Archeage
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 51 | 70 | 83 |
| 1440p QHD | 57 | 87 | 125 | 142 |
| 1080p Full HD | 85 | 126 | 186 | 211 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4070, In-Depth Analysis
ArcheAge, a 2014 MMORPG built on an aging engine, presents a fascinating test for modern hardware. The measured data for the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 4070 combination reveals a system that is overwhelmingly powerful for this title, with performance characteristics that shift dramatically based on resolution and settings. The benchmark results indicate that this pairing is rarely the limiting factor, instead exposing the game's engine limitations at lower resolutions and its heavy GPU load at the highest settings.
Resolution Scaling
The most striking observation from the data is how frame rates scale from 1080p to 4K, particularly at the "Low" and "Medium" presets. At 1920x1080 with Low settings, the system achieves an average of 210.8 FPS. Moving to 2560x1440 drops this to 142 FPS, a significant 32.6% reduction. At 3840x2160, the average falls to 83.4 FPS, representing a 60.4% drop from the 1080p figure. This scaling pattern suggests that at lower resolutions, the CPU is the primary bottleneck, as the RTX 4070 is capable of far higher frame rates than the Ryzen 7 5800X can feed it.
The scaling behavior changes character at the "Ultra" preset, where the GPU becomes the limiting factor. At 1080p Ultra, the average is 85.4 FPS. This drops to 57.4 FPS at 1440p, a 32.8% reduction, and further to 35.9 FPS at 4K, a 58% drop from the 1080p result. This pattern is more typical of a GPU-bound scenario, where the frame rate is directly tied to the number of pixels being rendered. The data implies that the transition point where the system shifts from CPU-bound to GPU-bound occurs between the "High" and "Ultra" presets, as the High preset shows a similar scaling pattern to Low and Medium.
Interestingly, the "High" preset at 4K (51.3 FPS) falls much closer to the "Ultra" 4K result (35.9 FPS) in relative terms than it does at lower resolutions. This suggests that the jump from High to Ultra has a disproportionate impact on GPU load, likely due to effects like advanced shadows or ambient occlusion that scale heavily with resolution. The data strongly indicates that for this MMORPG, the RTX 4070 has ample headroom at 1080p and 1440p, but the "Ultra" preset at 4K is the only scenario where the GPU is truly stressed.
FAQ
Q: What is the best resolution to play ArcheAge with this hardware for maximum smoothness?
A: The data shows 1920x1080 with Low settings produces the highest average frame rate at 210.8 FPS. For a balance of visual quality and performance, 2560x1440 with Medium settings yields 125 FPS, which is well above the threshold for smooth gameplay.
Q: How much of a performance penalty does the Ultra preset carry compared to High?
A: At 1080p, the Ultra preset averages 85.4 FPS versus 125.9 FPS on High, a reduction of 32.1%. At 1440p, the gap widens further, with Ultra at 57.4 FPS and High at 86.6 FPS, a 33.7% penalty. At 4K, the Ultra preset averages just 35.9 FPS compared to High's 51.3 FPS.
Q: Is this CPU or GPU combination better suited for 1080p or 1440p gaming in ArcheAge?
A: The benchmark results indicate that at 1080p and 1440p with Low to High settings, the system is likely CPU-bound, as frame rates exceed 125 FPS and do not scale linearly with resolution. The GPU only becomes the clear bottleneck at the Ultra preset or at 4K resolution.
Q: Can this system handle 4K gaming in ArcheAge?
A: Yes, but with limitations. At 4K with High settings, the average FPS is 51.3, which is playable. However, at 4K Ultra, the average drops to 35.9 FPS, which may not be smooth enough for all players. Lowering to Medium settings at 4K improves the average to 70.4 FPS.
Q: How does the Ryzen 7 5800X's multi-threading performance relate to its in-game results?
A: The CPU has 8 cores and 16 threads, with a max-thread benchmark score of 7578 in 3DMark. The game's engine appears to benefit from this, as the system doesn't become CPU-bound until frame rates are extremely high, such as the 210.8 FPS seen at 1080p Low.
Q: What is the frame rate difference between Low and Medium settings at 1440p?
A: At 2560x1440, the Low preset averages 142 FPS, while the Medium preset averages 125 FPS. This is a relatively small 12% difference, suggesting that the Medium preset offers a substantial visual upgrade for a minor performance cost.
CPU Role
The AMD Ryzen 7 5800X is a Zen 3 architecture processor with 8 cores and 16 threads, running on the AM4 socket. Its base clock is 3.80 GHz with a boost clock of 4.70 GHz. In synthetic benchmarks, it scores 23,571 in Cinebench R23 multi-core and 3,327 in single-core. The processor's average benchmark score is 27,606, placing it in the 84th percentile of all CPUs. This single-thread performance is crucial for an MMORPG like ArcheAge, which often relies on a primary game thread.
The measured FPS data shows that at 1080p with Low settings, the system reaches 210.8 FPS. This high frame rate, combined with the fact that the RTX 4070 is a high-end GPU, strongly implies that the CPU is the limiting component at this resolution and settings combination. The Ryzen 7 5800X's strong single-core performance, evidenced by its 3DMark single-thread score of 943, is what allows it to push these high frame rates. However, the game's engine appears to have a ceiling, as the jump from Low to Medium at 1080p only drops the frame rate from 210.8 to 185.9 FPS, a 11.8% decrease that is less than what would be expected from a purely GPU-bound scenario.
The processor's performance relative to its nearest rivals is minimal. It scores 0.3% higher than the AMD Ryzen 7 5800 and is 0.4% lower than both the AMD Ryzen 5 8500GE and the Intel Core i7-13700H. This indicates that within this performance bracket, the exact CPU choice has little impact on the overall frame rate in a game like ArcheAge, where the bottleneck is likely elsewhere. The 32 MB of L3 cache and support for DDR4 memory are standard for the platform, and the data suggests they are more than sufficient for this title's requirements.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its full potential. With Low settings, the average FPS is 210.8, which is the highest recorded for this combination. Moving to Medium, the average drops to 185.9 FPS, a 11.8% reduction. The High preset yields 125.9 FPS, a significant 32.3% drop from Medium, suggesting a major increase in visual fidelity. The Ultra preset is the most demanding, with an average of 85.4 FPS, which is 32.2% lower than High.
At 2560x1440, the performance scales down predictably. Low settings produce an average of 142 FPS, which is 32.6% lower than the 1080p Low result. Medium settings average 125 FPS, a 32.8% drop from 1080p Medium. High settings average 86.6 FPS, a 31.2% reduction from 1080p High. Ultra settings average 57.4 FPS, showing a 32.8% decrease from the 1080p Ultra figure. This consistent scaling across all presets at 1440p indicates that the system is likely GPU-bound at this resolution, with the frame rate being directly proportional to the pixel count.
At 3840x2160, the system's limits are tested. Low settings average 83.4 FPS, which is 41.3% lower than the 1440p Low result. Medium settings average 70.4 FPS, a 43.7% drop from 1440p Medium. High settings average 51.3 FPS, a 40.8% reduction from 1440p High. The most demanding configuration, Ultra at 4K, averages just 35.9 FPS, which is 37.5% lower than the 1440p Ultra result. The 4K data shows a clear and substantial performance penalty across all presets, confirming that this resolution is the most challenging for the RTX 4070.
GPU Role
The NVIDIA GeForce RTX 4070 is built on the Ada Lovelace architecture, featuring the AD104 chip. It has 12 GB of GDDR6X memory on a 192-bit bus, providing a bandwidth of 504.2 GB/s. The GPU has a base clock of 1920 MHz and a boost clock of 2475 MHz. With 5,888 shading units and 64 ROPs, it delivers a substantial 29.15 TFLOPS of FP32 compute power. The GPU's average benchmark score is 37,283, placing it in the 81st percentile of all GPUs.
The benchmark data reveals that the RTX 4070 is a very capable card for ArcheAge, but its performance is heavily influenced by the game's settings. The GPU's role becomes increasingly dominant as resolution increases. At 4K Ultra, the average FPS of 35.9 highlights the card's limitations under maximum load. The 12 GB of VRAM is likely sufficient for this game at 4K, as the memory usage is not detailed in the data, but the compute load from the Ultra preset is what causes the frame rate to drop.
Comparing the RTX 4070 to its nearest rivals, the data shows it is 0.6% slower than the AMD Radeon RX Vega 56 and 1.9% slower than the NVIDIA GeForce MX570 A. This is interesting, as these are very different cards in terms of architecture and target market. The RTX 4070 is 2.5% faster than the AMD Radeon RX 5300M. These small deltaPct values suggest that in a game like ArcheAge, which may have engine-level limitations, the GPU's raw benchmark score is not the primary determinant of in-game performance. The card's 2475 MHz boost clock and high texture rate of 455.4 GTexel/s are more than adequate for the game's textures and effects at most settings.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user's priority for frame rate versus visual quality. For players with a 1080p monitor seeking maximum smoothness, the Low preset at 210.8 FPS is the clear choice, though this sacrifices visual detail. A more balanced option at 1080p is the High preset, which delivers 125.9 FPS, still comfortably above the 60 FPS threshold and offering a much richer visual experience.
For 1440p gaming, the Medium preset is highly recommended, as it averages 125 FPS. This provides a 32.8% improvement over the High preset's 86.6 FPS, while likely delivering a similar visual experience to High in most in-game scenes. The Ultra preset at 1440p yields 57.4 FPS, which may be acceptable for some, but the 32.8% drop from High suggests it is not worth the performance cost unless visual fidelity is the absolute priority.
At 4K, the data suggests that players should avoid the Ultra preset, as the 35.9 FPS average is below what most consider playable. The High preset at 51.3 FPS is a more viable option, but even this may feel less smooth. The Medium preset at 70.4 FPS is the best choice for 4K, offering a playable frame rate while maintaining a reasonable level of visual quality. For this combination, the data consistently points to Medium being the sweet spot across all resolutions, as it offers a significant performance headroom over High and Ultra while still providing a visually engaging experience.
How This Combo Ranks
In the grand context of all tested hardware combinations for ArcheAge, the AMD Ryzen 7 5800X and NVIDIA GeForce RTX 4070 pair is a strong performer. The data places this combo at rank 434 out of 1,727 total combinations, placing it in the top 25.1% of all systems tested. This is a solid result, indicating that this hardware pairing is more capable than the vast majority of other configurations in this game.
The ranking is somewhat surprising given the high-end nature of both components. The CPU is in the 84th percentile of all processors, and the GPU is in the 81st percentile of all GPUs. However, the combo's rank of 434 suggests that many other combinations, likely with even higher-end CPUs or GPUs, are able to achieve better performance. The data implies that while this combo is excellent, it is not at the absolute top tier for this specific game, likely due to the game's engine limitations and the diminishing returns of adding more powerful hardware beyond a certain point.
The position of this combo, relative to its individual component percentiles, suggests that ArcheAge is not a game that scales perfectly with top-tier hardware. The Ryzen 7 5800X and RTX 4070 are both high-performing parts, but their combined rank is lower than their individual percentiles would suggest. This indicates that the game's engine may have a performance ceiling that neither the CPU nor GPU can fully overcome, and that other factors, such as game optimization or server-side performance, may play a more significant role in the final frame rate than raw hardware power.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 4070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.4 |
| 3840x2160 | Medium | 70.4 |
| 3840x2160 | High | 51.3 |
| 3840x2160 | Ultra | 35.9 |
| 2560x1440 | Low | 142.0 |
| 2560x1440 | Medium | 125.0 |
| 2560x1440 | High | 86.6 |
| 2560x1440 | Ultra | 57.4 |
| 1920x1080 | Low | 210.8 |
| 1920x1080 | Medium | 185.9 |
| 1920x1080 | High | 125.9 |
| 1920x1080 | Ultra | 85.4 |
Archeage with Ryzen 7 5800X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 4070
Explore FPS benchmarks for other games using this same hardware combination.