Archeage
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 47 | 69 | 78 |
| 1440p QHD | 56 | 82 | 121 | 136 |
| 1080p Full HD | 83 | 122 | 180 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor based on the Zen 5 architecture, built on TSMC's 4 nm process. It carries a base clock of 4.70 GHz and a boost clock of 5.20 GHz, with a substantial 96 MB of shared L3 cache. This cache configuration is particularly relevant for an MMORPG like Archeage, where game logic, entity tracking, and world-state updates frequently reuse small data sets across many threads.
Benchmark data positions this CPU at the 87th percentile among all tested CPUs. Its average benchmark score of 39,768 places it in close competition with a cluster of other AMD processors: it sits 0.4% above the AMD Ryzen 7 PRO 8840HS (39,603), 0.7% above the AMD Ryzen AI 7 450 (39,485), but 0.7% below the AMD Ryzen AI 9 365 (40,048) and 0.8% below the AMD Ryzen 7 7700 (40,081). These deltas are small, indicating that the 9800X3D's raw compute is comparable to those parts, but its real strength in Archeage comes from the large L3 cache and high boost behavior.
Looking at threaded performance, the 3DMark tests show a clear scaling pattern: 2-thread score is 2,394, 4-thread is 4,669, 8-thread is 8,252, and max-thread is 10,067. The jump from 8 to 16 threads is modest (from 8,252 to 10,067, about 22%), which suggests diminishing returns beyond 8 cores for the synthetic workload. In Cinebench R23, the multi-core score is 23,230 while single-core is 2,080. Geekbench shows 18,696 multi-core and 2,964 single-core. The PassMark multi-thread score is 40,009, with single-thread at 4,430.
For Archeage specifically, the measured FPS data indicates that the CPU is not the primary bottleneck at most settings. At 1080p Low, the combo delivers 202 FPS average; at 1080p Medium, 180 FPS; at 1080p High, 122 FPS. These are high frame rates that require strong per-core performance and efficient thread scheduling. The 9800X3D's single-thread capabilities, as evidenced by the 2,080 Cinebench R23 single-core score and 4,430 PassMark single-thread score, support this. The CPU's 16 threads allow the game to offload background tasks (such as network handling, UI updates, and audio) without stealing cycles from the main render thread.
The data suggests that the 9800X3D provides enough headroom that even at 4K Ultra, where the average FPS drops to 32, the CPU is not the limiting factor — the GPU is clearly the constraint there. In contrast, at 1080p Low, the 202 FPS figure is high enough to indicate the CPU can feed the GPU effectively at lower resolutions.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3080 is built on the Ampere architecture with a GA102 chip, fabricated on Samsung's 8 nm process. It operates with a base clock of 1440 MHz and a boost clock of 1710 MHz, with memory running at 19 Gbps effective. The GPU has 10 GB of GDDR6X memory on a 320-bit bus, yielding a bandwidth of 760.3 GB/s. This memory configuration is a key factor in Archeage at high resolutions.
The RTX 3080's compute resources are substantial: 8,704 shading units, 272 TMUs, 96 ROPs, 68 RT cores, and 272 tensor cores. Its FP32 throughput is 29.77 TFLOPS, with a pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s. The GPU holds a 68th percentile rank among all GPUs, with an average benchmark score of 23,172. Its nearest rivals in average score are the NVIDIA P106-100 (23,249, 0.3% higher), AMD Radeon Pro Vega 16 (23,250, 0.3% higher), AMD Radeon RX 6600M (23,273, 0.4% higher), and AMD Radeon R9 M290X (23,276, 0.4% higher). These deltas are negligible, meaning the RTX 3080's synthetic performance is essentially tied with those parts, though the 3080's real advantage in gaming comes from its driver optimization and feature set.
In Archeage, the GPU's role becomes dominant as resolution and settings increase. At 1440p, the average FPS drops from 136 at Low to 56 at Ultra — a 59% reduction. At 4K, the drop is even steeper: from 78 at Low to 32 at Ultra, a 59% reduction as well. The 10 GB VRAM capacity is likely sufficient for the game's textures at 1080p and 1440p, but at 4K Ultra the combination of high-resolution textures and heavy post-processing may pressure the memory subsystem. The measured FPS at 4K Ultra is 32, which is below the 60 FPS threshold most players consider smooth; this is a GPU-limited scenario.
The RTX 3080's 320-bit memory bus and 760.3 GB/s bandwidth provide enough throughput for the game's assets. The boost clock of 1710 MHz is the ceiling for sustained operation, and the GPU's 320 W TDP (with a 700 W suggested PSU) indicates it can maintain boost under load. The data shows that the GPU is the primary bottleneck at 4K across all settings — the FPS differences between Low (78) and High (47) are substantial, and the jump from Medium (69) to Ultra (32) is a 54% drop.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear scaling pattern across resolutions for this combo. At 1080p Low, the average FPS is 202. Moving to 1440p Low, it drops to 136 — a 33% reduction. At 4K Low, it falls to 78 — another 43% drop from 1440p. This progressive decline with each resolution step indicates that the GPU is becoming the limiting factor as pixel count rises, but the CPU still has headroom at 1080p.
For Medium settings, the pattern is similar: 1080p averages 180 FPS, 1440p averages 121 FPS (a 33% drop), and 4K averages 69 FPS (a 43% drop from 1440p). The consistency of these percentage drops across Low and Medium suggests that the scaling is resolution-driven rather than setting-driven — the GPU's rendering load scales predictably with pixel count.
At High settings, the drops are: 1080p at 122 FPS, 1440p at 82 FPS (a 33% drop), and 4K at 47 FPS (a 43% drop from 1440p). The same percentages hold. At Ultra, 1080p is 83 FPS, 1440p is 56 FPS (a 33% drop), and 4K is 32 FPS (a 43% drop from 1440p). The uniform 33% drop from 1080p to 1440p and 43% drop from 1440p to 4K across all settings is strong evidence that the bottleneck is consistent — the GPU.
The limiting component is clearly the GPU at 4K. At 1080p, the CPU can push frame rates above 200 FPS on Low settings, which suggests the CPU is not the constraint there. The 4K Ultra result of 32 FPS is the worst case, and the 4K Medium result of 69 FPS is the best playable 4K option. The data implies that players targeting 4K should expect to use Medium or Low settings to maintain playable frame rates, while 1440p offers a better balance with High settings hitting 82 FPS.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: At 1440p High, the combo averages 82 FPS, which is smooth. 1080p High averages 122 FPS, and 4K High drops to 47 FPS. The data suggests 1440p is the sweet spot for quality and performance.
Q: Does the CPU bottleneck the GPU at any setting?
A: At 1080p Low (202 FPS), the CPU is likely the limiter because the GPU has less work. At 4K Ultra (32 FPS), the GPU is clearly the bottleneck. The uniform 33% drop from 1080p to 1440p and 43% from 1440p to 4K across all settings indicates a GPU-bound scenario at higher resolutions.
Q: How does the Ryzen 7 9800X3D compare to its nearest rivals in synthetic benchmarks?
A: The 9800X3D has an average benchmark score of 39,768. It is 0.4% faster than the AMD Ryzen 7 PRO 8840HS (39,603) and 0.7% faster than the AMD Ryzen AI 7 450 (39,485). It is 0.7% slower than the AMD Ryzen AI 9 365 (40,048) and 0.8% slower than the AMD Ryzen 7 7700 (40,081).
Q: What is the FPS difference between Low and Ultra at 4K?
A: At 4K Low, the average FPS is 78. At 4K Ultra, it is 32. This is a 59% reduction. The Medium setting at 4K averages 69 FPS, which is close to Low.
Q: Is the RTX 3080's VRAM sufficient for Archeage at 4K?
A: The GPU has 10 GB of GDDR6X memory. The measured FPS at 4K Ultra is 32, which is low, but the game runs at 4K Medium at 69 FPS. The data does not explicitly show VRAM capacity being exceeded, but the steep drop to Ultra suggests memory pressure or compute limits.
Q: What is the combo's rank among all tested combos?
A: The combo ranks 1039 out of 3708 tested combos, placing it in the top 28% of configurations. This rank reflects the overall balance of the CPU and GPU for this game.
How This Combo Ranks
The combination of the AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 3080 ranks 1039 out of 3,708 tested combos in Archeage. This places the configuration in the upper 28% of all tested systems. The rank reflects the measured FPS data across all resolutions and settings — the combo is capable of high frame rates at 1080p and playable rates at 1440p, but struggles at 4K Ultra.
The rank is not surprising given the GPU's position: the RTX 3080 sits at the 68th percentile of all GPUs, and the CPU at the 87th percentile of all CPUs. The CPU is a top-tier part, but the GPU is mid-to-high tier in the current landscape. In Archeage, the GPU is the limiting factor at higher resolutions, so the combo's rank is largely determined by the GPU's performance ceiling.
Compared to the GPU's nearest rivals in synthetic benchmarks (NVIDIA P106-100, AMD Radeon Pro Vega 16, AMD Radeon RX 6600M, AMD Radeon R9 M290X — all within 0.4% in average score), the RTX 3080 in this combo delivers 4K Medium at 69 FPS, which is a solid result. The rank of 1039 out of 3,708 means there are 1,038 combos that perform better, and 2,669 that perform worse. This is a strong position for a configuration with a 10 GB GPU.
The data shows that the combo is best suited for 1080p and 1440p gaming, where it can exceed 120 FPS on High settings. At 4K, the user must compromise with Medium or Low settings. The rank reflects this trade-off — it is not a top-100 combo, but it is well above the median.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend on the target resolution. The data provides four settings levels (Low, Medium, High, Ultra) across three resolutions.
For 1080p, the best experience per the measured rows is the High preset with an average of 122 FPS. This provides a large improvement over Medium (180 FPS) in visual quality while still maintaining a high frame rate. Ultra at 1080p drops to 83 FPS, which is still playable but offers diminishing returns — the 32% FPS loss from High to Ultra may not justify the visual gains. Low at 202 FPS is only for competitive play.
For 1440p, High is again the recommended preset with 82 FPS average. Medium averages 121 FPS, which is smoother but visually less detailed. Ultra drops to 56 FPS, which is borderline for many players. Low at 136 FPS is an option for those who prioritize frame rate over visuals. The data suggests High at 1440p is the best balance.
For 4K, the situation is different. High averages 47 FPS, which is below the 60 FPS threshold. Medium averages 69 FPS, which is the best playable option at this resolution. Low averages 78 FPS, which is slightly faster than Medium but with reduced visual quality. Ultra at 32 FPS is not recommended for smooth play. The measured rows indicate that Medium at 4K is the sweet spot — it delivers 69 FPS average with a minimum of 59 FPS and maximum of 80 FPS, providing a consistent experience.
The data also reveals that the minimum FPS at 1440p Medium is 103 and the maximum is 139, while at 1080p Medium the minimum is 153 and maximum is 206. These ranges are narrow, indicating stable performance. For 4K Medium, the minimum of 59 FPS is close to the 60 FPS target, so occasional dips may be noticeable.
Overall, the recommendation is to use High settings at 1080p and 1440p, and Medium settings at 4K. The Ultra preset is not worth the FPS cost in this game, as the measured drops are severe (e.g., 4K Ultra is 32 FPS versus 69 FPS at Medium, a 54% reduction). Low settings are only necessary for 4K if the user absolutely needs frame rates above 70 FPS.
Hardware Specifications
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 3080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 78.0 |
| 3840x2160 | Medium | 69.0 |
| 3840x2160 | High | 47.0 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 136.0 |
| 2560x1440 | Medium | 121.0 |
| 2560x1440 | High | 82.0 |
| 2560x1440 | Ultra | 56.0 |
| 1920x1080 | Low | 202.0 |
| 1920x1080 | Medium | 180.0 |
| 1920x1080 | High | 122.0 |
| 1920x1080 | Ultra | 83.0 |
Archeage with Ryzen 7 9800X3D + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 9800X3D + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.