Archeage
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 38 | 42 |
| 1440p QHD | 31 | 45 | 66 | 74 |
| 1080p Full HD | 45 | 66 | 98 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 9 5900X + Intel Arc B570, In-Depth Analysis
Archeage is an older MMORPG, but its performance with the AMD Ryzen 9 5900X and Intel Arc B570 reveals a system that is heavily constrained by the graphics card at higher resolutions and settings. The measured data shows a wide performance spread from 17 FPS at 4K Ultra to 110 FPS at 1080p Low, indicating that while the CPU is capable, the GPU dictates the playable experience in most scenarios.
Resolution Scaling
The scaling from 1080p to 4K is severe and clearly illustrates where the bottleneck lies. At 1080p Low, the system produces an average of 110 FPS, but this drops to 74 FPS at 1440p and then to 42 FPS at 4K—a reduction of roughly 62% from 1080p to 4K. This trend is consistent across all settings, confirming that the Intel Arc B570 is the limiting factor once resolution increases.
At Medium settings, the pattern holds: 98 FPS at 1080p, 66 FPS at 1440p, and 38 FPS at 4K. The frame rate drops by about one-third going from 1080p to 1440p, and then by another 42% going from 1440p to 4K. The difference between Low and Medium at 4K is just 4 FPS (42 vs. 38), which suggests the GPU is already saturated and the additional visual details of Medium do not meaningfully change the workload relative to the massive pixel count.
The High preset shows a similar trajectory: 66 FPS at 1080p, 45 FPS at 1440p, and 26 FPS at 4K. The jump from High to Ultra is the most punishing, with 4K Ultra collapsing to just 17 FPS—a 35% drop from the already-low 26 FPS of 4K High. This indicates that Ultra settings introduce effects that are disproportionately expensive on the Arc B570’s 10 GB memory and 160-bit bus, which provides 380.0 GB/s of bandwidth.
The data suggests that the Ryzen 9 5900X is not the constraint here. The 12-core, 24-thread processor with a boost clock of 4.80 GHz is more than sufficient for an MMORPG like Archeage, where the workload is typically spread across fewer threads. The FPS scaling with resolution is nearly linear, which is the classic signature of a GPU-bound scenario. At 1080p Low, the 110 FPS result is likely near the CPU’s frame delivery limit, but the GPU still has headroom at that setting; the real story is how quickly the Arc B570 falls behind as pixel count rises.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: Based on the measured FPS, 1920x1080 is the only resolution where all settings remain playable, with averages ranging from 45 FPS at Ultra to 110 FPS at Low. At 2560x1440, only Low and Medium stay above 60 FPS, while 3840x2160 struggles to reach 42 FPS even on Low.
Q: How much performance is lost by switching from 1080p to 4K?
A: At Low settings, the average FPS drops from 110 at 1920x1080 to 42 at 3840x2160, a 62% reduction. At High settings, the drop is from 66 FPS to 26 FPS, which is a 61% reduction. The scaling is consistent, confirming the GPU is the primary limiting factor.
Q: Is the AMD Ryzen 9 5900X holding back the Intel Arc B570?
A: No. The CPU’s benchmark scores, including a 3DMark max threads score of 10075 and a single-thread score of 941, place it in the 87th percentile of all CPUs. The FPS scaling from 1080p to 4K is purely resolution-driven, which indicates the GPU is the bottleneck, not the processor.
Q: Can this system run Archeage at 60 FPS?
A: Yes, but only at 1080p with Low or Medium settings, where it averages 110 and 98 FPS respectively. At 1440p, the Low preset achieves 74 FPS, but Medium falls to 66 FPS, which is borderline. No 4K configuration reaches 60 FPS.
Q: How does the Arc B570 compare to its nearest rivals in general benchmarks?
A: The Arc B570 has an average benchmark score of 20556, which puts it 0.1% ahead of the NVIDIA GeForce RTX 3070 Mobile and 0.1% behind the Intel Arc A750. It also sits 0.4% above the NVIDIA Quadro M4000M and 0.5% below the AMD Radeon R9 M390X, showing it is in a tight performance cluster.
Q: What is the impact of Ultra settings on this combo?
A: Ultra is nearly unplayable at higher resolutions. At 1080p, it drops to 45 FPS; at 1440p, it falls to 31 FPS; and at 4K, it collapses to 17 FPS. The jump from High to Ultra costs roughly 30% performance at every resolution tested.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture, codenamed Vermeer, manufactured on a 7 nm process by TSMC. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with 64 MB of L3 cache. Its benchmark results show strong multi-threaded performance, including a Cinebench R23 multicore score of 16262 and a Geekbench multicore score of 14118, placing it in the 87th percentile of all CPUs.
In the context of Archeage, the CPU’s role is to feed the GPU with draw calls and game logic. The game launched in 2014, and while MMORPGs can be CPU-intensive in crowded areas, this processor has ample headroom. The single-thread performance, evidenced by a 3DMark single-thread score of 941 and a Passmark single-thread score of 3469, is sufficient to maintain high frame rates even at 1080p Low, where the system reaches 110 FPS.
The data shows that the CPU is not the bottleneck at any resolution or setting. If it were, the FPS would remain flat regardless of resolution. Instead, the measured FPS drops consistently as resolution increases, which points to the Intel Arc B570’s rendering limits. The CPU’s memory bandwidth of 51.2 GB/s over a dual-channel DDR4 interface is also not a limiting factor here, as the GPU’s 380.0 GB/s bandwidth is what handles the bulk of texture and pixel data.
The 5900X’s 24 threads are far more than Archeage needs, but this excess capacity means there is no risk of stutter from thread saturation. The processor’s 64 MB of L3 cache helps maintain consistent frame pacing in open-world MMORPG zones, where asset streaming is common. Overall, the CPU performs its role without issue, leaving the Arc B570 as the deciding factor in playability.
How This Combo Ranks
The combination of the AMD Ryzen 9 5900X and Intel Arc B570 ranks 2222 out of 2761 tested combos in Archeage, placing it in the bottom 20% of systems. This low ranking is surprising given the individual components’ benchmark positions—the CPU is in the 87th percentile of all CPUs, and the GPU is in the 65th percentile of all GPUs. The discrepancy highlights how a strong CPU cannot compensate for a mid-range GPU in a resolution-sensitive title.
The combo’s rank suggests that while the CPU is powerful, the Arc B570’s general performance, with an average benchmark score of 20556, is the limiting factor. The GPU’s nearest rivals in the benchmark database include the Intel Arc A750, which is 0.1% faster, and the NVIDIA GeForce RTX 3070 Mobile, which is 0.1% slower. These are all mid-tier parts, and their combined performance in an MMORPG like Archeage is not sufficient to push the combo higher in the rankings.
The rank of 2222 out of 2761 means that 539 combos perform worse, but 2221 perform better. This places the system in a crowded field where most other combinations likely use faster GPUs or more balanced configurations. The measured FPS data supports this: at 1080p Ultra, the combo produces 45 FPS, which is playable but not exceptional, while at 4K Ultra, it drops to 17 FPS, which is effectively a slideshow.
For context, the CPU’s nearest rivals in the benchmark database—such as the Intel Core Ultra 7 366H with a delta of 0.3% and the Intel Core i7-14650HX with a delta of -0.5%—would likely not change the combo’s ranking significantly, as the GPU is the dominant factor. The ranking reflects the system’s overall capability in this specific game, and the data shows that it is best suited for 1080p gaming rather than high-resolution play.
Measured FPS Breakdown
At 3840x2160 (4K), the measured average FPS is 26 on High, 42 on Low, 38 on Medium, and 17 on Ultra. The Medium preset has a recorded minimum of 32 FPS and a maximum of 43 FPS, indicating some frame pacing variation. Low is the only playable preset at 4K, but even 42 FPS is not smooth for fast-paced combat.
At 2560x1440 (1440p), the average FPS improves to 45 on High, 74 on Low, 66 on Medium, and 31 on Ultra. The Medium preset shows a minimum of 56 and a maximum of 76 FPS, which is a wider range than at 4K, suggesting the GPU is less saturated. Low and Medium are both viable for 60 FPS gameplay, but High falls short.
At 1920x1080 (1080p), the system hits its stride: 66 FPS on High, 110 FPS on Low, 98 FPS on Medium, and 45 FPS on Ultra. The Medium preset has a minimum of 83 and a maximum of 112 FPS, which is the best frame time consistency across all tests. Low and Medium both exceed 90 FPS, making 1080p the clear sweet spot for this combo.
The data reveals a consistent pattern: Low settings are roughly 20-25% faster than Medium at every resolution, and High is about 30% faster than Ultra. The gap between Low and High is larger at lower resolutions (66% faster at 1080p) than at 4K (62% faster), which indicates that the GPU’s pixel processing limit becomes more dominant at higher resolutions.
Settings Recommendations
For the best experience with this AMD Ryzen 9 5900X and Intel Arc B570 combination, the data points strongly toward 1920x1080 with Medium settings. This preset delivers an average of 98 FPS with a minimum of 83 FPS, which provides smooth gameplay without the visual compromises of Low. The 83 FPS minimum is well above the 60 FPS threshold, ensuring consistent performance in crowded MMORPG zones.
If a higher visual fidelity is desired, 1080p High offers 66 FPS average, which is still playable but leaves less headroom for dips during intense events. The jump from Medium to High costs about 33% performance (from 98 to 66 FPS), and the visual gain in a 2014 MMORPG is marginal. Ultra is not recommended at any resolution, as even 1080p Ultra drops to 45 FPS, and the additional effects are not worth the frame rate penalty.
For users who prefer 1440p, the Low preset at 74 FPS is the only option that comfortably exceeds 60 FPS. Medium at 1440p averages 66 FPS but has a minimum of 56 FPS, which could cause noticeable stutter in action-heavy scenarios. The 4K resolution is not viable for this combo; the best result is 42 FPS on Low, which is below the standard for smooth play.
The optimal balance is 1080p Medium, as it combines a high average frame rate with a strong minimum, and it allows the 12-core CPU to remain fully underutilized, meaning there is no risk of CPU-side bottlenecks. Lowering to 1080p Low only gains 12 FPS (from 98 to 110), which is not worth the reduction in visual quality. Raising to 1080p High loses 32 FPS, which is too much for the modest visual improvement. Thus, the data clearly supports 1080p Medium as the recommended configuration for this system in Archeage.
Hardware Specifications
AMD Ryzen 9 5900X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + Intel Arc B570 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 110.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 66.0 |
| 1920x1080 | Ultra | 45.0 |
Archeage with Ryzen 9 5900X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B570 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.