The CPU’s 20 MB of shared L3 cache and 1.25 MB per-core L2 cache provide ample bandwidth for game data, and its 10 nm process node ensures efficient power delivery. The TDP of 125 W indicates a high-power part, but the measured game performance suggests that most of that power is going unused in this configuration.

The CPU’s percentile ranking of 79th among all processors places it in the top quarter of all CPUs, but this strength is neutralized by the GPU bottleneck. In a more balanced system, the i5-12600KF would likely deliver significantly higher frame rates in Archeage. The data shows that the CPU is not the limiting factor in any of the tested resolutions, as the frame rate drops are consistent with GPU-bound behavior.

The nearest CPU rivals, including the Intel Core i9-10900K and AMD Ryzen 7 5800X3D, all have similar average benchmark scores, with deltas of 0.3% or less. This indicates that the i5-12600KF is performing at the expected level for its class, but the combo rank of 3544 out of 3708 demonstrates that the GPU drags the entire system down to the bottom percentile. For users seeking better performance in Archeage, the data clearly points to upgrading the graphics card as the first priority, as the CPU has ample headroom to support a much more powerful GPU.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 570 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 24.0
3840x2160 Medium 21.0
3840x2160 High 14.0
3840x2160 Ultra 10.0
2560x1440 Low 42.0
2560x1440 Medium 37.0
2560x1440 High 25.0
2560x1440 Ultra 17.0
1920x1080 Low 62.0
1920x1080 Medium 55.0
1920x1080 High 37.0
1920x1080 Ultra 26.0

Archeage with ii5-12600KF + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 570 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 570

Explore FPS benchmarks for other games using this same hardware combination.